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Update raygui.h
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12
src/raygui.h
12
src/raygui.h
@ -141,12 +141,16 @@
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* Draw text bounds rectangles for debug
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*
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* VERSIONS HISTORY:
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* 4.5-dev (Sep-2024) Current dev version...
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* 4.5-dev (2025) Current dev version...
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* ADDED: guiControlExclusiveMode and guiControlExclusiveRec for exclusive modes
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* ADDED: GuiValueBoxFloat()
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* ADDED: GuiDropdonwBox() properties: DROPDOWN_ARROW_HIDDEN, DROPDOWN_ROLL_UP
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* ADDED: GuiListView() property: LIST_ITEMS_BORDER_WIDTH
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* ADDED: GuiLoadIconsFromMemory()
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* ADDED: Multiple new icons
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* REMOVED: GuiSpinner() from controls list, using BUTTON + VALUEBOX properties
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* REVIEWED: Controls using text labels to use LABEL properties
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* REVIEWED: Replaced sprintf() by snprintf() for more safety
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* REVIEWED: GuiTabBar(), close tab with mouse middle button
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* REVIEWED: GuiScrollPanel(), scroll speed proportional to content
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* REVIEWED: GuiDropdownBox(), support roll up and hidden arrow
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@ -3581,7 +3585,10 @@ int GuiColorBarAlpha(Rectangle bounds, const char *text, float *alpha)
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int result = 0;
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GuiState state = guiState;
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Rectangle selector = { (float)bounds.x + (*alpha)*bounds.width - GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT)/2, (float)bounds.y - GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW), (float)GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT), (float)bounds.height + GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW)*2 };
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Rectangle selector = { (float)bounds.x + (*alpha)*bounds.width - GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT)/2,
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(float)bounds.y - GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW),
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(float)GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT),
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(float)bounds.height + GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW)*2 };
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// Update control
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//--------------------------------------------------------------------
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@ -3628,7 +3635,6 @@ int GuiColorBarAlpha(Rectangle bounds, const char *text, float *alpha)
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// Draw control
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//--------------------------------------------------------------------
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// Draw alpha bar: checked background
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if (state != STATE_DISABLED)
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{
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