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cf9f27db54
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| 0a2b81b128 |
@ -76,7 +76,6 @@ typedef struct {
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char canvasId[64]; // Keep current canvas id where wasm app is running
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char canvasId[64]; // Keep current canvas id where wasm app is running
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// NOTE: Useful when trying to run multiple wasms in different canvases in same webpage
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// NOTE: Useful when trying to run multiple wasms in different canvases in same webpage
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#if defined(GRAPHICS_API_OPENGL_SOFTWARE)
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#if defined(GRAPHICS_API_OPENGL_SOFTWARE)
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unsigned int *pixels; // Pointer to pixel data buffer (RGBA 32bit format)
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unsigned int *pixels; // Pointer to pixel data buffer (RGBA 32bit format)
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#endif
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#endif
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@ -1,6 +1,6 @@
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/**********************************************************************************************
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/**********************************************************************************************
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*
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*
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* raymath v2.0 - Math functions to work with Vector2, Vector3, Matrix and Quaternions
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* raymath v2.0 - Math functions to work with Vector2, Vector3, Vector4, Matrix and Quaternions
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*
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*
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* CONVENTIONS:
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* CONVENTIONS:
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* - Matrix structure is defined as row-major (memory layout) but parameters naming AND all
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* - Matrix structure is defined as row-major (memory layout) but parameters naming AND all
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