diff --git a/Working-on-macOS.md b/Working-on-macOS.md index 13b0fb4..87a28e9 100644 --- a/Working-on-macOS.md +++ b/Working-on-macOS.md @@ -26,13 +26,13 @@ _Steps:_ ``` brew install raylib ``` -- raylib installs a pkg-config file, which describes the necessary compilation and linker flags to use it with `yourgame`: +- The raylib package installs a pkg-config file, which describes the necessary compilation and linker flags to use it with `yourgame`: ``` -cc yourgame.c `pkg-config --libs --cflags raylib` -o YourGame +eval cc yourgame.c $(pkg-config --libs --cflags raylib) -o YourGame ``` - If the build fails, you may need to run the following command with the required frameworks ``` -cc yourgame.c -framework IOKit -framework Cocoa -framework OpenGL `pkg-config --libs --cflags raylib` -o YourGame +eval cc yourgame.c -framework IOKit -framework Cocoa -framework OpenGL $(pkg-config --libs --cflags raylib) -o YourGame ``` You may get an error, complaining that the `pkg-config` command was not found. You can use `brew install pkgconfig` to fix that.