The minimum required cmake supports the updated way of building

lesleyrs
2024-01-26 00:43:40 +01:00
parent dd47964f82
commit 3e82443534

@ -19,11 +19,9 @@ if (APPLE)
target_link_libraries(${PROJECT_NAME} "-framework OpenGL") target_link_libraries(${PROJECT_NAME} "-framework OpenGL")
endif() endif()
``` ```
To build, use these commands: To generate build files in separate directory and build the project, use these commands:
```cmake ```cmake
mkdir build # Create a build directory cmake -B build && cmake --build build
cd build && cmake .. # Build from that directory so the build files are in one place
cmake --build . # Build the project
``` ```
## Loading raylib inside cmake ## Loading raylib inside cmake