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Updated raylib syntax analysis (markdown)
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**WARNING: This analysis has been made on `raylib 3.8-dev` that exposes a total of `470 functions`. Latest version of the library, `raylib 4.1-dev` exposes `+500 functions`.**
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**WARNING: This analysis has been made on `raylib 3.8-dev` that exposes a total of `470 functions`. Latest version of the library, `raylib 4.1-dev` exposes `+500 functions`. This information could be not updated.**
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raylib is a simple and easy-to-use library to enjoy videogames programing... but, **what makes the library simple and easy-to-use?** For many users the first approach to the library is through its API, so, here it is a small analysis of the API from a **syntactic point of view**.
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raylib is a simple and easy-to-use library to enjoy videogames programing... but, **what makes the library simple and easy-to-use?** For many users the first approach to the library is through its API, so, here it is a small analysis of the API from a **syntactic point of view**.
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