mirror of
https://github.com/raysan5/raygui.git
synced 2025-12-25 10:22:33 -05:00
Multiple raygui improvements
- Fixed GuiToggleGroup() round decimals when calculating width - Fixed ValueBox() Default color - Changed how slider works -WIP-
This commit is contained in:
29
src/raygui.h
29
src/raygui.h
@ -259,7 +259,7 @@ typedef enum GuiProperty {
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PROGRESSBAR_BASE_COLOR_PRESSED,
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PROGRESSBAR_BORDER_COLOR_DISABLED,
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PROGRESSBAR_BASE_COLOR_DISABLED,
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// Spinner
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// ValueBox
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VALUEBOX_BUTTON_PADDING,
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VALUEBOX_BUTTONS_WIDTH,
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VALUEBOX_BORDER_COLOR_NORMAL,
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@ -1347,8 +1347,8 @@ RAYGUIDEF int GuiToggleGroup(Rectangle bounds, const char **text, int count, int
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{
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for (int i = 0; i < count; i++)
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{
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if (i == active) GuiToggleButton((Rectangle){ bounds.x + i*(bounds.width/count + style[TOGGLEGROUP_PADDING]), bounds.y, (bounds.width - style[TOGGLEGROUP_PADDING]*(count -1))/count, bounds.height }, text[i], true);
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else if (GuiToggleButton((Rectangle){ bounds.x + i*(bounds.width/count + style[TOGGLEGROUP_PADDING]), bounds.y, (bounds.width - style[TOGGLEGROUP_PADDING]*(count -1))/count, bounds.height }, text[i], false) == true) active = i;
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if (i == active) GuiToggleButton((Rectangle){ bounds.x + i*(bounds.width/count + style[TOGGLEGROUP_PADDING]), bounds.y, (int)(bounds.width - style[TOGGLEGROUP_PADDING]*(count -1))/count, bounds.height }, text[i], true);
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else if (GuiToggleButton((Rectangle){ bounds.x + i*(bounds.width/count + style[TOGGLEGROUP_PADDING]), bounds.y, (int)(bounds.width - style[TOGGLEGROUP_PADDING]*(count -1))/count, bounds.height }, text[i], false) == true) active = i;
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}
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return active;
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@ -1706,6 +1706,8 @@ RAYGUIDEF int GuiDropdownBox(Rectangle bounds, const char **text, int count, int
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} break;
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case DISABLED:
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{
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DrawRectangle(bounds.x, bounds.y, bounds.width, bounds.height, Fade(GetColor(style[DEFAULT_BASE_COLOR_DISABLED]), guiAlpha));
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DrawRectangleLinesEx(bounds, DROPDOWNBOX_BORDER_WIDTH, Fade(GetColor(style[LISTVIEW_BORDER_COLOR_DISABLED]), guiAlpha));
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GuiListElement((Rectangle){ bounds.x, bounds.y, bounds.width, bounds.height }, text[active], false);
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DrawTriangle((Vector2){ bounds.x + bounds.width - DROPDOWNBOX_ARROW_RIGHT_PADDING, bounds.y + boundsHeight0/2 - 2 },
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@ -2139,16 +2141,23 @@ RAYGUIDEF float GuiSliderEx(Rectangle bounds, float value, float minValue, float
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state = PRESSED;
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// Get equivalent value and slider position from mousePoint.x
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value = (((maxValue - minValue)*(mousePoint.x - (float)bounds.x))/(float)bounds.width) + minValue;
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value = ((maxValue - minValue)*(mousePoint.x - (float)(bounds.x + slider.width)))/(float)(bounds.width - slider.width*2) + minValue;
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slider.x = bounds.x + (int)(((value - minValue)/(maxValue - minValue))*(bounds.width - 2*style[SLIDER_BORDER_WIDTH])) - slider.width/2;
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// Snap to limits if mouse down moved outside limits
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//if (slider.x < (bounds.x + style[SLIDER_BORDER_WIDTH])) slider.x = bounds.x + style[SLIDER_BORDER_WIDTH];
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//else if ((slider.x + slider.width) > (bounds.x + bounds.width - 2*style[SLIDER_BORDER_WIDTH])) slider.x = (bounds.x + bounds.width - 2*style[SLIDER_BORDER_WIDTH]) - slider.width;
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}
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else state = FOCUSED;
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}
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if (value > maxValue) value = maxValue;
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else if (value < minValue) value = minValue;
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}
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if (slider.x <= bounds.x + style[SLIDER_BORDER_WIDTH]) slider.x = bounds.x + style[SLIDER_BORDER_WIDTH];
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else if (slider.x + slider.width >= bounds.x + bounds.width) slider.x = bounds.x + bounds.width - slider.width - style[SLIDER_BORDER_WIDTH];
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//--------------------------------------------------------------------
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// Draw control
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@ -2164,7 +2173,7 @@ RAYGUIDEF float GuiSliderEx(Rectangle bounds, float value, float minValue, float
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DrawRectangle(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BASE_COLOR_NORMAL]), guiAlpha));
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DrawRectangleRec(slider, Fade(GetColor(style[SLIDER_BASE_COLOR_PRESSED]), guiAlpha));
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DrawRectangle(slider.x + slider.width/2, slider.y, SLIDER_SLIDER_LINE_THICK, slider.height, Fade(GetColor(style[SLIDER_BORDER_COLOR_PRESSED]), guiAlpha));
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//DrawRectangle(slider.x + slider.width/2, slider.y, SLIDER_SLIDER_LINE_THICK, slider.height, Fade(GetColor(style[SLIDER_BORDER_COLOR_PRESSED]), guiAlpha));
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} break;
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case FOCUSED:
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{
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@ -2172,7 +2181,7 @@ RAYGUIDEF float GuiSliderEx(Rectangle bounds, float value, float minValue, float
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DrawRectangle(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BASE_COLOR_NORMAL]), guiAlpha));
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DrawRectangleRec(slider, Fade(GetColor(style[SLIDER_BASE_COLOR_FOCUSED]), guiAlpha));
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DrawRectangle(slider.x + slider.width/2, slider.y, SLIDER_SLIDER_LINE_THICK, slider.height, Fade(GetColor(style[SLIDER_BORDER_COLOR_FOCUSED]), guiAlpha));
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//DrawRectangle(slider.x + slider.width/2, slider.y, SLIDER_SLIDER_LINE_THICK, slider.height, Fade(GetColor(style[SLIDER_BORDER_COLOR_FOCUSED]), guiAlpha));
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} break;
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case PRESSED:
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{
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@ -2180,7 +2189,7 @@ RAYGUIDEF float GuiSliderEx(Rectangle bounds, float value, float minValue, float
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DrawRectangle(bounds.x + style[SLIDER_BORDER_WIDTH], bounds.y + style[SLIDER_BORDER_WIDTH], bounds.width - 2*style[SLIDER_BORDER_WIDTH], bounds.height - 2*style[SLIDER_BORDER_WIDTH], Fade(GetColor(style[SLIDER_BASE_COLOR_NORMAL]), guiAlpha));
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DrawRectangleRec(slider, Fade(GetColor(style[SLIDER_BASE_COLOR_PRESSED]), guiAlpha));
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DrawRectangle(slider.x + slider.width/2, slider.y, SLIDER_SLIDER_LINE_THICK, slider.height, Fade(GetColor(style[SLIDER_BORDER_COLOR_PRESSED]), guiAlpha));
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//DrawRectangle(slider.x + slider.width/2, slider.y, SLIDER_SLIDER_LINE_THICK, slider.height, Fade(GetColor(style[SLIDER_BORDER_COLOR_PRESSED]), guiAlpha));
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} break;
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case DISABLED:
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{
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@ -3359,11 +3368,11 @@ RAYGUIDEF void GuiUpdateStyleComplete(void)
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style[PROGRESSBAR_BASE_COLOR_PRESSED] = style[DEFAULT_BASE_COLOR_PRESSED];
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style[PROGRESSBAR_BORDER_COLOR_DISABLED] = style[DEFAULT_BORDER_COLOR_DISABLED];
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style[PROGRESSBAR_BASE_COLOR_DISABLED] = style[DEFAULT_BASE_COLOR_DISABLED];
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// Spinner
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// ValueBox
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style[VALUEBOX_BUTTON_PADDING] = 2;
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style[VALUEBOX_BUTTONS_WIDTH] = 35;
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style[VALUEBOX_BORDER_COLOR_NORMAL] = style[DEFAULT_BORDER_COLOR_NORMAL];
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style[VALUEBOX_BASE_COLOR_NORMAL] = style[DEFAULT_BASE_COLOR_NORMAL];
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style[VALUEBOX_BASE_COLOR_NORMAL] = style[DEFAULT_BACKGROUND_COLOR];
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style[VALUEBOX_TEXT_COLOR_NORMAL] = style[DEFAULT_TEXT_COLOR_NORMAL];
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style[VALUEBOX_BORDER_COLOR_FOCUSED] = style[DEFAULT_BORDER_COLOR_FOCUSED];
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style[VALUEBOX_BASE_COLOR_FOCUSED] = style[DEFAULT_BASE_COLOR_FOCUSED];
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