15 Commits

Author SHA1 Message Date
02b3e44f88 swap TraceLog to TRACELOG (#5226) 2025-10-02 14:13:07 +02:00
Ray
718a841cfb REXM: Update examples 2025-10-02 13:54:11 +02:00
Ray
8670e6e1b9 REXM: FIX: Get others category 2025-10-02 13:45:25 +02:00
Ray
29a7996402 REXM: Remove dead code of functions already moved to raylib 2025-10-02 13:45:06 +02:00
Ray
301df440bd Merge branch 'master' of https://github.com/raysan5/raylib 2025-10-02 13:41:40 +02:00
Ray
7e6f38ad29 Merge branch 'master' of https://github.com/raysan5/raylib 2025-10-02 13:40:55 +02:00
Ray
78a79a8523 Update list 2025-10-02 13:40:36 +02:00
2ea18f7c88 Update raylib_api.* by CI 2025-10-02 11:38:31 +00:00
Ray
7e3b7cd349 REVIEWED: DrawLineDashed() 2025-10-02 13:38:13 +02:00
Ray
36d3c8acfb Update rexm.c 2025-10-02 13:16:29 +02:00
Ray
377853bb32 REXM: Updated new examples requried files 2025-10-02 13:16:00 +02:00
Ray
a0a0d4d5ad Update rcore_desktop_win32.c 2025-10-02 13:05:42 +02:00
Ray
8494d76c93 Update rexm.c 2025-10-02 13:04:43 +02:00
Ray
5d9c11e165 Updated examples 2025-10-02 13:04:34 +02:00
Ray
de20076d36 Update examples_list.txt 2025-10-02 13:02:58 +02:00
36 changed files with 5721 additions and 400 deletions

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@ -514,6 +514,7 @@ CORE = \
core/core_basic_window \
core/core_custom_frame_control \
core/core_custom_logging \
core/core_delta_time \
core/core_drop_files \
core/core_high_dpi \
core/core_input_actions \
@ -525,6 +526,7 @@ CORE = \
core/core_input_mouse_wheel \
core/core_input_multitouch \
core/core_input_virtual_controls \
core/core_monitor_change \
core/core_random_sequence \
core/core_random_values \
core/core_render_texture \
@ -545,6 +547,7 @@ SHAPES = \
shapes/shapes_circle_sector_drawing \
shapes/shapes_collision_area \
shapes/shapes_colors_palette \
shapes/shapes_dashed_line \
shapes/shapes_digital_clock \
shapes/shapes_double_pendulum \
shapes/shapes_easings_ball \
@ -560,7 +563,7 @@ SHAPES = \
shapes/shapes_rounded_rectangle_drawing \
shapes/shapes_splines_drawing \
shapes/shapes_top_down_lights \
shapes/shapes_dashed_line
shapes/shapes_vector_angle
TEXTURES = \
textures/textures_background_scrolling \
@ -634,6 +637,7 @@ MODELS = \
models/models_yaw_pitch_roll
SHADERS = \
shaders/shaders_ascii_rendering \
shaders/shaders_basic_lighting \
shaders/shaders_basic_pbr \
shaders/shaders_custom_uniform \
@ -678,9 +682,9 @@ OTHERS = \
others/easings_testbed \
others/embedded_files_loading \
others/raylib_opengl_interop \
others/raymath_vector_angle \
others/rlgl_compute_shader \
others/rlgl_standalone
others/rlgl_standalone \
others/web_basic_window
#EXAMPLES_LIST_END
# Define processes to execute

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@ -514,6 +514,7 @@ CORE = \
core/core_basic_window \
core/core_custom_frame_control \
core/core_custom_logging \
core/core_delta_time \
core/core_drop_files \
core/core_high_dpi \
core/core_input_actions \
@ -525,6 +526,7 @@ CORE = \
core/core_input_mouse_wheel \
core/core_input_multitouch \
core/core_input_virtual_controls \
core/core_monitor_change \
core/core_random_sequence \
core/core_random_values \
core/core_render_texture \
@ -545,6 +547,7 @@ SHAPES = \
shapes/shapes_circle_sector_drawing \
shapes/shapes_collision_area \
shapes/shapes_colors_palette \
shapes/shapes_dashed_line \
shapes/shapes_digital_clock \
shapes/shapes_double_pendulum \
shapes/shapes_easings_ball \
@ -560,7 +563,7 @@ SHAPES = \
shapes/shapes_rounded_rectangle_drawing \
shapes/shapes_splines_drawing \
shapes/shapes_top_down_lights \
shapes/shapes_dashed_line
shapes/shapes_vector_angle
TEXTURES = \
textures/textures_background_scrolling \
@ -634,6 +637,7 @@ MODELS = \
models/models_yaw_pitch_roll
SHADERS = \
shaders/shaders_ascii_rendering \
shaders/shaders_basic_lighting \
shaders/shaders_basic_pbr \
shaders/shaders_custom_uniform \
@ -731,6 +735,9 @@ core/core_custom_frame_control: core/core_custom_frame_control.c
core/core_custom_logging: core/core_custom_logging.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
core/core_delta_time: core/core_delta_time.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
core/core_drop_files: core/core_drop_files.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@ -766,6 +773,9 @@ core/core_input_multitouch: core/core_input_multitouch.c
core/core_input_virtual_controls: core/core_input_virtual_controls.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
core/core_monitor_change: core/core_monitor_change.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
core/core_random_sequence: core/core_random_sequence.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@ -822,6 +832,9 @@ shapes/shapes_collision_area: shapes/shapes_collision_area.c
shapes/shapes_colors_palette: shapes/shapes_colors_palette.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_dashed_line: shapes/shapes_dashed_line.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_digital_clock: shapes/shapes_digital_clock.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@ -867,6 +880,9 @@ shapes/shapes_splines_drawing: shapes/shapes_splines_drawing.c
shapes/shapes_top_down_lights: shapes/shapes_top_down_lights.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_vector_angle: shapes/shapes_vector_angle.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
# Compile TEXTURES examples
textures/textures_background_scrolling: textures/textures_background_scrolling.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
@ -1158,6 +1174,12 @@ models/models_yaw_pitch_roll: models/models_yaw_pitch_roll.c
--preload-file models/resources/models/obj/plane_diffuse.png@resources/models/obj/plane_diffuse.png
# Compile SHADERS examples
shaders/shaders_ascii_rendering: shaders/shaders_ascii_rendering.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/fudesumi.png@resources/fudesumi.png \
--preload-file shaders/resources/raysan.png@resources/raysan.png \
--preload-file shaders/resources/shaders/glsl100/ascii.fs@resources/shaders/glsl100/ascii.fs
shaders/shaders_basic_lighting: shaders/shaders_basic_lighting.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/shaders/glsl100/lighting.vs@resources/shaders/glsl100/lighting.vs \

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@ -17,15 +17,16 @@ You may find it easier to use than other toolchains, especially when it comes to
- `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
- `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
## EXAMPLES COLLECTION [TOTAL: 166]
## EXAMPLES COLLECTION [TOTAL: 172]
### category: core [38]
### category: core [40]
Examples using raylib[core](../src/rcore.c) platform functionality like window creation, inputs, drawing modes and system functionality.
| example | image | difficulty<br>level | version<br>created | last version<br>updated | original<br>developer |
|-----------|--------|:-------------------:|:------------------:|:-----------------------:|:----------------------|
| [core_basic_window](core/core_basic_window.c) | <img src="core/core_basic_window.png" alt="core_basic_window" width="80"> | ⭐☆☆☆ | 1.0 | 1.0 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_delta_time](core/core_delta_time.c) | <img src="core/core_delta_time.png" alt="core_delta_time" width="80"> | ⭐☆☆☆ | 5.5 | 5.6-dev | [Robin](https://github.com/RobinsAviary) |
| [core_input_keys](core/core_input_keys.c) | <img src="core/core_input_keys.png" alt="core_input_keys" width="80"> | ⭐☆☆☆ | 1.0 | 1.0 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_input_mouse](core/core_input_mouse.c) | <img src="core/core_input_mouse.png" alt="core_input_mouse" width="80"> | ⭐☆☆☆ | 1.0 | 5.5 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_input_mouse_wheel](core/core_input_mouse_wheel.c) | <img src="core/core_input_mouse_wheel.png" alt="core_input_mouse_wheel" width="80"> | ⭐☆☆☆ | 1.1 | 1.3 | [Ramon Santamaria](https://github.com/raysan5) |
@ -48,6 +49,7 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
| [core_window_flags](core/core_window_flags.c) | <img src="core/core_window_flags.png" alt="core_window_flags" width="80"> | ⭐⭐⭐☆ | 3.5 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_window_letterbox](core/core_window_letterbox.c) | <img src="core/core_window_letterbox.png" alt="core_window_letterbox" width="80"> | ⭐⭐☆☆ | 2.5 | 4.0 | [Anata](https://github.com/anatagawa) |
| [core_window_should_close](core/core_window_should_close.c) | <img src="core/core_window_should_close.png" alt="core_window_should_close" width="80"> | ⭐☆☆☆ | 4.2 | 4.2 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_monitor_change](core/core_monitor_change.c) | <img src="core/core_monitor_change.png" alt="core_monitor_change" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Maicon Santana](https://github.com/maiconpintoabreu) |
| [core_custom_logging](core/core_custom_logging.c) | <img src="core/core_custom_logging.png" alt="core_custom_logging" width="80"> | ⭐⭐⭐☆ | 2.5 | 2.5 | [Pablo Marcos Oltra](https://github.com/pamarcos) |
| [core_drop_files](core/core_drop_files.c) | <img src="core/core_drop_files.png" alt="core_drop_files" width="80"> | ⭐⭐☆☆ | 1.3 | 4.2 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_random_values](core/core_random_values.c) | <img src="core/core_random_values.png" alt="core_random_values" width="80"> | ⭐☆☆☆ | 1.1 | 1.1 | [Ramon Santamaria](https://github.com/raysan5) |
@ -64,7 +66,7 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
| [core_undo_redo](core/core_undo_redo.c) | <img src="core/core_undo_redo.png" alt="core_undo_redo" width="80"> | ⭐⭐⭐☆ | 5.5 | 5.6 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_input_actions](core/core_input_actions.c) | <img src="core/core_input_actions.png" alt="core_input_actions" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Jett](https://github.com/JettMonstersGoBoom) |
### category: shapes [21]
### category: shapes [23]
Examples using raylib shapes drawing functionality, provided by raylib [shapes](../src/rshapes.c) module.
@ -92,6 +94,7 @@ Examples using raylib shapes drawing functionality, provided by raylib [shapes](
| [shapes_digital_clock](shapes/shapes_digital_clock.c) | <img src="shapes/shapes_digital_clock.png" alt="shapes_digital_clock" width="80"> | ⭐⭐⭐⭐️ | 5.5 | 5.6 | [Hamza RAHAL](https://github.com/hmz-rhl) |
| [shapes_double_pendulum](shapes/shapes_double_pendulum.c) | <img src="shapes/shapes_double_pendulum.png" alt="shapes_double_pendulum" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [JoeCheong](https://github.com/Joecheong2006) |
| [shapes_dashed_line](shapes/shapes_dashed_line.c) | <img src="shapes/shapes_dashed_line.png" alt="shapes_dashed_line" width="80"> | ⭐☆☆☆ | 5.5 | 5.5 | [Luís Almeida](https://github.com/luis605) |
| [shapes_vector_angle](shapes/shapes_vector_angle.c) | <img src="shapes/shapes_vector_angle.png" alt="shapes_vector_angle" width="80"> | ⭐⭐☆☆ | 1.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
### category: textures [26]
@ -179,12 +182,13 @@ Examples using raylib models functionality, including models loading/generation
| [models_basic_voxel](models/models_basic_voxel.c) | <img src="models/models_basic_voxel.png" alt="models_basic_voxel" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [Tim Little](https://github.com/timlittle) |
| [models_geometry_textures_cube](models/models_geometry_textures_cube.c) | <img src="models/models_geometry_textures_cube.png" alt="models_geometry_textures_cube" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
### category: shaders [29]
### category: shaders [30]
Examples using raylib shaders functionality, including shaders loading, parameters configuration and drawing using them (model shaders and postprocessing shaders). This functionality is directly provided by raylib [rlgl](../src/rlgl.c) module.
| example | image | difficulty<br>level | version<br>created | last version<br>updated | original<br>developer |
|-----------|--------|:-------------------:|:------------------:|:-----------------------:|:----------------------|
| [shaders_ascii_rendering](shaders/shaders_ascii_rendering.c) | <img src="shaders/shaders_ascii_rendering.png" alt="shaders_ascii_rendering" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Maicon Santana](https://github.com/maiconpintoabreu) |
| [shaders_basic_lighting](shaders/shaders_basic_lighting.c) | <img src="shaders/shaders_basic_lighting.png" alt="shaders_basic_lighting" width="80"> | ⭐⭐⭐⭐️ | 3.0 | 4.2 | [Chris Camacho](https://github.com/chriscamacho) |
| [shaders_model_shader](shaders/shaders_model_shader.c) | <img src="shaders/shaders_model_shader.png" alt="shaders_model_shader" width="80"> | ⭐⭐☆☆ | 1.3 | 3.7 | [Ramon Santamaria](https://github.com/raysan5) |
| [shaders_shapes_textures](shaders/shaders_shapes_textures.c) | <img src="shaders/shaders_shapes_textures.png" alt="shaders_shapes_textures" width="80"> | ⭐⭐☆☆ | 1.7 | 3.7 | [Ramon Santamaria](https://github.com/raysan5) |
@ -241,7 +245,7 @@ Examples showing raylib misc functionality that does not fit in other categories
| [easings_testbed](others/easings_testbed.c) | <img src="others/easings_testbed.png" alt="easings_testbed" width="80"> | ⭐⭐⭐☆ | 2.5 | 3.0 | [Juan Miguel López](https://github.com/flashback-fx) |
| [raylib_opengl_interop](others/raylib_opengl_interop.c) | <img src="others/raylib_opengl_interop.png" alt="raylib_opengl_interop" width="80"> | ⭐⭐⭐⭐️ | 3.8 | 4.0 | [Stephan Soller](https://github.com/arkanis) |
| [embedded_files_loading](others/embedded_files_loading.c) | <img src="others/embedded_files_loading.png" alt="embedded_files_loading" width="80"> | ⭐⭐☆☆ | 3.0 | 3.5 | [Kristian Holmgren](https://github.com/defutura) |
| [raymath_vector_angle](others/raymath_vector_angle.c) | <img src="others/raymath_vector_angle.png" alt="raymath_vector_angle" width="80"> | ⭐☆☆ | 1.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
| [web_basic_window](others/web_basic_window.c) | <img src="others/web_basic_window.png" alt="web_basic_window" width="80"> | ⭐☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
Some example missing? As always, contributions are welcome, feel free to send new examples!
Here is an[examples template](examples_template.c) with instructions to start with!

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@ -4,14 +4,14 @@
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 5.5
* Example originally created with raylib 5.5, last time updated with raylib 5.6-dev
*
* Example contributed by Robin (@RobinsAviary) and reviewed by Ramon Santamaria (@raysan5)
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2025-2025 Robin (@RobinsAviary)
* Copyright (c) 2025 Robin (@RobinsAviary)
*
********************************************************************************************/

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@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2025-2025 Maicon Santana (@maiconpintoabreu)
* Copyright (c) 2025 Maicon Santana (@maiconpintoabreu)
*
********************************************************************************************/

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@ -8,6 +8,7 @@
# WARNING: List is not ordered by example name but by the display order on web
#
core;core_basic_window;★☆☆☆;1.0;1.0;2013;2025;"Ramon Santamaria";@raysan5
core;core_delta_time;★☆☆☆;5.5;5.6-dev;2025;2025;"Robin";@RobinsAviary
core;core_input_keys;★☆☆☆;1.0;1.0;2014;2025;"Ramon Santamaria";@raysan5
core;core_input_mouse;★☆☆☆;1.0;5.5;2014;2025;"Ramon Santamaria";@raysan5
core;core_input_mouse_wheel;★☆☆☆;1.1;1.3;2014;2025;"Ramon Santamaria";@raysan5
@ -30,6 +31,7 @@ core;core_world_screen;★★☆☆;1.3;1.4;2015;2025;"Ramon Santamaria";@raysan
core;core_window_flags;★★★☆;3.5;3.5;2020;2025;"Ramon Santamaria";@raysan5
core;core_window_letterbox;★★☆☆;2.5;4.0;2019;2025;"Anata";@anatagawa
core;core_window_should_close;★☆☆☆;4.2;4.2;2013;2025;"Ramon Santamaria";@raysan5
core;core_monitor_change;★☆☆☆;5.5;5.6;2025;2025;"Maicon Santana";@maiconpintoabreu
core;core_custom_logging;★★★☆;2.5;2.5;2018;2025;"Pablo Marcos Oltra";@pamarcos
core;core_drop_files;★★☆☆;1.3;4.2;2015;2025;"Ramon Santamaria";@raysan5
core;core_random_values;★☆☆☆;1.1;1.1;2014;2025;"Ramon Santamaria";@raysan5
@ -67,6 +69,7 @@ shapes;shapes_splines_drawing;★★★☆;5.0;5.0;2023;2025;"Ramon Santamaria";
shapes;shapes_digital_clock;★★★★;5.5;5.6;2025;2025;"Hamza RAHAL";@hmz-rhl
shapes;shapes_double_pendulum;★★☆☆;5.5;5.5;2025;2025;"JoeCheong";@Joecheong2006
shapes;shapes_dashed_line;★☆☆☆;5.5;5.5;2025;2025;"Luís Almeida";@luis605
shapes;shapes_vector_angle;★★☆☆;1.0;5.0;2023;2025;"Ramon Santamaria";@raysan5
textures;textures_logo_raylib;★☆☆☆;1.0;1.0;2014;2025;"Ramon Santamaria";@raysan5
textures;textures_srcrec_dstrec;★★★☆;1.3;1.3;2015;2025;"Ramon Santamaria";@raysan5
textures;textures_image_drawing;★★☆☆;1.4;1.4;2016;2025;"Ramon Santamaria";@raysan5
@ -132,6 +135,7 @@ models;models_bone_socket;★★★★;4.5;4.5;2024;2025;"iP";@ipzaur
models;models_tesseract_view;★★☆☆;5.6-dev;5.6-dev;2024;2025;"Timothy van der Valk";@arceryz
models;models_basic_voxel;★★☆☆;5.5;5.5;2025;2025;"Tim Little";@timlittle
models;models_geometry_textures_cube;★☆☆☆;5.6-dev;5.6-dev;2025;2025;"Jopestpe";@jopestpe
shaders;shaders_ascii_rendering;★★☆☆;5.5;5.6;2025;2025;"Maicon Santana";@maiconpintoabreu
shaders;shaders_basic_lighting;★★★★;3.0;4.2;2019;2025;"Chris Camacho";@chriscamacho
shaders;shaders_model_shader;★★☆☆;1.3;3.7;2014;2025;"Ramon Santamaria";@raysan5
shaders;shaders_shapes_textures;★★☆☆;1.7;3.7;2015;2025;"Ramon Santamaria";@raysan5
@ -174,4 +178,4 @@ others;rlgl_compute_shader;★★★★;4.0;4.0;2021;2025;"Teddy Astie";@tsnake4
others;easings_testbed;★★★☆;2.5;3.0;2019;2025;"Juan Miguel López";@flashback-fx
others;raylib_opengl_interop;★★★★;3.8;4.0;2021;2025;"Stephan Soller";@arkanis
others;embedded_files_loading;★★☆☆;3.0;3.5;2020;2025;"Kristian Holmgren";@defutura
others;raymath_vector_angle;★☆☆;1.0;5.0;2023;2025;"Ramon Santamaria";@raysan5
others;web_basic_window;★☆☆;5.6-dev;5.6-dev;2014;2025;"Ramon Santamaria";@raysan5

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@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2025-2025 Jopestpe (@jopestpe)
* Copyright (c) 2025 Jopestpe (@jopestpe)
*
********************************************************************************************/

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@ -1,15 +1,18 @@
/*******************************************************************************************
*
* raylib [others] example - Basic window (adapted for HTML5 platform)
* raylib [others] example - basic window
*
* This example is prepared to compile for PLATFORM_WEB and PLATFORM_DESKTOP
* As you will notice, code structure is slightly different to the other examples...
* To compile it for PLATFORM_WEB just uncomment #define PLATFORM_WEB at beginning
* This example has been adapted to compile for PLATFORM_WEB and PLATFORM_DESKTOP
* As you will notice, code structure is slightly different to the other examples
*
* This example has been created using raylib 1.3 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
* Example complexity rating: [★☆☆☆] 1/4
*
* Copyright (c) 2015 Ramon Santamaria (@raysan5)
* Example originally created with raylib 1.3, last time updated with raylib 5.5
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2015-2025 Ramon Santamaria (@raysan5)
*
********************************************************************************************/

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@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2025-2025 Maicon Santana (@maiconpintoabreu)
* Copyright (c) 2025 Maicon Santana (@maiconpintoabreu)
*
********************************************************************************************/

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@ -4,9 +4,9 @@
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 2.5, last time updated with raylib 5.6
* Example originally created with raylib 2.5, last time updated with raylib 2.5
*
* Example contributed by Jopestpe (@jopestpe)
* Example contributed by Ramon Santamaria (@raysan5), reviewed by Jopestpe (@jopestpe)
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software

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@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2025-2025 Zero (@zerohorsepower)
* Copyright (c) 2025 Zero (@zerohorsepower)
*
********************************************************************************************/

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@ -1,10 +1,10 @@
/*******************************************************************************************
*
* raylib [shapes] example - dashed line drawing
* raylib [shapes] example - dashed line
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 2.5, last time updated with raylib 2.5
* Example originally created with raylib 5.5, last time updated with raylib 5.5
*
* Example contributed by Luís Almeida (@luis605)
*
@ -16,8 +16,6 @@
********************************************************************************************/
#include "raylib.h"
#define RAYGUI_IMPLEMENTATION
#include "raygui.h" // Required for GUI controls
//------------------------------------------------------------------------------------
// Program main entry point
@ -29,7 +27,7 @@ int main(void)
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - interactive dashed line");
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - dashed line");
// Line Properties
Vector2 lineStartPosition = { 20.0f, 50.0f };
@ -42,6 +40,7 @@ int main(void)
int colorIndex = 0;
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
@ -50,8 +49,6 @@ int main(void)
//----------------------------------------------------------------------------------
lineEndPosition = GetMousePosition(); // Line endpoint follows the mouse
// --- Keyboard Controls ---
// Change Dash Length (UP/DOWN arrows)
if (IsKeyDown(KEY_UP)) dashLength += 1.0f;
if (IsKeyDown(KEY_DOWN) && dashLength > 1.0f) dashLength -= 1.0f;
@ -61,11 +58,7 @@ int main(void)
if (IsKeyDown(KEY_LEFT) && blankLength > 1.0f) blankLength -= 1.0f;
// Cycle through colors ('C' key)
if (IsKeyPressed(KEY_C))
{
colorIndex = (colorIndex + 1) % (sizeof(lineColors)/sizeof(Color));
}
if (IsKeyPressed(KEY_C)) colorIndex = (colorIndex + 1)%(sizeof(lineColors)/sizeof(Color));
//----------------------------------------------------------------------------------
// Draw

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@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [others] example - vector angle
* raylib [shapes] example - vector angle
*
* Example complexity rating: [] 2/4
*
@ -15,7 +15,7 @@
#include "raylib.h"
#include "raymath.h"
#include "raymath.h" // Required for: Vector2LineAngle()
//------------------------------------------------------------------------------------
// Program main entry point
@ -25,9 +25,10 @@ int main(void)
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [others] example - vector angle");
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - vector angle");
Vector2 v0 = { screenWidth/2, screenHeight/2 };
Vector2 v1 = Vector2Add(v0, (Vector2){ 100.0f, 80.0f });

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{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.Build.0 = Debug|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.ActiveCfg = Debug|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.Build.0 = Debug|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.Build.0 = Release.DLL|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.Build.0 = Release.DLL|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.ActiveCfg = Release|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.Build.0 = Release|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.ActiveCfg = Release|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.Build.0 = Release|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.ActiveCfg = Release|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -4448,6 +4682,14 @@ Global
{D496308F-3C3C-40B3-A3ED-EA327D244B3E} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}
{3B27F358-2679-4F38-B297-17B536F580BB} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{718FCBD0-591D-448C-B7D5-9F1CA8544E7B} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {278D8859-20B1-428F-8448-064F46E1F021}
{9DB1F875-6E65-4195-B23F-ED8095C0B99C} = {278D8859-20B1-428F-8448-064F46E1F021}
{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {278D8859-20B1-428F-8448-064F46E1F021}
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
{9DB1F875-6E65-4195-B23F-ED8095C0B99C} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}

View File

@ -76,8 +76,9 @@
#include <shellscalingapi.h>
#include <versionhelpers.h>
#include <GL/gl.h>
//#include <GL/wglext.h>
#if !defined(GRAPHICS_API_OPENGL_11_SOFTWARE)
#include <GL/gl.h>
#endif
//----------------------------------------------------------------------------------
// Types and Structures Definition
@ -87,9 +88,14 @@
// the backend must keep the client area this size (after DPI scaling is applied)
// when the window isn't fullscreen/maximized/minimized
typedef struct {
HWND hwnd;
HDC hdc;
HGLRC glContext;
HWND hwnd; // Window handler
HDC hdc; // Graphic context handler
HGLRC glContext; // OpenGL context handler
// Software renderer variables
HDC hdcmem; // Memory graphic context handler
HBITMAP hbitmap; // GDI bitmap handler
unsigned int *pixels; // Pointer to pixel data buffer (BGRA format)
LARGE_INTEGER timerFrequency;
unsigned int appScreenWidth;
unsigned int appScreenHeight;
@ -251,7 +257,7 @@ static bool DecoratedFromStyle(DWORD style)
static Mized MizedFromStyle(DWORD style)
{
// minimized takes precedence over maximized
// Minimized takes precedence over maximized
if (style & WS_MINIMIZE) return MIZED_MIN;
if (style & WS_MAXIMIZE) return MIZED_MAX;
return MIZED_NONE;
@ -260,7 +266,7 @@ static Mized MizedFromStyle(DWORD style)
static Mized MizedFromFlags(unsigned flags)
{
// minimized takes precedence over maximized
if (flags & FLAG_WINDOW_MINIMIZED) return MIZED_MIN;
if (FLAG_CHECK(flags, FLAG_WINDOW_MINIMIZED)) return MIZED_MIN;
if (flags & FLAG_WINDOW_MAXIMIZED) return MIZED_MAX;
return MIZED_NONE;
}
@ -287,15 +293,6 @@ static DWORD MakeWindowStyle(unsigned flags)
return style;
}
static bool IsMinimized2(HWND hwnd)
{
bool isIconic = IsIconic(hwnd);
bool styleMinimized = !!(WS_MINIMIZE & GetWindowLongPtrW(hwnd, GWL_STYLE));
if (isIconic != styleMinimized) TRACELOG(LOG_WARNING, "IsIconic(%d) != WS_MINIMIZED(%d)", isIconic, styleMinimized);
return isIconic;
}
// Enforces that the actual window/platform state is in sync with raylib's flags
static void CheckFlags(const char *context, HWND hwnd, DWORD flags, DWORD expectedStyle, DWORD styleCheckMask)
{
@ -433,6 +430,8 @@ static bool UpdateWindowSize(UpdateWindowKind kind, HWND hwnd, int width, int he
info.cbSize = sizeof(info);
if (!GetMonitorInfoW(monitor, &info)) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "GetMonitorInfo", GetLastError());
#define MAX(a,b) (((a)>(b))? (a):(b))
LONG monitorWidth = info.rcMonitor.right - info.rcMonitor.left;
LONG monitorHeight = info.rcMonitor.bottom - info.rcMonitor.top;
windowPos = (POINT){
@ -442,10 +441,16 @@ static bool UpdateWindowSize(UpdateWindowKind kind, HWND hwnd, int width, int he
}
else swpFlags |= SWP_NOMOVE;
if (!SetWindowPos(hwnd, NULL, windowPos.x, windowPos.y, windowSize.cx, windowSize.cy, swpFlags))
{
TRACELOG(LOG_ERROR, "%s failed, error=%lu", "SetWindowPos", GetLastError());
}
// WARNING: This code must be called after swInit() has been called, after InitPlatform() in [rcore]
//RECT rc = {0, 0, desired.cx, desired.cy};
//AdjustWindowRectEx(&rc, WS_OVERLAPPEDWINDOW, FALSE, 0);
//SetWindowPos(hwnd, NULL, windowPos.x, windowPos.y, rc.right - rc.left, rc.bottom - rc.top, SWP_NOMOVE | SWP_NOZORDER);
// Old code
//if (!SetWindowPos(hwnd, NULL, windowPos.x, windowPos.y, windowSize.cx, windowSize.cy, swpFlags))
//{
// TRACELOG(LOG_ERROR, "%s failed, error=%lu", "SetWindowPos", GetLastError());
//}
return true;
}
@ -1149,8 +1154,18 @@ void DisableCursor(void)
void SwapScreenBuffer(void)
{
if (!platform.hdc) abort();
#if defined(GRAPHICS_API_OPENGL_11_SOFTWARE)
// Update framebuffer
rlCopyFramebuffer(0, 0, CORE.Window.render.width, CORE.Window.render.height, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, platform.pixels);
// Force redraw
InvalidateRect(platform.hwnd, NULL, FALSE);
UpdateWindow(platform.hwnd);
#else
if (!SwapBuffers(platform.hdc)) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "SwapBuffers", GetLastError());
if (!ValidateRect(platform.hwnd, NULL)) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "ValidateRect", GetLastError());
#endif
}
//----------------------------------------------------------------------------------
@ -1264,7 +1279,6 @@ void PollInputEvents(void)
MSG msg = { 0 };
while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE))
{
if (msg.message == WM_PAINT) return;
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
@ -1432,7 +1446,7 @@ int InitPlatform(void)
// NOTE: Title string needs to be converted to WCHAR
WCHAR *titleWide = NULL;
A_TO_W_ALLOCA(titleWide, CORE.Window.title);
// Create window and get handle
platform.hwnd = CreateWindowExW(
WINDOW_STYLE_EX,
@ -1440,7 +1454,7 @@ int InitPlatform(void)
titleWide,
MakeWindowStyle(CORE.Window.flags), // WS_OVERLAPPEDWINDOW | WS_VISIBLE
CW_USEDEFAULT, CW_USEDEFAULT,
0, 0, // Window size [width, height], needs to be updated
platform.appScreenWidth, platform.appScreenHeight, // TODO: Window size [width, height], needs to be updated?
NULL, NULL,
GetModuleHandleW(NULL), NULL);
@ -1454,15 +1468,40 @@ int InitPlatform(void)
// NOTE: Windows GDI object that represents a drawing surface
platform.hdc = GetDC(platform.hwnd);
// TODO: Support software rendering (instead of hardware-accelerated OpenGL context)
if (rlGetVersion() == RL_OPENGL_11_SOFTWARE) // Using software renderer
{
//ShowWindow(platform.hwnd, SW_SHOWDEFAULT); //SW_SHOWNORMAL
// Init OpenGL modern context
platform.glContext = InitOpenGL(platform.hwnd, platform.hdc);
// Initialize software framebuffer
BITMAPINFO bmi = { 0 };
ZeroMemory(&bmi, sizeof(bmi));
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmi.bmiHeader.biWidth = platform.appScreenWidth;
bmi.bmiHeader.biHeight = -(int)(platform.appScreenHeight); // Top-down bitmap
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 32; // 32-bit BGRA
bmi.bmiHeader.biCompression = BI_RGB;
platform.hdcmem = CreateCompatibleDC(platform.hdc);
platform.hbitmap = CreateDIBSection(
platform.hdcmem, &bmi, DIB_RGB_COLORS,
(void**)&platform.pixels, NULL, 0);
SelectObject(platform.hdcmem, platform.hbitmap);
//ReleaseDC(platform.hwnd, platform.hdc); // Required?
}
else
{
// Init hardware-accelerated OpenGL modern context
platform.glContext = InitOpenGL(platform.hwnd, platform.hdc);
}
CORE.Window.ready = true;
// TODO: Should this function be called before or after drawing context is created?
UpdateWindowSize(UPDATE_WINDOW_FIRST, platform.hwnd, platform.appScreenWidth, platform.appScreenHeight, platform.desiredFlags);
// TODO: Should this function be called before or after drawing context is created? --> After swInit() called!
//UpdateWindowSize(UPDATE_WINDOW_FIRST, platform.hwnd, platform.appScreenWidth, platform.appScreenHeight, platform.desiredFlags);
UpdateFlags(platform.hwnd, platform.desiredFlags, platform.appScreenWidth, platform.appScreenHeight);
CORE.Window.currentFbo.width = CORE.Window.render.width;
@ -1531,11 +1570,29 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
case WM_DESTROY:
{
// Clean up for window destruction
wglMakeCurrent(platform.hdc, NULL);
if (platform.glContext)
if (rlGetVersion() == RL_OPENGL_11_SOFTWARE) // Using software renderer
{
if (!wglDeleteContext(platform.glContext)) abort();
platform.glContext = NULL;
if (platform.hdcmem)
{
DeleteDC(platform.hdcmem);
platform.hdcmem = NULL;
}
if (platform.hbitmap)
{
DeleteObject(platform.hbitmap); // Clears platform.pixels data
platform.hbitmap = NULL;
platform.pixels = NULL; // NOTE: Pointer invalid after DeleteObject()
}
}
else // OpenGL hardware renderer
{
wglMakeCurrent(platform.hdc, NULL);
if (platform.glContext)
{
if (!wglDeleteContext(platform.glContext)) abort();
platform.glContext = NULL;
}
}
if (platform.hdc)
@ -1544,6 +1601,8 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
platform.hdc = NULL;
}
PostQuitMessage(0);
} break;
case WM_CLOSE: CORE.Window.shouldClose = true; break; // Window close button [x], ALT+F4
//case WM_QUIT: // Application closing, not related to window
@ -1711,10 +1770,22 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
result = DefWindowProc(hwnd, msg, wparam, lparam);
} break;
//case WM_PAINT
case WM_PAINT:
{
if (rlGetVersion() == RL_OPENGL_11_SOFTWARE) // Using software renderer
{
PAINTSTRUCT ps = { 0 };
HDC hdc = BeginPaint(hwnd, &ps);
// Blit from memory DC to window DC
BitBlt(hdc, 0, 0, platform.appScreenWidth, platform.appScreenHeight, platform.hdcmem, 0, 0, SRCCOPY);
EndPaint(hwnd, &ps);
}
}
case WM_INPUT:
{
HandleRawInput(lparam);
//HandleRawInput(lparam);
} break;
case WM_MOUSEMOVE:
{
@ -1755,7 +1826,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
case WM_MOUSEHWHEEL: CORE.Input.Mouse.currentWheelMove.x = ((float)GET_WHEEL_DELTA_WPARAM(wparam))/WHEEL_DELTA; break;
case WM_APP_UPDATE_WINDOW_SIZE:
{
UpdateWindowSize(UPDATE_WINDOW_NORMAL, hwnd, platform.appScreenWidth, platform.appScreenHeight, CORE.Window.flags);
//UpdateWindowSize(UPDATE_WINDOW_NORMAL, hwnd, platform.appScreenWidth, platform.appScreenHeight, CORE.Window.flags);
} break;
default: result = DefWindowProcW(hwnd, msg, wparam, lparam); // Message passed directly for execution (default behaviour)
@ -1955,6 +2026,7 @@ static void UpdateFlags(HWND hwnd, unsigned desiredFlags, int width, int height)
else CORE.Window.flags &= ~FLAG_VSYNC_HINT;
}
// TODO: Review all this code...
DWORD previousStyle;
for (unsigned attempt = 1; ; attempt++)
{

View File

@ -1258,11 +1258,11 @@ RLAPI Rectangle GetShapesTextureRectangle(void); // Get texture source re
RLAPI void DrawPixel(int posX, int posY, Color color); // Draw a pixel using geometry [Can be slow, use with care]
RLAPI void DrawPixelV(Vector2 position, Color color); // Draw a pixel using geometry (Vector version) [Can be slow, use with care]
RLAPI void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color); // Draw a line
RLAPI void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int whiteSpaceSize, Color color); // Draw a dashed line
RLAPI void DrawLineV(Vector2 startPos, Vector2 endPos, Color color); // Draw a line (using gl lines)
RLAPI void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line (using triangles/quads)
RLAPI void DrawLineStrip(const Vector2 *points, int pointCount, Color color); // Draw lines sequence (using gl lines)
RLAPI void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw line segment cubic-bezier in-out interpolation
RLAPI void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int spaceSize, Color color); // Draw a dashed line
RLAPI void DrawCircle(int centerX, int centerY, float radius, Color color); // Draw a color-filled circle
RLAPI void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color); // Draw a piece of a circle
RLAPI void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color); // Draw circle sector outline

View File

@ -1332,7 +1332,7 @@ Shader LoadShader(const char *vsFileName, const char *fsFileName)
if (vsFileName != NULL) vShaderStr = LoadFileText(vsFileName);
if (fsFileName != NULL) fShaderStr = LoadFileText(fsFileName);
if ((vShaderStr == NULL) && (fShaderStr == NULL)) TraceLog(LOG_WARNING, "SHADER: Shader files provided are not valid, using default shader");
if ((vShaderStr == NULL) && (fShaderStr == NULL)) TRACELOG(LOG_WARNING, "SHADER: Shader files provided are not valid, using default shader");
shader = LoadShaderFromMemory(vShaderStr, fShaderStr);

View File

@ -5023,7 +5023,7 @@ static ModelAnimation *LoadModelAnimationsIQM(const char *fileName, int *animCou
animations[a].bones = (BoneInfo *)RL_MALLOC(iqmHeader->num_poses*sizeof(BoneInfo));
animations[a].framePoses = (Transform **)RL_MALLOC(anim[a].num_frames*sizeof(Transform *));
memcpy(animations[a].name, fileDataPtr + iqmHeader->ofs_text + anim[a].name, 32); // I don't like this 32 here
TraceLog(LOG_INFO, "IQM Anim %s", animations[a].name);
TRACELOG(LOG_INFO, "IQM Anim %s", animations[a].name);
// animations[a].framerate = anim.framerate; // TODO: Use animation framerate data?
for (unsigned int j = 0; j < iqmHeader->num_poses; j++)

View File

@ -182,53 +182,26 @@ void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color colo
rlEnd();
}
void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int whiteSpaceSize, Color color)
// Draw a line defining thickness
void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
{
// Calculate the vector and length of the line
float dx = endPos.x - startPos.x;
float dy = endPos.y - startPos.y;
float lineLength = sqrtf(dx*dx + dy*dy);
Vector2 delta = { endPos.x - startPos.x, endPos.y - startPos.y };
float length = sqrtf(delta.x*delta.x + delta.y*delta.y);
// If the line is too short for dashing or dash size is invalid, draw a solid thick line
if (lineLength < (dashSize + whiteSpaceSize) || dashSize <= 0)
if ((length > 0) && (thick > 0))
{
DrawLineV(startPos, endPos, color);
return;
float scale = thick/(2*length);
Vector2 radius = { -scale*delta.y, scale*delta.x };
Vector2 strip[4] = {
{ startPos.x - radius.x, startPos.y - radius.y },
{ startPos.x + radius.x, startPos.y + radius.y },
{ endPos.x - radius.x, endPos.y - radius.y },
{ endPos.x + radius.x, endPos.y + radius.y }
};
DrawTriangleStrip(strip, 4, color);
}
// Calculate the normalized direction vector of the line
float invLineLength = 1 / lineLength;
float dirX = dx * invLineLength;
float dirY = dy * invLineLength;
Vector2 currentPos = startPos;
float distanceTraveled = 0;
rlBegin(RL_LINES);
rlColor4ub(color.r, color.g, color.b, color.a);
while (distanceTraveled < lineLength)
{
// Calculate the end of the current dash
float dashEndDist = distanceTraveled + dashSize;
if (dashEndDist > lineLength)
{
dashEndDist = lineLength;
}
Vector2 dashEndPos = { startPos.x + dashEndDist * dirX, startPos.y + dashEndDist * dirY };
// Draw the dash segment
rlVertex2f(currentPos.x, currentPos.y);
rlVertex2f(dashEndPos.x, dashEndPos.y);
// Update the distance traveled and move the current position for the next dash
distanceTraveled = dashEndDist + whiteSpaceSize;
currentPos.x = startPos.x + distanceTraveled * dirX;
currentPos.y = startPos.y + distanceTraveled * dirY;
}
rlEnd();
}
// Draw a line (using gl lines)
@ -295,26 +268,50 @@ void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color)
DrawTriangleStrip(points, 2*SPLINE_SEGMENT_DIVISIONS + 2, color);
}
// Draw a line defining thickness
void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
// Draw a dashed line
void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int spaceSize, Color color)
{
Vector2 delta = { endPos.x - startPos.x, endPos.y - startPos.y };
float length = sqrtf(delta.x*delta.x + delta.y*delta.y);
// Calculate the vector and length of the line
float dx = endPos.x - startPos.x;
float dy = endPos.y - startPos.y;
float lineLength = sqrtf(dx*dx + dy*dy);
if ((length > 0) && (thick > 0))
// If the line is too short for dashing or dash size is invalid, draw a solid thick line
if ((lineLength < (dashSize + spaceSize)) || (dashSize <= 0))
{
float scale = thick/(2*length);
Vector2 radius = { -scale*delta.y, scale*delta.x };
Vector2 strip[4] = {
{ startPos.x - radius.x, startPos.y - radius.y },
{ startPos.x + radius.x, startPos.y + radius.y },
{ endPos.x - radius.x, endPos.y - radius.y },
{ endPos.x + radius.x, endPos.y + radius.y }
};
DrawTriangleStrip(strip, 4, color);
DrawLineV(startPos, endPos, color);
return;
}
// Calculate the normalized direction vector of the line
float invLineLength = 1.0f/lineLength;
float dirX = dx*invLineLength;
float dirY = dy*invLineLength;
Vector2 currentPos = startPos;
float distanceTraveled = 0;
rlBegin(RL_LINES);
rlColor4ub(color.r, color.g, color.b, color.a);
while (distanceTraveled < lineLength)
{
// Calculate the end of the current dash
float dashEndDist = distanceTraveled + dashSize;
if (dashEndDist > lineLength) dashEndDist = lineLength;
Vector2 dashEndPos = { startPos.x + dashEndDist*dirX, startPos.y + dashEndDist*dirY };
// Draw the dash segment
rlVertex2f(currentPos.x, currentPos.y);
rlVertex2f(dashEndPos.x, dashEndPos.y);
// Update the distance traveled and move the current position for the next dash
distanceTraveled = dashEndDist + spaceSize;
currentPos.x = startPos.x + distanceTraveled*dirX;
currentPos.y = startPos.y + distanceTraveled*dirY;
}
rlEnd();
}
// Draw a color-filled circle

View File

@ -5508,33 +5508,6 @@
}
]
},
{
"name": "DrawLineDashed",
"description": "Draw a dashed line",
"returnType": "void",
"params": [
{
"type": "Vector2",
"name": "startPos"
},
{
"type": "Vector2",
"name": "endPos"
},
{
"type": "int",
"name": "dashSize"
},
{
"type": "int",
"name": "whiteSpaceSize"
},
{
"type": "Color",
"name": "color"
}
]
},
{
"name": "DrawLineV",
"description": "Draw a line (using gl lines)",
@ -5619,6 +5592,33 @@
}
]
},
{
"name": "DrawLineDashed",
"description": "Draw a dashed line",
"returnType": "void",
"params": [
{
"type": "Vector2",
"name": "startPos"
},
{
"type": "Vector2",
"name": "endPos"
},
{
"type": "int",
"name": "dashSize"
},
{
"type": "int",
"name": "spaceSize"
},
{
"type": "Color",
"name": "color"
}
]
},
{
"name": "DrawCircle",
"description": "Draw a color-filled circle",

View File

@ -4758,18 +4758,6 @@ return {
{type = "Color", name = "color"}
}
},
{
name = "DrawLineDashed",
description = "Draw a dashed line",
returnType = "void",
params = {
{type = "Vector2", name = "startPos"},
{type = "Vector2", name = "endPos"},
{type = "int", name = "dashSize"},
{type = "int", name = "whiteSpaceSize"},
{type = "Color", name = "color"}
}
},
{
name = "DrawLineV",
description = "Draw a line (using gl lines)",
@ -4812,6 +4800,18 @@ return {
{type = "Color", name = "color"}
}
},
{
name = "DrawLineDashed",
description = "Draw a dashed line",
returnType = "void",
params = {
{type = "Vector2", name = "startPos"},
{type = "Vector2", name = "endPos"},
{type = "int", name = "dashSize"},
{type = "int", name = "spaceSize"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCircle",
description = "Draw a color-filled circle",

View File

@ -2190,23 +2190,14 @@ Function 221: DrawLine() (5 input parameters)
Param[3]: endPosX (type: int)
Param[4]: endPosY (type: int)
Param[5]: color (type: Color)
Function 222: DrawLineDashed() (5 input parameters)
Name: DrawLineDashed
Return type: void
Description: Draw a dashed line
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: dashSize (type: int)
Param[4]: whiteSpaceSize (type: int)
Param[5]: color (type: Color)
Function 223: DrawLineV() (3 input parameters)
Function 222: DrawLineV() (3 input parameters)
Name: DrawLineV
Return type: void
Description: Draw a line (using gl lines)
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: color (type: Color)
Function 224: DrawLineEx() (4 input parameters)
Function 223: DrawLineEx() (4 input parameters)
Name: DrawLineEx
Return type: void
Description: Draw a line (using triangles/quads)
@ -2214,14 +2205,14 @@ Function 224: DrawLineEx() (4 input parameters)
Param[2]: endPos (type: Vector2)
Param[3]: thick (type: float)
Param[4]: color (type: Color)
Function 225: DrawLineStrip() (3 input parameters)
Function 224: DrawLineStrip() (3 input parameters)
Name: DrawLineStrip
Return type: void
Description: Draw lines sequence (using gl lines)
Param[1]: points (type: const Vector2 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
Function 226: DrawLineBezier() (4 input parameters)
Function 225: DrawLineBezier() (4 input parameters)
Name: DrawLineBezier
Return type: void
Description: Draw line segment cubic-bezier in-out interpolation
@ -2229,6 +2220,15 @@ Function 226: DrawLineBezier() (4 input parameters)
Param[2]: endPos (type: Vector2)
Param[3]: thick (type: float)
Param[4]: color (type: Color)
Function 226: DrawLineDashed() (5 input parameters)
Name: DrawLineDashed
Return type: void
Description: Draw a dashed line
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: dashSize (type: int)
Param[4]: spaceSize (type: int)
Param[5]: color (type: Color)
Function 227: DrawCircle() (4 input parameters)
Name: DrawCircle
Return type: void

View File

@ -1359,13 +1359,6 @@
<Param type="int" name="endPosY" desc="" />
<Param type="Color" name="color" desc="" />
</Function>
<Function name="DrawLineDashed" retType="void" paramCount="5" desc="Draw a dashed line">
<Param type="Vector2" name="startPos" desc="" />
<Param type="Vector2" name="endPos" desc="" />
<Param type="int" name="dashSize" desc="" />
<Param type="int" name="whiteSpaceSize" desc="" />
<Param type="Color" name="color" desc="" />
</Function>
<Function name="DrawLineV" retType="void" paramCount="3" desc="Draw a line (using gl lines)">
<Param type="Vector2" name="startPos" desc="" />
<Param type="Vector2" name="endPos" desc="" />
@ -1388,6 +1381,13 @@
<Param type="float" name="thick" desc="" />
<Param type="Color" name="color" desc="" />
</Function>
<Function name="DrawLineDashed" retType="void" paramCount="5" desc="Draw a dashed line">
<Param type="Vector2" name="startPos" desc="" />
<Param type="Vector2" name="endPos" desc="" />
<Param type="int" name="dashSize" desc="" />
<Param type="int" name="spaceSize" desc="" />
<Param type="Color" name="color" desc="" />
</Function>
<Function name="DrawCircle" retType="void" paramCount="4" desc="Draw a color-filled circle">
<Param type="int" name="centerX" desc="" />
<Param type="int" name="centerY" desc="" />

View File

@ -21,6 +21,7 @@ Example elements validated:
| **EXAMPLE NAME** | [C] | [CAT]| [INFO]|[PNG]|[WPNG]| [RES]| [MK] |[MKWEB]| [VCX]| [SOL]|[RDME]|[JS] | [WOUT]|[WMETA]|
|:---------------------------------|:---:|:----:|:-----:|:---:|:----:|:----:|:----:|:-----:|:----:|:----:|:----:|:---:|:-----:|:-----:|
| core_basic_window | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_delta_time | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_input_keys | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_input_mouse | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_input_mouse_wheel | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@ -43,6 +44,7 @@ Example elements validated:
| core_window_flags | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_window_letterbox | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_window_should_close | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_monitor_change | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_custom_logging | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_drop_files | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_random_values | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@ -60,6 +62,7 @@ Example elements validated:
| core_input_actions | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_basic_shapes | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_bouncing_ball | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_bullet_hell | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_colors_palette | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_logo_raylib | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_logo_raylib_anim | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@ -78,6 +81,8 @@ Example elements validated:
| shapes_splines_drawing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_digital_clock | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_double_pendulum | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_dashed_line | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_vector_angle | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| textures_logo_raylib | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| textures_srcrec_dstrec | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| textures_image_drawing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@ -141,6 +146,9 @@ Example elements validated:
| models_animation_gpu_skinning | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| models_bone_socket | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| models_tesseract_view | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| models_basic_voxel | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| models_geometry_textures_cube | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shaders_ascii_rendering | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shaders_basic_lighting | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shaders_model_shader | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shaders_shapes_textures | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@ -183,4 +191,4 @@ Example elements validated:
| easings_testbed | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| raylib_opengl_interop | ✔ | ❌ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ |
| embedded_files_loading | ✔ | ❌ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| raymath_vector_angle | ✔ | ❌ | | | | ✔ | ✔ | ✔ | ✔ | | ✔ | ✔ | ✔ | ✔ |
| web_basic_window | ✔ | ❌ | | | | ✔ | ✔ | ✔ | ✔ | | ✔ | ✔ | ✔ | ✔ |

View File

@ -25,4 +25,4 @@ Example elements validated:
| easings_testbed | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| raylib_opengl_interop | ✔ | ❌ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ |
| embedded_files_loading | ✔ | ❌ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| raymath_vector_angle | ✔ | ❌ | | | | ✔ | ✔ | ✔ | ✔ | | ✔ | ✔ | ✔ | ✔ |
| web_basic_window | ✔ | ❌ | | | | ✔ | ✔ | ✔ | ✔ | | ✔ | ✔ | ✔ | ✔ |

View File

@ -76,7 +76,7 @@
//----------------------------------------------------------------------------------
// raylib example info struct
typedef struct {
char category[16]; // Example category: core, shapes, textures, text, models, shaders, audio, others
char category[16]; // Example category: core, shapes, textures, text, models, shaders, audio, [others]
char name[128]; // Example name: <category>_name_part
int stars; // Example stars count: ★☆☆☆
char verCreated[12]; // Example raylib creation version
@ -137,13 +137,6 @@ static const char *exVSProjectSolutionFile = NULL; // Env REXM_EXAMPLES_VS2022_S
//----------------------------------------------------------------------------------
// Module Internal Functions Declaration
//----------------------------------------------------------------------------------
//static int FileTextFind(const char *fileName, const char *find);
//static int FileTextReplace(const char *fileName, const char *find, const char *replace);
//static int FileCopy(const char *srcPath, const char *dstPath);
//static int FileRename(const char *fileName, const char *fileRename);
//static int FileMove(const char *srcPath, const char *dstPath);
//static int FileRemove(const char *fileName);
// Update required files from examples collection
// UPDATES: Makefile, Makefile.Web, README.md, examples.js
static int UpdateRequiredFiles(void);
@ -178,6 +171,7 @@ static int RemoveVSProjectFromSolution(const char *slnFile, const char *exName);
// Generate unique UUID v4 string
// Output format: {9A2F48CC-0DA8-47C0-884E-02E37F9BE6C1}
// TODO: It seems generated UUID is not valid for VS2022
static const char *GenerateUUIDv4(void);
// Update source code header and comments metadata
@ -185,10 +179,8 @@ static void UpdateSourceMetadata(const char *exSrcPath, const rlExampleInfo *inf
// Update generated Web example .html file metadata
static void UpdateWebMetadata(const char *exHtmlPath, const char *exFilePath);
// Get text between two strings
//static char *GetTextBetween(const char *text, const char *begin, const char *end);
// Replace text between two specific strings
//static char *TextReplaceBetween(const char *text, const char *begin, const char *end, const char *replace);
// Check if text string is a list of strings
static bool TextInList(const char *text, const char **list, int listCount);
//------------------------------------------------------------------------------------
// Program main entry point
@ -540,14 +532,14 @@ int main(int argc, char *argv[])
// by default add it last in the category list
// NOTE: When populating to other files, lists are sorted by name
int nextCategoryIndex = 0;
if (strcmp(exCategory, "core") == 0) nextCategoryIndex = 1;
else if (strcmp(exCategory, "shapes") == 0) nextCategoryIndex = 2;
else if (strcmp(exCategory, "textures") == 0) nextCategoryIndex = 3;
else if (strcmp(exCategory, "text") == 0) nextCategoryIndex = 4;
else if (strcmp(exCategory, "models") == 0) nextCategoryIndex = 5;
else if (strcmp(exCategory, "shaders") == 0) nextCategoryIndex = 6;
else if (strcmp(exCategory, "audio") == 0) nextCategoryIndex = 7;
else if (strcmp(exCategory, "others") == 0) nextCategoryIndex = -1; // Add to EOF
if (TextIsEqual(exCategory, "core")) nextCategoryIndex = 1;
else if (TextIsEqual(exCategory, "shapes")) nextCategoryIndex = 2;
else if (TextIsEqual(exCategory, "textures")) nextCategoryIndex = 3;
else if (TextIsEqual(exCategory, "text")) nextCategoryIndex = 4;
else if (TextIsEqual(exCategory, "models")) nextCategoryIndex = 5;
else if (TextIsEqual(exCategory, "shaders")) nextCategoryIndex = 6;
else if (TextIsEqual(exCategory, "audio")) nextCategoryIndex = 7;
else if (TextIsEqual(exCategory, "others")) nextCategoryIndex = -1; // Add to EOF
// Get required example info from example file header (if provided)
@ -862,7 +854,7 @@ int main(int argc, char *argv[])
// Scan available example .c files and add to collection missing ones
// NOTE: Source of truth is what we have in the examples directories (on validation/update)
FilePathList list = LoadDirectoryFilesEx(exBasePath, ".c", true);
FilePathList clist = LoadDirectoryFilesEx(exBasePath, ".c", true);
char *exList = LoadFileText(exCollectionFilePath);
char *exListUpdated = (char *)RL_CALLOC(REXM_MAX_BUFFER_SIZE, 1);
@ -887,32 +879,39 @@ int main(int argc, char *argv[])
UnloadTextLines(exListLines, lineCount);
for (unsigned int i = 0; i < list.count; i++)
for (unsigned int i = 0; i < clist.count; i++)
{
// NOTE: Skipping "examples_template" from checks
if ((strcmp("examples_template", GetFileNameWithoutExt(list.paths[i])) != 0) &&
(TextFindIndex(exList, GetFileNameWithoutExt(list.paths[i])) == -1))
if (!TextIsEqual(GetFileNameWithoutExt(clist.paths[i]), "examples_template") &&
(TextFindIndex(exList, GetFileNameWithoutExt(clist.paths[i])) == -1))
{
// Add example to the examples collection list
// WARNING: Added to the end of the list, order must be set by users and
// defines placement on raylib webpage
rlExampleInfo *exInfo = LoadExampleInfo(list.paths[i]);
rlExampleInfo *exInfo = LoadExampleInfo(clist.paths[i]);
// Get example difficulty stars
char starsText[16] = { 0 };
for (int s = 0; s < 4; s++)
// Validate example category
// TODO: Should [others] category be considered?
if (TextInList(exInfo->category, exCategories, REXM_MAX_EXAMPLE_CATEGORIES))// && !TextIsEqual(exInfo->category, "others"))
{
// NOTE: Every UTF-8 star are 3 bytes
if (s < exInfo->stars) strcpy(starsText + 3*s, "");
else strcpy(starsText + 3*s, "");
// Get example difficulty stars
char starsText[16] = { 0 };
for (int s = 0; s < 4; s++)
{
// NOTE: Every UTF-8 star are 3 bytes
if (s < exInfo->stars) strcpy(starsText + 3*s, "");
else strcpy(starsText + 3*s, "");
}
exListLen += sprintf(exListUpdated + exListLen,
TextFormat("%s;%s;%s;%s;%s;%i;%i;\"%s\";@%s\n",
exInfo->category, exInfo->name, starsText, exInfo->verCreated,
exInfo->verUpdated, exInfo->yearCreated, exInfo->yearReviewed,
exInfo->author, exInfo->authorGitHub));
listUpdated = true;
}
exListLen += sprintf(exListUpdated + exListLen,
TextFormat("%s;%s;%s;%s;%s;\"%s\";@%s\n",
exInfo->category, exInfo->name, starsText, exInfo->verCreated,
exInfo->verUpdated, exInfo->author, exInfo->authorGitHub));
listUpdated = true;
UnloadExampleInfo(exInfo);
}
}
@ -922,7 +921,7 @@ int main(int argc, char *argv[])
UnloadFileText(exList);
RL_FREE(exListUpdated);
UnloadDirectoryFiles(list);
UnloadDirectoryFiles(clist);
// Check all examples in collection [examples_list.txt] -> Source of truth!
int exCollectionCount = 0;
@ -1756,12 +1755,12 @@ static rlExampleInfo *LoadExamplesData(const char *fileName, const char *categor
{
// Basic validation for lines start categories
if ((lines[i][0] != '#') &&
((lines[i][0] == 'c') || // core
(lines[i][0] == 's') || // shapes, shaders
(lines[i][0] == 't') || // textures, text
(lines[i][0] == 'm') || // models
(lines[i][0] == 'a') || // audio
(lines[i][0] == 'o'))) // others
((lines[i][0] == 'c') || // core
(lines[i][0] == 's') || // shapes, shaders
(lines[i][0] == 't') || // textures, text
(lines[i][0] == 'm') || // models
(lines[i][0] == 'a') || // audio
(lines[i][0] == 'o'))) // TODO: Get others category?
{
rlExampleInfo info = { 0 };
int result = ParseExampleInfoLine(lines[i], &info);
@ -1800,110 +1799,6 @@ static void UnloadExamplesData(rlExampleInfo *exInfo)
RL_FREE(exInfo);
}
/*
// Find text in existing file
static int FileTextFind(const char *fileName, const char *find)
{
int result = -1;
if (FileExists(fileName))
{
char *fileText = LoadFileText(fileName);
result = TextFindIndex(fileText, find);
UnloadFileText(fileText);
}
return result;
}
// Replace text in an existing file
static int FileTextReplace(const char *fileName, const char *textLookUp, const char *textReplace)
{
int result = 0;
char *fileText = NULL;
char *fileTextUpdated = { 0 };
if (FileExists(fileName))
{
fileText = LoadFileText(fileName);
fileTextUpdated = TextReplace(fileText, textLookUp, textReplace);
result = SaveFileText(fileName, fileTextUpdated);
MemFree(fileTextUpdated);
UnloadFileText(fileText);
}
return result;
}
// Copy file from one path to another
// NOTE: If destination path does not exist, it is created!
static int FileCopy(const char *srcPath, const char *dstPath)
{
int result = 0;
int srcDataSize = 0;
unsigned char *srcFileData = LoadFileData(srcPath, &srcDataSize);
// Create required paths if they do not exist
if (!DirectoryExists(GetDirectoryPath(dstPath)))
result = MakeDirectory(GetDirectoryPath(dstPath));
if (result == 0) // Directory created successfully (or already exists)
{
if ((srcFileData != NULL) && (srcDataSize > 0))
result = SaveFileData(dstPath, srcFileData, srcDataSize);
}
UnloadFileData(srcFileData);
return result;
}
// Rename file (if exists)
// NOTE: Only rename file name required, not full path
static int FileRename(const char *fileName, const char *fileRename)
{
int result = 0;
if (FileExists(fileName))
{
result = rename(fileName, fileRename);
}
else result = -1;
return result;
}
// Remove file (if exists)
static int FileRemove(const char *fileName)
{
int result = 0;
if (FileExists(fileName))
{
result = remove(fileName);
}
else result = -1;
return result;
}
// Move file from one directory to another
// NOTE: If dst directories do not exists they are created
static int FileMove(const char *srcPath, const char *dstPath)
{
int result = 0;
if (FileExists(srcPath))
{
FileCopy(srcPath, dstPath);
remove(srcPath);
}
else result = -1;
return result;
}
*/
// Get example info from example file header
// WARNING: Expecting the example to follow raylib_example_template.c
static rlExampleInfo *LoadExampleInfo(const char *exFileName)
@ -2012,7 +1907,8 @@ static int ParseExampleInfoLine(const char *line, rlExampleInfo *entry)
int tokenCount = 0;
char **tokens = TextSplit(line, ';', &tokenCount);
if (tokenCount != 9) LOG("REXM: WARNING: Example collection line contains invalid number of tokens: %i\n", tokenCount);
if (tokenCount != 9)
LOG("REXM: WARNING: Example collection line contains invalid number of tokens: %i\n", tokenCount);
// Get category and name
strcpy(entry->category, tokens[0]);
@ -2491,62 +2387,16 @@ static void UpdateWebMetadata(const char *exHtmlPath, const char *exFilePath)
}
}
/*
// Get text between two strings
// NOTE: Using static string to return result, MAX: 1024 bytes
static char *GetTextBetween(const char *text, const char *begin, const char *end)
// Check if text string is a list of strings
static bool TextInList(const char *text, const char **list, int listCount)
{
#define MAX_TEXT_BETWEEN_SIZE 1024
static char between[MAX_TEXT_BETWEEN_SIZE] = { 0 };
memset(between, 0, MAX_TEXT_BETWEEN_SIZE);
int beginIndex = TextFindIndex(text, begin);
if (beginIndex > -1)
bool result = false;
for (int i = 0; i < listCount; i++)
{
int beginLen = strlen(begin);
int endIndex = TextFindIndex(text + beginIndex + beginLen, end);
if (endIndex > -1)
{
endIndex += (beginIndex + beginLen);
int len = (endIndex - beginIndex - beginLen);
if (len < (MAX_TEXT_BETWEEN_SIZE - 1)) strncpy(between, text + beginIndex + beginLen, len);
else strncpy(between, text + beginIndex + beginLen, MAX_TEXT_BETWEEN_SIZE - 1);
}
}
return between;
}
// Replace text between two specific strings
// WARNING: Returned string must be freed by user
static char *TextReplaceBetween(const char *text, const char *begin, const char *end, const char *replace)
{
char *result = NULL;
int beginIndex = TextFindIndex(text, begin);
if (beginIndex > -1)
{
int beginLen = strlen(begin);
int endIndex = TextFindIndex(text + beginIndex + beginLen, end);
if (endIndex > -1)
{
endIndex += (beginIndex + beginLen);
int textLen = strlen(text);
int replaceLen = strlen(replace);
int toreplaceLen = endIndex - beginIndex - beginLen;
result = (char *)RL_CALLOC(textLen + replaceLen - toreplaceLen + 1, sizeof(char));
strncpy(result, text, beginIndex + beginLen); // Copy first text part
strncpy(result + beginIndex + beginLen, replace, replaceLen); // Copy replace
strncpy(result + beginIndex + beginLen + replaceLen, text + endIndex, textLen - endIndex); // Copy end text part
}
if (TextIsEqual(text, list[i])) { result = true; break; }
}
return result;
}
*/