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Updated raylib data structures (markdown)
@ -26,7 +26,7 @@ who has authored video games before.
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struct NPatchInfo [36 bytes] - // Source rectangle and border offsets
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struct NPatchInfo [36 bytes] - // Source rectangle and border offsets
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struct CharInfo; [32 bytes] [+4 bytes] // One character image and info properties
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struct CharInfo; [32 bytes] [+4 bytes] // One character image and info properties
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struct Font; [36 bytes] [+12 bytes] // Texture atlas and recs+chars data array pointers
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struct Font; [40 bytes] [+12 bytes] // Texture atlas and recs+chars data array pointers
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// Screen view structures
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// Screen view structures
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struct Camera2D; [24 bytes] - // 2D camera offset, target, rotation and zoom
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struct Camera2D; [24 bytes] - // 2D camera offset, target, rotation and zoom
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