Updated Working for Web (HTML5) (markdown)

Ray
2022-01-10 12:23:53 +01:00
parent f4e3c04ecc
commit 2309629e43

@ -8,10 +8,10 @@ The complete process to compile for web is detailed below. The main steps to fol
1. [Install emscripten toolchain](#1-install-emscripten-toolchain) 1. [Install emscripten toolchain](#1-install-emscripten-toolchain)
2. [Compile raylib library](#2-compile-raylib-library) 2. [Compile raylib library](#2-compile-raylib-library)
3. Setup raylib game for web 3. [Setup raylib game for web](#3-setup-raylib-game-for-web)
4. Compile raylib game for web 4. [Compile raylib game for web](#4-compile-raylib-game-for-web)
5. Test raylib game on web 5. [Test raylib game on web](#5-test-raylib-game-on-web)
6. Upload raylib web game to itch.io 6. [Upload raylib web game to itch.io](#6-upload-raylib-web-game-to-itch-io)
Note that it's VERY important to understand the different steps of the process. If you expect to find an already setup solution, ready to use out-of-the-box, it's very probable that it fails at some point. So, understanding the process is crucial to be able to configure web compilation with ANY build system. Note that it's VERY important to understand the different steps of the process. If you expect to find an already setup solution, ready to use out-of-the-box, it's very probable that it fails at some point. So, understanding the process is crucial to be able to configure web compilation with ANY build system.