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e09c9ce281
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|---|---|---|---|
| e09c9ce281 | |||
| 945f1410d2 | |||
| f5e95029b1 | |||
| 47c186dd87 | |||
| cdfb9d7a0b | |||
| a436d935f1 | |||
| 1293461f5e | |||
| a457ab154e | |||
| 1f5fec851d | |||
| bc0f93baea | |||
| e130775e0d |
4
.github/workflows/parse.yml
vendored
4
.github/workflows/parse.yml
vendored
@ -1,4 +1,4 @@
|
||||
name: Parse raylib_api
|
||||
name: Parse raylib API
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
@ -14,7 +14,7 @@ jobs:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Update parse files
|
||||
working-directory: parser
|
||||
working-directory: tools/parser
|
||||
run: |
|
||||
make raylib_api
|
||||
mv raylib_api.* output
|
||||
|
||||
5
.gitignore
vendored
5
.gitignore
vendored
@ -111,5 +111,6 @@ build/
|
||||
build-*/
|
||||
docgen_tmp/
|
||||
|
||||
# Parser stuff
|
||||
parser/raylib_parser
|
||||
# Tools stuff
|
||||
tools/parser/raylib_parser
|
||||
tools/rexm/VS2022
|
||||
|
||||
@ -16,7 +16,7 @@ You may find it easier to use than other toolchains, especially when it comes to
|
||||
- `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
|
||||
- `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
|
||||
|
||||
## EXAMPLES LIST
|
||||
## EXAMPLES COLLECTION [TOTAL: 158]
|
||||
|
||||
### category: core
|
||||
|
||||
|
||||
@ -34,8 +34,11 @@
|
||||
#include <stddef.h> // Required for: NULL
|
||||
#include <math.h> // Required for: sinf()
|
||||
|
||||
// To make it work with the older RLGL module just comment the line below
|
||||
#define RAYLIB_NEW_RLGL
|
||||
#if defined(PLATFORM_DESKTOP)
|
||||
#define GLSL_VERSION 330
|
||||
#else // PLATFORM_ANDROID, PLATFORM_WEB
|
||||
#define GLSL_VERSION 100
|
||||
#endif
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
// Globals
|
||||
@ -50,7 +53,6 @@ bool SHOW_TEXT_BOUNDRY = false;
|
||||
//--------------------------------------------------------------------------------------
|
||||
// Data Types definition
|
||||
//--------------------------------------------------------------------------------------
|
||||
|
||||
// Configuration structure for waving the text
|
||||
typedef struct WaveTextConfig {
|
||||
Vector3 waveRange;
|
||||
@ -66,7 +68,7 @@ static void DrawTextCodepoint3D(Font font, int codepoint, Vector3 position, floa
|
||||
// Draw a 2D text in 3D space
|
||||
static void DrawText3D(Font font, const char *text, Vector3 position, float fontSize, float fontSpacing, float lineSpacing, bool backface, Color tint);
|
||||
|
||||
// Draw a 2D text in 3D space and wave the parts that start with `~~` and end with `~~`.
|
||||
// Draw a 2D text in 3D space and wave the parts that start with '~~' and end with '~~'
|
||||
// This is a modified version of the original code by @Nighten found here https://github.com/NightenDushi/Raylib_DrawTextStyle
|
||||
static void DrawTextWave3D(Font font, const char *text, Vector3 position, float fontSize, float fontSpacing, float lineSpacing, bool backface, WaveTextConfig *config, float time, Color tint);
|
||||
// Measure a text in 3D ignoring the `~~` chars.
|
||||
@ -128,7 +130,7 @@ int main(void)
|
||||
Color dark = RED;
|
||||
|
||||
// Load the alpha discard shader
|
||||
Shader alphaDiscard = LoadShader(NULL, "resources/shaders/glsl330/alpha_discard.fs");
|
||||
Shader alphaDiscard = LoadShader(NULL, TextFormat("resources/shaders/glsl%i/alpha_discard.fs", GLSL_VERSION));
|
||||
|
||||
// Array filled with multiple random colors (when multicolor mode is set)
|
||||
Color multi[TEXT_MAX_LAYERS] = {0};
|
||||
|
||||
@ -210,7 +210,7 @@ int main(void)
|
||||
{
|
||||
DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(RAYWHITE, 0.8f));
|
||||
DrawRectangle(0, 150, GetScreenWidth(), 80, BLACK);
|
||||
DrawText("IMAGE SAVED: my_amazing_texture_painting.png", 150, 180, 20, RAYWHITE);
|
||||
DrawText("IMAGE SAVED!", 150, 180, 20, RAYWHITE);
|
||||
}
|
||||
|
||||
EndDrawing();
|
||||
|
||||
@ -2087,7 +2087,7 @@ float GetMusicTimePlayed(Music music)
|
||||
int framesInFirstBuffer = music.stream.buffer->isSubBufferProcessed[0]? 0 : subBufferSize;
|
||||
int framesInSecondBuffer = music.stream.buffer->isSubBufferProcessed[1]? 0 : subBufferSize;
|
||||
int framesInBuffers = framesInFirstBuffer + framesInSecondBuffer;
|
||||
if (framesInBuffers > music.frameCount) {
|
||||
if ((unsigned int)framesInBuffers > music.frameCount) {
|
||||
if (!music.looping) framesInBuffers = music.frameCount;
|
||||
}
|
||||
int framesSentToMix = music.stream.buffer->frameCursorPos%subBufferSize;
|
||||
|
||||
16
tools/rexm/LICENSE
Normal file
16
tools/rexm/LICENSE
Normal file
@ -0,0 +1,16 @@
|
||||
Copyright (c) 2025 Ramon Santamaria (@raysan5)
|
||||
|
||||
This software is provided "as-is", without any express or implied warranty. In no event
|
||||
will the authors be held liable for any damages arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose, including commercial
|
||||
applications, and to alter it and redistribute it freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you
|
||||
wrote the original software. If you use this software in a product, an acknowledgment
|
||||
in the product documentation would be appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented
|
||||
as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
366
tools/rexm/Makefile
Normal file
366
tools/rexm/Makefile
Normal file
@ -0,0 +1,366 @@
|
||||
#**************************************************************************************************
|
||||
#
|
||||
# raylib makefile for Desktop platforms, Web (Wasm), Raspberry Pi (DRM mode) and Android
|
||||
#
|
||||
# Copyright (c) 2013-2025 Ramon Santamaria (@raysan5)
|
||||
#
|
||||
# This software is provided "as-is", without any express or implied warranty. In no event
|
||||
# will the authors be held liable for any damages arising from the use of this software.
|
||||
#
|
||||
# Permission is granted to anyone to use this software for any purpose, including commercial
|
||||
# applications, and to alter it and redistribute it freely, subject to the following restrictions:
|
||||
#
|
||||
# 1. The origin of this software must not be misrepresented; you must not claim that you
|
||||
# wrote the original software. If you use this software in a product, an acknowledgment
|
||||
# in the product documentation would be appreciated but is not required.
|
||||
#
|
||||
# 2. Altered source versions must be plainly marked as such, and must not be misrepresented
|
||||
# as being the original software.
|
||||
#
|
||||
# 3. This notice may not be removed or altered from any source distribution.
|
||||
#
|
||||
#**************************************************************************************************
|
||||
|
||||
.PHONY: all clean
|
||||
|
||||
# Define required environment variables
|
||||
#------------------------------------------------------------------------------------------------
|
||||
# Define target platform: PLATFORM_DESKTOP, PLATFORM_WEB, PLATFORM_DRM, PLATFORM_ANDROID
|
||||
PLATFORM ?= PLATFORM_DESKTOP
|
||||
|
||||
# Define project variables
|
||||
PROJECT_NAME ?= rexm
|
||||
PROJECT_VERSION ?= 1.0
|
||||
PROJECT_BUILD_PATH ?= .
|
||||
PROJECT_SOURCE_FILES ?= rexm.c
|
||||
|
||||
# raylib library variables
|
||||
RAYLIB_SRC_PATH ?= C:\raylib\raylib\src
|
||||
RAYLIB_INCLUDE_PATH ?= $(RAYLIB_SRC_PATH)
|
||||
RAYLIB_LIB_PATH ?= $(RAYLIB_SRC_PATH)
|
||||
|
||||
# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
|
||||
RAYLIB_LIBTYPE ?= STATIC
|
||||
|
||||
# Define compiler path on Windows
|
||||
COMPILER_PATH ?= C:\raylib\w64devkit\bin
|
||||
|
||||
# Build mode for project: DEBUG or RELEASE
|
||||
BUILD_MODE ?= RELEASE
|
||||
|
||||
# PLATFORM_WEB: Default properties
|
||||
BUILD_WEB_ASYNCIFY ?= FALSE
|
||||
BUILD_WEB_SHELL ?= minshell.html
|
||||
BUILD_WEB_HEAP_SIZE ?= 128MB
|
||||
BUILD_WEB_STACK_SIZE ?= 1MB
|
||||
BUILD_WEB_ASYNCIFY_STACK_SIZE ?= 1048576
|
||||
BUILD_WEB_RESOURCES ?= FALSE
|
||||
BUILD_WEB_RESOURCES_PATH ?= resources
|
||||
|
||||
# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
|
||||
# ifeq ($(UNAME),Msys) -> Windows
|
||||
ifeq ($(OS),Windows_NT)
|
||||
PLATFORM_OS = WINDOWS
|
||||
export PATH := $(COMPILER_PATH):$(PATH)
|
||||
else
|
||||
UNAMEOS = $(shell uname)
|
||||
ifeq ($(UNAMEOS),Linux)
|
||||
PLATFORM_OS = LINUX
|
||||
endif
|
||||
ifeq ($(UNAMEOS),FreeBSD)
|
||||
PLATFORM_OS = BSD
|
||||
endif
|
||||
ifeq ($(UNAMEOS),OpenBSD)
|
||||
PLATFORM_OS = BSD
|
||||
endif
|
||||
ifeq ($(UNAMEOS),NetBSD)
|
||||
PLATFORM_OS = BSD
|
||||
endif
|
||||
ifeq ($(UNAMEOS),DragonFly)
|
||||
PLATFORM_OS = BSD
|
||||
endif
|
||||
ifeq ($(UNAMEOS),Darwin)
|
||||
PLATFORM_OS = OSX
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
UNAMEOS = $(shell uname)
|
||||
ifeq ($(UNAMEOS),Linux)
|
||||
PLATFORM_OS = LINUX
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
# Emscripten required variables
|
||||
EMSDK_PATH ?= C:/raylib/emsdk
|
||||
EMSCRIPTEN_PATH ?= $(EMSDK_PATH)/upstream/emscripten
|
||||
CLANG_PATH = $(EMSDK_PATH)/upstream/bin
|
||||
PYTHON_PATH = $(EMSDK_PATH)/python/3.9.2-nuget_64bit
|
||||
NODE_PATH = $(EMSDK_PATH)/node/20.18.0_64bit/bin
|
||||
export PATH = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH):$$(PATH)
|
||||
endif
|
||||
endif
|
||||
|
||||
# Define default C compiler: CC
|
||||
#------------------------------------------------------------------------------------------------
|
||||
CC = gcc
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
# OSX default compiler
|
||||
CC = clang
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),BSD)
|
||||
# FreeBSD, OpenBSD, NetBSD, DragonFly default compiler
|
||||
CC = clang
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
# HTML5 emscripten compiler
|
||||
# WARNING: To compile to HTML5, code must be redesigned
|
||||
# to use emscripten.h and emscripten_set_main_loop()
|
||||
CC = emcc
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
|
||||
# Define RPI cross-compiler
|
||||
#CC = armv6j-hardfloat-linux-gnueabi-gcc
|
||||
CC = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-gcc
|
||||
endif
|
||||
endif
|
||||
|
||||
|
||||
# Define default make program: MAKE
|
||||
#------------------------------------------------------------------------------------------------
|
||||
MAKE ?= make
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
MAKE = mingw32-make
|
||||
endif
|
||||
endif
|
||||
|
||||
# Define compiler flags: CFLAGS
|
||||
#------------------------------------------------------------------------------------------------
|
||||
# -O1 defines optimization level
|
||||
# -g include debug information on compilation
|
||||
# -s strip unnecessary data from build
|
||||
# -Wall turns on most, but not all, compiler warnings
|
||||
# -std=c99 defines C language mode (standard C from 1999 revision)
|
||||
# -std=gnu99 defines C language mode (GNU C from 1999 revision)
|
||||
# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
|
||||
# -Wno-unused-value ignore unused return values of some functions (i.e. fread())
|
||||
# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
|
||||
CFLAGS = -std=c99 -Wall -Wno-missing-braces -Wno-unused-value -Wno-pointer-sign -D_DEFAULT_SOURCE $(PROJECT_CUSTOM_FLAGS)
|
||||
#CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes
|
||||
|
||||
ifeq ($(BUILD_MODE),DEBUG)
|
||||
CFLAGS += -g -D_DEBUG
|
||||
else
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
|
||||
CFLAGS += -O3
|
||||
else
|
||||
CFLAGS += -Os
|
||||
endif
|
||||
else
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
CFLAGS += -O2
|
||||
else
|
||||
CFLAGS += -s -O2
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
CFLAGS += -std=gnu99 -DEGL_NO_X11
|
||||
endif
|
||||
|
||||
# Define include paths for required headers: INCLUDE_PATHS
|
||||
#------------------------------------------------------------------------------------------------
|
||||
INCLUDE_PATHS += -I. -Iexternal -I$(RAYLIB_INCLUDE_PATH)
|
||||
|
||||
# Define additional directories containing required header files
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
# DRM required libraries
|
||||
INCLUDE_PATHS += -I/usr/include/libdrm
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),BSD)
|
||||
# Consider -L$(RAYLIB_H_INSTALL_PATH)
|
||||
INCLUDE_PATHS += -I/usr/local/include
|
||||
endif
|
||||
endif
|
||||
|
||||
# Define library paths containing required libs: LDFLAGS
|
||||
#------------------------------------------------------------------------------------------------
|
||||
LDFLAGS = -L. -L$(RAYLIB_LIB_PATH)
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
# NOTE: The resource .rc file contains windows executable icon and properties
|
||||
LDFLAGS += $(PROJECT_NAME).rc.data
|
||||
# -Wl,--subsystem,windows hides the console window
|
||||
ifeq ($(BUILD_MODE), RELEASE)
|
||||
LDFLAGS += -Wl,--subsystem,windows
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),BSD)
|
||||
# Consider -L$(RAYLIB_INSTALL_PATH)
|
||||
LDFLAGS += -Lsrc -L/usr/local/lib
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
# Reset everything.
|
||||
# Precedence: immediately local, installed version, raysan5 provided libs
|
||||
#LDFLAGS += -L$(RAYLIB_RELEASE_PATH)
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
# -Os # size optimization
|
||||
# -O2 # optimization level 2, if used, also set --memory-init-file 0
|
||||
# -sUSE_GLFW=3 # Use glfw3 library (context/input management)
|
||||
# -sALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL!
|
||||
# -sTOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) (67108864 = 64MB)
|
||||
# -sUSE_PTHREADS=1 # multithreading support
|
||||
# -sWASM=0 # disable Web Assembly, emitted by default
|
||||
# -sASYNCIFY # lets synchronous C/C++ code interact with asynchronous JS
|
||||
# -sFORCE_FILESYSTEM=1 # force filesystem to load/save files data
|
||||
# -sASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
|
||||
# -sMINIFY_HTML=0 # minify generated html from shell.html
|
||||
# --profiling # include information for code profiling
|
||||
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
|
||||
# --preload-file resources # specify a resources folder for data compilation
|
||||
# --source-map-base # allow debugging in browser with source map
|
||||
# --shell-file shell.html # define a custom shell .html and output extension
|
||||
LDFLAGS += -sUSE_GLFW=3 -sTOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -sSTACK_SIZE=$(BUILD_WEB_STACK_SIZE) -sFORCE_FILESYSTEM=1 -sMINIFY_HTML=0
|
||||
|
||||
# Build using asyncify
|
||||
ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
|
||||
LDFLAGS += -sASYNCIFY -sASYNCIFY_STACK_SIZE=$(BUILD_WEB_ASYNCIFY_STACK_SIZE)
|
||||
endif
|
||||
|
||||
# Add resources building if required
|
||||
ifeq ($(BUILD_WEB_RESOURCES),TRUE)
|
||||
LDFLAGS += --preload-file $(BUILD_WEB_RESOURCES_PATH)
|
||||
endif
|
||||
|
||||
# Add debug mode flags if required
|
||||
ifeq ($(BUILD_MODE),DEBUG)
|
||||
LDFLAGS += -sASSERTIONS=1 --profiling
|
||||
endif
|
||||
|
||||
# Define a custom shell .html and output extension
|
||||
LDFLAGS += --shell-file $(BUILD_WEB_SHELL)
|
||||
EXT = .html
|
||||
endif
|
||||
|
||||
# Define libraries required on linking: LDLIBS
|
||||
# NOTE: To link libraries (lib<name>.so or lib<name>.a), use -l<name>
|
||||
#------------------------------------------------------------------------------------------------
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
# Libraries for Windows desktop compilation
|
||||
# NOTE: WinMM library required to set high-res timer resolution
|
||||
LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm -lcomdlg32 -lole32
|
||||
# Required for physac examples
|
||||
LDLIBS += -static -lpthread
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
# Libraries for Debian GNU/Linux desktop compiling
|
||||
# NOTE: Required packages: libegl1-mesa-dev
|
||||
LDLIBS = -lraylib -lGL -lm -lpthread -ldl -lrt
|
||||
|
||||
# On Wayland windowing system, additional libraries requires
|
||||
ifeq ($(USE_WAYLAND_DISPLAY),TRUE)
|
||||
LDLIBS += -lwayland-client -lwayland-cursor -lwayland-egl -lxkbcommon
|
||||
else
|
||||
# On X11 requires also below libraries
|
||||
LDLIBS += -lX11
|
||||
# NOTE: It seems additional libraries are not required any more, latest GLFW just dlopen them
|
||||
#LDLIBS += -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
|
||||
endif
|
||||
# Explicit link to libc
|
||||
ifeq ($(RAYLIB_LIBTYPE),SHARED)
|
||||
LDLIBS += -lc
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
# Libraries for OSX 10.9 desktop compiling
|
||||
# NOTE: Required packages: libopenal-dev libegl1-mesa-dev
|
||||
LDLIBS = -lraylib -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),BSD)
|
||||
# Libraries for FreeBSD, OpenBSD, NetBSD, DragonFly desktop compiling
|
||||
# NOTE: Required packages: mesa-libs
|
||||
LDLIBS = -lraylib -lGL -lpthread -lm
|
||||
|
||||
# On XWindow requires also below libraries
|
||||
LDLIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
# Libraries for web (HTML5) compiling
|
||||
LDLIBS = $(RAYLIB_LIB_PATH)/libraylib.a
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
# Libraries for DRM compiling
|
||||
# NOTE: Required packages: libasound2-dev (ALSA)
|
||||
LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lgbm -ldrm -ldl
|
||||
endif
|
||||
|
||||
|
||||
# Define all object files from source files
|
||||
#------------------------------------------------------------------------------------------------
|
||||
OBJS = $(patsubst %.c, %.o, $(PROJECT_SOURCE_FILES))
|
||||
|
||||
# Define processes to execute
|
||||
#------------------------------------------------------------------------------------------------
|
||||
# For Android platform we call a custom Makefile.Android
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
MAKEFILE_TARGET = -f Makefile.Android
|
||||
export PROJECT_NAME
|
||||
export PROJECT_SOURCE_FILES
|
||||
else
|
||||
MAKEFILE_TARGET = $(PROJECT_NAME)
|
||||
endif
|
||||
|
||||
# Default target entry
|
||||
# NOTE: We call this Makefile target or Makefile.Android target
|
||||
all:
|
||||
$(MAKE) $(MAKEFILE_TARGET)
|
||||
|
||||
# Project target defined by PROJECT_NAME
|
||||
$(PROJECT_NAME): $(OBJS)
|
||||
$(CC) -o $(PROJECT_BUILD_PATH)/$(PROJECT_NAME)$(EXT) $(OBJS) $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
|
||||
# Compile source files
|
||||
# NOTE: This pattern will compile every module defined on $(OBJS)
|
||||
%.o: %.c
|
||||
$(CC) -c $< -o $@ $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
|
||||
|
||||
# Clean everything
|
||||
clean:
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
del *.o *.exe /s
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
find . -type f -executable -delete
|
||||
rm -fv *.o
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
rm -f *.o external/*.o $(PROJECT_NAME)
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
find . -type f -executable -delete
|
||||
rm -fv *.o
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
del *.o *.html *.js
|
||||
endif
|
||||
@echo Cleaning done
|
||||
|
||||
20
tools/rexm/README.md
Normal file
20
tools/rexm/README.md
Normal file
@ -0,0 +1,20 @@
|
||||
## rexm
|
||||
|
||||
### Description
|
||||
|
||||
raylib examples manager
|
||||
|
||||
### Features
|
||||
|
||||
- $(Project Feature 01)
|
||||
- $(Project Feature 02)
|
||||
- $(Project Feature 03)
|
||||
|
||||
### Command line
|
||||
|
||||
|
||||
### License
|
||||
|
||||
This project sources are licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check [LICENSE](LICENSE) for further details.
|
||||
|
||||
*Copyright (c) 2025 Ramon Santamaria (@raysan5)*
|
||||
@ -58,6 +58,10 @@
|
||||
#define LOG(...)
|
||||
#endif
|
||||
|
||||
#define REXM_MAX_BUFFER_SIZE (2*1024*1024) // 2MB
|
||||
|
||||
#define REXM_MAX_RESOURCE_PATHS 256
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Types and Structures Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
@ -92,7 +96,10 @@ static const char *exBasePath = "C:/GitHub/raylib/examples";
|
||||
static const char *exWebPath = "C:/GitHub/raylib.com/examples";
|
||||
static const char *exTemplateFilePath = "C:/GitHub/raylib/examples/examples_template.c";
|
||||
static const char *exTemplateScreenshot = "C:/GitHub/raylib/examples/examples_template.png";
|
||||
static const char *exCollectionListPath = "C:/GitHub/raylib/examples/examples_list.txt";
|
||||
static const char *exCollectionFilePath = "C:/GitHub/raylib/examples/examples_list.txt";
|
||||
|
||||
//const char *exBasePath = getenv("REXM_EXAMPLES_PATH");
|
||||
//if (!exBasePath) exBasePath = "default/path";
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module specific functions declaration
|
||||
@ -101,6 +108,7 @@ static int FileTextReplace(const char *fileName, const char *textLookUp, const c
|
||||
static int FileCopy(const char *srcPath, const char *dstPath);
|
||||
static int FileRename(const char *fileName, const char *fileRename);
|
||||
static int FileRemove(const char *fileName);
|
||||
static int FileMove(const char *srcPath, const char *dstPath);
|
||||
|
||||
// Update required files from examples collection
|
||||
// UPDATES: Makefile, Makefile.Web, README.md, examples.js
|
||||
@ -125,6 +133,12 @@ static int ParseExampleInfoLine(const char *line, rlExampleInfo *entry);
|
||||
// WARNING: items[] pointers are reorganized
|
||||
static void SortExampleByName(rlExampleInfo *items, int count);
|
||||
|
||||
// Scan resource paths in example file
|
||||
static char **ScanExampleResources(const char *filePath, int *resPathCount);
|
||||
|
||||
// Clear resource paths scanned
|
||||
static void ClearExampleResources(char **resPaths);
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
@ -226,7 +240,7 @@ int main(int argc, char *argv[])
|
||||
else
|
||||
{
|
||||
// Verify example exists in collection to be removed
|
||||
char *exColInfo = LoadFileText(exCollectionListPath);
|
||||
char *exColInfo = LoadFileText(exCollectionFilePath);
|
||||
if (TextFindIndex(exColInfo, argv[2]) != -1) // Example in the collection
|
||||
{
|
||||
strcpy(exName, argv[2]); // Register example name
|
||||
@ -247,7 +261,7 @@ int main(int argc, char *argv[])
|
||||
else
|
||||
{
|
||||
// Verify example exists in collection to be removed
|
||||
char *exColInfo = LoadFileText(exCollectionListPath);
|
||||
char *exColInfo = LoadFileText(exCollectionFilePath);
|
||||
if (TextFindIndex(exColInfo, argv[2]) != -1) // Example in the collection
|
||||
{
|
||||
strcpy(exName, argv[2]); // Register filename for removal
|
||||
@ -296,22 +310,73 @@ int main(int argc, char *argv[])
|
||||
// Create: raylib/examples/<category>/<category>_example_name.png
|
||||
FileCopy(exTemplateScreenshot, TextFormat("%s/%s/%s.png", exBasePath, exCategory, exName)); // WARNING: To be updated manually!
|
||||
|
||||
// Copy: raylib/examples/<category>/resources/... // WARNING: To be updated manually!
|
||||
// IDEA: Example to be added could be provided as a .zip, containing resources!
|
||||
// Copy: raylib/examples/<category>/resources/...
|
||||
// -----------------------------------------------------------------------------------------
|
||||
// Scan resources used in example to copy
|
||||
int resPathCount = 0;
|
||||
char **resPaths = ScanExampleResources(TextFormat("%s/%s/%s.c", exBasePath, exCategory, exName), &resPathCount);
|
||||
|
||||
// TODO: Copy provided resources to respective directories
|
||||
// Possible strategy:
|
||||
// 1. Scan code file for resources paths -> Resources list
|
||||
// Look for specific text: '.png"'
|
||||
// Look for full path, previous '"'
|
||||
// Be careful with shaders: '.vs"', '.fs"' -> Reconstruct path manually?
|
||||
// 2. Verify paths: resource files exist
|
||||
// 3. Copy files to required resource dir
|
||||
if (resPathCount > 0)
|
||||
{
|
||||
for (int r = 0; r < resPathCount; r++)
|
||||
{
|
||||
// WARNING: Special case to consider: shaders, resource paths could use conditions: "glsl%i"
|
||||
// In this case, multiple resources are required: glsl100, glsl120, glsl330
|
||||
if (TextFindIndex(resPaths[r], "glsl%i") > -1)
|
||||
{
|
||||
int glslVer[3] = { 100, 120, 330 };
|
||||
|
||||
for (int v = 0; v < 3; v++)
|
||||
{
|
||||
char *resPathUpdated = TextReplace(resPaths[r], "glsl%i", TextFormat("glsl%i", glslVer[v]));
|
||||
|
||||
LOG("INFO: Example resource required: %s\n", resPathUpdated);
|
||||
|
||||
if (FileExists(TextFormat("%s/%s", GetDirectoryPath(inFileName), resPathUpdated)))
|
||||
{
|
||||
// Verify the resources are placed in "resources" directory
|
||||
if (TextFindIndex(resPathUpdated, "resources/") > 0)
|
||||
{
|
||||
// NOTE: Look for resources in the path of the provided .c to be added
|
||||
// To be copied to <category>/resources directory, extra dirs are automatically created if required
|
||||
FileCopy(TextFormat("%s/%s", GetDirectoryPath(inFileName), resPathUpdated),
|
||||
TextFormat("%s/%s/%s", exBasePath, exCategory, resPathUpdated));
|
||||
}
|
||||
else LOG("WARNING: Example resource must be placed in 'resources' directory next to .c file\n");
|
||||
}
|
||||
else LOG("WARNING: Example resource can not be found in: %s\n", TextFormat("%s/%s", GetDirectoryPath(inFileName), resPathUpdated));
|
||||
|
||||
RL_FREE(resPathUpdated);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LOG("INFO: Example resource required: %s\n", resPaths[r]);
|
||||
|
||||
if (FileExists(TextFormat("%s/%s", GetDirectoryPath(inFileName), resPaths[r])))
|
||||
{
|
||||
// Verify the resources are placed in "resources" directory
|
||||
if (TextFindIndex(resPaths[r], "resources/") > 0)
|
||||
{
|
||||
// NOTE: Look for resources in the path of the provided .c to be added
|
||||
// To be copied to <category>/resources directory, extra dirs are automatically created if required
|
||||
FileCopy(TextFormat("%s/%s", GetDirectoryPath(inFileName), resPaths[r]),
|
||||
TextFormat("%s/%s/%s", exBasePath, exCategory, resPaths[r]));
|
||||
}
|
||||
else LOG("WARNING: Example resource must be placed in 'resources' directory next to .c file\n");
|
||||
}
|
||||
else LOG("WARNING: Example resource can not be found in: %s\n", TextFormat("%s/%s", GetDirectoryPath(inFileName), resPaths[r]));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ClearExampleResources(resPaths);
|
||||
// -----------------------------------------------------------------------------------------
|
||||
|
||||
// Add example to the collection list, if not already there
|
||||
// NOTE: Required format: shapes;shapes_basic_shapes;⭐️☆☆☆;1.0;4.2;"Ray";@raysan5
|
||||
//------------------------------------------------------------------------------------------------
|
||||
char *exColInfo = LoadFileText(exCollectionListPath);
|
||||
char *exColInfo = LoadFileText(exCollectionFilePath);
|
||||
if (TextFindIndex(exColInfo, exName) == -1) // Example not found
|
||||
{
|
||||
char *exColInfoUpdated = (char *)RL_CALLOC(2*1024*1024, 1); // Updated list copy, 2MB
|
||||
@ -348,7 +413,7 @@ int main(int argc, char *argv[])
|
||||
memcpy(exColInfoUpdated + catIndex + textWritenSize, exColInfo + catIndex, strlen(exColInfo) - catIndex);
|
||||
}
|
||||
|
||||
SaveFileText(exCollectionListPath, exColInfoUpdated);
|
||||
SaveFileText(exCollectionFilePath, exColInfoUpdated);
|
||||
RL_FREE(exColInfoUpdated);
|
||||
}
|
||||
else LOG("WARNING: ADD: Example is already on the collection\n");
|
||||
@ -403,42 +468,49 @@ int main(int argc, char *argv[])
|
||||
if (strcmp(exCategory, exRecategory) == 0)
|
||||
{
|
||||
// Rename example on collection
|
||||
FileTextReplace(exCollectionListPath, TextFormat("%s;%s", exCategory, exName),
|
||||
FileTextReplace(exCollectionFilePath, TextFormat("%s;%s", exCategory, exName),
|
||||
TextFormat("%s;%s", exRecategory, exRename));
|
||||
|
||||
// Rename all required files
|
||||
// Edit: Rename example code and screenshot files .c and .png
|
||||
rename(TextFormat("%s/%s/%s.c", exBasePath, exCategory, exName),
|
||||
TextFormat("%s/%s/%s.c", exBasePath, exCategory, exRename));
|
||||
rename(TextFormat("%s/%s/%s.png", exBasePath, exCategory, exName),
|
||||
TextFormat("%s/%s/%s.png", exBasePath, exCategory, exRename));
|
||||
|
||||
// Rename example on required files
|
||||
// NOTE: Example resource files do not need to be changed...
|
||||
// unless the example is moved from one caegory to another
|
||||
|
||||
// Edit: Rename example on required files
|
||||
FileTextReplace(TextFormat("%s/Makefile", exBasePath), exName, exRename);
|
||||
FileTextReplace(TextFormat("%s/Makefile.Web", exBasePath), exName, exRename);
|
||||
FileTextReplace(TextFormat("%s/README.md", exBasePath), exName, exRename);
|
||||
FileTextReplace(TextFormat("%s/../common/examples.js", exWebPath), exName, exRename);
|
||||
|
||||
// Rename example project and solution
|
||||
// Edit: Rename example project and solution
|
||||
rename(TextFormat("%s/../projects/VS2022/examples/%s.vcxproj", exBasePath, exName),
|
||||
TextFormat("%s/../projects/VS2022/examples/%s.vcxproj", exBasePath, exRename));
|
||||
FileTextReplace(TextFormat("%s/../projects/VS2022/raylib.sln", exBasePath), exName, exRename);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Rename with change of category
|
||||
// TODO: Reorder collection as required
|
||||
FileTextReplace(exCollectionListPath, TextFormat("%s;%s", exCategory, exName),
|
||||
// WARNING: Rename with change of category
|
||||
// TODO: Reorder collection to place renamed example at the end of category
|
||||
FileTextReplace(exCollectionFilePath, TextFormat("%s;%s", exCategory, exName),
|
||||
TextFormat("%s;%s", exRecategory, exRename));
|
||||
|
||||
// Rename all required files
|
||||
// TODO: Move example resources from <src_category>/resources to <dst_category>/resources
|
||||
// WARNING: Resources can be shared with other examples in the category
|
||||
|
||||
// Edit: Rename example code file (copy and remove)
|
||||
FileCopy(TextFormat("%s/%s/%s.c", exBasePath, exCategory, exName),
|
||||
TextFormat("%s/%s/%s.c", exBasePath, exCategory, exRename));
|
||||
remove(TextFormat("%s/%s/%s.c", exBasePath, exCategory, exName));
|
||||
|
||||
// Edit: Rename example screenshot file (copy and remove)
|
||||
FileCopy(TextFormat("%s/%s/%s.png", exBasePath, exCategory, exName),
|
||||
TextFormat("%s/%s/%s.png", exBasePath, exCategory, exRename));
|
||||
remove(TextFormat("%s/%s/%s.png", exBasePath, exCategory, exName));
|
||||
|
||||
// Edit: Update required files: Makefile, Makefile.Web, README.md, examples.js
|
||||
UpdateRequiredFiles();
|
||||
}
|
||||
|
||||
@ -468,7 +540,7 @@ int main(int argc, char *argv[])
|
||||
{
|
||||
// Remove example from collection for files update
|
||||
//------------------------------------------------------------------------------------------------
|
||||
char *exColInfo = LoadFileText(exCollectionListPath);
|
||||
char *exColInfo = LoadFileText(exCollectionFilePath);
|
||||
int exIndex = TextFindIndex(exColInfo, TextFormat("%s;%s", exCategory, exName));
|
||||
if (exIndex > 0) // Example found
|
||||
{
|
||||
@ -480,21 +552,53 @@ int main(int argc, char *argv[])
|
||||
// Remove line and copy the rest next
|
||||
memcpy(exColInfoUpdated + exIndex, exColInfo + exIndex + lineLen + 1, strlen(exColInfo) - exIndex - lineLen);
|
||||
|
||||
SaveFileText(exCollectionListPath, exColInfoUpdated);
|
||||
SaveFileText(exCollectionFilePath, exColInfoUpdated);
|
||||
RL_FREE(exColInfoUpdated);
|
||||
}
|
||||
else LOG("WARNING: REMOVE: Example not found in the collection\n");
|
||||
UnloadFileText(exColInfo);
|
||||
//------------------------------------------------------------------------------------------------
|
||||
|
||||
// Remove: raylib/examples/<category>/resources/..
|
||||
// WARNING: Some of those resources could be used by other examples,
|
||||
// just leave this process to manual update for now!
|
||||
// -----------------------------------------------------------------------------------------
|
||||
/*
|
||||
// Scan resources used in example to be removed
|
||||
int resPathCount = 0;
|
||||
char **resPaths = ScanExampleResources(TextFormat("%s/%s/%s.c", exBasePath, exCategory, exName), &resPathCount);
|
||||
|
||||
if (resPathCount > 0)
|
||||
{
|
||||
for (int r = 0; r < resPathCount; r++)
|
||||
{
|
||||
// WARNING: Special case to consider: shaders, resource paths could use conditions: "glsl%i"
|
||||
// In this case, multiple resources are required: glsl100, glsl120, glsl330
|
||||
if (TextFindIndex(resPaths[r], "glsl%i") > -1)
|
||||
{
|
||||
int glslVer[3] = { 100, 120, 330 };
|
||||
|
||||
for (int v = 0; v < 3; v++)
|
||||
{
|
||||
char *resPathUpdated = TextReplace(resPaths[r], "glsl%i", TextFormat("glsl%i", glslVer[v]));
|
||||
remove(TextFormat("%s/%s/%s", exBasePath, exCategory, resPathUpdated));
|
||||
RL_FREE(resPathUpdated);
|
||||
}
|
||||
}
|
||||
else remove(TextFormat("%s/%s/%s", exBasePath, exCategory, resPaths[r]));
|
||||
}
|
||||
}
|
||||
|
||||
ClearExampleResources(resPaths);
|
||||
*/
|
||||
// -----------------------------------------------------------------------------------------
|
||||
|
||||
// Remove: raylib/examples/<category>/<category>_example_name.c
|
||||
// Remove: raylib/examples/<category>/<category>_example_name.png
|
||||
remove(TextFormat("%s/%s/%s.c", exBasePath, exCategory, exName));
|
||||
remove(TextFormat("%s/%s/%s.png", exBasePath, exCategory, exName));
|
||||
|
||||
// TODO: Remove: raylib/examples/<category>/resources/..
|
||||
// Get list of resources from Makefile.Web or examples ResourcesScan()
|
||||
|
||||
// Edit: Update required files: Makefile, Makefile.Web, README.md, examples.js
|
||||
UpdateRequiredFiles();
|
||||
|
||||
// Remove: raylib/projects/VS2022/examples/<category>_example_name.vcxproj
|
||||
@ -518,21 +622,29 @@ int main(int argc, char *argv[])
|
||||
} break;
|
||||
case 5: // Validate
|
||||
{
|
||||
// TODO: Validate examples collection against [examples_list.txt]
|
||||
|
||||
// Validate: raylib/examples/<category>/<category>_example_name.c
|
||||
// Validate: raylib/examples/<category>/<category>_example_name.png
|
||||
// Validate: raylib/examples/<category>/resources/.. -> Not possible for now...
|
||||
// Validate: raylib/examples/Makefile
|
||||
// Validate: raylib/examples/Makefile.Web
|
||||
// Validate: raylib/examples/README.md
|
||||
// Validate: raylib/projects/VS2022/examples/<category>_example_name.vcxproj
|
||||
// Validate: raylib/projects/VS2022/raylib.sln
|
||||
// Validate: raylib.com/common/examples.js
|
||||
// Validate: raylib.com/examples/<category>/<category>_example_name.html
|
||||
// Validate: raylib.com/examples/<category>/<category>_example_name.data
|
||||
// Validate: raylib.com/examples/<category>/<category>_example_name.wasm
|
||||
// Validate: raylib.com/examples/<category>/<category>_example_name.js
|
||||
// TODO: Validate examples in collection list [examples_list.txt] -> Source of truth!
|
||||
// Validate: raylib/examples/<category>/<category>_example_name.c -> File exists?
|
||||
// Validate: raylib/examples/<category>/<category>_example_name.png -> File exists?
|
||||
// Validate: raylib/examples/<category>/resources/.. -> Example resources available?
|
||||
// Validate: raylib/examples/Makefile -> Example listed?
|
||||
// Validate: raylib/examples/Makefile.Web -> Example listed?
|
||||
// Validate: raylib/examples/README.md -> Example listed?
|
||||
// Validate: raylib/projects/VS2022/examples/<category>_example_name.vcxproj -> File exists?
|
||||
// Validate: raylib/projects/VS2022/raylib.sln -> Example listed?
|
||||
// Validate: raylib.com/common/examples.js -> Example listed?
|
||||
// Validate: raylib.com/examples/<category>/<category>_example_name.html -> File exists?
|
||||
// Validate: raylib.com/examples/<category>/<category>_example_name.data -> File exists?
|
||||
// Validate: raylib.com/examples/<category>/<category>_example_name.wasm -> File exists?
|
||||
// Validate: raylib.com/examples/<category>/<category>_example_name.js -> File exists?
|
||||
|
||||
// Additional validation elements
|
||||
// Validate: Example naming conventions: <category>/<category>_example_name
|
||||
// Validate: Duplicate entries in collection list
|
||||
// Validate: Example info (stars, author, github) missmatches with example content
|
||||
|
||||
// After validation, update required files for consistency
|
||||
// Update files: Makefile, Makefile.Web, README.md, examples.js
|
||||
UpdateRequiredFiles();
|
||||
|
||||
} break;
|
||||
default: // Help
|
||||
@ -599,13 +711,13 @@ static int UpdateRequiredFiles(void)
|
||||
{
|
||||
mkIndex += sprintf(mkTextUpdated + mkListStartIndex + mkIndex, TextFormat("%s = \\\n", TextToUpper(exCategories[i])));
|
||||
|
||||
int exCount = 0;
|
||||
rlExampleInfo *exCatList = LoadExamplesData(exCollectionListPath, exCategories[i], true, &exCount);
|
||||
int exCollectionCount = 0;
|
||||
rlExampleInfo *exCollection = LoadExamplesData(exCollectionFilePath, exCategories[i], true, &exCollectionCount);
|
||||
|
||||
for (int x = 0; x < exCount - 1; x++) mkIndex += sprintf(mkTextUpdated + mkListStartIndex + mkIndex, TextFormat(" %s/%s \\\n", exCatList[x].category, exCatList[x].name));
|
||||
mkIndex += sprintf(mkTextUpdated + mkListStartIndex + mkIndex, TextFormat(" %s/%s\n\n", exCatList[exCount - 1].category, exCatList[exCount - 1].name));
|
||||
for (int x = 0; x < exCollectionCount - 1; x++) mkIndex += sprintf(mkTextUpdated + mkListStartIndex + mkIndex, TextFormat(" %s/%s \\\n", exCollection[x].category, exCollection[x].name));
|
||||
mkIndex += sprintf(mkTextUpdated + mkListStartIndex + mkIndex, TextFormat(" %s/%s\n\n", exCollection[exCollectionCount - 1].category, exCollection[exCollectionCount - 1].name));
|
||||
|
||||
UnloadExamplesData(exCatList);
|
||||
UnloadExamplesData(exCollection);
|
||||
}
|
||||
|
||||
// Add the remaining part of the original file
|
||||
@ -618,6 +730,7 @@ static int UpdateRequiredFiles(void)
|
||||
//------------------------------------------------------------------------------------------------
|
||||
|
||||
// Edit: raylib/examples/Makefile.Web --> Update from collection
|
||||
// NOTE: We avoid the "others" category on web building
|
||||
//------------------------------------------------------------------------------------------------
|
||||
char *mkwText = LoadFileText(TextFormat("%s/Makefile.Web", exBasePath));
|
||||
char *mkwTextUpdated = (char *)RL_CALLOC(2*1024*1024, 1); // Updated Makefile copy, 2MB
|
||||
@ -629,24 +742,106 @@ static int UpdateRequiredFiles(void)
|
||||
memcpy(mkwTextUpdated, mkwText, mkwListStartIndex);
|
||||
mkwIndex = sprintf(mkwTextUpdated + mkwListStartIndex, "#EXAMPLES_LIST_START\n");
|
||||
|
||||
for (int i = 0; i < MAX_EXAMPLE_CATEGORIES; i++)
|
||||
// NOTE: We avoid the "others" category on web building
|
||||
for (int i = 0; i < MAX_EXAMPLE_CATEGORIES - 1; i++)
|
||||
{
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, TextFormat("%s = \\\n", TextToUpper(exCategories[i])));
|
||||
|
||||
int exCount = 0;
|
||||
rlExampleInfo *exCatList = LoadExamplesData(exCollectionListPath, exCategories[i], true, &exCount);
|
||||
int exCollectionCount = 0;
|
||||
rlExampleInfo *exCollection = LoadExamplesData(exCollectionFilePath, exCategories[i], true, &exCollectionCount);
|
||||
|
||||
for (int x = 0; x < exCount - 1; x++) mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, TextFormat(" %s/%s \\\n", exCatList[x].category, exCatList[x].name));
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, TextFormat(" %s/%s\n\n", exCatList[exCount - 1].category, exCatList[exCount - 1].name));
|
||||
for (int x = 0; x < exCollectionCount - 1; x++) mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, TextFormat(" %s/%s \\\n", exCollection[x].category, exCollection[x].name));
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, TextFormat(" %s/%s\n\n", exCollection[exCollectionCount - 1].category, exCollection[exCollectionCount - 1].name));
|
||||
|
||||
UnloadExamplesData(exCatList);
|
||||
UnloadExamplesData(exCollection);
|
||||
}
|
||||
|
||||
// Add examples individual targets, considering every example resources
|
||||
// Some required makefile code...
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, "# Default target entry\n");
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, "all: $(CORE) $(SHAPES) $(TEXT) $(TEXTURES) $(MODELS) $(SHADERS) $(AUDIO)\n\n");
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, "core: $(CORE)\n");
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, "shapes: $(SHAPES)\n");
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, "textures: $(TEXTURES)\n");
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, "text: $(TEXT)\n");
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, "models: $(MODELS)\n");
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, "shaders: $(SHADERS)\n");
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, "audio: $(AUDIO)\n\n");
|
||||
|
||||
// NOTE: We avoid the "others" category on web building
|
||||
for (int i = 0; i < MAX_EXAMPLE_CATEGORIES - 1; i++)
|
||||
{
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, TextFormat("# Compile %s examples\n", TextToUpper(exCategories[i])));
|
||||
|
||||
int exCollectionCount = 0;
|
||||
rlExampleInfo *exCollection = LoadExamplesData(exCollectionFilePath, exCategories[i], true, &exCollectionCount);
|
||||
|
||||
for (int x = 0; x < exCollectionCount; x++)
|
||||
{
|
||||
// Scan resources used in example to list
|
||||
int resPathCount = 0;
|
||||
char **resPaths = ScanExampleResources(TextFormat("%s/%s/%s.c", exBasePath, exCollection[x].category, exCollection[x].name), &resPathCount);
|
||||
|
||||
if (resPathCount > 0)
|
||||
{
|
||||
/*
|
||||
// WARNING: Compilation line starts with [TAB]
|
||||
shaders/shaders_vertex_displacement: shaders/shaders_vertex_displacement.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file shaders/resources/shaders/glsl100/vertex_displacement.vs@resources/shaders/glsl100/vertex_displacement.vs \
|
||||
--preload-file shaders/resources/shaders/glsl330/vertex_displacement.vs@resources/shaders/glsl330/vertex_displacement.vs \
|
||||
--preload-file shaders/resources/shaders/glsl100/vertex_displacement.fs@resources/shaders/glsl100/vertex_displacement.fs \
|
||||
--preload-file shaders/resources/shaders/glsl330/vertex_displacement.fs@resources/shaders/glsl330/vertex_displacement.fs
|
||||
*/
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex,
|
||||
TextFormat("%s/%s: %s/%s.c\n", exCollection[x].category, exCollection[x].name, exCollection[x].category, exCollection[x].name));
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, " $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \\\n");
|
||||
|
||||
for (int r = 0; r < resPathCount; r++)
|
||||
{
|
||||
// WARNING: Special case to consider: shaders, resource paths could use conditions: "glsl%i"
|
||||
// In this case, we focus on web building for: glsl100
|
||||
if (TextFindIndex(resPaths[r], "glsl%i") > -1)
|
||||
{
|
||||
char *resPathUpdated = TextReplace(resPaths[r], "glsl%i", "glsl100");
|
||||
memset(resPaths[r], 0, 256);
|
||||
strcpy(resPaths[r], resPathUpdated);
|
||||
RL_FREE(resPathUpdated);
|
||||
}
|
||||
|
||||
if (r < (resPathCount - 1))
|
||||
{
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex,
|
||||
TextFormat(" --preload-file %s/%s@%s \\\n", exCollection[x].category, resPaths[r], resPaths[r]));
|
||||
}
|
||||
else
|
||||
{
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex,
|
||||
TextFormat(" --preload-file %s/%s@%s\n\n", exCollection[x].category, resPaths[r], resPaths[r]));
|
||||
}
|
||||
}
|
||||
}
|
||||
else // Example does not require resources
|
||||
{
|
||||
/*
|
||||
// WARNING: Compilation line starts with [TAB]
|
||||
core/core_2d_camera: core/core_2d_camera.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
|
||||
*/
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex,
|
||||
TextFormat("%s/%s: %s/%s.c\n", exCollection[x].category, exCollection[x].name, exCollection[x].category, exCollection[x].name));
|
||||
mkwIndex += sprintf(mkwTextUpdated + mkwListStartIndex + mkwIndex, " $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)\n\n");
|
||||
}
|
||||
|
||||
ClearExampleResources(resPaths);
|
||||
}
|
||||
|
||||
UnloadExamplesData(exCollection);
|
||||
}
|
||||
|
||||
// Add the remaining part of the original file
|
||||
memcpy(mkwTextUpdated + mkwListStartIndex + mkwIndex - 1, mkwText + mkwListEndIndex, strlen(mkwText) - mkwListEndIndex);
|
||||
|
||||
// TODO: Add new example target, considering resources
|
||||
|
||||
// Save updated file
|
||||
SaveFileText(TextFormat("%s/Makefile.Web", exBasePath), mkwTextUpdated);
|
||||
UnloadFileText(mkwText);
|
||||
@ -660,87 +855,100 @@ static int UpdateRequiredFiles(void)
|
||||
char *mdText = LoadFileText(TextFormat("%s/README.md", exBasePath));
|
||||
char *mdTextUpdated = (char *)RL_CALLOC(2*1024*1024, 1); // Updated examples.js copy, 2MB
|
||||
|
||||
int mdListStartIndex = TextFindIndex(mdText, "| 01 | ");
|
||||
int mdListStartIndex = TextFindIndex(mdText, "## EXAMPLES COLLECTION");
|
||||
|
||||
int mdIndex = 0;
|
||||
memcpy(mdTextUpdated, mdText, mdListStartIndex);
|
||||
|
||||
int exCollectionFullCount = 0;
|
||||
rlExampleInfo *exCollectionFull = LoadExamplesData(exCollectionFilePath, "ALL", false, &exCollectionFullCount);
|
||||
UnloadExamplesData(exCollectionFull);
|
||||
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, TextFormat("## EXAMPLES COLLECTION [TOTAL: %i]\n\n", exCollectionFullCount));
|
||||
|
||||
// NOTE: We keep a global examples counter
|
||||
for (int i = 0, catCount = 0, gCount = 0; i < MAX_EXAMPLE_CATEGORIES; i++)
|
||||
for (int i = 0; i < MAX_EXAMPLE_CATEGORIES; i++)
|
||||
{
|
||||
int exCollectionCount = 0;
|
||||
rlExampleInfo *exCollection = LoadExamplesData(exCollectionFilePath, exCategories[i], false, &exCollectionCount);
|
||||
|
||||
// Every category includes some introductory text, as it is quite short, just copying it here
|
||||
// NOTE: "core" text already placed in the file
|
||||
if (i == 1) // "shapes"
|
||||
if (i == 0) // "core"
|
||||
{
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, "\n### category: shapes\n\n");
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, TextFormat("\n### category: core [%i]\n\n", exCollectionCount));
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex,
|
||||
"Examples using raylib[core](../src/rcore.c) platform functionality like window creation, inputs, drawing modes and system functionality.\n\n");
|
||||
}
|
||||
else if (i == 1) // "shapes"
|
||||
{
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, TextFormat("\n### category: shapes [%i]\n\n", exCollectionCount));
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex,
|
||||
"Examples using raylib shapes drawing functionality, provided by raylib [shapes](../src/rshapes.c) module.\n\n");
|
||||
}
|
||||
else if (i == 2) // "textures"
|
||||
{
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, "\n### category: textures\n\n");
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, TextFormat("\n### category: textures [%i]\n\n", exCollectionCount));
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex,
|
||||
"Examples using raylib textures functionality, including image/textures loading/generation and drawing, provided by raylib [textures](../src/rtextures.c) module.\n\n");
|
||||
}
|
||||
else if (i == 3) // "text"
|
||||
{
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, "\n### category: text\n\n");
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, TextFormat("\n### category: text [%i]\n\n", exCollectionCount));
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex,
|
||||
"Examples using raylib text functionality, including sprite fonts loading/generation and text drawing, provided by raylib [text](../src/rtext.c) module.\n\n");
|
||||
}
|
||||
else if (i == 4) // "models"
|
||||
{
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, "\n### category: models\n\n");
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, TextFormat("\n### category: models [%i]\n\n", exCollectionCount));
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex,
|
||||
"Examples using raylib models functionality, including models loading/generation and drawing, provided by raylib [models](../src/rmodels.c) module.\n\n");
|
||||
}
|
||||
else if (i == 5) // "shaders"
|
||||
{
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, "\n### category: shaders\n\n");
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, TextFormat("\n### category: shaders [%i]\n\n", exCollectionCount));
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex,
|
||||
"Examples using raylib shaders functionality, including shaders loading, parameters configuration and drawing using them (model shaders and postprocessing shaders). This functionality is directly provided by raylib [rlgl](../src/rlgl.c) module.\n\n");
|
||||
}
|
||||
else if (i == 6) // "audio"
|
||||
{
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, "\n### category: audio\n\n");
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, TextFormat("\n### category: audio [%i]\n\n", exCollectionCount));
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex,
|
||||
"Examples using raylib audio functionality, including sound/music loading and playing. This functionality is provided by raylib [raudio](../src/raudio.c) module. Note this module can be used standalone independently of raylib.\n\n");
|
||||
}
|
||||
else if (i == 7) // "others"
|
||||
{
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, "\n### category: others\n\n");
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, TextFormat("\n### category: others [%i]\n\n", exCollectionCount));
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex,
|
||||
"Examples showing raylib misc functionality that does not fit in other categories, like standalone modules usage or examples integrating external libraries.\n\n");
|
||||
}
|
||||
|
||||
if (i > 0)
|
||||
{
|
||||
// Table header required
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, "| ## | example | image | difficulty<br>level | version<br>created | last version<br>updated | original<br>developer |\n");
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, "|----|----------|--------|:-------------------:|:------------------:|:-----------------------:|:----------------------|\n");
|
||||
}
|
||||
// Table header required
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, "| example | image | difficulty<br>level | version<br>created | last version<br>updated | original<br>developer |\n");
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex, "|-----------|--------|:-------------------:|:------------------:|:-----------------------:|:----------------------|\n");
|
||||
|
||||
rlExampleInfo *exCatList = LoadExamplesData(exCollectionListPath, exCategories[i], false, &catCount);
|
||||
for (int x = 0; x < catCount; x++)
|
||||
for (int x = 0; x < exCollectionCount; x++)
|
||||
{
|
||||
char stars[16] = { 0 };
|
||||
for (int s = 0; s < 4; s++)
|
||||
{
|
||||
if (s < exCatList[x].stars) strcpy(stars + 3*s, "⭐️");
|
||||
if (s < exCollection[x].stars) strcpy(stars + 3*s, "⭐️");
|
||||
else strcpy(stars + 3*s, "☆");
|
||||
}
|
||||
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex,
|
||||
TextFormat("| %02i | [%s](%s/%s.c) | <img src=\"%s/%s.png\" alt=\"%s\" width=\"80\"> | %s | %.1f | %.1f | [%s](https://github.com/%s) |\n",
|
||||
gCount + 1, exCatList[x].name, exCatList[x].category, exCatList[x].name, exCatList[x].category, exCatList[x].name, exCatList[x].name,
|
||||
stars, exCatList[x].verCreated, exCatList[x].verUpdated, exCatList[x].author, exCatList[x].authorGitHub + 1));
|
||||
|
||||
gCount++;
|
||||
TextFormat("| [%s](%s/%s.c) | <img src=\"%s/%s.png\" alt=\"%s\" width=\"80\"> | %s | %.1f | %.1f | [%s](https://github.com/%s) |\n",
|
||||
exCollection[x].name, exCollection[x].category, exCollection[x].name, exCollection[x].category, exCollection[x].name, exCollection[x].name,
|
||||
stars, exCollection[x].verCreated, exCollection[x].verUpdated, exCollection[x].author, exCollection[x].authorGitHub + 1));
|
||||
}
|
||||
|
||||
UnloadExamplesData(exCatList);
|
||||
UnloadExamplesData(exCollection);
|
||||
}
|
||||
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex,
|
||||
"\nSome example missing? As always, contributions are welcome, feel free to send new examples!\n");
|
||||
mdIndex += sprintf(mdTextUpdated + mdListStartIndex + mdIndex,
|
||||
"Here is an[examples template](examples_template.c) with instructions to start with!\n");
|
||||
|
||||
// Save updated file
|
||||
SaveFileText(TextFormat("%s/README.md", exBasePath), mdTextUpdated);
|
||||
UnloadFileText(mdText);
|
||||
@ -762,32 +970,33 @@ static int UpdateRequiredFiles(void)
|
||||
jsIndex += sprintf(jsTextUpdated + jsListStartIndex + jsIndex, " var exampleData = [\n");
|
||||
|
||||
// NOTE: We avoid "others" category
|
||||
for (int i = 0, exCount = 0; i < MAX_EXAMPLE_CATEGORIES - 1; i++)
|
||||
for (int i = 0; i < MAX_EXAMPLE_CATEGORIES - 1; i++)
|
||||
{
|
||||
rlExampleInfo *exCatList = LoadExamplesData(exCollectionListPath, exCategories[i], false, &exCount);
|
||||
for (int x = 0; x < exCount; x++)
|
||||
int exCollectionCount = 0;
|
||||
rlExampleInfo *exCollection = LoadExamplesData(exCollectionFilePath, exCategories[i], false, &exCollectionCount);
|
||||
for (int x = 0; x < exCollectionCount; x++)
|
||||
{
|
||||
char stars[16] = { 0 };
|
||||
for (int s = 0; s < 4; s++)
|
||||
{
|
||||
if (s < exCatList[x].stars) strcpy(stars + 3*s, "⭐️");
|
||||
if (s < exCollection[x].stars) strcpy(stars + 3*s, "⭐️");
|
||||
else strcpy(stars + 3*s, "☆");
|
||||
}
|
||||
|
||||
if ((i == 6) && (x == (exCount - 1)))
|
||||
if ((i == 6) && (x == (exCollectionCount - 1)))
|
||||
{
|
||||
// NOTE: Last line to add, special case to consider
|
||||
jsIndex += sprintf(jsTextUpdated + jsListStartIndex + jsIndex,
|
||||
TextFormat(" exampleEntry('%s', '%s', '%s')];\n", stars, exCatList[x].category, exCatList[x].name + strlen(exCatList[x].category) + 1));
|
||||
TextFormat(" exampleEntry('%s', '%s', '%s')];\n", stars, exCollection[x].category, exCollection[x].name + strlen(exCollection[x].category) + 1));
|
||||
}
|
||||
else
|
||||
{
|
||||
jsIndex += sprintf(jsTextUpdated + jsListStartIndex + jsIndex,
|
||||
TextFormat(" exampleEntry('%s', '%s', '%s'),\n", stars, exCatList[x].category, exCatList[x].name + strlen(exCatList[x].category) + 1));
|
||||
TextFormat(" exampleEntry('%s', '%s', '%s'),\n", stars, exCollection[x].category, exCollection[x].name + strlen(exCollection[x].category) + 1));
|
||||
}
|
||||
}
|
||||
|
||||
UnloadExamplesData(exCatList);
|
||||
UnloadExamplesData(exCollection);
|
||||
}
|
||||
|
||||
// Add the remaining part of the original file
|
||||
@ -816,7 +1025,7 @@ static rlExampleInfo *LoadExamplesData(const char *fileName, const char *categor
|
||||
if (text != NULL)
|
||||
{
|
||||
int lineCount = 0;
|
||||
const char **lines = LoadTextLines(text, &lineCount);
|
||||
char **lines = LoadTextLines(text, &lineCount);
|
||||
|
||||
for (int i = 0; i < lineCount; i++)
|
||||
{
|
||||
@ -849,6 +1058,7 @@ static rlExampleInfo *LoadExamplesData(const char *fileName, const char *categor
|
||||
}
|
||||
}
|
||||
|
||||
UnloadTextLines(lines);
|
||||
UnloadFileText(text);
|
||||
}
|
||||
|
||||
@ -925,6 +1135,21 @@ static int FileRemove(const char *fileName)
|
||||
return result;
|
||||
}
|
||||
|
||||
// Move file from one directory to another
|
||||
// NOTE: If dst directories do not exists they are created
|
||||
static int FileMove(const char *srcPath, const char *dstPath)
|
||||
{
|
||||
int result = 0;
|
||||
|
||||
if (FileExists(srcPath))
|
||||
{
|
||||
FileCopy(srcPath, dstPath);
|
||||
remove(srcPath);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// Load text lines
|
||||
static char **LoadTextLines(const char *text, int *count)
|
||||
{
|
||||
@ -1018,3 +1243,78 @@ static void SortExampleByName(rlExampleInfo *items, int count)
|
||||
{
|
||||
qsort(items, count, sizeof(rlExampleInfo), rlExampleInfoCompare);
|
||||
}
|
||||
|
||||
// Scan resource paths in example file
|
||||
// WARNING: Supported resource file extensions is hardcoded by used file types
|
||||
// but new examples could require other file extensions to be added,
|
||||
// maybe it should look for '.xxx")' patterns instead
|
||||
static char **ScanExampleResources(const char *filePath, int *resPathCount)
|
||||
{
|
||||
#define REXM_MAX_RESOURCE_PATH_LEN 256
|
||||
|
||||
char **paths = (char **)RL_CALLOC(REXM_MAX_RESOURCE_PATHS, sizeof(char **));
|
||||
for (int i = 0; i < REXM_MAX_RESOURCE_PATHS; i++) paths[i] = (char *)RL_CALLOC(REXM_MAX_RESOURCE_PATH_LEN, sizeof(char));
|
||||
|
||||
int resCounter = 0;
|
||||
char *code = LoadFileText(filePath);
|
||||
|
||||
if (code != NULL)
|
||||
{
|
||||
// Resources extensions to check
|
||||
const char *exts[] = { ".png", ".bmp", ".jpg", ".qoi", ".gif", ".raw", ".hdr", ".ttf", ".fnt", ".wav", ".ogg", ".mp3", ".flac", ".mod", ".qoa", ".qoa", ".obj", ".iqm", ".glb", ".m3d", ".vox", ".vs", ".fs", ".txt" };
|
||||
const int extCount = sizeof(exts)/sizeof(char *);
|
||||
|
||||
char *ptr = code;
|
||||
while ((ptr = strchr(ptr, '"')) != NULL)
|
||||
{
|
||||
char *start = ptr + 1;
|
||||
char *end = strchr(start, '"');
|
||||
if (!end) break;
|
||||
|
||||
int len = end - start;
|
||||
if ((len > 0) && (len < REXM_MAX_RESOURCE_PATH_LEN))
|
||||
{
|
||||
char buffer[REXM_MAX_RESOURCE_PATH_LEN] = { 0 };
|
||||
strncpy(buffer, start, len);
|
||||
buffer[len] = '\0';
|
||||
|
||||
// Check for known extensions
|
||||
for (int i = 0; i < extCount; i++)
|
||||
{
|
||||
if (IsFileExtension(buffer, exts[i]))
|
||||
{
|
||||
// Avoid duplicates
|
||||
bool found = false;
|
||||
for (int j = 0; j < resCounter; j++)
|
||||
{
|
||||
if (TextIsEqual(paths[j], buffer)) { found = true; break; }
|
||||
}
|
||||
|
||||
if (!found && (resCounter < REXM_MAX_RESOURCE_PATHS))
|
||||
{
|
||||
strcpy(paths[resCounter], buffer);
|
||||
resCounter++;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ptr = end + 1;
|
||||
}
|
||||
|
||||
UnloadFileText(code);
|
||||
}
|
||||
|
||||
*resPathCount = resCounter;
|
||||
return paths;
|
||||
}
|
||||
|
||||
// Clear resource paths scanned
|
||||
static void ClearExampleResources(char **resPaths)
|
||||
{
|
||||
for (int i = 0; i < REXM_MAX_RESOURCE_PATHS; i++) RL_FREE(resPaths[i]);
|
||||
|
||||
RL_FREE(resPaths);
|
||||
}
|
||||
BIN
tools/rexm/rexm.ico
Normal file
BIN
tools/rexm/rexm.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 9.5 KiB |
27
tools/rexm/rexm.rc
Normal file
27
tools/rexm/rexm.rc
Normal file
@ -0,0 +1,27 @@
|
||||
GLFW_ICON ICON "rexm.ico"
|
||||
|
||||
1 VERSIONINFO
|
||||
FILEVERSION 1,0,0,0
|
||||
PRODUCTVERSION 1,0,0,0
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
//BLOCK "080904E4" // English UK
|
||||
BLOCK "040904E4" // English US
|
||||
BEGIN
|
||||
VALUE "CompanyName", "Ramon Santamaria"
|
||||
VALUE "FileDescription", "rexm | raylib examples manager"
|
||||
VALUE "FileVersion", "1.0"
|
||||
VALUE "InternalName", "rexm"
|
||||
VALUE "LegalCopyright", "(c) 2025 Ramon Santamaria"
|
||||
//VALUE "OriginalFilename", "rexm.exe"
|
||||
VALUE "rexm", "rexm"
|
||||
VALUE "ProductVersion", "1.0"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
//VALUE "Translation", 0x809, 1252 // English UK
|
||||
VALUE "Translation", 0x409, 1252 // English US
|
||||
END
|
||||
END
|
||||
Reference in New Issue
Block a user