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https://github.com/raysan5/raygui.git
synced 2025-12-25 10:22:33 -05:00
Remove trail spaces
This commit is contained in:
64
src/raygui.h
64
src/raygui.h
@ -183,10 +183,10 @@
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int width;
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int height;
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} Rectangle;
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// Texture2D type
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typedef struct Texture2D { } Texture2D;
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// Font type
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typedef struct Font { } Font;
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#endif
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@ -427,7 +427,7 @@ RAYGUIDEF const char *GuiIconText(int iconId, const char *text); // Get text wit
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#if defined(RAYGUI_STANDALONE)
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#define RICONS_STANDALONE
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#endif
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#define RICONS_IMPLEMENTATION
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#include "ricons.h" // Required for: raygui icons
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#endif
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@ -583,7 +583,7 @@ static Rectangle GetTextBounds(int control, Rectangle bounds)
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case CHECKBOX: bounds.x += (bounds.width + GuiGetStyle(control, CHECK_TEXT_PADDING)); break;
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default: break;
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}
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// TODO: Special cases (no label): COMBOBOX, DROPDOWNBOX, SPINNER, LISTVIEW (scrollbar?)
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// More special cases (label side): CHECKBOX, SLIDER
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@ -636,7 +636,7 @@ static void GuiDrawText(const char *text, Rectangle bounds, int alignment, Color
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// NOTE: We get text size after icon been processed
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int textWidth = GetTextWidth(text);
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int textHeight = GuiGetStyle(DEFAULT, TEXT_SIZE);
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#if defined(RAYGUI_RICONS_SUPPORT)
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if (iconId > 0)
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{
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@ -922,7 +922,7 @@ RAYGUIDEF Rectangle GuiScrollPanel(Rectangle bounds, Rectangle content, Vector2
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if (IsKeyDown(KEY_DOWN)) scrollPos.y -= GuiGetStyle(SCROLLBAR, SCROLL_SPEED);
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if (IsKeyDown(KEY_UP)) scrollPos.y += GuiGetStyle(SCROLLBAR, SCROLL_SPEED);
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}
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scrollPos.y += GetMouseWheelMove()*20;
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}
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}
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@ -956,14 +956,14 @@ RAYGUIDEF Rectangle GuiScrollPanel(Rectangle bounds, Rectangle content, Vector2
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GuiSetStyle(SCROLLBAR, SLIDER_SIZE, ((bounds.height - 2 * GuiGetStyle(DEFAULT, BORDER_WIDTH) - horizontalScrollBarWidth)/content.height)* (bounds.height - 2 * GuiGetStyle(DEFAULT, BORDER_WIDTH) - horizontalScrollBarWidth));
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scrollPos.y = -GuiScrollBar(verticalScrollBar, -scrollPos.y, verticalMin, verticalMax);
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}
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// Draw detail corner rectangle if both scroll bars are visible
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if (hasHorizontalScrollBar && hasVerticalScrollBar)
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if (hasHorizontalScrollBar && hasVerticalScrollBar)
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{
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// TODO: Consider scroll bars side
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DrawRectangle(horizontalScrollBar.x + horizontalScrollBar.width + 2,
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verticalScrollBar.y + verticalScrollBar.height + 2,
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horizontalScrollBarWidth - 4, verticalScrollBarWidth - 4,
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DrawRectangle(horizontalScrollBar.x + horizontalScrollBar.width + 2,
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verticalScrollBar.y + verticalScrollBar.height + 2,
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horizontalScrollBarWidth - 4, verticalScrollBarWidth - 4,
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Fade(GetColor(GuiGetStyle(LISTVIEW, TEXT + (state*3))), guiAlpha));
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}
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@ -1366,14 +1366,14 @@ RAYGUIDEF bool GuiDropdownBox(Rectangle bounds, const char *text, int *active, b
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{
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if (i == auxActive && editMode)
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{
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if (GuiListElement((Rectangle){ bounds.x, bounds.y + bounds.height*(i + 1) + GuiGetStyle(DROPDOWNBOX, INNER_PADDING),
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bounds.width, bounds.height - GuiGetStyle(DROPDOWNBOX, INNER_PADDING) },
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if (GuiListElement((Rectangle){ bounds.x, bounds.y + bounds.height*(i + 1) + GuiGetStyle(DROPDOWNBOX, INNER_PADDING),
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bounds.width, bounds.height - GuiGetStyle(DROPDOWNBOX, INNER_PADDING) },
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elementsPtrs[i], true, true) == false) pressed = true;
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}
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else
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{
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if (GuiListElement((Rectangle){ bounds.x, bounds.y + bounds.height*(i+1) + GuiGetStyle(DROPDOWNBOX, INNER_PADDING),
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bounds.width, bounds.height - GuiGetStyle(DROPDOWNBOX, INNER_PADDING) },
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if (GuiListElement((Rectangle){ bounds.x, bounds.y + bounds.height*(i+1) + GuiGetStyle(DROPDOWNBOX, INNER_PADDING),
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bounds.width, bounds.height - GuiGetStyle(DROPDOWNBOX, INNER_PADDING) },
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elementsPtrs[i], false, true))
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{
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auxActive = i;
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@ -1397,7 +1397,7 @@ RAYGUIDEF bool GuiDropdownBox(Rectangle bounds, const char *text, int *active, b
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DrawTriangle((Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING), bounds.y + bounds.height/2 - 2 },
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(Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING) + 5, bounds.y + bounds.height/2 - 2 + 5 },
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(Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING) + 10, bounds.y + bounds.height/2 - 2 },
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(Vector2){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING) + 10, bounds.y + bounds.height/2 - 2 },
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Fade(GetColor(GuiGetStyle(DROPDOWNBOX, TEXT + (state*3))), guiAlpha));
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//--------------------------------------------------------------------
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@ -1649,7 +1649,7 @@ RAYGUIDEF bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editM
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if (state == GUI_STATE_PRESSED)
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{
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DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), bounds.height - 2*GuiGetStyle(TEXTBOX, BORDER_WIDTH), Fade(GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_FOCUSED)), guiAlpha));
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// Draw blinking cursor
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if (editMode && ((framesCounter/20)%2 == 0)) DrawRectangle(bounds.x + GuiGetStyle(TEXTBOX, INNER_PADDING) + GetTextWidth(text) + 2 + bounds.width/2*GuiGetStyle(TEXTBOX, TEXT_ALIGNMENT), bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE), 1, GuiGetStyle(DEFAULT, TEXT_SIZE)*2, Fade(GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_PRESSED)), guiAlpha));
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}
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@ -1919,7 +1919,7 @@ RAYGUIDEF float GuiSliderPro(Rectangle bounds, const char *text, float value, fl
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if (value > maxValue) value = maxValue;
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else if (value < minValue) value = minValue;
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}
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// Bar limits check
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if (sliderWidth > 0) // Slider
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{
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@ -1943,7 +1943,7 @@ RAYGUIDEF float GuiSliderPro(Rectangle bounds, const char *text, float value, fl
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// TODO: Review showValue parameter, really ugly...
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if (showValue) GuiDrawText(TextFormat("%.02f", value), (Rectangle){ bounds.x + bounds.width + GuiGetStyle(SLIDER, TEXT_PADDING),
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bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2 + GuiGetStyle(SLIDER, INNER_PADDING),
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GuiGetStyle(DEFAULT, TEXT_SIZE), GuiGetStyle(DEFAULT, TEXT_SIZE) }, GUI_TEXT_ALIGN_LEFT,
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GuiGetStyle(DEFAULT, TEXT_SIZE), GuiGetStyle(DEFAULT, TEXT_SIZE) }, GUI_TEXT_ALIGN_LEFT,
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Fade(GetColor(GuiGetStyle(SLIDER, TEXT + (state*3))), guiAlpha));
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//--------------------------------------------------------------------
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@ -2054,7 +2054,7 @@ RAYGUIDEF int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxVal
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const int range = maxValue - minValue;
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int sliderSize = GuiGetStyle(SCROLLBAR, SLIDER_SIZE);
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// Calculate rectangles for all of the components
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spinnerUpLeft = (Rectangle){ bounds.x + GuiGetStyle(SCROLLBAR, BORDER_WIDTH), bounds.y + GuiGetStyle(SCROLLBAR, BORDER_WIDTH), spinnerSize, spinnerSize };
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@ -2408,7 +2408,7 @@ RAYGUIDEF bool GuiListViewEx(Rectangle bounds, const char **text, int count, int
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}
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const int slider = GuiGetStyle(SCROLLBAR, SLIDER_SIZE); // Save default slider size
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// Calculate percentage of visible elements and apply same percentage to scrollbar
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if (useScrollBar)
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{
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@ -2765,12 +2765,12 @@ RAYGUIDEF int GuiMessageBox(Rectangle bounds, const char *windowTitle, const cha
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#define MESSAGEBOX_BUTTON_PADDING 10
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int clicked = -1; // Returns clicked button from buttons list, 0 refers to closed window button
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int buttonsCount = 0;
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const char **buttonsText = GuiTextSplit(buttons, &buttonsCount, NULL);
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Vector2 textSize = MeasureTextEx(guiFont, message, GuiGetStyle(DEFAULT, TEXT_SIZE), 1);
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Rectangle textBounds = { 0 };
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textBounds.x = bounds.x + bounds.width/2 - textSize.x/2;
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textBounds.y = bounds.y + WINDOW_STATUSBAR_HEIGHT + (bounds.height - WINDOW_STATUSBAR_HEIGHT)/4 - textSize.y/2;
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@ -2786,7 +2786,7 @@ RAYGUIDEF int GuiMessageBox(Rectangle bounds, const char *windowTitle, const cha
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// Draw control
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//--------------------------------------------------------------------
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if (GuiWindowBox(bounds, windowTitle)) clicked = 0;
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int prevTextAlignment = GuiGetStyle(LABEL, TEXT_ALIGNMENT);
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GuiSetStyle(LABEL, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
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GuiLabel(textBounds, message);
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@ -2794,13 +2794,13 @@ RAYGUIDEF int GuiMessageBox(Rectangle bounds, const char *windowTitle, const cha
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prevTextAlignment = GuiGetStyle(BUTTON, TEXT_ALIGNMENT);
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GuiSetStyle(BUTTON, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
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for (int i = 0; i < buttonsCount; i++)
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{
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if (GuiButton(buttonBounds, buttonsText[i])) clicked = i + 1;
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buttonBounds.x += (buttonBounds.width + MESSAGEBOX_BUTTON_PADDING);
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}
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GuiSetStyle(BUTTON, TEXT_ALIGNMENT, prevTextAlignment);
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//--------------------------------------------------------------------
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@ -2900,7 +2900,7 @@ RAYGUIDEF void GuiLoadStyle(const char *fileName)
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// Font loading is highly dependant on raylib API to load font data and image
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// TODO: Find some mechanism to support it in standalone mode
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#if !defined(RAYGUI_STANDALONE)
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// Load custom font if available
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int fontDataSize = 0;
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@ -2955,7 +2955,7 @@ RAYGUIDEF void GuiLoadStyle(const char *fileName)
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}
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#endif
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}
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fclose(rgsFile);
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}
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}
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@ -3060,15 +3060,15 @@ RAYGUIDEF void GuiUpdateStyleComplete(void)
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}
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// Get text with icon id prepended
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// NOTE: Useful to add icons by name id (enum) instead of
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// NOTE: Useful to add icons by name id (enum) instead of
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// a number that can change between ricon versions
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RAYGUIDEF const char *GuiIconText(int iconId, const char *text)
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{
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static char buffer[1024] = { 0 };
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memset(buffer, 0, 1024);
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sprintf(buffer, "#%03i#", iconId);
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if (text != NULL)
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{
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for (int i = 5; i < 1024; i++)
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@ -3077,7 +3077,7 @@ RAYGUIDEF const char *GuiIconText(int iconId, const char *text)
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if (text[i - 5] == '\0') break;
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}
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}
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return buffer;
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}
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