mirror of
https://github.com/raysan5/raygui.git
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Rename some defines
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16
src/raygui.h
16
src/raygui.h
@ -136,8 +136,8 @@
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#define LINE_BLINK_FRAMES 20 // Text edit controls cursor blink timming
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#define NUM_CONTROLS 12 // Number of standard controls
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#define NUM_CONTROL_PROPS_DEFAULT 16 // Number of standard properties
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#define NUM_CONTROL_PROPS_EX 8 // Number of extended properties
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#define NUM_PROPS_DEFAULT 16 // Number of standard properties
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#define NUM_PROPS_EXTENDED 8 // Number of extended properties
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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@ -548,7 +548,7 @@ RAYGUIDEF void GuiSetStyle(int control, int property, int value)
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// Get current style, initialized automatically if required (RAII)
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unsigned int *style = GetStyleDefault();
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style[control*(NUM_CONTROL_PROPS_DEFAULT + NUM_CONTROL_PROPS_EX) + property] = value;
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style[control*(NUM_PROPS_DEFAULT + NUM_PROPS_EXTENDED) + property] = value;
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}
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// Get control style property value
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@ -557,7 +557,7 @@ RAYGUIDEF int GuiGetStyle(int control, int property)
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// Get current style, initialized automatically if required (RAII)
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unsigned int *style = GetStyleDefault();
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return style[control*(NUM_CONTROL_PROPS_DEFAULT + NUM_CONTROL_PROPS_EX) + property];
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return style[control*(NUM_PROPS_DEFAULT + NUM_PROPS_EXTENDED) + property];
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}
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// Window Box control
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@ -2845,7 +2845,7 @@ RAYGUIDEF void GuiLoadStyle(const char *fileName)
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{
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for (int i = 0; i < NUM_CONTROLS; i++)
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{
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for (int j = 0; j < NUM_CONTROL_PROPS_DEFAULT + NUM_CONTROL_PROPS_EX; j++)
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for (int j = 0; j < NUM_PROPS_DEFAULT + NUM_PROPS_EXTENDED; j++)
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{
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fread(&value, 1, sizeof(unsigned int), rgsFile);
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GuiSetStyle(i, j, value);
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@ -2921,7 +2921,7 @@ RAYGUIDEF void GuiUpdateStyleComplete(void)
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// NOTE: Extended style properties are ignored
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for (int i = 1; i < NUM_CONTROLS; i++)
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{
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for (int j = 0; j < NUM_CONTROL_PROPS_DEFAULT; j++)GuiSetStyle(i, j, GuiGetStyle(DEFAULT, j));
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for (int j = 0; j < NUM_PROPS_DEFAULT; j++)GuiSetStyle(i, j, GuiGetStyle(DEFAULT, j));
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}
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}
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#endif // defined(RAYGUI_STYLE_LOADING)
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@ -2935,7 +2935,7 @@ static unsigned int *GetStyleDefault(void)
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{
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if (guiStyle == NULL)
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{
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guiStyle = (unsigned int *)calloc(NUM_CONTROLS*(NUM_CONTROL_PROPS_DEFAULT + NUM_CONTROL_PROPS_EX), sizeof(unsigned int));
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guiStyle = (unsigned int *)calloc(NUM_CONTROLS*(NUM_PROPS_DEFAULT + NUM_PROPS_EXTENDED), sizeof(unsigned int));
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// Initialize default LIGHT style property values
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GuiSetStyle(DEFAULT, BORDER_COLOR_NORMAL, 0x838383ff);
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@ -2958,7 +2958,7 @@ static unsigned int *GetStyleDefault(void)
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// Populate all controls with default style
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for (int i = 1; i < NUM_CONTROLS; i++)
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{
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for (int j = 0; j < NUM_CONTROL_PROPS_DEFAULT; j++) GuiSetStyle(i, j, GuiGetStyle(DEFAULT, j));
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for (int j = 0; j < NUM_PROPS_DEFAULT; j++) GuiSetStyle(i, j, GuiGetStyle(DEFAULT, j));
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}
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// Initialize extended property values
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