Update raygui.h

This commit is contained in:
Ray
2025-11-25 12:15:44 +01:00
parent 715baf250d
commit 1a74db2ab3

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@ -141,7 +141,7 @@
* Draw text bounds rectangles for debug
*
* VERSIONS HISTORY:
* 5.0-dev (2025) Current dev version...
* 5.0 (xx-Nov-2025) ADDED: Support up to 32 controls (v500)
* ADDED: guiControlExclusiveMode and guiControlExclusiveRec for exclusive modes
* ADDED: GuiValueBoxFloat()
* ADDED: GuiDropdonwBox() properties: DROPDOWN_ARROW_HIDDEN, DROPDOWN_ROLL_UP
@ -1091,7 +1091,7 @@ typedef enum {
// Icons data is defined by bit array (every bit represents one pixel)
// Those arrays are stored as unsigned int data arrays, so,
// every array element defines 32 pixels (bits) of information
// One icon is defined by 8 int, (8 int * 32 bit = 256 bit = 16*16 pixels)
// One icon is defined by 8 int, (8 int*32 bit = 256 bit = 16*16 pixels)
// NOTE: Number of elemens depend on RAYGUI_ICON_SIZE (by default 16x16 pixels)
#define RAYGUI_ICON_DATA_ELEMENTS (RAYGUI_ICON_SIZE*RAYGUI_ICON_SIZE/32)
@ -2506,7 +2506,7 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
int result = 0;
GuiState state = guiState;
bool multiline = false; // TODO: Consider multiline text input
bool multiline = false; // TODO: Consider multiline text input
int wrapMode = GuiGetStyle(DEFAULT, TEXT_WRAP_MODE);
Rectangle textBounds = GetTextBounds(TEXTBOX, bounds);
@ -2514,7 +2514,7 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
int thisCursorIndex = textBoxCursorIndex;
if (thisCursorIndex > textLength) thisCursorIndex = textLength;
int textWidth = GuiGetTextWidth(text) - GuiGetTextWidth(text + thisCursorIndex);
int textIndexOffset = 0; // Text index offset to start drawing in the box
int textIndexOffset = 0; // Text index offset to start drawing in the box
// Cursor rectangle
// NOTE: Position X value should be updated
@ -3090,7 +3090,7 @@ int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, in
if ((keyCount >= 0) && (keyCount < RAYGUI_VALUEBOX_MAX_CHARS) && (GuiGetTextWidth(textValue) < bounds.width))
{
int key = GetCharPressed();
// Only allow keys in range [48..57]
if ((key >= 48) && (key <= 57))
{
@ -4231,7 +4231,7 @@ int GuiTextInputBox(Rectangle bounds, const char *title, const char *message, co
// Grid control
// NOTE: Returns grid mouse-hover selected cell
// About drawing lines at subpixel spacing, simple put, not easy solution:
// https://stackoverflow.com/questions/4435450/2d-opengl-drawing-lines-that-dont-exactly-fit-pixel-raster
// Ref: https://stackoverflow.com/questions/4435450/2d-opengl-drawing-lines-that-dont-exactly-fit-pixel-raster
int GuiGrid(Rectangle bounds, const char *text, float spacing, int subdivs, Vector2 *mouseCell)
{
// Grid lines alpha amount
@ -5079,25 +5079,18 @@ static const char **GetTextLines(const char *text, int *count)
int textSize = (int)strlen(text);
lines[0] = text;
int len = 0;
*count = 1;
//int lineSize = 0; // Stores current line size, not returned
for (int i = 0, k = 0; (i < textSize) && (*count < RAYGUI_MAX_TEXT_LINES); i++)
{
if (text[i] == '\n')
{
//lineSize = len;
k++;
lines[k] = &text[i + 1]; // WARNING: next value is valid?
len = 0;
lines[k] = &text[i + 1]; // WARNING: next value is valid?
*count += 1;
}
else len++;
}
//lines[*count - 1].size = len;
return lines;
}
@ -5873,7 +5866,7 @@ static int TextToInteger(const char *text)
text++;
}
for (int i = 0; ((text[i] >= '0') && (text[i] <= '9')); ++i) value = value*10 + (int)(text[i] - '0');
for (int i = 0; ((text[i] >= '0') && (text[i] <= '9')); i++) value = value*10 + (int)(text[i] - '0');
return value*sign;
}