Files
raylib/src/CMakeLists.txt
Ray 99ab4d6cb8 WARNING: MODULES RENAMING!!!
raylib modules have been slightly renamed to add some identity and note that they are independent modules that can be used as standalone separate parts of raylib if required.

The renamed modules are:
 - `core` -> `rcore`
 - `shapes` -> `rshapes`
 - `textures` -> `rtextures`
 - `text` -> `rtext`
 - `models` -> `rmodels`
 - `camera` -> `rcamera`
 - `gestures` -> `rgestures`
 - `core` -> `rcore`

All the build systems has been adapted to this change.
2021-09-22 00:15:06 +02:00

122 lines
3.7 KiB
CMake

# Setup the project and settings
project(raylib C)
set(PROJECT_VERSION 3.7.0)
set(API_VERSION 370)
include(GNUInstallDirs)
include(JoinPaths)
# Sets build type if not set by now
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
if(RAYLIB_IS_MAIN)
set(default_build_type Debug)
else()
message(WARNING "Default build type is not set (CMAKE_BUILD_TYPE)")
endif()
message(STATUS "Setting build type to '${default_build_type}' as none was specified.")
set(CMAKE_BUILD_TYPE "${default_build_type}" CACHE STRING "Choose the type of build." FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
endif()
# Used as public API to be included into other projects
set(raylib_public_headers
raylib.h
rlgl.h
raymath.h
raudio.h
)
# Sources to be compiled
set(raylib_sources
rcore.c
rmodels.c
rshapes.c
rtext.c
rtextures.c
utils.c
)
# <root>/cmake/GlfwImport.cmake handles the details around the inclusion of glfw
include(GlfwImport)
if (USE_AUDIO)
MESSAGE(STATUS "Audio Backend: miniaudio")
list(APPEND raylib_sources raudio.c)
else ()
MESSAGE(STATUS "Audio Backend: None (-DUSE_AUDIO=OFF)")
endif ()
# Sets additional platform options and link libraries for each platform
# also selects the proper graphics API and version for that platform
# Produces a variable LIBS_PRIVATE that will be used later
include(LibraryConfigurations)
add_library(raylib ${raylib_sources} ${raylib_public_headers})
if (NOT BUILD_SHARED_LIBS)
MESSAGE(STATUS "Building raylib static library")
add_library(raylib_static ALIAS raylib)
else()
MESSAGE(STATUS "Building raylib shared library")
if (MSVC)
target_compile_definitions(raylib
PRIVATE $<BUILD_INTERFACE:BUILD_LIBTYPE_SHARED>
INTERFACE $<INSTALL_INTERFACE:USE_LIBTYPE_SHARED>
)
endif ()
endif()
set_target_properties(raylib PROPERTIES
PUBLIC_HEADER "${raylib_public_headers}"
VERSION ${PROJECT_VERSION}
SOVERSION ${API_VERSION}
)
if (WITH_PIC OR BUILD_SHARED_LIBS)
set_property(TARGET raylib PROPERTY POSITION_INDEPENDENT_CODE ON)
endif ()
target_link_libraries(raylib "${LIBS_PRIVATE}")
# Sets some compile time definitions for the pre-processor
# If CUSTOMIZE_BUILD option is on you will not use config.h by default
# and you will be able to select more build options
include(CompileDefinitions)
# Registering include directories
target_include_directories(raylib
PUBLIC
$<INSTALL_INTERFACE:include>
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
${OPENGL_INCLUDE_DIR}
${OPENAL_INCLUDE_DIR}
)
# Copy the header files to the build directory for convenience
file(COPY ${raylib_public_headers} DESTINATION "include")
# Includes information on how the library will be installed on the system
# when cmake --install is run
include(InstallConfigurations)
# Print the flags for the user
if (DEFINED CMAKE_BUILD_TYPE)
message(STATUS "Generated build type: ${CMAKE_BUILD_TYPE}")
else ()
message(STATUS "Generated config types: ${CMAKE_CONFIGURATION_TYPES}")
endif ()
message(STATUS "Compiling with the flags:")
message(STATUS " PLATFORM=" ${PLATFORM_CPP})
message(STATUS " GRAPHICS=" ${GRAPHICS})
# Options if you want to create an installer using CPack
include(PackConfigurations)
enable_testing()