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Small grammar fix
@ -295,4 +295,4 @@ UnloadImage(icon);
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## How I deal with UTF-16 strings?
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## How I deal with UTF-16 strings?
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raylib supports by default UTF-8 strings, actually, text drawing functions expect to receive UTF-8 strings as inputs but sometimes source text is provided as UTF-16. [Here it is a handy conversion library](https://gist.github.com/gulrak/2eda01eacebdb308787b639fa30958b3).
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raylib supports by default UTF-8 strings, actually, text drawing functions expect to receive UTF-8 strings as inputs but sometimes source text is provided as UTF-16. [Here is a handy conversion library](https://gist.github.com/gulrak/2eda01eacebdb308787b639fa30958b3).
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