From f0cdbfa620c583b3c25aeaa7e5a0e4785481eb1a Mon Sep 17 00:00:00 2001 From: Ray Date: Wed, 22 Mar 2017 20:32:28 +0100 Subject: [PATCH] Updated Compile for Raspberry Pi (markdown) --- Compile-for-Raspberry-Pi.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Compile-for-Raspberry-Pi.md b/Compile-for-Raspberry-Pi.md index 87f2048..6ea22e8 100644 --- a/Compile-for-Raspberry-Pi.md +++ b/Compile-for-Raspberry-Pi.md @@ -1,18 +1,18 @@ To build your raylib game for Raspberry Pi you need to download raylib git repository and install some dependencies. raylib already comes with ready-to-use makefiles to compile source code and examples. -###Installing dependencies +### Installing dependencies raylib only requires one additional library dependency to the ones that already comes with Raspbian, this library is OpenAL Soft (audio system management). Just install it: sudo apt-get install libopenal1 libopenal-dev -###Compiling raylib source code +### Compiling raylib source code Before compiling your game, raylib library must be recompiled for Raspbian. To do that, just navigate to `raylib\src\` directory and run: make PLATFORM=PLATFORM_RPI -###Compiling raylib examples +### Compiling raylib examples Just move to folder `raylib/examples/` and run: make PLATFORM=PLATFORM_RPI