Merge pull request #27 from Demizdor/update_scrollpanel_example

Updated the scroll panel example
This commit is contained in:
Ray
2019-02-12 18:30:06 +01:00
committed by GitHub
2 changed files with 83 additions and 15 deletions

View File

@ -12,6 +12,9 @@
* COMPILATION (Windows - MinGW):
* gcc -o $(NAME_PART).exe $(FILE_NAME) -I../../src -lraylib -lopengl32 -lgdi32 -std=c99
*
* COMPILATION (Linux - gcc):
* gcc -o $(NAME_PART) $(FILE_NAME) -I../../src -lraylib -std=c99
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2019 Vlad Adrian (@Demizdor) and Ramon Santamaria (@raysan5)
@ -23,6 +26,10 @@
#define RAYGUI_IMPLEMENTATION
#include "../src/raygui.h"
bool contentArea = true;
Rectangle panelContentRec = {0, 0, 340, 340 };
void ChangeStyleUI(void);
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
@ -30,14 +37,13 @@ int main()
{
// Initialization
//---------------------------------------------------------------------------------------
const int screenWidth = 400;
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raygui - GuiScrollPanel()");
Rectangle panelRec = { 20,40,200,150 };
Rectangle panelContentRec = { 0,0,340,340 };
Vector2 panelScroll = { 99, -20 };
Rectangle panelRec = {20, 40, 200, 150 };
Vector2 panelScroll = {99, -20};
SetTargetFPS(60);
//---------------------------------------------------------------------------------------
@ -52,21 +58,23 @@ int main()
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
BeginDrawing();
ClearBackground(RAYWHITE);
ClearBackground(RAYWHITE);
DrawText(TextFormat("[%f, %f]", panelScroll.x, panelScroll.y), 4, 4, 20, RED);
Rectangle view = GuiScrollPanel(panelRec, panelContentRec, &panelScroll);
BeginScissorMode(view.x, view.y, view.width, view.height);
GuiGrid((Rectangle){panelRec.x+panelScroll.x, panelRec.y+panelScroll.y, panelContentRec.width, panelContentRec.height}, 16, 3);
GuiGrid((Rectangle){panelRec.x + panelScroll.x, panelRec.y + panelScroll.y, panelContentRec.width, panelContentRec.height}, 16, 3);
EndScissorMode();
DrawRectangle(panelRec.x+panelScroll.x, panelRec.y+panelScroll.y, panelContentRec.width, panelContentRec.height, Fade(RED, 0.1));
EndDrawing();
if(contentArea)
DrawRectangle(panelRec.x + panelScroll.x, panelRec.y + panelScroll.y, panelContentRec.width, panelContentRec.height, Fade(RED, 0.1));
ChangeStyleUI();
EndDrawing();
//----------------------------------------------------------------------------------
}
@ -76,4 +84,62 @@ int main()
//--------------------------------------------------------------------------------------
return 0;
}
void ChangeStyleUI()
{
GuiGroupBox((Rectangle){550,170,220,205}, "SCROLLBAR STYLE");
int style = GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER);
GuiLabel((Rectangle){555,195,110,10}, "SCROLLBAR_BORDER");
GuiSpinner((Rectangle){670,190,90,20}, &style, 0, 6, false);
GuiSetStyle(SCROLLBAR, SCROLLBAR_BORDER, style);
style = GuiGetStyle(SCROLLBAR, SCROLLBAR_ARROWS_SIZE);
GuiLabel((Rectangle){555,220,110,10}, "ARROWS_SIZE");
GuiSpinner((Rectangle){670,215,90,20}, &style, 4, 14, false);
GuiSetStyle(SCROLLBAR, SCROLLBAR_ARROWS_SIZE, style);
style = GuiGetStyle(SCROLLBAR, SCROLLBAR_PADDING);
GuiLabel((Rectangle){555,245,110,10}, "SCROLLBAR_PADDING");
GuiSpinner((Rectangle){670,240,90,20}, &style, 0, 14, false);
GuiSetStyle(SCROLLBAR, SCROLLBAR_PADDING, style);
style = GuiCheckBox((Rectangle){565,280,20,20}, "SHOW_SPINNER_BUTTONS", GuiGetStyle(SCROLLBAR, SCROLLBAR_SHOW_SPINNER_BUTTONS));
GuiSetStyle(SCROLLBAR, SCROLLBAR_SHOW_SPINNER_BUTTONS, style);
style = GuiGetStyle(SCROLLBAR, SCROLLBAR_SLIDER_PADDING);
GuiLabel((Rectangle){555,325,110,10}, "SLIDER_PADDING");
GuiSpinner((Rectangle){670,320,90,20}, &style, 0, 14, false);
GuiSetStyle(SCROLLBAR, SCROLLBAR_SLIDER_PADDING, style);
style = GuiGetStyle(SCROLLBAR, SCROLLBAR_SLIDER_SIZE);
GuiLabel((Rectangle){555,350,110,10}, "SLIDER_SIZE");
GuiSpinner((Rectangle){670,345,90,20}, &style, 2, 100, false);
GuiSetStyle(SCROLLBAR, SCROLLBAR_SLIDER_SIZE, style);
//----------------------------------------------------------
GuiGroupBox((Rectangle){550,20,220,135}, "SCROLLPANEL STYLE");
style = GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH);
GuiLabel((Rectangle){555,35,110,10}, "SCROLLBAR_WIDTH");
GuiSpinner((Rectangle){670,30,90,20}, &style, 6, 30, false);
GuiSetStyle(LISTVIEW, SCROLLBAR_WIDTH, style);
style = GuiGetStyle(DEFAULT, BORDER_WIDTH);
GuiLabel((Rectangle){555,60,110,10}, "BORDER_WIDTH");
GuiSpinner((Rectangle){670,55,90,20}, &style, 0, 20, false);
GuiSetStyle(DEFAULT, BORDER_WIDTH, style);
contentArea = GuiCheckBox((Rectangle){565,80,20,20}, "SHOW CONTENT AREA", contentArea);
const char* text = GuiGetStyle(LISTVIEW, SCROLLBAR_SIDE) == SCROLLBAR_LEFT_SIDE ? "SCROLLBAR: LEFT" : "SCROLLBAR: RIGHT";
style = GuiToggle((Rectangle){560,110,200,35}, text, GuiGetStyle(LISTVIEW, SCROLLBAR_SIDE));
GuiSetStyle(LISTVIEW, SCROLLBAR_SIDE, style);
//----------------------------------------------------------
panelContentRec.width = GuiSliderBar((Rectangle){590,385,145,15}, "WIDTH", panelContentRec.width, 1, 600, true);
panelContentRec.height = GuiSliderBar((Rectangle){590,410,145,15}, "HEIGHT", panelContentRec.height, 1, 400, true);
}

View File

@ -1994,7 +1994,7 @@ RAYGUIDEF int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxVal
if (value < minValue) value = minValue;
const int range = maxValue - minValue;
int sliderSize = GuiGetStyle(SCROLLBAR, SCROLLBAR_SLIDER_SIZE);
// Calculate rectangles for all of the components
spinnerUpLeft = (Rectangle){ bounds.x + GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER), bounds.y + GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER), spinnerSize, spinnerSize };
@ -2002,13 +2002,15 @@ RAYGUIDEF int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxVal
{
spinnerDownRight = (Rectangle){ bounds.x + GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER), bounds.y + bounds.height - spinnerSize - GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER), spinnerSize, spinnerSize};
scrollbar = (Rectangle){ bounds.x + GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER) + GuiGetStyle(SCROLLBAR, SCROLLBAR_PADDING), spinnerUpLeft.y + spinnerUpLeft.height, bounds.width - 2*(GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER) + GuiGetStyle(SCROLLBAR, SCROLLBAR_PADDING)), bounds.height - spinnerUpLeft.height - spinnerDownRight.height - 2*GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER) };
slider = (Rectangle){ bounds.x + GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER) + GuiGetStyle(SCROLLBAR, SCROLLBAR_SLIDER_PADDING),scrollbar.y + (int)(((float)(value - minValue)/range)*(scrollbar.height - GuiGetStyle(SCROLLBAR, SCROLLBAR_SLIDER_SIZE))),bounds.width - 2*(GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER) + GuiGetStyle(SCROLLBAR, SCROLLBAR_SLIDER_PADDING)), GuiGetStyle(SCROLLBAR, SCROLLBAR_SLIDER_SIZE) };
sliderSize = sliderSize >= scrollbar.height ? scrollbar.height - 2 : sliderSize; // Make sure the slider won't get outside of the scrollbar
slider = (Rectangle){ bounds.x + GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER) + GuiGetStyle(SCROLLBAR, SCROLLBAR_SLIDER_PADDING),scrollbar.y + (int)(((float)(value - minValue)/range)*(scrollbar.height - sliderSize)),bounds.width - 2*(GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER) + GuiGetStyle(SCROLLBAR, SCROLLBAR_SLIDER_PADDING)), sliderSize };
}
else
{
spinnerDownRight = (Rectangle){ bounds.x + bounds.width - spinnerSize - GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER), bounds.y + GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER), spinnerSize, spinnerSize};
scrollbar = (Rectangle){ spinnerUpLeft.x + spinnerUpLeft.width, bounds.y + GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER) + GuiGetStyle(SCROLLBAR, SCROLLBAR_PADDING), bounds.width - spinnerUpLeft.width - spinnerDownRight.width - 2*GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER), bounds.height - 2*(GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER) + GuiGetStyle(SCROLLBAR, SCROLLBAR_PADDING))};
slider = (Rectangle){ scrollbar.x + (int)(((float)(value - minValue)/range)*(scrollbar.width - GuiGetStyle(SCROLLBAR, SCROLLBAR_SLIDER_SIZE))), bounds.y + GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER) + GuiGetStyle(SCROLLBAR, SCROLLBAR_SLIDER_PADDING), GuiGetStyle(SCROLLBAR, SCROLLBAR_SLIDER_SIZE), bounds.height - 2*(GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER) + GuiGetStyle(SCROLLBAR, SCROLLBAR_SLIDER_PADDING)) };
sliderSize = sliderSize >= scrollbar.width ? scrollbar.width - 2 : sliderSize; // Make sure the slider won't get outside of the scrollbar
slider = (Rectangle){ scrollbar.x + (int)(((float)(value - minValue)/range)*(scrollbar.width - sliderSize)), bounds.y + GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER) + GuiGetStyle(SCROLLBAR, SCROLLBAR_SLIDER_PADDING), sliderSize, bounds.height - 2*(GuiGetStyle(SCROLLBAR, SCROLLBAR_BORDER) + GuiGetStyle(SCROLLBAR, SCROLLBAR_SLIDER_PADDING)) };
}
// Update control