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@ -3,24 +3,38 @@ raygui is simple and easy-to-use IMGUI header-only library.
raygui was inspired by [Unity IMGUI](https://docs.unity3d.com/Manual/GUIScriptingGuide.html) (immediate mode GUI API).
Initially raygui was proposed as an extra module for [raylib](https://github.com/raysan5/raylib) to create simple GUIs using a raylib graphic style (simple colors, plain rectangular shapes, wide borders, raylib standard font...). raygui was developed to be used on some raylib-based tools (without external dependencies, only raylib).
Initially raygui was proposed as an extra module for [raylib](https://github.com/raysan5/raylib) to create simple GUIs using raylib graphic style (simple colors, plain rectangular shapes, wide borders, raylib standard font...).
raygui has been used on some raylib-based tools like [rFXGen](https://github.com/raysan5/rFXGen), without external dependencies, only raylib.
## styles
Default light style
![raygui light design](design/raygui_style_table_light_REV6.png)
Default dark style
![raygui dark design](design/raygui_style_table_dark_REV5.png)
## history
raygui development started on December 2014 by two intenship students (Kevin Gato and Daniel Nicolas), guided by me (@raysan5) to create a simple raylib IMGUI module. On June 2015, library was mostly complete (including all planned controls) and work started into the styling possibilities for the library. Development on [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) also started at that point but resources invested on the tool were quite limited and project didn't move much during the following year, most of the time was invested in [raylib](https://github.com/raysan5/raylib).
raygui development started on December 2014 by two intenship students (Kevin Gato and Daniel Nicolas), guided by me to create a simple and easy-to-use raylib IMGUI module. On June 2015, library was mostly functional (including all planned controls) and work started into the styling possibilities for the library. Development on [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) also started at that point but resources invested on the tool were quite limited and project didn't move much during the following year, most of the time was invested in [raylib](https://github.com/raysan5/raylib).
Finally, by the end of June 2016, project was picked up again and raygui 1.0 was released. During August 2016, raygui was used to develop [rFXGen](https://github.com/raysan5/rFXGen) and [rGuiLayout](https://github.com/raysan5/raygui/tree/master/tools/rGuiLayout) tools. Currently, [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) is also being updated an improved.
Finally, by the end of June 2016, project was picked up again and raygui 1.0 was released. During August 2016, raygui was used to develop [rFXGen](https://github.com/raysan5/rFXGen) and [rGuiLayout](https://github.com/raysan5/raygui/tree/master/tools/rGuiLayout) tools.
On June 2017, project was picked up again to be completely redesigned, almost from scratch, all functions have been rewritten and style system has been redesigned, being greatly improved. The objective of that work is using raygui in several tools for raylib. [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) is also being updated an improved.
## notes on raygui 1.0
Officially, raygui 1.0 was published on June 2016, about one year and a half after its developmentment started.
## notes on raygui 1.5
Expect to be published along summer 2017, a complete redesign of the library with improved style system.
## controls
Currently raygui provides the following controls:
- Label
- Button
- ToggleButton
- ToggleGroup
- ComboBox
- CheckBox
- ComboBox
- Slider
- SliderBar
- ProgressBar