4 Commits

Author SHA1 Message Date
970531d112 Update BINDINGS.md to add new FreeBASIC port (#5755)
Added the raylib4fb port
2026-04-12 23:49:38 +02:00
Ray
99eaf72362 Merge branch 'master' of https://github.com/raysan5/raylib 2026-04-12 19:49:54 +02:00
Ray
1339ec637e Update raylib.h 2026-04-12 19:49:45 +02:00
44e5126d08 update 2025->2026, 5.5->6.0 (#5754) 2026-04-12 19:21:09 +02:00
11 changed files with 29 additions and 28 deletions

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@ -6,7 +6,7 @@ Some people ported raylib to other languages in the form of bindings or wrappers
| Name | raylib Version | Language | License |
| :--------------------------------------------------------------------------------------- | :--------------: | :------------------------------------------------------------------: | :------------------: |
| [raylib](https://github.com/raysan5/raylib) | **5.5** | [C/C++](https://en.wikipedia.org/wiki/C_(programming_language)) | Zlib |
| [raylib](https://github.com/raysan5/raylib) | **6.0** | [C/C++](https://en.wikipedia.org/wiki/C_(programming_language)) | Zlib |
| [raylib-ada](https://github.com/Fabien-Chouteau/raylib-ada) | **5.5** | [Ada](https://en.wikipedia.org/wiki/Ada_(programming_language)) | MIT |
| [raylib-beef](https://github.com/Starpelly/raylib-beef) | **5.5** | [Beef](https://www.beeflang.org) | MIT |
| [raybit](https://github.com/Alex-Velez/raybit) | **5.0** | [Brainfuck](https://en.wikipedia.org/wiki/Brainfuck) | MIT |
@ -33,6 +33,7 @@ Some people ported raylib to other languages in the form of bindings or wrappers
| [rayex](https://github.com/shiryel/rayex) | 3.7 | [elixir](https://elixir-lang.org) | Apache-2.0 |
| [raylib-elle](https://github.com/acquitelol/elle/blob/rewrite/std/raylib.le) | **5.5** | [Elle](https://github.com/acquitelol/elle) | GPL-3.0 |
| [raylib-factor](https://github.com/factor/factor/blob/master/extra/raylib/raylib.factor) | 5.5 | [Factor](https://factorcode.org) | BSD |
| [raylib4fb](https://github.com/mudhairless/raylib4fb) | **5.5** | [FreeBASIC](https://www.freebasic.net) | Zlib |
| [raylib-freebasic](https://github.com/WIITD/raylib-freebasic) | **5.0** | [FreeBASIC](https://www.freebasic.net) | MIT |
| [raylib.f](https://github.com/cthulhuology/raylib.f) | **5.5** | [Forth](https://forth.com) | Zlib |
| [fortran-raylib](https://github.com/interkosmos/fortran-raylib) | **5.5** | [Fortran](https://fortran-lang.org) | ISC |

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@ -1,7 +1,7 @@
changelog
---------
Current Release: raylib 5.5 (18 November 2024)
Current Release: raylib 6.0 (23 April 2026)
-------------------------------------------------------------------------
Release: raylib 6.0 (23 April 2026)

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@ -2,7 +2,7 @@
#
# raylib makefile for Android project (APK building)
#
# Copyright (c) 2017-2025 Ramon Santamaria (@raysan5)
# Copyright (c) 2017-2026 Ramon Santamaria (@raysan5)
#
# This software is provided "as-is", without any express or implied warranty. In no event
# will the authors be held liable for any damages arising from the use of this software.

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@ -1,8 +1,8 @@
GLFW_ICON ICON "raylib.ico"
1 VERSIONINFO
FILEVERSION 5,5,0,0
PRODUCTVERSION 5,5,0,0
FILEVERSION 6,0,0,0
PRODUCTVERSION 6,0,0,0
BEGIN
BLOCK "StringFileInfo"
BEGIN
@ -11,12 +11,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "raylib technologies"
VALUE "FileDescription", "raylib application (www.raylib.com)"
VALUE "FileVersion", "5.5.0"
VALUE "FileVersion", "6.0.0"
VALUE "InternalName", "raylib-example"
VALUE "LegalCopyright", "(c) 2025 Ramon Santamaria (@raysan5)"
VALUE "LegalCopyright", "(c) 2026 Ramon Santamaria (@raysan5)"
VALUE "OriginalFilename", "raylib-example"
VALUE "ProductName", "raylib-example"
VALUE "ProductVersion", "5.5.0"
VALUE "ProductVersion", "6.0.0"
END
END
BLOCK "VarFileInfo"

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@ -5,7 +5,7 @@ project(example)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# Dependencies
set(RAYLIB_VERSION 5.5)
set(RAYLIB_VERSION 6.0)
find_package(raylib ${RAYLIB_VERSION} QUIET) # QUIET or REQUIRED
if (NOT raylib_FOUND) # If there's none, fetch and build raylib
include(FetchContent)

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@ -1071,9 +1071,9 @@ RLAPI Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode); // Lo
RLAPI bool IsShaderValid(Shader shader); // Check if a shader is valid (loaded on GPU)
RLAPI int GetShaderLocation(Shader shader, const char *uniformName); // Get shader uniform location
RLAPI int GetShaderLocationAttrib(Shader shader, const char *attribName); // Get shader attribute location
RLAPI void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType); // Set shader uniform value
RLAPI void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count); // Set shader uniform value vector
RLAPI void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat); // Set shader uniform value (matrix 4x4)
RLAPI void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType); // Set shader uniform value
RLAPI void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count); // Set shader uniform value vector
RLAPI void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat); // Set shader uniform value (matrix 4x4)
RLAPI void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture); // Set shader uniform value and bind the texture (sampler2d)
RLAPI void UnloadShader(Shader shader); // Unload shader from GPU memory (VRAM)
@ -1175,10 +1175,10 @@ RLAPI unsigned char *CompressData(const unsigned char *data, int dataSize, int *
RLAPI unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize); // Decompress data (DEFLATE algorithm), memory must be MemFree()
RLAPI char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize); // Encode data to Base64 string (includes NULL terminator), memory must be MemFree()
RLAPI unsigned char *DecodeDataBase64(const char *text, int *outputSize); // Decode Base64 string (expected NULL terminated), memory must be MemFree()
RLAPI unsigned int ComputeCRC32(unsigned char *data, int dataSize); // Compute CRC32 hash code
RLAPI unsigned int *ComputeMD5(unsigned char *data, int dataSize); // Compute MD5 hash code, returns static int[4] (16 bytes)
RLAPI unsigned int *ComputeSHA1(unsigned char *data, int dataSize); // Compute SHA1 hash code, returns static int[5] (20 bytes)
RLAPI unsigned int *ComputeSHA256(unsigned char *data, int dataSize); // Compute SHA256 hash code, returns static int[8] (32 bytes)
RLAPI unsigned int ComputeCRC32(unsigned char *data, int dataSize); // Compute CRC32 hash code
RLAPI unsigned int *ComputeMD5(unsigned char *data, int dataSize); // Compute MD5 hash code, returns static int[4] (16 bytes)
RLAPI unsigned int *ComputeSHA1(unsigned char *data, int dataSize); // Compute SHA1 hash code, returns static int[5] (20 bytes)
RLAPI unsigned int *ComputeSHA256(unsigned char *data, int dataSize); // Compute SHA256 hash code, returns static int[8] (32 bytes)
// Automation events functionality
RLAPI AutomationEventList LoadAutomationEventList(const char *fileName); // Load automation events list from file, NULL for empty list, capacity = MAX_AUTOMATION_EVENTS
@ -1281,7 +1281,7 @@ RLAPI void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int sp
RLAPI void DrawCircle(int centerX, int centerY, float radius, Color color); // Draw a color-filled circle
RLAPI void DrawCircleV(Vector2 center, float radius, Color color); // Draw a color-filled circle (Vector version)
RLAPI void DrawCircleGradient(Vector2 center, float radius, Color inner, Color outer); // Draw a gradient-filled circle
RLAPI void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color); // Draw a piece of a circle
RLAPI void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color); // Draw a piece of a circle
RLAPI void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color); // Draw circle sector outline
RLAPI void DrawCircleLines(int centerX, int centerY, float radius, Color color); // Draw circle outline
RLAPI void DrawCircleLinesV(Vector2 center, float radius, Color color); // Draw circle outline (Vector version)
@ -1290,7 +1290,7 @@ RLAPI void DrawEllipseV(Vector2 center, float radiusH, float radiusV, Color colo
RLAPI void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color); // Draw ellipse outline
RLAPI void DrawEllipseLinesV(Vector2 center, float radiusH, float radiusV, Color color); // Draw ellipse outline (Vector version)
RLAPI void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color); // Draw ring
RLAPI void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color); // Draw ring outline
RLAPI void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color); // Draw ring outline
RLAPI void DrawRectangle(int posX, int posY, int width, int height, Color color); // Draw a color-filled rectangle
RLAPI void DrawRectangleV(Vector2 position, Vector2 size, Color color); // Draw a color-filled rectangle (Vector version)
RLAPI void DrawRectangleRec(Rectangle rec, Color color); // Draw a color-filled rectangle
@ -1600,7 +1600,7 @@ RLAPI void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, floa
RLAPI void DrawModelWires(Model model, Vector3 position, float scale, Color tint); // Draw a model wires (with texture if set)
RLAPI void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint); // Draw a model wires (with texture if set) with extended parameters
RLAPI void DrawBoundingBox(BoundingBox box, Color color); // Draw bounding box (wires)
RLAPI void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float scale, Color tint); // Draw a billboard texture
RLAPI void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float scale, Color tint); // Draw a billboard texture
RLAPI void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint); // Draw a billboard texture defined by source
RLAPI void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint); // Draw a billboard texture defined by source and rotation

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@ -1,4 +1,4 @@
Copyright (c) 2025 Ramon Santamaria (@raysan5)
Copyright (c) 2026 Ramon Santamaria (@raysan5)
This software is provided "as-is", without any express or implied warranty. In no event
will the authors be held liable for any damages arising from the use of this software.

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@ -2,7 +2,7 @@
#
# raylib makefile for Desktop platforms, Web (Wasm), Raspberry Pi (DRM mode) and Android
#
# Copyright (c) 2013-2025 Ramon Santamaria (@raysan5)
# Copyright (c) 2013-2026 Ramon Santamaria (@raysan5)
#
# This software is provided "as-is", without any express or implied warranty. In no event
# will the authors be held liable for any damages arising from the use of this software.

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@ -474,8 +474,8 @@ int main(int argc, char *argv[])
exTextUpdated[1] = TextReplaceAlloc(exTextUpdated[0], "<name>", exName + strlen(exCategory) + 1);
//TextReplaceAlloc(newExample, "<user_name>", "Ray");
//TextReplaceAlloc(newExample, "@<user_github>", "@raysan5");
//TextReplaceAlloc(newExample, "<year_created>", 2025);
//TextReplaceAlloc(newExample, "<year_updated>", 2025);
//TextReplaceAlloc(newExample, "<year_created>", 2026);
//TextReplaceAlloc(newExample, "<year_updated>", 2026);
SaveFileText(TextFormat("%s/%s/%s.c", exBasePath, exCategory, exName), exTextUpdated[1]);
for (int i = 0; i < 6; i++) { MemFree(exTextUpdated[i]); exTextUpdated[i] = NULL; }
@ -1875,7 +1875,7 @@ int main(int argc, char *argv[])
printf("\n////////////////////////////////////////////////////////////////////////////////////////////\n");
printf("// //\n");
printf("// rexm [raylib examples manager] - A simple command-line tool to manage raylib examples //\n");
printf("// powered by raylib v5.6-dev //\n");
printf("// powered by raylib v6.0 //\n");
printf("// //\n");
printf("// Copyright (c) 2025-2026 Ramon Santamaria (@raysan5) //\n");
printf("// //\n");

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@ -13,7 +13,7 @@ BEGIN
VALUE "FileDescription", "rexm | raylib examples manager"
VALUE "FileVersion", "1.0"
VALUE "InternalName", "rexm"
VALUE "LegalCopyright", "(c) 2025 Ramon Santamaria"
VALUE "LegalCopyright", "(c) 2026 Ramon Santamaria"
//VALUE "OriginalFilename", "rexm.exe"
VALUE "rexm", "rexm"
VALUE "ProductVersion", "1.0"

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@ -1,7 +1,7 @@
IDI_APP_ICON ICON "rlparser.ico"
1 VERSIONINFO
FILEVERSION 5,5,0,0
PRODUCTVERSION 5,5,0,0
FILEVERSION 6,0,0,0
PRODUCTVERSION 6,0,0,0
BEGIN
BLOCK "StringFileInfo"
BEGIN
@ -11,7 +11,7 @@ BEGIN
VALUE "FileDescription", "rlparser | raylib header API parser"
VALUE "FileVersion", "1.0"
VALUE "InternalName", "rlparser"
VALUE "LegalCopyright", "(c) 2025 Ramon Santamaria (@raysan5)"
VALUE "LegalCopyright", "(c) 2026 Ramon Santamaria (@raysan5)"
VALUE "OriginalFilename", "rlparser"
VALUE "ProductName", "rlparser"
VALUE "ProductVersion", "1.0"