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Updated Quick Setup for Windows with Visual Studio 2022, GCC, or MinGW (markdown)
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## Raylib-Quckstart, the simple solution to get started quickly.
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The quickstart is a cross platform template for all desktop platforms that will setup raylib automatically.
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# raylib Setup using Premake5
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https://github.com/raylib-extras/raylib-quickstart
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This is a simplified set of instructions for how to setup a project using premake.
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## Video Tutorial
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It works with many compilers on windows, linux and Mac OS. Works with makefiles, visual studio, and VSCode.
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A video covering this process is here
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https://youtu.be/--gI9083QnU
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# Download this repository
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Simply follow the instructions in that link and you will be done, you do not need to use the rest of this document.
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Download the game premake repository from
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https://github.com/raylib-extras/game-premake.
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Download the zip file, or clone the repository. It doens't matter what one you use.
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Rename the folder whatever you want. This will be the name of your game.
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#(OPTIONAL) Get raylib
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If you wish to use a specific version of raylib, follow the instructions below. If you want the current development version, skip this section and premake will download raylib for you.
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## (OPTIONAL) Download raylib
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## (Manual Setup) Download raylib
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Get the raylib sources from
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Get the raylib sources from
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https://github.com/raysan5/raylib
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https://github.com/raysan5/raylib
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Download the zip file, or clone the repository. It doens't matter what one you use.
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Download the zip file, or clone the repository. It doens't matter what one you use.
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