From 3dca7b5d9bb09cf7e5aa4f2656a66c3cd8633d84 Mon Sep 17 00:00:00 2001 From: Ray Date: Wed, 22 Mar 2017 20:35:07 +0100 Subject: [PATCH] Updated Using SpriteFonts (markdown) --- Using-SpriteFonts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Using-SpriteFonts.md b/Using-SpriteFonts.md index 9d4cda5..c38f7a8 100644 --- a/Using-SpriteFonts.md +++ b/Using-SpriteFonts.md @@ -4,7 +4,7 @@ BMFonts can be created using different programs. The better one is the official **Recommended BMFont settings** -![BMFont recommended font settings](https://github.com/raysan5/raylib/blob/gh-pages/img/BMFont_font_settings.png) ![BMFont recommended export options](https://github.com/raysan5/raylib/blob/gh-pages/img/BMFont_export_options.png) +![BMFont recommended font settings](http://www.raylib.com/images/BMFont_font_settings.png) ![BMFont recommended export options](http://www.raylib.com/images/BMFont_export_options.png) Some notes: - Recommended to select only characters from `SPACE (32)` to `ΓΏ (255)`, anything above this limit will be loaded but it will fail on rendering, improved support for Unicode characters is on the TODO list.