e5030e28f6
Updated html5 library
2018-07-21 17:14:13 +02:00
096fd6f2c3
Converted rlgl module in header-only
...
This change allows rlgl.h usage as independent single-file header-only module... still some tweaks required, like removing GLAD dependency... required extensions could be manually loaded!
Also removed shader_distortion.h, embedded in rlgl.h
2018-07-16 17:53:47 +02:00
d2c0d1bfef
Update rpi release library
2018-07-11 16:52:10 +02:00
240ecd6332
Update mingw32 release
2018-07-10 12:10:31 +02:00
f939378764
Support ARM and ARM64 Android building
2018-07-09 03:00:52 +02:00
c6d188a09a
Reviewed latest commit for Android gamepad support
2018-07-07 10:15:19 +02:00
f981daf1df
Added SNES-style GAMEPAD SUPPORT
2018-07-06 13:33:46 -04:00
103bc7dfc6
Corrected issue with GetFontDefault()
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Note for me: Replace All is NOT your friend...
2018-07-05 19:17:06 +02:00
74fd0e7ca4
Added function: ImageColorReplace()
2018-07-03 00:57:58 +02:00
7b971e0623
Added Quaternion typedef
2018-07-02 18:53:46 +02:00
59ebe1b7c3
Added support OpenBSD, NetBSD, DragonFly
2018-06-23 17:02:07 +02:00
0e135118fd
Improved GenImageFontAtlas()
2018-06-21 00:18:13 +02:00
75ba5aca55
Improved font generation and SDF
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Added: data to CharInfo struct
Added: LoadFontData()
Added: GenImageFontAtlas()
Removed: LoadFontEx()
Removed: LoadTTF() [internal]
Some code tweaks
2018-06-20 00:52:14 +02:00
59fd261491
Added function: GetImageDataNormalized()
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Reviewed: GetImageData()
Reviewed: ImageFormat()
2018-06-12 13:13:09 +02:00
31cd4a1a48
Latest library release compilation
2018-06-03 23:58:17 +02:00
0e6458cfee
Added ImageRotate*() functions
2018-06-03 21:05:01 +02:00
9688c677de
Review window creation hints
2018-06-02 18:26:57 +02:00
b1b4a11bdb
Corrected issue with function definition
2018-06-02 13:05:23 +02:00
d873314c27
Reviewed Windows resource file name
2018-05-29 00:52:08 +02:00
1f0cc57ec7
Corrected issue with compiler param
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Added android_native_app_glue module to raylib compilation instead of
compiling it as static lib at apk generation.
2018-05-27 19:06:14 +02:00
44181baf04
Working on Android APK building
2018-05-21 18:13:52 +02:00
a752092055
Removed 32bit arm Android library
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From 2019 64bit support will be mandatory to publish an Android app.
Google plans to require that new apps target Oreo (API level 26) in
August of 2018.
2018-05-20 19:13:10 +02:00
8e0cd51afb
Support shared library building on Android
2018-05-20 18:49:58 +02:00
fb4265f646
Reviewed Android pipeline
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Now defaults to Clang, ARM64 and API 21
2018-05-17 00:59:53 +02:00
aa76985c0d
Review raylib version to 2.0
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Review raylib_icon resource
2018-05-11 18:14:19 +02:00
ec33e7d705
BREAKING CHANGE: Renamed SpriteFont type to Font
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- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
2018-05-04 16:59:48 +02:00
6985953e3d
Update release to latest raylib version
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Note that only some lib versions have been updated
2018-04-02 14:50:16 +02:00
61e0e4b4f3
Complete review of raymath for API consistency
2018-03-16 13:47:01 +01:00
5bb23c6c06
Update README.md
2018-02-03 11:33:05 +01:00
7918c0bf71
Removed external dependencies
2018-02-03 11:31:54 +01:00
61679a4bbc
Review releases, removed external dependencies
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Not required any more!
2018-01-15 13:59:51 +01:00
3b5a26099e
Removed OpenAL Soft dependency on building
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OpenAL Soft backend is still available in audio module, I'm thinking if
exposing it for building in some way or just left it there for advance
users to switch to it manually in case of necessity...
2017-12-05 14:01:35 +01:00
36ae9c8c3a
Compile DLL avoiding extra dependencies
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C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin>dumpbin.exe
D:\GitHub\raylib\release\libs\win32\msvc\raylib.dll /DEPENDENTS
Microsoft (R) COFF/PE Dumper Version 14.00.24215.1
Copyright (C) Microsoft Corporation. All rights reserved.
Dump of file D:\GitHub\raylib\release\libs\win32\msvc\raylib.dll
File Type: DLL
Image has the following dependencies:
KERNEL32.dll
glfw3.dll
OpenAL32.dll
Summary
4000 .data
1000 .gfids
23000 .rdata
5000 .reloc
1000 .rsrc
68000 .text
1000 _RDATA
2017-11-04 18:36:15 +01:00
c570f7ca63
Rebuild dynamic libs for MSVC (VS2015)
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Added support for raylib DLL building on MSVC
2017-11-03 17:32:13 +01:00
bd2e3b2a90
Removed file
2017-10-23 00:21:20 +02:00
ad31730b6a
Added cross-compiler RPI libs
2017-10-22 20:00:38 +02:00
df67e799dd
Updated release versions for raylib 1.8
2017-10-20 17:14:58 +02:00
e3dcccb936
Updated raylib release 1.8
2017-10-19 14:19:04 +02:00
86df9168e7
Updated raylib VS2015 project
2017-10-19 14:14:18 +02:00
7057d08369
Review VR functionality
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To be more generic and configurable
2017-10-17 13:32:15 +02:00
7f602c9e1e
Updated libraries for Windows
2017-10-16 13:37:25 +02:00
0a3473a2a9
Reverted to old OpenAL libraries
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mingw32 libraries provided were compiled with a different GCC version
(different computer) and seemed to be incompatible on linkage (missing
symbols).
2017-10-14 12:29:02 +02:00
afea7e2aff
Web release for raylib 1.8
2017-10-14 12:26:00 +02:00
c63051bd9e
Added glfw3 msvc lib
2017-10-12 13:56:42 +02:00
d649ff0823
Update README.md
2017-10-12 13:51:29 +02:00
e129d52897
Update README.md
2017-10-11 22:47:46 +02:00
32d855470d
Updated release libraries for win32/mingw32
2017-10-11 13:28:16 +02:00
d302316e51
Reorganize release and dependencies
2017-10-11 11:22:49 +02:00
9000fc28a3
Keep working on Android shared libs...
2017-10-04 12:51:53 +02:00
ca0ff82046
Keep working on Makefiles...
2017-10-03 15:02:32 +02:00