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Updated Frequently Asked Questions (markdown)
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# What do all the fields in Camera2d mean?
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# What do all the fields in Camera2d mean?
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https://youtu.be/zkjDU3zmk40
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The Camera2d structure is used by `BeginMode2d/EndMode2d` to define a 2d transformation. This is very useful for games that want to draw a 2d world in a fixed coordinate system and have the ability to pan, zoom and rotate the view without the need to change drawing code.
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The Camera2d structure is used by `BeginMode2d/EndMode2d` to define a 2d transformation. This is very useful for games that want to draw a 2d world in a fixed coordinate system and have the ability to pan, zoom and rotate the view without the need to change drawing code.
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## Fields
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## Fields
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Reference in New Issue
Block a user