Files
raylib/examples/shaders/resources/shaders/glsl120/outline_hull.fs
Gleb A 54f630774d [example] cel-shading and outline using inverted hull (#5615)
* added cel-shading and outline using inverted hull example

* new screenshot

* added glsl100+120 compat

* updated view

* unnecessary spacing
2026-03-06 16:52:28 +01:00

7 lines
78 B
GLSL

#version 120
void main()
{
gl_FragColor = vec4(0.05, 0.05, 0.05, 1.0);
}