mirror of
https://github.com/raysan5/raygui.git
synced 2025-12-25 10:22:33 -05:00
GuiListView wip
This commit is contained in:
@ -37,8 +37,8 @@ int main()
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const char *DropdownBox000TextList[3] = { "ONE", "TWO", "THREE" };
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int Spinner001Value = 0;
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int ValueBox002Value = 0;
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char TextBox003Text[64] = "SAMPLE TEXT";
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int ListView004Active = 0;
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char TextBox003Text[64] = "SAMPLE TEXTç";
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int ListView004Active = 1;
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const char *ListView004TextList[6] = { "Charmander", "Bulbasaur", "Squirtel", "Pikachu", "Eevee", "Pidgey" };
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char TextBox006Text[141] = "SAMPLE TEXT";
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@ -46,6 +46,7 @@ int main()
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bool valueBoxEditMode = false;
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bool textBoxEditMode = false;
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bool multiTextBoxEditMode = false;
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bool listViewEditMode = false;
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//----------------------------------------------------------------------------------
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SetTargetFPS(60);
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@ -72,10 +73,10 @@ int main()
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if (GuiValueBox((Rectangle){ 25, 125, 125, 30 }, &ValueBox002Value, 0, 100, valueBoxEditMode)) valueBoxEditMode = !valueBoxEditMode;
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if (GuiTextBox((Rectangle){ 25, 175, 125, 30 }, TextBox003Text, 64, textBoxEditMode)) textBoxEditMode = !textBoxEditMode;
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ListView004Active = GuiListView((Rectangle){ 175, 25, 125, 115 }, ListView004TextList, 6, ListView004Active);
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if (GuiListView((Rectangle){ 175, 25, 125, 115 }, ListView004TextList, 6, &ListView004Active, listViewEditMode)) listViewEditMode = !listViewEditMode;
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if (GuiButton((Rectangle){ 25, 225, 125, 30 }, "SAMPLE TEXT")) Button005();
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if (GuiTextBoxMulti((Rectangle){ 325, 25, 225, 175 }, TextBox006Text, 141, multiTextBoxEditMode)) multiTextBoxEditMode = !multiTextBoxEditMode;;
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if (GuiTextBoxMulti((Rectangle){ 325, 25, 225, 175 }, TextBox006Text, 141, multiTextBoxEditMode)) multiTextBoxEditMode = !multiTextBoxEditMode;
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//GuiScrollPanel((Rectangle){ 325, 225, 225, 125 }, "SAMPLE TEXT");
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//----------------------------------------------------------------------------------
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103
src/raygui.h
103
src/raygui.h
@ -398,7 +398,7 @@ RAYGUIDEF void GuiStatusBar(Rectangle bounds, const char *text, int offsetX);
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RAYGUIDEF void GuiDummyRec(Rectangle bounds, const char *text); // Dummy control for placeholders
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// Advance controls set
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RAYGUIDEF int GuiListView(Rectangle bounds, const char **text, int count, int active); // List View control, returns selected list element index
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RAYGUIDEF bool GuiListView(Rectangle bounds, const char **text, int count, int *active, bool editMode); // List View control, returns selected list element index
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RAYGUIDEF Color GuiColorPicker(Rectangle bounds, Color color); // Color Picker control
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RAYGUIDEF bool GuiMessageBox(Rectangle bounds, const char *windowTitle, const char *message); // Message Box control, displays a message
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@ -1848,7 +1848,7 @@ RAYGUIDEF bool GuiValueBox(Rectangle bounds, int *value, int minValue, int maxVa
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}
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else
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{
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if (IsKeyPressed(KEY_ENTER) || IsMouseButtonPressed(0)) pressed = true;
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if (IsKeyPressed(KEY_ENTER) || (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(0))) pressed = true;
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}
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if (pressed) framesCounter = 0;
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@ -1953,7 +1953,7 @@ RAYGUIDEF bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editM
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}
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else
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{
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if (IsKeyPressed(KEY_ENTER) || IsMouseButtonPressed(0)) pressed = true;
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if (IsKeyPressed(KEY_ENTER) || (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(0))) pressed = true;
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}
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if (pressed) framesCounter = 0;
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@ -2144,7 +2144,7 @@ RAYGUIDEF bool GuiTextBoxMulti(Rectangle bounds, char *text, int textSize, bool
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}
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else
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{
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if (IsMouseButtonPressed(0)) pressed = true;
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if (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(0)) pressed = true;
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}
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if (pressed)
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@ -2710,8 +2710,14 @@ static bool GuiListElement(Rectangle bounds, const char *text, bool active)
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//--------------------------------------------------------------------
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if (state != DISABLED)
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{
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if (bounds.width < textWidth) bounds.width = textWidth + LISTELEMENT_PADDING*2;
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if (bounds.height < textHeight) bounds.height = textHeight;
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if (bounds.width < textWidth)
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{
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// TODO: Remove character if they dont fit inside bounds. We have the same problem with others GUIs.
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}
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//if (bounds.width < textWidth) bounds.width = textWidth + LISTELEMENT_PADDING*2;
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// if (bounds.height < textHeight) bounds.height = textHeight;
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Vector2 mousePoint = GetMousePosition();
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@ -2769,7 +2775,7 @@ static bool GuiListElement(Rectangle bounds, const char *text, bool active)
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}
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// List View control, returns selected list element index // int *startIndex)
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RAYGUIDEF int GuiListView(Rectangle bounds, const char **text, int count, int active)
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RAYGUIDEF bool GuiListView(Rectangle bounds, const char **text, int count, int *active, bool editMode)
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{
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#define LISTVIEW_LINE_THICK 1
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@ -2777,25 +2783,42 @@ RAYGUIDEF int GuiListView(Rectangle bounds, const char **text, int count, int ac
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static int startIndex = 0;
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int endIndex = count;
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bool pressed = false;
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int auxActive = *active;
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// Update control
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//--------------------------------------------------------------------
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if (state != DISABLED)
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{
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for(int i = 0; i < count; i++)
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{
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int textWidth = MeasureText(text[i], style[DEFAULT_TEXT_SIZE]);
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if (bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK < textWidth)
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{
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bounds.width = textWidth + style[LISTVIEW_BAR_WIDTH] + 2*style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK;
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}
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}
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Vector2 mousePoint = GetMousePosition();
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if (editMode)
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{
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state = FOCUSED;
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// Change active with keys
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if (IsKeyPressed(KEY_UP))
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{
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if (auxActive > 0) auxActive--;
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}
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else if(IsKeyPressed(KEY_DOWN))
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{
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if (auxActive < count - 1) auxActive++;
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}
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// REVISAR ------------------------------------------------------------------------------------
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/*for(int i = 0; i < count; i++)
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{
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int textWidth = MeasureText(text[i], style[DEFAULT_TEXT_SIZE]);
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if (bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK < textWidth)
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{
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bounds.width = textWidth + style[LISTVIEW_BAR_WIDTH] + 2*style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK;
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}
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}*/
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}
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endIndex = bounds.height/(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]);
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if (endIndex < count)
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{
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startIndex -= GetMouseWheelMove();
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@ -2813,38 +2836,47 @@ RAYGUIDEF int GuiListView(Rectangle bounds, const char **text, int count, int ac
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// Comprueba si caben todas las listas en la caja sin necesitar scrollbar.
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if (count*style[LISTVIEW_ELEMENTS_HEIGHT] <= bounds.height) startIndex = 0;
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// ------------------------------------------------------------------------------------
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if (CheckCollisionPointRec(mousePoint, bounds))
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// Note: Changing editMode
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if (!editMode)
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{
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if (CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(0)) pressed = true;
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}
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else
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{
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
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else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON))
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{
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//active += 1;
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//if (active >= count) active = 0;
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}
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else state = FOCUSED;
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if (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(0)) pressed = true;
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}
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}
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//--------------------------------------------------------------------
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// Draw control
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//--------------------------------------------------------------------
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for (int i = startIndex; i < endIndex; i++)
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if (editMode)
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{
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if (i == active)
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for (int i = startIndex; i < endIndex; i++)
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{
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if (GuiListElement((Rectangle){ bounds.x + style[LISTVIEW_BAR_WIDTH] + style[LISTVIEW_ELEMENTS_PADDING], bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (i - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[i], true) == false) active = -1;
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}
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else
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{
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if (GuiListElement((Rectangle){ bounds.x + style[LISTVIEW_BAR_WIDTH] + style[LISTVIEW_ELEMENTS_PADDING], bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (i - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[i], false) == true) active = i;
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if (i == auxActive)
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{
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if (GuiListElement((Rectangle){ bounds.x + style[LISTVIEW_BAR_WIDTH] + style[LISTVIEW_ELEMENTS_PADDING], bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (i - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[i], true) == false) auxActive = -1;
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}
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else
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{
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if (GuiListElement((Rectangle){ bounds.x + style[LISTVIEW_BAR_WIDTH] + style[LISTVIEW_ELEMENTS_PADDING], bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (i - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[i], false) == true) auxActive = i;
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}
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}
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}
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else
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{
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for (int i = startIndex; i < endIndex; i++) if (GuiListElement((Rectangle){ bounds.x + style[LISTVIEW_BAR_WIDTH] + style[LISTVIEW_ELEMENTS_PADDING], bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (i - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[i], false) == true) auxActive = i;
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}
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DrawRectangle(bounds.x, bounds.y, style[LISTVIEW_BAR_WIDTH], bounds.height, Fade(LIGHTGRAY, guiAlpha));
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// Revisar esto...
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int barHeight = bounds.height - (count - (endIndex - startIndex))*style[LISTVIEW_ELEMENTS_HEIGHT];
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int barHeight = bounds.height / (count - (endIndex - startIndex));
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// TODO: Review bar logic when bar size should be shorter than LISTVIEW_ELEMENT_HEIGHT
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if (bounds.height < ((count - (endIndex - startIndex))*style[LISTVIEW_ELEMENTS_HEIGHT]))
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@ -2885,7 +2917,8 @@ RAYGUIDEF int GuiListView(Rectangle bounds, const char **text, int count, int ac
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}
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//--------------------------------------------------------------------
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return active;
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*active = auxActive;
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return pressed;
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}
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// Color Panel control
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