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* Added example for gltf animation and split some functions for loading model animations into IQM and GLTF similar to how models are being loaded. * Removed wrongly duplicated function * Bone loading for gltf model (not working at this point) * Loading info about vertex to joint connection but animation is still not working * Skeleton and pose is correctly loaded. Need to communicate about interpolation in GLTF * The model almost looks like a real person on animation. * Fixed model loading with bones. Also updated license info on the model. * Cleaned up some code and updated examples. * Fix identation issues * Fix identation issues * Fix identation issues
12 lines
470 B
Plaintext
12 lines
470 B
Plaintext
Rigged Figure model has been created by Cesium (https://cesium.com/cesiumjs/),
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and licensed as Creative Commons Attribution 4.0 International License.
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Check for details: http://creativecommons.org/licenses/by/4.0/
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Avocado model is provided by Microsoft
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and licensed as CC0 Universal Public Domain
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Check for details: https://creativecommons.org/publicdomain/zero/1.0/
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GLTF sample models for testing are taken from: https://github.com/KhronosGroup/glTF-Sample-Models/
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