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46f01e315d
| Author | SHA1 | Date | |
|---|---|---|---|
| 46f01e315d | |||
| 2e74133a62 | |||
| 7f32b9a964 | |||
| 8cf932c822 | |||
| ed509193d9 | |||
| f86295732a | |||
| bee524e5e6 | |||
| eef1bac3e2 | |||
| 0cae8890b8 | |||
| 1db006b082 | |||
| 8f50436dc9 | |||
| 6e9c3acaa4 |
@ -18,6 +18,7 @@ Some people ported raylib to other languages in the form of bindings or wrappers
|
|||||||
| [cl-raylib](https://github.com/longlene/cl-raylib) | 4.0 | [Common Lisp](https://common-lisp.net) | MIT |
|
| [cl-raylib](https://github.com/longlene/cl-raylib) | 4.0 | [Common Lisp](https://common-lisp.net) | MIT |
|
||||||
| [claylib/wrap](https://github.com/defun-games/claylib) | 4.5 | [Common Lisp](https://common-lisp.net) | Zlib |
|
| [claylib/wrap](https://github.com/defun-games/claylib) | 4.5 | [Common Lisp](https://common-lisp.net) | Zlib |
|
||||||
| [claw-raylib](https://github.com/bohonghuang/claw-raylib) | **auto** | [Common Lisp](https://common-lisp.net) | Apache-2.0 |
|
| [claw-raylib](https://github.com/bohonghuang/claw-raylib) | **auto** | [Common Lisp](https://common-lisp.net) | Apache-2.0 |
|
||||||
|
| [raylib](https://github.com/fosskers/raylib) | 5.5 | [Common Lisp](https://common-lisp.net) | MPL-2.0 |
|
||||||
| [chez-raylib](https://github.com/Yunoinsky/chez-raylib) | **auto** | [Chez Scheme](https://cisco.github.io/ChezScheme) | GPLv3 |
|
| [chez-raylib](https://github.com/Yunoinsky/chez-raylib) | **auto** | [Chez Scheme](https://cisco.github.io/ChezScheme) | GPLv3 |
|
||||||
| [CLIPSraylib](https://github.com/mrryanjohnston/CLIPSraylib) | **auto** | [CLIPS](https://www.clipsrules.net/) | MIT |
|
| [CLIPSraylib](https://github.com/mrryanjohnston/CLIPSraylib) | **auto** | [CLIPS](https://www.clipsrules.net/) | MIT |
|
||||||
| [raylib-cr](https://github.com/sol-vin/raylib-cr) | 4.6-dev (5e1a81) | [Crystal](https://crystal-lang.org) | Apache-2.0 |
|
| [raylib-cr](https://github.com/sol-vin/raylib-cr) | 4.6-dev (5e1a81) | [Crystal](https://crystal-lang.org) | Apache-2.0 |
|
||||||
@ -50,7 +51,7 @@ Some people ported raylib to other languages in the form of bindings or wrappers
|
|||||||
| [raylib-luajit-generated](https://github.com/james2doyle/raylib-luajit-generated) | 5.5 | [Lua](http://www.lua.org) | MIT |
|
| [raylib-luajit-generated](https://github.com/james2doyle/raylib-luajit-generated) | 5.5 | [Lua](http://www.lua.org) | MIT |
|
||||||
| [raylib-matte](https://github.com/jcorks/raylib-matte) | 4.6-dev | [Matte](https://github.com/jcorks/matte) | **???** |
|
| [raylib-matte](https://github.com/jcorks/raylib-matte) | 4.6-dev | [Matte](https://github.com/jcorks/matte) | **???** |
|
||||||
| [Raylib.nelua](https://github.com/AuzFox/Raylib.nelua) | **5.5** | [nelua](https://nelua.io) | Zlib |
|
| [Raylib.nelua](https://github.com/AuzFox/Raylib.nelua) | **5.5** | [nelua](https://nelua.io) | Zlib |
|
||||||
| [raylib-bindings](https://github.com/vaiorabbit/raylib-bindings) | 5.6-dev | [Ruby](https://www.ruby-lang.org/en) | Zlib |
|
| [raylib-bindings](https://github.com/vaiorabbit/raylib-bindings) | 5.6-dev | [Ruby](https://www.ruby-lang.org/en) | Zlib |
|
||||||
| [naylib](https://github.com/planetis-m/naylib) | **5.6-dev** | [Nim](https://nim-lang.org) | MIT |
|
| [naylib](https://github.com/planetis-m/naylib) | **5.6-dev** | [Nim](https://nim-lang.org) | MIT |
|
||||||
| [node-raylib](https://github.com/RobLoach/node-raylib) | 4.5 | [Node.js](https://nodejs.org/en) | Zlib |
|
| [node-raylib](https://github.com/RobLoach/node-raylib) | 4.5 | [Node.js](https://nodejs.org/en) | Zlib |
|
||||||
| [raylib-odin](https://github.com/odin-lang/Odin/tree/master/vendor/raylib) | **5.5** | [Odin](https://odin-lang.org) | BSD-3Clause |
|
| [raylib-odin](https://github.com/odin-lang/Odin/tree/master/vendor/raylib) | **5.5** | [Odin](https://odin-lang.org) | BSD-3Clause |
|
||||||
|
|||||||
236
build.zig
236
build.zig
@ -4,6 +4,9 @@ const builtin = @import("builtin");
|
|||||||
/// Minimum supported version of Zig
|
/// Minimum supported version of Zig
|
||||||
const min_ver = "0.13.0";
|
const min_ver = "0.13.0";
|
||||||
|
|
||||||
|
const emccOutputDir = "zig-out" ++ std.fs.path.sep_str ++ "htmlout" ++ std.fs.path.sep_str;
|
||||||
|
const emccOutputFile = "index.html";
|
||||||
|
|
||||||
comptime {
|
comptime {
|
||||||
const order = std.SemanticVersion.order;
|
const order = std.SemanticVersion.order;
|
||||||
const parse = std.SemanticVersion.parse;
|
const parse = std.SemanticVersion.parse;
|
||||||
@ -45,6 +48,26 @@ fn emSdkSetupStep(b: *std.Build, emsdk: *std.Build.Dependency) !?*std.Build.Step
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Adapted from Not-Nik/raylib-zig
|
||||||
|
fn emscriptenRunStep(b: *std.Build, emsdk: *std.Build.Dependency, examplePath: []const u8) !*std.Build.Step.Run {
|
||||||
|
const dot_emsc_path = emsdk.path("upstream/emscripten/cache/sysroot/include").getPath(b);
|
||||||
|
// If compiling on windows , use emrun.bat.
|
||||||
|
const emrunExe = switch (builtin.os.tag) {
|
||||||
|
.windows => "emrun.bat",
|
||||||
|
else => "emrun",
|
||||||
|
};
|
||||||
|
var emrun_run_arg = try b.allocator.alloc(u8, dot_emsc_path.len + emrunExe.len + 1);
|
||||||
|
defer b.allocator.free(emrun_run_arg);
|
||||||
|
|
||||||
|
if (b.sysroot == null) {
|
||||||
|
emrun_run_arg = try std.fmt.bufPrint(emrun_run_arg, "{s}", .{emrunExe});
|
||||||
|
} else {
|
||||||
|
emrun_run_arg = try std.fmt.bufPrint(emrun_run_arg, "{s}" ++ std.fs.path.sep_str ++ "{s}", .{ dot_emsc_path, emrunExe });
|
||||||
|
}
|
||||||
|
const run_cmd = b.addSystemCommand(&.{ emrun_run_arg, examplePath });
|
||||||
|
return run_cmd;
|
||||||
|
}
|
||||||
|
|
||||||
/// A list of all flags from `src/config.h` that one may override
|
/// A list of all flags from `src/config.h` that one may override
|
||||||
const config_h_flags = outer: {
|
const config_h_flags = outer: {
|
||||||
// Set this value higher if compile errors happen as `src/config.h` gets larger
|
// Set this value higher if compile errors happen as `src/config.h` gets larger
|
||||||
@ -339,7 +362,6 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
|
|||||||
setDesktopPlatform(raylib, options.platform);
|
setDesktopPlatform(raylib, options.platform);
|
||||||
},
|
},
|
||||||
.emscripten => {
|
.emscripten => {
|
||||||
// Include emscripten for cross compilation
|
|
||||||
if (b.lazyDependency("emsdk", .{})) |dep| {
|
if (b.lazyDependency("emsdk", .{})) |dep| {
|
||||||
if (try emSdkSetupStep(b, dep)) |emSdkStep| {
|
if (try emSdkSetupStep(b, dep)) |emSdkStep| {
|
||||||
raylib.step.dependOn(&emSdkStep.step);
|
raylib.step.dependOn(&emSdkStep.step);
|
||||||
@ -511,12 +533,9 @@ fn addExamples(
|
|||||||
optimize: std.builtin.OptimizeMode,
|
optimize: std.builtin.OptimizeMode,
|
||||||
raylib: *std.Build.Step.Compile,
|
raylib: *std.Build.Step.Compile,
|
||||||
) !*std.Build.Step {
|
) !*std.Build.Step {
|
||||||
if (target.result.os.tag == .emscripten) {
|
|
||||||
return &b.addFail("Emscripten building via Zig unsupported").step;
|
|
||||||
}
|
|
||||||
|
|
||||||
const all = b.step(module, "All " ++ module ++ " examples");
|
const all = b.step(module, "All " ++ module ++ " examples");
|
||||||
const module_subpath = b.pathJoin(&.{ "examples", module });
|
const module_subpath = b.pathJoin(&.{ "examples", module });
|
||||||
|
const module_resources = b.pathJoin(&.{ module_subpath, "resources@resources" });
|
||||||
var dir = try std.fs.cwd().openDir(b.pathFromRoot(module_subpath), .{ .iterate = true });
|
var dir = try std.fs.cwd().openDir(b.pathFromRoot(module_subpath), .{ .iterate = true });
|
||||||
defer if (comptime builtin.zig_version.minor >= 12) dir.close();
|
defer if (comptime builtin.zig_version.minor >= 12) dir.close();
|
||||||
|
|
||||||
@ -530,71 +549,154 @@ fn addExamples(
|
|||||||
// zig's mingw headers do not include pthread.h
|
// zig's mingw headers do not include pthread.h
|
||||||
if (std.mem.eql(u8, "core_loading_thread", name) and target.result.os.tag == .windows) continue;
|
if (std.mem.eql(u8, "core_loading_thread", name) and target.result.os.tag == .windows) continue;
|
||||||
|
|
||||||
const exe = b.addExecutable(.{
|
if (target.result.os.tag == .emscripten) {
|
||||||
.name = name,
|
const exe_lib = b.addStaticLibrary(.{
|
||||||
.target = target,
|
.name = name,
|
||||||
.optimize = optimize,
|
.target = target,
|
||||||
});
|
.optimize = optimize,
|
||||||
exe.addCSourceFile(.{ .file = b.path(path), .flags = &.{} });
|
});
|
||||||
exe.linkLibC();
|
exe_lib.addCSourceFile(.{
|
||||||
|
.file = b.path(path),
|
||||||
|
.flags = &.{},
|
||||||
|
});
|
||||||
|
exe_lib.linkLibC();
|
||||||
|
|
||||||
// special examples that test using these external dependencies directly
|
if (std.mem.eql(u8, name, "rlgl_standalone")) {
|
||||||
// alongside raylib
|
//TODO: Make rlgl_standalone example work
|
||||||
if (std.mem.eql(u8, name, "rlgl_standalone")) {
|
continue;
|
||||||
exe.addIncludePath(b.path("src"));
|
|
||||||
exe.addIncludePath(b.path("src/external/glfw/include"));
|
|
||||||
if (!hasCSource(raylib.root_module, "rglfw.c")) {
|
|
||||||
exe.addCSourceFile(.{ .file = b.path("src/rglfw.c"), .flags = &.{} });
|
|
||||||
}
|
}
|
||||||
|
if (std.mem.eql(u8, name, "raylib_opengl_interop")) {
|
||||||
|
//TODO: Make raylib_opengl_interop example work
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
exe_lib.linkLibrary(raylib);
|
||||||
|
|
||||||
|
// Include emscripten for cross compilation
|
||||||
|
if (b.lazyDependency("emsdk", .{})) |emsdk_dep| {
|
||||||
|
if (try emSdkSetupStep(b, emsdk_dep)) |emSdkStep| {
|
||||||
|
exe_lib.step.dependOn(&emSdkStep.step);
|
||||||
|
}
|
||||||
|
|
||||||
|
exe_lib.addIncludePath(emsdk_dep.path("upstream/emscripten/cache/sysroot/include"));
|
||||||
|
|
||||||
|
// Create the output directory because emcc can't do it.
|
||||||
|
const emccOutputDirExample = b.pathJoin(&.{ emccOutputDir, name, std.fs.path.sep_str });
|
||||||
|
const mkdir_command = switch (builtin.os.tag) {
|
||||||
|
.windows => b.addSystemCommand(&.{ "cmd.exe", "/c", "if", "not", "exist", emccOutputDirExample, "mkdir", emccOutputDirExample }),
|
||||||
|
else => b.addSystemCommand(&.{ "mkdir", "-p", emccOutputDirExample }),
|
||||||
|
};
|
||||||
|
|
||||||
|
const emcc_exe = switch (builtin.os.tag) {
|
||||||
|
.windows => "emcc.bat",
|
||||||
|
else => "emcc",
|
||||||
|
};
|
||||||
|
|
||||||
|
const emcc_exe_path = b.pathJoin(&.{ emsdk_dep.path("upstream/emscripten").getPath(b), emcc_exe });
|
||||||
|
const emcc_command = b.addSystemCommand(&[_][]const u8{emcc_exe_path});
|
||||||
|
emcc_command.step.dependOn(&mkdir_command.step);
|
||||||
|
const emccOutputDirExampleWithFile = b.pathJoin(&.{ emccOutputDir, name, std.fs.path.sep_str, emccOutputFile });
|
||||||
|
emcc_command.addArgs(&[_][]const u8{
|
||||||
|
"-o",
|
||||||
|
emccOutputDirExampleWithFile,
|
||||||
|
"-sFULL-ES3=1",
|
||||||
|
"-sUSE_GLFW=3",
|
||||||
|
"-sSTACK_OVERFLOW_CHECK=1",
|
||||||
|
"-sEXPORTED_RUNTIME_METHODS=['requestFullscreen']",
|
||||||
|
"-sASYNCIFY",
|
||||||
|
"-O0",
|
||||||
|
"--emrun",
|
||||||
|
"--preload-file",
|
||||||
|
module_resources,
|
||||||
|
"--shell-file",
|
||||||
|
b.path("src/shell.html").getPath(b),
|
||||||
|
});
|
||||||
|
|
||||||
|
const link_items: []const *std.Build.Step.Compile = &.{
|
||||||
|
raylib,
|
||||||
|
exe_lib,
|
||||||
|
};
|
||||||
|
for (link_items) |item| {
|
||||||
|
emcc_command.addFileArg(item.getEmittedBin());
|
||||||
|
emcc_command.step.dependOn(&item.step);
|
||||||
|
}
|
||||||
|
|
||||||
|
const run_step = try emscriptenRunStep(b, emsdk_dep, emccOutputDirExampleWithFile);
|
||||||
|
run_step.step.dependOn(&emcc_command.step);
|
||||||
|
run_step.addArg("--no_browser");
|
||||||
|
const run_option = b.step(name, name);
|
||||||
|
|
||||||
|
run_option.dependOn(&run_step.step);
|
||||||
|
|
||||||
|
all.dependOn(&emcc_command.step);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
const exe = b.addExecutable(.{
|
||||||
|
.name = name,
|
||||||
|
.target = target,
|
||||||
|
.optimize = optimize,
|
||||||
|
});
|
||||||
|
exe.addCSourceFile(.{ .file = b.path(path), .flags = &.{} });
|
||||||
|
exe.linkLibC();
|
||||||
|
|
||||||
|
// special examples that test using these external dependencies directly
|
||||||
|
// alongside raylib
|
||||||
|
if (std.mem.eql(u8, name, "rlgl_standalone")) {
|
||||||
|
exe.addIncludePath(b.path("src"));
|
||||||
|
exe.addIncludePath(b.path("src/external/glfw/include"));
|
||||||
|
if (!hasCSource(raylib.root_module, "rglfw.c")) {
|
||||||
|
exe.addCSourceFile(.{ .file = b.path("src/rglfw.c"), .flags = &.{} });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (std.mem.eql(u8, name, "raylib_opengl_interop")) {
|
||||||
|
exe.addIncludePath(b.path("src/external"));
|
||||||
|
}
|
||||||
|
|
||||||
|
exe.linkLibrary(raylib);
|
||||||
|
|
||||||
|
switch (target.result.os.tag) {
|
||||||
|
.windows => {
|
||||||
|
exe.linkSystemLibrary("winmm");
|
||||||
|
exe.linkSystemLibrary("gdi32");
|
||||||
|
exe.linkSystemLibrary("opengl32");
|
||||||
|
|
||||||
|
exe.root_module.addCMacro("PLATFORM_DESKTOP", "");
|
||||||
|
},
|
||||||
|
.linux => {
|
||||||
|
exe.linkSystemLibrary("GL");
|
||||||
|
exe.linkSystemLibrary("rt");
|
||||||
|
exe.linkSystemLibrary("dl");
|
||||||
|
exe.linkSystemLibrary("m");
|
||||||
|
exe.linkSystemLibrary("X11");
|
||||||
|
|
||||||
|
exe.root_module.addCMacro("PLATFORM_DESKTOP", "");
|
||||||
|
},
|
||||||
|
.macos => {
|
||||||
|
exe.linkFramework("Foundation");
|
||||||
|
exe.linkFramework("Cocoa");
|
||||||
|
exe.linkFramework("OpenGL");
|
||||||
|
exe.linkFramework("CoreAudio");
|
||||||
|
exe.linkFramework("CoreVideo");
|
||||||
|
exe.linkFramework("IOKit");
|
||||||
|
|
||||||
|
exe.root_module.addCMacro("PLATFORM_DESKTOP", "");
|
||||||
|
},
|
||||||
|
else => {
|
||||||
|
@panic("Unsupported OS");
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
const install_cmd = b.addInstallArtifact(exe, .{});
|
||||||
|
|
||||||
|
const run_cmd = b.addRunArtifact(exe);
|
||||||
|
run_cmd.cwd = b.path(module_subpath);
|
||||||
|
run_cmd.step.dependOn(&install_cmd.step);
|
||||||
|
|
||||||
|
const run_step = b.step(name, name);
|
||||||
|
run_step.dependOn(&run_cmd.step);
|
||||||
|
|
||||||
|
all.dependOn(&install_cmd.step);
|
||||||
}
|
}
|
||||||
if (std.mem.eql(u8, name, "raylib_opengl_interop")) {
|
|
||||||
exe.addIncludePath(b.path("src/external"));
|
|
||||||
}
|
|
||||||
|
|
||||||
exe.linkLibrary(raylib);
|
|
||||||
|
|
||||||
switch (target.result.os.tag) {
|
|
||||||
.windows => {
|
|
||||||
exe.linkSystemLibrary("winmm");
|
|
||||||
exe.linkSystemLibrary("gdi32");
|
|
||||||
exe.linkSystemLibrary("opengl32");
|
|
||||||
|
|
||||||
exe.root_module.addCMacro("PLATFORM_DESKTOP", "");
|
|
||||||
},
|
|
||||||
.linux => {
|
|
||||||
exe.linkSystemLibrary("GL");
|
|
||||||
exe.linkSystemLibrary("rt");
|
|
||||||
exe.linkSystemLibrary("dl");
|
|
||||||
exe.linkSystemLibrary("m");
|
|
||||||
exe.linkSystemLibrary("X11");
|
|
||||||
|
|
||||||
exe.root_module.addCMacro("PLATFORM_DESKTOP", "");
|
|
||||||
},
|
|
||||||
.macos => {
|
|
||||||
exe.linkFramework("Foundation");
|
|
||||||
exe.linkFramework("Cocoa");
|
|
||||||
exe.linkFramework("OpenGL");
|
|
||||||
exe.linkFramework("CoreAudio");
|
|
||||||
exe.linkFramework("CoreVideo");
|
|
||||||
exe.linkFramework("IOKit");
|
|
||||||
|
|
||||||
exe.root_module.addCMacro("PLATFORM_DESKTOP", "");
|
|
||||||
},
|
|
||||||
else => {
|
|
||||||
@panic("Unsupported OS");
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|
||||||
const install_cmd = b.addInstallArtifact(exe, .{});
|
|
||||||
|
|
||||||
const run_cmd = b.addRunArtifact(exe);
|
|
||||||
run_cmd.cwd = b.path(module_subpath);
|
|
||||||
run_cmd.step.dependOn(&install_cmd.step);
|
|
||||||
|
|
||||||
const run_step = b.step(name, name);
|
|
||||||
run_step.dependOn(&run_cmd.step);
|
|
||||||
|
|
||||||
all.dependOn(&install_cmd.step);
|
|
||||||
}
|
}
|
||||||
return all;
|
return all;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -4,7 +4,7 @@
|
|||||||
attribute vec3 vertexPosition;
|
attribute vec3 vertexPosition;
|
||||||
attribute vec2 vertexTexCoord;
|
attribute vec2 vertexTexCoord;
|
||||||
attribute vec3 vertexNormal;
|
attribute vec3 vertexNormal;
|
||||||
attribute vec3 vertexTangent;
|
attribute vec4 vertexTangent;
|
||||||
attribute vec4 vertexColor;
|
attribute vec4 vertexColor;
|
||||||
|
|
||||||
// Input uniform values
|
// Input uniform values
|
||||||
@ -52,7 +52,7 @@ mat3 transpose(mat3 m)
|
|||||||
void main()
|
void main()
|
||||||
{
|
{
|
||||||
// Compute binormal from vertex normal and tangent
|
// Compute binormal from vertex normal and tangent
|
||||||
vec3 vertexBinormal = cross(vertexNormal, vertexTangent);
|
vec3 vertexBinormal = cross(vertexNormal, vertexTangent.xyz) * vertexTangent.w;
|
||||||
|
|
||||||
// Compute fragment normal based on normal transformations
|
// Compute fragment normal based on normal transformations
|
||||||
mat3 normalMatrix = transpose(inverse(mat3(matModel)));
|
mat3 normalMatrix = transpose(inverse(mat3(matModel)));
|
||||||
@ -62,7 +62,7 @@ void main()
|
|||||||
|
|
||||||
fragTexCoord = vertexTexCoord*2.0;
|
fragTexCoord = vertexTexCoord*2.0;
|
||||||
fragNormal = normalize(normalMatrix*vertexNormal);
|
fragNormal = normalize(normalMatrix*vertexNormal);
|
||||||
vec3 fragTangent = normalize(normalMatrix*vertexTangent);
|
vec3 fragTangent = normalize(normalMatrix*vertexTangent.xyz);
|
||||||
fragTangent = normalize(fragTangent - dot(fragTangent, fragNormal)*fragNormal);
|
fragTangent = normalize(fragTangent - dot(fragTangent, fragNormal)*fragNormal);
|
||||||
vec3 fragBinormal = normalize(normalMatrix*vertexBinormal);
|
vec3 fragBinormal = normalize(normalMatrix*vertexBinormal);
|
||||||
fragBinormal = cross(fragNormal, fragTangent);
|
fragBinormal = cross(fragNormal, fragTangent);
|
||||||
|
|||||||
@ -4,7 +4,7 @@
|
|||||||
attribute vec3 vertexPosition;
|
attribute vec3 vertexPosition;
|
||||||
attribute vec2 vertexTexCoord;
|
attribute vec2 vertexTexCoord;
|
||||||
attribute vec3 vertexNormal;
|
attribute vec3 vertexNormal;
|
||||||
attribute vec3 vertexTangent;
|
attribute vec4 vertexTangent;
|
||||||
attribute vec4 vertexColor;
|
attribute vec4 vertexColor;
|
||||||
|
|
||||||
// Input uniform values
|
// Input uniform values
|
||||||
@ -52,7 +52,7 @@ mat3 transpose(mat3 m)
|
|||||||
void main()
|
void main()
|
||||||
{
|
{
|
||||||
// Compute binormal from vertex normal and tangent
|
// Compute binormal from vertex normal and tangent
|
||||||
vec3 vertexBinormal = cross(vertexNormal, vertexTangent);
|
vec3 vertexBinormal = cross(vertexNormal, vertexTangent.xyz) * vertexTangent.w;
|
||||||
|
|
||||||
// Compute fragment normal based on normal transformations
|
// Compute fragment normal based on normal transformations
|
||||||
mat3 normalMatrix = transpose(inverse(mat3(matModel)));
|
mat3 normalMatrix = transpose(inverse(mat3(matModel)));
|
||||||
@ -62,7 +62,7 @@ void main()
|
|||||||
|
|
||||||
fragTexCoord = vertexTexCoord*2.0;
|
fragTexCoord = vertexTexCoord*2.0;
|
||||||
fragNormal = normalize(normalMatrix*vertexNormal);
|
fragNormal = normalize(normalMatrix*vertexNormal);
|
||||||
vec3 fragTangent = normalize(normalMatrix*vertexTangent);
|
vec3 fragTangent = normalize(normalMatrix*vertexTangent.xyz);
|
||||||
fragTangent = normalize(fragTangent - dot(fragTangent, fragNormal)*fragNormal);
|
fragTangent = normalize(fragTangent - dot(fragTangent, fragNormal)*fragNormal);
|
||||||
vec3 fragBinormal = normalize(normalMatrix*vertexBinormal);
|
vec3 fragBinormal = normalize(normalMatrix*vertexBinormal);
|
||||||
fragBinormal = cross(fragNormal, fragTangent);
|
fragBinormal = cross(fragNormal, fragTangent);
|
||||||
|
|||||||
@ -4,7 +4,7 @@
|
|||||||
in vec3 vertexPosition;
|
in vec3 vertexPosition;
|
||||||
in vec2 vertexTexCoord;
|
in vec2 vertexTexCoord;
|
||||||
in vec3 vertexNormal;
|
in vec3 vertexNormal;
|
||||||
in vec3 vertexTangent;
|
in vec4 vertexTangent;
|
||||||
in vec4 vertexColor;
|
in vec4 vertexColor;
|
||||||
|
|
||||||
// Input uniform values
|
// Input uniform values
|
||||||
@ -26,7 +26,7 @@ const float normalOffset = 0.1;
|
|||||||
void main()
|
void main()
|
||||||
{
|
{
|
||||||
// Compute binormal from vertex normal and tangent
|
// Compute binormal from vertex normal and tangent
|
||||||
vec3 vertexBinormal = cross(vertexNormal, vertexTangent);
|
vec3 vertexBinormal = cross(vertexNormal, vertexTangent.xyz) * vertexTangent.w;
|
||||||
|
|
||||||
// Compute fragment normal based on normal transformations
|
// Compute fragment normal based on normal transformations
|
||||||
mat3 normalMatrix = transpose(inverse(mat3(matModel)));
|
mat3 normalMatrix = transpose(inverse(mat3(matModel)));
|
||||||
@ -36,7 +36,7 @@ void main()
|
|||||||
|
|
||||||
fragTexCoord = vertexTexCoord*2.0;
|
fragTexCoord = vertexTexCoord*2.0;
|
||||||
fragNormal = normalize(normalMatrix*vertexNormal);
|
fragNormal = normalize(normalMatrix*vertexNormal);
|
||||||
vec3 fragTangent = normalize(normalMatrix*vertexTangent);
|
vec3 fragTangent = normalize(normalMatrix*vertexTangent.xyz);
|
||||||
fragTangent = normalize(fragTangent - dot(fragTangent, fragNormal)*fragNormal);
|
fragTangent = normalize(fragTangent - dot(fragTangent, fragNormal)*fragNormal);
|
||||||
vec3 fragBinormal = normalize(normalMatrix*vertexBinormal);
|
vec3 fragBinormal = normalize(normalMatrix*vertexBinormal);
|
||||||
fragBinormal = cross(fragNormal, fragTangent);
|
fragBinormal = cross(fragNormal, fragTangent);
|
||||||
|
|||||||
@ -5577,7 +5577,7 @@ static Model LoadGLTF(const char *fileName)
|
|||||||
}
|
}
|
||||||
else TRACELOG(LOG_WARNING, "MODEL: [%s] Normal attribute data format not supported, use vec3 float", fileName);
|
else TRACELOG(LOG_WARNING, "MODEL: [%s] Normal attribute data format not supported, use vec3 float", fileName);
|
||||||
}
|
}
|
||||||
else if (mesh->primitives[p].attributes[j].type == cgltf_attribute_type_tangent) // TANGENT, vec3, float
|
else if (mesh->primitives[p].attributes[j].type == cgltf_attribute_type_tangent) // TANGENT, vec4, float, w is tangent basis sign
|
||||||
{
|
{
|
||||||
cgltf_accessor *attribute = mesh->primitives[p].attributes[j].data;
|
cgltf_accessor *attribute = mesh->primitives[p].attributes[j].data;
|
||||||
|
|
||||||
@ -5593,10 +5593,10 @@ static Model LoadGLTF(const char *fileName)
|
|||||||
float *tangents = model.meshes[meshIndex].tangents;
|
float *tangents = model.meshes[meshIndex].tangents;
|
||||||
for (unsigned int k = 0; k < attribute->count; k++)
|
for (unsigned int k = 0; k < attribute->count; k++)
|
||||||
{
|
{
|
||||||
Vector3 tt = Vector3Transform((Vector3){ tangents[3*k], tangents[3*k+1], tangents[3*k+2] }, worldMatrix);
|
Vector3 tt = Vector3Transform((Vector3){ tangents[4*k], tangents[4*k+1], tangents[4*k+2] }, worldMatrix);
|
||||||
tangents[3*k] = tt.x;
|
tangents[4*k] = tt.x;
|
||||||
tangents[3*k+1] = tt.y;
|
tangents[4*k+1] = tt.y;
|
||||||
tangents[3*k+2] = tt.z;
|
tangents[4*k+2] = tt.z;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else TRACELOG(LOG_WARNING, "MODEL: [%s] Tangent attribute data format not supported, use vec4 float", fileName);
|
else TRACELOG(LOG_WARNING, "MODEL: [%s] Tangent attribute data format not supported, use vec4 float", fileName);
|
||||||
|
|||||||
Reference in New Issue
Block a user