Commit Graph

  • 9a115106b4 Update miniaudio.h Ray 2023-03-13 11:48:34 +01:00
  • a3b7bd0891 Update webassembly.yml Ray 2023-03-13 11:44:49 +01:00
  • dad0e64aa8 Update HISTORY.md Ray 2023-03-13 11:44:02 +01:00
  • 90e36d1883 Update ROADMAP.md Ray 2023-03-13 10:54:06 +01:00
  • 8873aca268 Update CHANGELOG Ray 2023-03-12 21:09:50 +01:00
  • ce28dfbdeb Update CHANGELOG Ray 2023-03-12 21:03:21 +01:00
  • e4bc2c643e Update README.md Ray 2023-03-12 20:52:24 +01:00
  • 54f01e151c Update CHANGELOG Ray 2023-03-12 20:50:19 +01:00
  • 11e9a0d41c Update CHANGELOG Ray 2023-03-12 20:48:49 +01:00
  • 4f38830058 Some tweaks Ray 2023-03-12 20:14:32 +01:00
  • 520ea94de8 Update version to raylib 4.5 Ray 2023-03-12 19:52:24 +01:00
  • 8ca3212701 REVIEWED: UpdateCameraPro() to use Vector3 Ray 2023-03-12 19:40:43 +01:00
  • f9c4cc2040 ADDED: UpdateCameraPro() -Experimental- Ray 2023-03-12 19:28:42 +01:00
  • b436c8d7e5 ADDED: Security check for emscripten_run_script() #2954 Ray 2023-03-12 13:48:11 +01:00
  • ee3e40c663 Update rcore.c Ray 2023-03-12 13:47:02 +01:00
  • 4fd1e04e70 Update CHANGELOG Ray 2023-03-07 21:03:44 +01:00
  • 4f7b5ff59f WARNING: REMOVED: UnloadModelKeepMeshes() Ray 2023-03-07 20:40:45 +01:00
  • ab1e246367 REVIEWED: Data types validation Ray 2023-03-07 20:33:45 +01:00
  • 15716e59dc Update CHANGELOG Ray 2023-03-07 20:07:54 +01:00
  • aa3c7f4614 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2023-03-07 19:55:02 +01:00
  • ae53600d31 WARNING: REMOVED: Multichannel audio support API Ray 2023-03-07 19:54:53 +01:00
  • 57f0015a08 Update CHANGELOG Ray 2023-03-07 19:51:17 +01:00
  • 1b873b028f WARNING: REMOVED: Multichannel audio support API Ray 2023-03-07 19:48:47 +01:00
  • 3a332d241c Update CHANGELOG Ray 2023-03-07 11:32:37 +01:00
  • 0b18882a94 fix(build): Fix DLL build on Windows (#2951) Sid K 2023-03-07 01:40:18 +05:30
  • 8f7e2cd179 Replace TABS by 4 spaces Ray 2023-03-06 15:05:57 +01:00
  • 614e0518a7 Remove trailing spaces Ray 2023-03-06 14:58:58 +01:00
  • cf1ebada0e Tweak WindowDropCallback() #2943 Ray 2023-03-06 13:15:13 +01:00
  • aae7ab64c7 Update raudio.c Ray 2023-03-06 13:00:30 +01:00
  • 68ee0bb8dd ADDED: QOA music streaming (with auxiliar lib) Ray 2023-03-06 12:33:49 +01:00
  • d3f5bc4043 REVIEWED: GetWindowHandle() #2950 Ray 2023-03-05 20:06:45 +01:00
  • f4f6e25340 Support QOA audio file format by default Ray 2023-03-05 14:07:02 +01:00
  • 9614d3353b REVIEWED: QOA audio file export Ray 2023-03-05 13:49:18 +01:00
  • ab14ad5d75 Close issue #2949 Ray 2023-03-05 11:26:37 +01:00
  • 0eeb499288 Update qoa.h Ray 2023-03-05 11:17:47 +01:00
  • 5492f52adc Change default threading model for COM objects Ray 2023-03-05 00:09:56 +01:00
  • 1611cd54e7 REVIEWED: GetWindowHandle() #2938 Ray 2023-03-04 18:56:04 +01:00
  • 6897b43599 REVIEWED: core_drop_files #2943 Ray 2023-03-03 20:13:35 +01:00
  • 394b31faff Add GL_MIN GL_MAX blending equations (#2945) Antonis Geralis 2023-02-26 13:01:42 +02:00
  • 73c9f72c52 Update rtextures.c Ray 2023-02-25 22:32:50 +01:00
  • 7fd2bf1a32 Minimal tweak Ray 2023-02-25 01:07:52 +01:00
  • 215eb967e8 Update rcore.c Ray 2023-02-24 18:31:16 +01:00
  • cb2ba3675c REVIEWED: rlUnloadFramebuffer() #2937 Ray 2023-02-24 16:19:25 +01:00
  • ca98a84d68 Update rtext.c Ray 2023-02-24 15:27:25 +01:00
  • 110eab56a7 Add Cyber to BINDINGS.md (#2939) fubark 2023-02-23 15:48:28 -08:00
  • d5a31168ce REVIEWED: Data validation Ray 2023-02-23 18:08:15 +01:00
  • d652b95fbf ADDED: Security checks Ray 2023-02-22 17:28:25 +01:00
  • 153470d605 REVIEWED: GenMeshTangents(), avoid crash on missing texcoords data #2927 Ray 2023-02-21 23:55:55 +01:00
  • b4d824d6fc REVIEWED: GetMonitorWidth() and GetMonitorHeight() #2934 Ray 2023-02-21 23:10:03 +01:00
  • 8169d0eab2 REVIEWED: IsWindowFocused() to consider Android App state #2935 Ray 2023-02-21 23:01:23 +01:00
  • b2926b2d28 Update rtextures.c Ray 2023-02-21 13:20:52 +01:00
  • 3cade2a1a0 REVIEWED: IsImageReady() and IsTexureReady() Ray 2023-02-21 13:20:04 +01:00
  • bcae065c88 REVIEWED: IsShaderReady() Ray 2023-02-21 13:15:11 +01:00
  • 1347a15539 ADDED: SetWindowIcons() to set multiple icon image sizes Ray 2023-02-21 13:14:51 +01:00
  • d26a56d4e1 Added mixed audio processor (#2929) hkc 2023-02-20 13:13:24 +03:00
  • 47dd842e81 Minor format tweaks Ray 2023-02-15 18:11:46 +01:00
  • f594f14510 Reviewed typo and formating Ray 2023-02-15 18:01:42 +01:00
  • 2766835ed4 REPLACE: TABS by 4 spaces Ray 2023-02-15 17:36:31 +01:00
  • 9eaed07b77 Make the oribital camera work like it used to (it is not just a copy of third person) (#2926) Jeffery Myers 2023-02-15 08:17:00 -08:00
  • beb44f1dac Avoid centering mouse when program launches Ray 2023-02-15 13:11:26 +01:00
  • 903d85e323 Make sure window position always inits in the middle of the current monitor Ray 2023-02-15 12:53:41 +01:00
  • 5dedb27ce0 REVIEWED: Issue with camera jump on first frame Ray 2023-02-14 22:51:34 +01:00
  • ec95aa2e04 Move camera after rotation (#2923) veins1 2023-02-15 02:29:32 +05:00
  • 1cfb484100 ADDED: Example project to VS Ray 2023-02-14 20:31:42 +01:00
  • e843be7ea5 ADDED: rcamera dependencies details Ray 2023-02-14 20:13:13 +01:00
  • 547819766f ADDED: Example project to VS2022 solution Ray 2023-02-14 20:12:53 +01:00
  • 50d17393a5 Create models_loading_m3d.vcxproj Ray 2023-02-14 20:00:56 +01:00
  • ea590c44a9 REVIEWED: Camera redesign PR Ray 2023-02-14 20:00:51 +01:00
  • 73989a4981 WIP rcamera redesign vector (#2563) Crydsch Cube 2023-02-14 17:47:21 +01:00
  • f1bcabcc37 Update CHANGELOG Ray 2023-02-12 13:48:11 +01:00
  • a9c28d7583 Update CHANGELOG Ray 2023-02-12 13:46:26 +01:00
  • 22287a78c5 Update qoa.h Ray 2023-02-12 13:29:39 +01:00
  • 96a9b4e1f2 REVIEWED: config.h format and inconsistencies Ray 2023-02-12 13:28:35 +01:00
  • 21961a786d REVIEWED: Vertex colors support on M3D loading #2878 Ray 2023-02-12 12:10:01 +01:00
  • 4647441ad8 Update rl_gputex.h Ray 2023-02-12 01:10:54 +01:00
  • 4ae0a416f4 Added raymarch example and thumbnail for write depth (#2919) BugraAlptekinSari 2023-02-11 15:37:50 +03:00
  • 6ae21d6581 Fixed some grammar mistakes and typos. (#2914) Julio C. Galindo 2023-02-09 07:17:47 -05:00
  • 5c6a756014 Update raylib-hx bindings to 4.2 in BINDINGS.md (#2916) Sasquatch ヽ(´ー` )┌ 2023-02-08 18:15:34 +05:30
  • f784961b9c Enable GetWindowHandle() on macOS (#2915) Nikolas 2023-02-07 22:18:14 +01:00
  • e187b693ea Update raudio.c Ray 2023-02-06 11:02:46 +01:00
  • 04ab76b889 zig build: do not use deprecated functions (#2913) star-tek-mb 2023-02-06 14:28:24 +05:00
  • 1fea266472 Clean trailing spaces Ray 2023-02-05 16:30:23 +01:00
  • c91190fc6e Review QOA sound loading -WIP- Ray 2023-02-05 16:28:04 +01:00
  • ff70a04bf5 update zig build to latest master (#2910) star-tek-mb 2023-02-05 17:03:03 +05:00
  • 60d0ab418a some typos review Ray 2023-02-05 11:44:12 +01:00
  • 8c50da167d fix DrawMesh using SHADER_LOC_COLOR_SPECULAR as a material map (#2908) (#2909) HKrogstie 2023-02-05 11:04:30 +01:00
  • 589892af07 Support QOA audio format on ExportWave() -WIP- Ray 2023-02-04 20:27:47 +01:00
  • 901c4553d2 ADDED: QOA audio format support -WIP- Ray 2023-02-04 20:20:21 +01:00
  • 43e45cbb81 Replace TABS by 4 spaces Ray 2023-02-04 20:19:51 +01:00
  • 7914332c40 Update qoi.h Ray 2023-02-03 14:54:28 +01:00
  • b9e49cdca6 rcamera: move y clamp to before 3d projection (#2905) Ian McFarlane 2023-02-03 13:52:15 +00:00
  • 212f331583 Update core_input_gamepad.c (#2903) Antonis Geralis 2023-02-01 16:13:25 +02:00
  • d827a65e59 Update external libraries Ray 2023-02-01 11:45:42 +01:00
  • a151cbd37a ADDED: Vector2LineAngle() #2887 Ray 2023-02-01 11:18:55 +01:00
  • 89171a2608 Add WASM support for Zig build (#2901) Nikolas 2023-02-01 11:09:03 +01:00
  • c94c666d04 Review formatting for M3D loading vertex colors Ray 2023-01-30 17:05:12 +01:00
  • 929a46cbab [models] Fix M3D vertex color import. (#2878) Uneven Prankster 2023-01-30 13:00:39 -03:00
  • df5a736c00 fix typo (#2899) Dor Shapira 2023-01-28 20:26:41 +02:00
  • 7fff1ba0b0 ADDED: IsModelReady(), IsMaterialReady(), IsTextureReady(), IsRenderTextureReady() (#2895) Rob Loach 2023-01-28 06:13:09 -05:00
  • 0b42da4085 Raylib.h has exceeded 512 functions! (#2896) Antonis Geralis 2023-01-28 00:33:15 +02:00