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Updated Home (markdown)
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Home.md
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Home.md
@ -5,10 +5,6 @@ Welcome to the raylib wiki! Here you will find information about the raylib libr
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- The last two sections (*IDE Configurations* and *Misc Help*) collect miscellaneous documents that each cover some specific topic related to raylib development (for example, creating SpriteFonts for use with raylib or configuring an external TFT on RaspberryPi).
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- The last two sections (*IDE Configurations* and *Misc Help*) collect miscellaneous documents that each cover some specific topic related to raylib development (for example, creating SpriteFonts for use with raylib or configuring an external TFT on RaspberryPi).
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## Quick start
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## Quick start
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### Premake
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Premake is a very fast and easy way to setup a raylib project on windows and linux for GCC, MinGW, or Visual studio.
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Instructions can be found here: [Quick Setup](https://github.com/qingfengmu/game-premake)
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### CMake
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### CMake
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CMake is also an easy way of building your raylib project on any platform. You can find instructions [here](https://github.com/raysan5/raylib/wiki/Working-with-CMake).
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CMake is also an easy way of building your raylib project on any platform. You can find instructions [here](https://github.com/raysan5/raylib/wiki/Working-with-CMake).
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