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Updated OpenGL Graphic API (markdown)
@ -16,7 +16,7 @@ HTML5 (Web) | `WebGL 1.0 (OpenGL ES 2.0)` | `OpenGL ES 2.0` transformed to `WebG
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Additional backends (not supported by default):
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Additional backends (not supported by default):
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PLATFORM | OpenGL version | Notes
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PLATFORM | OpenGL version | Notes
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--- | :---: | ---
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--- | :------: | ---
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DESKTOP:Windows | `OpenGL ES 2.0` | Support through two possible ways: `WGL_EXT_create_context_es2_profile` <br> extension or [ANGLE]() project
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DESKTOP:Windows | `OpenGL ES 2.0` | Support through two possible ways: `WGL_EXT_create_context_es2_profile` <br> extension or [ANGLE]() project
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DESKTOP:Linux | `OpenGL ES 2.0` | Support through `GLX_EXT_create_context_es2_profile` extension
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DESKTOP:Linux | `OpenGL ES 2.0` | Support through `GLX_EXT_create_context_es2_profile` extension
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ANDROID | `OpenGL ES 3.0` | Only about [55% Android devices](https://developer.android.com/about/dashboards/index.html) support it right now.
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ANDROID | `OpenGL ES 3.0` | Only about [55% Android devices](https://developer.android.com/about/dashboards/index.html) support it right now.
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