Update raygui.h

This commit is contained in:
Ray
2025-01-31 13:10:39 +01:00
parent b00b72d143
commit 34acf544e7

View File

@ -141,12 +141,16 @@
* Draw text bounds rectangles for debug
*
* VERSIONS HISTORY:
* 4.5-dev (Sep-2024) Current dev version...
* 4.5-dev (2025) Current dev version...
* ADDED: guiControlExclusiveMode and guiControlExclusiveRec for exclusive modes
* ADDED: GuiValueBoxFloat()
* ADDED: GuiDropdonwBox() properties: DROPDOWN_ARROW_HIDDEN, DROPDOWN_ROLL_UP
* ADDED: GuiListView() property: LIST_ITEMS_BORDER_WIDTH
* ADDED: GuiLoadIconsFromMemory()
* ADDED: Multiple new icons
* REMOVED: GuiSpinner() from controls list, using BUTTON + VALUEBOX properties
* REVIEWED: Controls using text labels to use LABEL properties
* REVIEWED: Replaced sprintf() by snprintf() for more safety
* REVIEWED: GuiTabBar(), close tab with mouse middle button
* REVIEWED: GuiScrollPanel(), scroll speed proportional to content
* REVIEWED: GuiDropdownBox(), support roll up and hidden arrow
@ -3581,7 +3585,10 @@ int GuiColorBarAlpha(Rectangle bounds, const char *text, float *alpha)
int result = 0;
GuiState state = guiState;
Rectangle selector = { (float)bounds.x + (*alpha)*bounds.width - GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT)/2, (float)bounds.y - GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW), (float)GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT), (float)bounds.height + GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW)*2 };
Rectangle selector = { (float)bounds.x + (*alpha)*bounds.width - GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT)/2,
(float)bounds.y - GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW),
(float)GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT),
(float)bounds.height + GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW)*2 };
// Update control
//--------------------------------------------------------------------
@ -3628,7 +3635,6 @@ int GuiColorBarAlpha(Rectangle bounds, const char *text, float *alpha)
// Draw control
//--------------------------------------------------------------------
// Draw alpha bar: checked background
if (state != STATE_DISABLED)
{