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Review some style formatting
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10
src/raygui.h
10
src/raygui.h
@ -1332,16 +1332,16 @@ int GuiGetStyle(int control, int property)
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// Window Box control
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bool GuiWindowBox(Rectangle bounds, const char *title)
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{
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// Window title bar height (including borders)
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// NOTE: This define is also used by GuiMessageBox() and GuiTextInputBox()
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#if !defined(RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT)
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#define RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT 22
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#define RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT 24
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#endif
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//GuiControlState state = guiState;
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bool clicked = false;
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int statusBarHeight = RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT + 2*GuiGetStyle(STATUSBAR, BORDER_WIDTH);
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statusBarHeight += (statusBarHeight%2);
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int statusBarHeight = RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT;
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Rectangle statusBar = { bounds.x, bounds.y, bounds.width, (float)statusBarHeight };
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if (bounds.height < statusBarHeight*2.0f) bounds.height = statusBarHeight*2.0f;
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@ -3122,7 +3122,7 @@ int GuiMessageBox(Rectangle bounds, const char *title, const char *message, cons
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#define RAYGUI_MESSAGEBOX_BUTTON_HEIGHT 24
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#endif
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#if !defined(RAYGUI_MESSAGEBOX_BUTTON_PADDING)
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#define RAYGUI_MESSAGEBOX_BUTTON_PADDING 10
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#define RAYGUI_MESSAGEBOX_BUTTON_PADDING 12
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#endif
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int clicked = -1; // Returns clicked button from buttons list, 0 refers to closed window button
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@ -3177,7 +3177,7 @@ int GuiTextInputBox(Rectangle bounds, const char *title, const char *message, co
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#define RAYGUI_TEXTINPUTBOX_BUTTON_PADDING 10
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#endif
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#if !defined(RAYGUI_TEXTINPUTBOX_HEIGHT)
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#define RAYGUI_TEXTINPUTBOX_HEIGHT 30
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#define RAYGUI_TEXTINPUTBOX_HEIGHT 24
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#endif
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#if !defined(RAYGUI_TEXTINPUTBOX_MAX_TEXT_LENGTH)
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#define RAYGUI_TEXTINPUTBOX_MAX_TEXT_LENGTH 256
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