mirror of
https://github.com/raysan5/raylib.git
synced 2026-04-27 09:07:25 -04:00
* added cel-shading and outline using inverted hull example * new screenshot * added glsl100+120 compat * updated view * unnecessary spacing
8 lines
103 B
GLSL
8 lines
103 B
GLSL
#version 100
|
|
|
|
precision mediump float;
|
|
|
|
void main()
|
|
{
|
|
gl_FragColor = vec4(0.05, 0.05, 0.05, 1.0);
|
|
} |