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https://github.com/raysan5/raygui.git
synced 2025-12-25 10:22:33 -05:00
GuiListView review!!! WIP yet...
This commit is contained in:
@ -38,7 +38,7 @@ int main()
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const char *DropdownBox000TextList[3] = { "ONE", "TWO", "THREE" };
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int Spinner001Value = 0;
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int ValueBox002Value = 0;
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char TextBox003Text[64] = "SAMPLE TEXTç";
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char TextBox003Text[64] = "SAMPLE TEXT";
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int ListView004Active = 1;
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const char *ListView004TextList[6] = { "Charmander", "Bulbasaur", "Squirtel", "Pikachu", "Eevee", "Pidgey" };
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char TextBox006Text[141] = "SAMPLE TEXT";
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@ -47,14 +47,14 @@ int main()
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bool valueBoxEditMode = false;
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bool textBoxEditMode = false;
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bool multiTextBoxEditMode = false;
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<<<<<<< HEAD
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bool listViewEditMode = false;
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=======
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bool dropDown000EditMode = false;
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bool dropDown001EditMode = false;
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//TODO: Substituir DrawText por DrawTextEx y MeasureText por MeasureTextEx
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>>>>>>> 296bc577f5898d4a9f01c1eab190ac92384687f1
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//----------------------------------------------------------------------------------
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SetTargetFPS(60);
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@ -81,19 +81,12 @@ int main()
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//if (GuiSpinner((Rectangle){ 25, 75, 125, 30 }, &Spinner001Value, 0, 100, 25, spinnerEditMode)) spinnerEditMode = !spinnerEditMode;
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if (GuiValueBox((Rectangle){ 25, 125, 125, 30 }, &ValueBox002Value, 0, 100, valueBoxEditMode)) valueBoxEditMode = !valueBoxEditMode;
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if (GuiTextBox((Rectangle){ 25, 175, 125, 30 }, TextBox003Text, 64, textBoxEditMode)) textBoxEditMode = !textBoxEditMode;
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<<<<<<< HEAD
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if (GuiListView((Rectangle){ 175, 25, 125, 115 }, ListView004TextList, 6, &ListView004Active, listViewEditMode)) listViewEditMode = !listViewEditMode;
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if (GuiListView((Rectangle){ 175, 25, 120, 135 }, ListView004TextList, 6, &ListView004Active, listViewEditMode)) listViewEditMode = !listViewEditMode;
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if (GuiButton((Rectangle){ 25, 225, 125, 30 }, "SAMPLE TEXT")) Button005();
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if (GuiTextBoxMulti((Rectangle){ 325, 25, 225, 175 }, TextBox006Text, 141, multiTextBoxEditMode)) multiTextBoxEditMode = !multiTextBoxEditMode;
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=======
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ListView004Active = GuiListView((Rectangle){ 175, 25, 125, 115 }, ListView004TextList, 6, ListView004Active);
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if (GuiButton((Rectangle){ 25, 225, 125, 30 }, "SAMPLE TEXT")) Button005();
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if (GuiTextBoxMulti((Rectangle){ 325, 25, 225, 175 }, TextBox006Text, 141, multiTextBoxEditMode)) multiTextBoxEditMode = !multiTextBoxEditMode;;
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>>>>>>> 296bc577f5898d4a9f01c1eab190ac92384687f1
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//GuiScrollPanel((Rectangle){ 325, 225, 225, 125 }, "SAMPLE TEXT");
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if (GuiDropdownBox((Rectangle){ 25, 75, 125, 30 }, DropdownBox000TextList, 3, &DropdownBox001Active, dropDown001EditMode)) dropDown001EditMode = !dropDown001EditMode;
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113
src/raygui.h
113
src/raygui.h
@ -2833,10 +2833,14 @@ RAYGUIDEF bool GuiListView(Rectangle bounds, const char **text, int count, int *
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GuiControlState state = guiState;
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static int startIndex = 0;
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int endIndex = count;
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static int startIndex = 0;
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int visibleElements = bounds.height/(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]);
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int endIndex = startIndex + visibleElements;
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bool pressed = false;
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int auxActive = *active;
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float barHeight = bounds.height;
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float minBarHeight = 10;
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// Update control
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//--------------------------------------------------------------------
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@ -2851,40 +2855,42 @@ RAYGUIDEF bool GuiListView(Rectangle bounds, const char **text, int count, int *
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// Change active with keys
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if (IsKeyPressed(KEY_UP))
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{
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if (auxActive > 0) auxActive--;
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if (auxActive > 0)
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{
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auxActive--;
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if (auxActive < startIndex) startIndex--;
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}
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}
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else if(IsKeyPressed(KEY_DOWN))
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{
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if (auxActive < count - 1) auxActive++;
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}
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// REVISAR ------------------------------------------------------------------------------------
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/*for(int i = 0; i < count; i++)
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{
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int textWidth = MeasureText(text[i], style[DEFAULT_TEXT_SIZE]);
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if (bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK < textWidth)
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if (auxActive < count - 1)
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{
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bounds.width = textWidth + style[LISTVIEW_BAR_WIDTH] + 2*style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK;
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}
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}*/
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}
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endIndex = bounds.height/(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]);
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auxActive++;
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if (auxActive >= endIndex) startIndex++;
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}
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}
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if (endIndex < count)
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{
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startIndex -= GetMouseWheelMove();
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if (startIndex < 0) startIndex = 0;
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endIndex += startIndex;
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if (startIndex > (count - (endIndex - startIndex)))
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int wheel = GetMouseWheelMove();
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if (wheel < 0 && endIndex < count)
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{
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startIndex = count - (endIndex - startIndex);
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startIndex -= wheel;
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}
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else if(wheel > 0 && startIndex > 0)
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{
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startIndex -= wheel;
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if (startIndex < 0) startIndex = 0;
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else if (startIndex > (count - (endIndex - startIndex)))
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{
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startIndex = count - (endIndex - startIndex);
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}
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}
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}
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if (endIndex > count) endIndex = count;
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endIndex = startIndex + visibleElements;
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if (endIndex > count) endIndex = count;
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}
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// Comprueba si caben todas las listas en la caja sin necesitar scrollbar.
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if (count*style[LISTVIEW_ELEMENTS_HEIGHT] <= bounds.height) startIndex = 0;
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@ -2901,79 +2907,72 @@ RAYGUIDEF bool GuiListView(Rectangle bounds, const char **text, int count, int *
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if (!CheckCollisionPointRec(mousePoint, bounds) && IsMouseButtonPressed(0)) pressed = true;
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}
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}
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// Calculamos el porcentaje de elementos visibles, y aplicamos el mismo porcentaje al tamaño de la barra original.
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// Hay que tener en cuenta un valor mínimo para que la barra no sea de 1 px nunca y también que no sea mayor que la altura máxima.
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float percentVisible = (endIndex - startIndex)*100/count;
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barHeight *= percentVisible/100;
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if (barHeight < minBarHeight) barHeight = minBarHeight;
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else if(barHeight > bounds.height) barHeight = bounds.height;
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// Posición Y a la que dibujamos la barra.
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float barPosY = bounds.y + startIndex*((bounds.height - barHeight)/(count - (endIndex - startIndex)));
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//--------------------------------------------------------------------
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// Draw control
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//--------------------------------------------------------------------
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if (editMode)
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{
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<<<<<<< HEAD
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for (int i = startIndex; i < endIndex; i++)
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{
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if (i == auxActive)
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{
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if (GuiListElement((Rectangle){ bounds.x + style[LISTVIEW_BAR_WIDTH] + style[LISTVIEW_ELEMENTS_PADDING], bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (i - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[i], true) == false) auxActive = -1;
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if (GuiListElement((Rectangle){ bounds.x + style[LISTVIEW_BAR_WIDTH] + style[LISTVIEW_ELEMENTS_PADDING], bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (i - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[i], true, true) == false) auxActive -1;
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}
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else
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{
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if (GuiListElement((Rectangle){ bounds.x + style[LISTVIEW_BAR_WIDTH] + style[LISTVIEW_ELEMENTS_PADDING], bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (i - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[i], false) == true) auxActive = i;
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if (GuiListElement((Rectangle){ bounds.x + style[LISTVIEW_BAR_WIDTH] + style[LISTVIEW_ELEMENTS_PADDING], bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (i - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[i], false, true) == true) auxActive = i;
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}
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=======
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if (i == active)
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{
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if (GuiListElement((Rectangle){ bounds.x + style[LISTVIEW_BAR_WIDTH] + style[LISTVIEW_ELEMENTS_PADDING], bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (i - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[i], true, true) == false) active = -1;
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}
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else
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{
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if (GuiListElement((Rectangle){ bounds.x + style[LISTVIEW_BAR_WIDTH] + style[LISTVIEW_ELEMENTS_PADDING], bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (i - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[i], false, true) == true) active = i;
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>>>>>>> 296bc577f5898d4a9f01c1eab190ac92384687f1
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}
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}
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else
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{
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for (int i = startIndex; i < endIndex; i++) if (GuiListElement((Rectangle){ bounds.x + style[LISTVIEW_BAR_WIDTH] + style[LISTVIEW_ELEMENTS_PADDING], bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (i - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[i], false) == true) auxActive = i;
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for (int i = startIndex; i < endIndex; i++) if (GuiListElement((Rectangle){ bounds.x + style[LISTVIEW_BAR_WIDTH] + style[LISTVIEW_ELEMENTS_PADDING], bounds.y + style[LISTVIEW_ELEMENTS_PADDING] + LISTVIEW_LINE_THICK + (i - startIndex)*(style[LISTVIEW_ELEMENTS_HEIGHT] + style[LISTVIEW_ELEMENTS_PADDING]), bounds.width - style[LISTVIEW_BAR_WIDTH] - 2*style[LISTVIEW_ELEMENTS_PADDING] - LISTVIEW_LINE_THICK, style[LISTVIEW_ELEMENTS_HEIGHT] }, text[i], false, true) == true) auxActive = i;
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}
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DrawRectangle(bounds.x, bounds.y, style[LISTVIEW_BAR_WIDTH], bounds.height, Fade(LIGHTGRAY, guiAlpha));
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DrawRectangle(bounds.x, bounds.y, style[LISTVIEW_BAR_WIDTH], bounds.height, Fade(LIGHTGRAY, guiAlpha));
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// Revisar esto...
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int barHeight = bounds.height / (count - (endIndex - startIndex));
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// TODO: Review bar logic when bar size should be shorter than LISTVIEW_ELEMENT_HEIGHT
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if (bounds.height < ((count - (endIndex - startIndex))*style[LISTVIEW_ELEMENTS_HEIGHT]))
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{
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float newHeight = (float)(endIndex - startIndex)*(float)(style[LISTVIEW_ELEMENTS_HEIGHT]/2)/(float)(endIndex - startIndex);
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barHeight = (float)bounds.height - (float)((count - (endIndex - startIndex))*newHeight);
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}
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// if (bounds.height < ((count - (endIndex - startIndex))*style[LISTVIEW_ELEMENTS_HEIGHT]))
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// {
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// float newHeight = (float)(endIndex - startIndex)*(float)(style[LISTVIEW_ELEMENTS_HEIGHT]/2)/(float)(endIndex - startIndex);
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// barHeight = (float)bounds.height - (float)((count - (endIndex - startIndex))*newHeight);
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// }
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switch (state)
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{
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case NORMAL:
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case LOCKED:
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{
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if (barHeight >= bounds.height) DrawRectangle(bounds.x, startIndex*style[LISTVIEW_ELEMENTS_HEIGHT] + bounds.y, style[LISTVIEW_BAR_WIDTH], barHeight, Fade(GetColor(style[LISTVIEW_BASE_COLOR_DISABLED]), guiAlpha));
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else DrawRectangle(bounds.x, startIndex*style[LISTVIEW_ELEMENTS_HEIGHT] + bounds.y, style[LISTVIEW_BAR_WIDTH], barHeight, Fade(GetColor(style[SLIDERBAR_BASE_COLOR_NORMAL]), guiAlpha));
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DrawRectangle(bounds.x, barPosY, style[LISTVIEW_BAR_WIDTH], barHeight, Fade(GetColor(style[SLIDERBAR_BORDER_COLOR_NORMAL]), guiAlpha));
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DrawRectangleLinesEx(bounds, LISTVIEW_LINE_THICK, Fade(GetColor(style[LISTVIEW_BORDER_COLOR_NORMAL]), guiAlpha));
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} break;
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case FOCUSED:
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{
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if (barHeight >= bounds.height) DrawRectangle(bounds.x, startIndex*style[LISTVIEW_ELEMENTS_HEIGHT] + bounds.y, style[LISTVIEW_BAR_WIDTH], barHeight, Fade(GetColor(style[LISTVIEW_BASE_COLOR_DISABLED]), guiAlpha));
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else DrawRectangle(bounds.x, startIndex*style[LISTVIEW_ELEMENTS_HEIGHT] + bounds.y, style[LISTVIEW_BAR_WIDTH], barHeight, Fade(GetColor(style[SLIDERBAR_BASE_COLOR_FOCUSED]), guiAlpha));
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DrawRectangle(bounds.x, barPosY, style[LISTVIEW_BAR_WIDTH], barHeight, Fade(GetColor(style[SLIDERBAR_BASE_COLOR_FOCUSED]), guiAlpha));
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DrawRectangleLinesEx(bounds, LISTVIEW_LINE_THICK, Fade(GetColor(style[LISTVIEW_BORDER_COLOR_FOCUSED]), guiAlpha));
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} break;
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case PRESSED:
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{
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if (barHeight >= bounds.height) DrawRectangle(bounds.x, startIndex*style[LISTVIEW_ELEMENTS_HEIGHT] + bounds.y, style[LISTVIEW_BAR_WIDTH], barHeight, Fade(GetColor(style[LISTVIEW_BASE_COLOR_DISABLED]), guiAlpha));
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else DrawRectangle(bounds.x, startIndex*style[LISTVIEW_ELEMENTS_HEIGHT] + bounds.y, style[LISTVIEW_BAR_WIDTH], barHeight, Fade(GetColor(style[SLIDERBAR_BASE_COLOR_PRESSED]), guiAlpha));
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DrawRectangle(bounds.x, barPosY, style[LISTVIEW_BAR_WIDTH], barHeight, Fade(GetColor(style[SLIDERBAR_BASE_COLOR_PRESSED]), guiAlpha));
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DrawRectangleLinesEx(bounds, LISTVIEW_LINE_THICK, Fade(GetColor(style[LISTVIEW_BORDER_COLOR_PRESSED]), guiAlpha));
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} break;
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case DISABLED:
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{
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DrawRectangle(bounds.x, startIndex*style[LISTVIEW_ELEMENTS_HEIGHT] + bounds.y, style[LISTVIEW_BAR_WIDTH], barHeight, Fade(GetColor(style[LISTVIEW_BASE_COLOR_DISABLED]), guiAlpha));
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DrawRectangle(bounds.x, barPosY, style[LISTVIEW_BAR_WIDTH], barHeight, Fade(GetColor(style[LISTVIEW_BASE_COLOR_DISABLED]), guiAlpha));
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DrawRectangleLinesEx(bounds, LISTVIEW_LINE_THICK, Fade(GetColor(style[LISTVIEW_BORDER_COLOR_DISABLED]), guiAlpha));
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} break;
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default: break;
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