Updated Working on Windows (markdown)

Jeffery Myers
2023-11-17 08:34:13 -08:00
parent 0d441f7043
commit 4aa17323a6

@ -14,8 +14,9 @@ This is an open source C/C++ toolchain that is very lightweight. The best way to
https://github.com/skeeto/w64devkit/release https://github.com/skeeto/w64devkit/release
Download the w64devkit zip file, unzip it and run W64Devkit.exe. that will give you a terminal that is ready to go. Download the w64devkit zip file, unzip it and run W64Devkit.exe. that will give you a terminal that is ready to go.
## Game_Premake, the simple solution to get started quickly. ## Game-Premake, the simple solution to get started quickly.
The game premake system is quite honestly the simplest way to get started on windows. The game premake system is quite honestly the simplest way to get started on windows. It is a solution that uses premake to generate a build system specifically for raylib for you. It handles everything including setting up raylib.
https://github.com/raylib-extras/game-premake https://github.com/raylib-extras/game-premake
It works with many compilers on windows, linux and mac OS. It works with many compilers on windows, linux and mac OS.