3 Commits

Author SHA1 Message Date
Ray
ee2999b3e0 Update rexm.c 2025-11-09 19:22:12 +01:00
Ray
f76e371436 REDESIGNED: core_clipboard_text, based on #5248 2025-11-09 19:14:46 +01:00
Ray
0b4815b8fe WARNING: REMOVED: GIT recording option, added example 2025-11-09 13:43:08 +01:00
13 changed files with 209 additions and 246 deletions

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@ -68,8 +68,8 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
| [core_input_actions](core/core_input_actions.c) | <img src="core/core_input_actions.png" alt="core_input_actions" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Jett](https://github.com/JettMonstersGoBoom) |
| [core_directory_files](core/core_directory_files.c) | <img src="core/core_directory_files.png" alt="core_directory_files" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Hugo ARNAL](https://github.com/hugoarnal) |
| [core_highdpi_testbed](core/core_highdpi_testbed.c) | <img src="core/core_highdpi_testbed.png" alt="core_highdpi_testbed" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
| [core_screen_recording](core/core_screen_recording.c) | <img src="core/core_screen_recording.png" alt="core_screen_recording" width="80"> | ⭐☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
| [core_clipboard_text](core/core_clipboard_text.c) | <img src="core/core_clipboard_text.png" alt="core_clipboard_text" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Robin](https://github.com/RobinsAviary) |
| [core_screen_recording](core/core_screen_recording.c) | <img src="core/core_screen_recording.png" alt="core_screen_recording" width="80"> | ⭐☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
| [core_clipboard_text](core/core_clipboard_text.c) | <img src="core/core_clipboard_text.png" alt="core_clipboard_text" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Ananth S](https://github.com/Ananth1839) |
| [core_text_file_loading](core/core_text_file_loading.c) | <img src="core/core_text_file_loading.png" alt="core_text_file_loading" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Aanjishnu Bhattacharyya](https://github.com/NimComPoo-04) |
| [core_compute_hash](core/core_compute_hash.c) | <img src="core/core_compute_hash.png" alt="core_compute_hash" width="80"> | ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |

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@ -2,22 +2,23 @@
*
* raylib [core] example - clipboard text
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 5.6-dev, last time updated with raylib 5.6-dev
*
* Example contributed by Robin (@RobinsAviary) and reviewed by Ramon Santamaria (@raysan5)
* Example contributed by Ananth S (@Ananth1839) and reviewed by Ramon Santamaria (@raysan5)
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2025 Robin (@RobinsAviary)
* Copyright (c) 2025 Ananth S (@Ananth1839)
*
********************************************************************************************/
#include "raylib.h"
#include <stdio.h>
#define RAYGUI_IMPLEMENTATION
#include "raygui.h"
#define MAX_TEXT_SAMPLES 5
//------------------------------------------------------------------------------------
// Program main entry point
@ -31,30 +32,32 @@ int main(void)
InitWindow(screenWidth, screenHeight, "raylib [core] example - clipboard text");
const char *clipboardText = NULL;
// Define some sample texts
const char *sampleTexts[MAX_TEXT_SAMPLES] = {
"Hello from raylib!",
"The quick brown fox jumps over the lazy dog",
"Clipboard operations are useful!",
"raylib is a simple and easy-to-use library",
"Copy and paste me!"
};
// List of text the user can switch through and copy
const char *copyableText[] = { "raylib is fun", "hello, clipboard!", "potato chips" };
char *clipboardText = NULL;
char inputBuffer[256] = "Hello from raylib!"; // Random initial string
unsigned int textIndex = 0;
// UI required variables
bool textBoxEditMode = false;
const char *popupText = NULL;
bool btnCutPressed = false;
bool btnCopyPressed = false;
bool btnPastePressed = false;
bool btnClearPressed = false;
bool btnRandomPressed = false;
// Initialize timers
// The amount of time the pop-up text is on screen, before fading
const float maxTime = 3.0f;
float textTimer = 0.0f;
// The length of time text is offset
const float animMaxTime = 0.1f;
float pasteAnim = 0.0f;
float copyAnim = 0.0f;
int copyAnimMult = 1;
float textAnim = 0.0f;
float textAlpha = 0.0f;
// Offset amount for animations
const int offsetAmount = -4;
// Set UI style
GuiSetStyle(DEFAULT, TEXT_SIZE, 20);
GuiSetIconScale(2);
SetTargetFPS(60);
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
@ -62,83 +65,56 @@ int main(void)
{
// Update
//----------------------------------------------------------------------------------
// Check if the user has pressed the copy/paste key combinations
bool pastePressed = (IsKeyDown(KEY_LEFT_CONTROL) && IsKeyPressed(KEY_V));
bool copyPressed = (IsKeyDown(KEY_LEFT_CONTROL) && IsKeyPressed(KEY_C));
// Update animation timers
if (textTimer > 0) textTimer -= GetFrameTime();
if (pasteAnim > 0) pasteAnim -= GetFrameTime();
if (copyAnim > 0) copyAnim -= GetFrameTime();
if (textAnim > 0) textAnim -= GetFrameTime();
if (pastePressed)
// Handle button interactions
if (btnCutPressed)
{
// Most operating systems hide this information until the user presses Ctrl-V on the window.
SetClipboardText(inputBuffer);
clipboardText = GetClipboardText();
inputBuffer[0] = '\0'; // Quick solution to clear text
//memset(inputBuffer, 0, 256); // Clear full buffer properly
}
// Check to see if the clipboard contains an image
// This function does nothing outside of Windows, as it directly calls the Windows API
Image image = GetClipboardImage();
if (IsImageValid(image))
if (btnCopyPressed)
{
SetClipboardText(inputBuffer); // Copy text to clipboard
clipboardText = GetClipboardText(); // Get text from clipboard
}
if (btnPastePressed)
{
// Paste text from clipboard
clipboardText = GetClipboardText();
if (clipboardText != NULL) TextCopy(inputBuffer, clipboardText);
}
if (btnClearPressed)
{
inputBuffer[0] = '\0'; // Quick solution to clear text
//memset(inputBuffer, 0, 256); // Clear full buffer properly
}
if (btnRandomPressed)
{
// Get random text from sample list
TextCopy(inputBuffer, sampleTexts[GetRandomValue(0, MAX_TEXT_SAMPLES - 1)]);
}
// Quick cut/copy/paste with keyboard shortcuts
if (IsKeyDown(KEY_LEFT_CONTROL) || IsKeyDown(KEY_RIGHT_CONTROL))
{
if (IsKeyPressed(KEY_X))
{
UnloadImage(image);
popupText = "clipboard contains image";
SetClipboardText(inputBuffer);
inputBuffer[0] = '\0'; // Quick solution to clear text
}
else
if (IsKeyPressed(KEY_C)) SetClipboardText(inputBuffer);
if (IsKeyPressed(KEY_V))
{
clipboardText = GetClipboardText();
popupText = "text pasted";
pasteAnim = animMaxTime;
if (clipboardText != NULL) TextCopy(inputBuffer, clipboardText);
}
// Reset animation values
textTimer = maxTime;
textAnim = animMaxTime;
textAlpha = 1;
}
// React to the user pressing copy
if (copyPressed)
{
// Set the text on the user's clipboard
SetClipboardText(copyableText[textIndex]);
// Reset values
textTimer = maxTime;
textAnim = animMaxTime;
copyAnim = animMaxTime;
copyAnimMult = 1;
textAlpha = 1;
popupText = "text copied";
}
// Switch to the next item in the list when the user presses up
if (IsKeyPressed(KEY_UP))
{
// Reset animation
copyAnim = animMaxTime;
copyAnimMult = 1;
textIndex += 1;
if (textIndex >= sizeof(copyableText) / sizeof(const char*)) // Length of array
{
// Loop back to the other end
textIndex = 0;
}
}
// Switch to the previous item in the list when the user presses down
if (IsKeyPressed(KEY_DOWN))
{
// Reset animation
copyAnim = animMaxTime;
copyAnimMult = -1;
if (textIndex == 0) textIndex = (sizeof(copyableText)/sizeof(const char*)) - 1;
else textIndex -= 1;
}
//----------------------------------------------------------------------------------
@ -146,40 +122,32 @@ int main(void)
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
ClearBackground(RAYWHITE);
// Draw the user's pasted text, if there is any yet
if (clipboardText)
{
// Offset animation
int offset = 0;
if (pasteAnim > 0) offset = offsetAmount;
// Draw instructions
GuiLabel((Rectangle){ 50, 20, 700, 36 }, "Use the BUTTONS or KEY SHORTCUTS:");
DrawText("[CTRL+X] - CUT | [CTRL+C] COPY | [CTRL+V] | PASTE", 50, 60, 20, MAROON);
// Draw the pasted text
DrawText("pasted clipboard:", 10, 10 + offset, 20, DARKGREEN);
DrawText(clipboardText, 10, 30 + offset, 20, DARKGRAY);
}
// Draw text box
if (GuiTextBox((Rectangle){ 50, 120, 652, 40 }, inputBuffer, 256, textBoxEditMode)) textBoxEditMode = !textBoxEditMode;
// Offset animation
int textOffset = 0;
if (copyAnim > 0) textOffset = offsetAmount;
// Random text button
btnRandomPressed = GuiButton((Rectangle){ 50 + 652 + 8, 120, 40, 40 }, "#77#");
// Draw copyable text and controls
DrawText(copyableText[textIndex], 10, 330 + (textOffset * copyAnimMult), 20, MAROON);
DrawText("up/down to change string, ctrl-c to copy, ctrl-v to paste", 10, 355, 20, DARKGRAY);
// Draw buttons
btnCutPressed = GuiButton((Rectangle){ 50, 180, 158, 40 }, "#17#CUT");
btnCopyPressed = GuiButton((Rectangle){ 50 + 165, 180, 158, 40 }, "#16#COPY");
btnPastePressed = GuiButton((Rectangle){ 50 + 165*2, 180, 158, 40 }, "#18#PASTE");
btnClearPressed = GuiButton((Rectangle){ 50 + 165*3, 180, 158, 40 }, "#143#CLEAR");
// Alpha / Offset animation
if (textAlpha > 0)
{
// Offset animation
int offset = 0;
if (textAnim > 0) offset = offsetAmount;
// Draw pop up text
DrawText(popupText, 10, 425 + offset, 20, ColorAlpha(DARKGREEN, textAlpha));
// Fade-out animation
if (textTimer < 0) textAlpha -= GetFrameTime();
}
// Draw clipboard status
GuiSetState(STATE_DISABLED);
GuiLabel((Rectangle){ 50, 260, 700, 40 }, "Clipboard current text data:");
GuiSetStyle(TEXTBOX, TEXT_READONLY, 1);
GuiTextBox((Rectangle){ 50, 300, 700, 40 }, clipboardText, 256, false);
GuiSetStyle(TEXTBOX, TEXT_READONLY, 0);
GuiLabel((Rectangle){ 50, 360, 700, 40 }, "Try copying text from other applications and pasting here!");
GuiSetState(STATE_NORMAL);
EndDrawing();
//----------------------------------------------------------------------------------
@ -191,4 +159,4 @@ int main(void)
//--------------------------------------------------------------------------------------
return 0;
}
}

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@ -2,12 +2,10 @@
*
* raylib [core] example - screen recording
*
* Example complexity rating: [★☆☆] 1/4
* Example complexity rating: [★☆☆] 2/4
*
* Example originally created with raylib 5.6-dev, last time updated with raylib 5.6-dev
*
* Example contributed by Ramon Santamaria (@raysan5) and reviewed by Ramon Santamaria (@raysan5)
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
@ -17,6 +15,16 @@
#include "raylib.h"
// Using msf_gif library to record frames into GIF
#define MSF_GIF_IMPL
#include "msf_gif.h" // GIF recording functionality
#include <math.h> // Required for: sinf()
#define GIF_RECORD_FRAMERATE 5 // Record framerate, we get a frame every N frames
#define MAX_SINEWAVE_POINTS 256
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
@ -29,7 +37,20 @@ int main(void)
InitWindow(screenWidth, screenHeight, "raylib [core] example - screen recording");
// TODO: Load resources / Initialize variables at this point
bool gifRecording = false; // GIF recording state
unsigned int gifFrameCounter = 0; // GIF frames counter
MsfGifState gifState = { 0 }; // MSGIF context state
Vector2 circlePosition = { 0.0f, screenHeight/2.0f };
float timeCounter = 0.0f;
// Get sine wave points for line drawing
Vector2 sinePoints[MAX_SINEWAVE_POINTS] = { 0 };
for (int i = 0; i < MAX_SINEWAVE_POINTS; i++)
{
sinePoints[i].x = i*GetScreenWidth()/180.0f;
sinePoints[i].y = screenHeight/2.0f + 150*sinf((2*PI/1.5f)*(1.0f/60.0f)*(float)i); // Calculate for 60 fps
}
SetTargetFPS(60);
//--------------------------------------------------------------------------------------
@ -39,7 +60,59 @@ int main(void)
{
// Update
//----------------------------------------------------------------------------------
// TODO: Update variables / Implement example logic at this point
// Update circle sinusoidal movement
timeCounter += GetFrameTime();
circlePosition.x += GetScreenWidth()/180.0f;
circlePosition.y = screenHeight/2.0f + 150*sinf((2*PI/1.5f)*timeCounter);
if (circlePosition.x > screenWidth)
{
circlePosition.x = 0.0f;
circlePosition.y = screenHeight/2.0f;
timeCounter = 0.0f;
}
// Start-Stop GIF recording on CTRL+R
if (IsKeyDown(KEY_LEFT_CONTROL) && IsKeyPressed(KEY_R))
{
if (gifRecording)
{
// Stop current recording and save file
gifRecording = false;
MsfGifResult result = msf_gif_end(&gifState);
SaveFileData(TextFormat("%s/screenrecording.gif", GetApplicationDirectory()), result.data, (unsigned int)result.dataSize);
msf_gif_free(result);
TraceLog(LOG_INFO, "Finish animated GIF recording");
}
else
{
// Start a new recording
gifRecording = true;
gifFrameCounter = 0;
msf_gif_begin(&gifState, GetRenderWidth(), GetRenderHeight());
TraceLog(LOG_INFO, "Start animated GIF recording");
}
}
if (gifRecording)
{
gifFrameCounter++;
// NOTE: We record one gif frame depending on the desired gif framerate
if (gifFrameCounter > GIF_RECORD_FRAMERATE)
{
// Get image data for the current frame (from backbuffer)
// WARNING: This process is quite slow, it can generate stuttering
Image imScreen = LoadImageFromScreen();
// Add the frame to the gif recording, providing and "estimated" time for display in centiseconds
msf_gif_frame(&gifState, imScreen.data, (int)((1.0f/60.0f)*GIF_RECORD_FRAMERATE)/10, 16, imScreen.width*4);
gifFrameCounter = 0;
UnloadImage(imScreen); // Free image data
}
}
//----------------------------------------------------------------------------------
// Draw
@ -48,20 +121,43 @@ int main(void)
ClearBackground(RAYWHITE);
// TODO: Draw everything that requires to be drawn at this point
for (int i = 0; i < (MAX_SINEWAVE_POINTS - 1); i++)
{
DrawLineV(sinePoints[i], sinePoints[i + 1], MAROON);
DrawCircleV(sinePoints[i], 3, MAROON);
}
DrawLineEx((Vector2){ 0, 0 }, (Vector2){ screenWidth, screenHeight }, 2.0f, RED);
DrawLineEx((Vector2){ 0, screenHeight }, (Vector2){ screenWidth, 0 }, 2.0f, RED);
DrawText("example base code template", 260, 400, 20, LIGHTGRAY);
DrawCircleV(circlePosition, 30, RED);
DrawFPS(10, 10);
/*
// Draw record indicator
// WARNING: If drawn here, it will appear in the recorded image,
// use a render texture instead for the recording and LoadImageFromTexture(rt.texture)
if (gifRecording)
{
// Display the recording indicator every half-second
if ((int)(GetTime()/0.5)%2 == 1)
{
DrawCircle(30, GetScreenHeight() - 20, 10, MAROON);
DrawText("GIF RECORDING", 50, GetScreenHeight() - 25, 10, RED);
}
}
*/
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
// TODO: Unload all loaded resources at this point
// If still recording a GIF on close window, just finish
if (gifRecording)
{
MsfGifResult result = msf_gif_end(&gifState);
msf_gif_free(result);
gifRecording = false;
}
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------

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@ -50,8 +50,8 @@ core;core_viewport_scaling;★★☆☆;5.5;5.5;2025;2025;"Agnis Aldins";@nezver
core;core_input_actions;★★☆☆;5.5;5.6;2025;2025;"Jett";@JettMonstersGoBoom
core;core_directory_files;★☆☆☆;5.5;5.6;2025;2025;"Hugo ARNAL";@hugoarnal
core;core_highdpi_testbed;★☆☆☆;5.6-dev;5.6-dev;2025;2025;"Ramon Santamaria";@raysan5
core;core_screen_recording;★☆☆;5.6-dev;5.6-dev;2025;2025;"Ramon Santamaria";@raysan5
core;core_clipboard_text;★☆☆☆;5.6-dev;5.6-dev;2025;2025;"Robin";@RobinsAviary
core;core_screen_recording;★☆☆;5.6-dev;5.6-dev;2025;2025;"Ramon Santamaria";@raysan5
core;core_clipboard_text;★☆☆☆;5.6-dev;5.6-dev;2025;2025;"Ananth S";@Ananth1839
core;core_text_file_loading;★☆☆☆;5.5;5.6;0;0;"Aanjishnu Bhattacharyya";@NimComPoo-04
core;core_compute_hash;★★☆☆;5.6-dev;5.6-dev;2025;2025;"Ramon Santamaria";@raysan5
shapes;shapes_basic_shapes;★☆☆☆;1.0;4.2;2014;2025;"Ramon Santamaria";@raysan5

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@ -60,8 +60,6 @@
#define SUPPORT_PARTIALBUSY_WAIT_LOOP 1
// Allow automatic screen capture of current screen pressing F12, defined in KeyCallback()
#define SUPPORT_SCREEN_CAPTURE 1
// Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback()
#define SUPPORT_GIF_RECORDING 1
// Support CompressData() and DecompressData() functions
#define SUPPORT_COMPRESSION_API 1
// Support automatic generated events, loading and recording of those events when required

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@ -33,7 +33,6 @@
* [raudio] miniaudio (David Reid - github.com/mackron/miniaudio) for audio device/context management
*
* OPTIONAL DEPENDENCIES (included):
* [rcore] msf_gif (Miles Fogle) for GIF recording
* [rcore] sinfl (Micha Mettke) for DEFLATE decompression algorithm
* [rcore] sdefl (Micha Mettke) for DEFLATE compression algorithm
* [rcore] rprand (Ramon Santamaria) for pseudo-random numbers generation

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@ -52,9 +52,6 @@
* #define SUPPORT_SCREEN_CAPTURE
* Allow automatic screen capture of current screen pressing F12, defined in KeyCallback()
*
* #define SUPPORT_GIF_RECORDING
* Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback()
*
* #define SUPPORT_COMPRESSION_API
* Support CompressData() and DecompressData() functions, those functions use zlib implementation
* provided by stb_image and stb_image_write libraries, so, those libraries must be enabled on textures module
@ -134,15 +131,6 @@
#include "rcamera.h" // Camera system functionality
#endif
#if defined(SUPPORT_GIF_RECORDING)
#define MSF_GIF_MALLOC(contextPointer, newSize) RL_MALLOC(newSize)
#define MSF_GIF_REALLOC(contextPointer, oldMemory, oldSize, newSize) RL_REALLOC(oldMemory, newSize)
#define MSF_GIF_FREE(contextPointer, oldMemory, oldSize) RL_FREE(oldMemory)
#define MSF_GIF_IMPL
#include "external/msf_gif.h" // GIF recording functionality
#endif
#if defined(SUPPORT_COMPRESSION_API)
#define SINFL_IMPLEMENTATION
#define SINFL_NO_SIMD
@ -402,12 +390,6 @@ bool isGpuReady = false;
static int screenshotCounter = 0; // Screenshots counter
#endif
#if defined(SUPPORT_GIF_RECORDING)
static unsigned int gifFrameCounter = 0; // GIF frames counter
static bool gifRecording = false; // GIF recording state
static MsfGifState gifState = { 0 }; // MSGIF context state
#endif
#if defined(SUPPORT_AUTOMATION_EVENTS)
// Automation events type
typedef enum AutomationEventType {
@ -758,15 +740,6 @@ void InitWindow(int width, int height, const char *title)
// Close window and unload OpenGL context
void CloseWindow(void)
{
#if defined(SUPPORT_GIF_RECORDING)
if (gifRecording)
{
MsfGifResult result = msf_gif_end(&gifState);
msf_gif_free(result);
gifRecording = false;
}
#endif
#if defined(SUPPORT_MODULE_RTEXT) && defined(SUPPORT_DEFAULT_FONT)
UnloadFontDefault(); // WARNING: Module required: rtext
#endif
@ -929,47 +902,6 @@ void EndDrawing(void)
{
rlDrawRenderBatchActive(); // Update and draw internal render batch
#if defined(SUPPORT_GIF_RECORDING)
// Draw record indicator
if (gifRecording)
{
#ifndef GIF_RECORD_FRAMERATE
#define GIF_RECORD_FRAMERATE 10
#endif
gifFrameCounter += (unsigned int)(GetFrameTime()*1000);
// NOTE: We record one gif frame depending on the desired gif framerate
if (gifFrameCounter > 1000/GIF_RECORD_FRAMERATE)
{
// Get image data for the current frame (from backbuffer)
// NOTE: This process is quite slow... :(
Vector2 scale = GetWindowScaleDPI();
unsigned char *screenData = rlReadScreenPixels((int)((float)CORE.Window.render.width*scale.x), (int)((float)CORE.Window.render.height*scale.y));
#ifndef GIF_RECORD_BITRATE
#define GIF_RECORD_BITRATE 16
#endif
// Add the frame to the gif recording, given how many frames have passed in centiseconds
msf_gif_frame(&gifState, screenData, gifFrameCounter/10, GIF_RECORD_BITRATE, (int)((float)CORE.Window.render.width*scale.x)*4);
gifFrameCounter -= 1000/GIF_RECORD_FRAMERATE;
RL_FREE(screenData); // Free image data
}
#if defined(SUPPORT_MODULE_RSHAPES) && defined(SUPPORT_MODULE_RTEXT)
// Display the recording indicator every half-second
if ((int)(GetTime()/0.5)%2 == 1)
{
DrawCircle(30, CORE.Window.screen.height - 20, 10, MAROON); // WARNING: Module required: rshapes
DrawText("GIF RECORDING", 50, CORE.Window.screen.height - 25, 10, RED); // WARNING: Module required: rtext
}
#endif
rlDrawRenderBatchActive(); // Update and draw internal render batch
}
#endif
#if defined(SUPPORT_AUTOMATION_EVENTS)
if (automationEventRecording) RecordAutomationEvent(); // Event recording
#endif
@ -1002,38 +934,8 @@ void EndDrawing(void)
#if defined(SUPPORT_SCREEN_CAPTURE)
if (IsKeyPressed(KEY_F12))
{
#if defined(SUPPORT_GIF_RECORDING)
if (IsKeyDown(KEY_LEFT_CONTROL))
{
if (gifRecording)
{
gifRecording = false;
MsfGifResult result = msf_gif_end(&gifState);
SaveFileData(TextFormat("%s/screenrec%03i.gif", CORE.Storage.basePath, screenshotCounter), result.data, (unsigned int)result.dataSize);
msf_gif_free(result);
TRACELOG(LOG_INFO, "SYSTEM: Finish animated GIF recording");
}
else
{
gifRecording = true;
gifFrameCounter = 0;
Vector2 scale = GetWindowScaleDPI();
msf_gif_begin(&gifState, (int)((float)CORE.Window.render.width*scale.x), (int)((float)CORE.Window.render.height*scale.y));
screenshotCounter++;
TRACELOG(LOG_INFO, "SYSTEM: Start animated GIF recording: %s", TextFormat("screenrec%03i.gif", screenshotCounter));
}
}
else
#endif // SUPPORT_GIF_RECORDING
{
TakeScreenshot(TextFormat("screenshot%03i.png", screenshotCounter));
screenshotCounter++;
}
TakeScreenshot(TextFormat("screenshot%03i.png", screenshotCounter));
screenshotCounter++;
}
#endif // SUPPORT_SCREEN_CAPTURE

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@ -63,7 +63,7 @@ Example elements validated:
| core_input_actions | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_directory_files | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_highdpi_testbed | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_screen_recording | ✔ | ✔ | ✔ | ✔ | | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_screen_recording | ✔ | ✔ | ✔ | ✔ | | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_clipboard_text | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_text_file_loading | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_compute_hash | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |

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@ -21,7 +21,6 @@ Example elements validated:
| **EXAMPLE NAME** | [C] | [CAT]| [INFO]|[PNG]|[WPNG]| [RES]| [MK] |[MKWEB]| [VCX]| [SOL]|[RDME]|[JS] | [WOUT]|[WMETA]|
|:---------------------------------|:---:|:----:|:-----:|:---:|:----:|:----:|:----:|:-----:|:----:|:----:|:----:|:---:|:-----:|:-----:|
| core_highdpi_testbed | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_screen_recording | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| rlgl_standalone | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| rlgl_compute_shader | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| easings_testbed | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |

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@ -2154,11 +2154,12 @@ static char **ScanExampleResources(const char *filePath, int *resPathCount)
int functionIndex01 = TextFindIndex(ptr - 40, "ExportImage"); // Check ExportImage()
int functionIndex02 = TextFindIndex(ptr - 10, "TraceLog"); // Check TraceLog()
int functionIndex03 = TextFindIndex(ptr - 40, "TakeScreenshot"); // Check TakeScreenshot()
int functionIndex04 = TextFindIndex(ptr - 40, "SaveFileData"); // Check SaveFileData()
if (!((functionIndex01 != -1) && (functionIndex01 < 40)) && // Not found ExportImage() before ""
!((functionIndex02 != -1) && (functionIndex02 < 10)) && // Not found TraceLog() before ""
!((functionIndex03 != -1) && (functionIndex03 < 40))) // Not found TakeScreenshot() before ""
!((functionIndex03 != -1) && (functionIndex03 < 40)) && // Not found TakeScreenshot() before ""
!((functionIndex04 != -1) && (functionIndex04 < 40))) // Not found SaveFileData() before ""
{
int len = (int)(end - start);
if ((len > 0) && (len < REXM_MAX_RESOURCE_PATH_LEN))