mirror of
https://github.com/raysan5/raygui.git
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Update examples
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@ -79,6 +79,8 @@ int main()
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bool forceSquaredChecked = false;
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float alphaValue = 0.5f;
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int comboBoxActive = 1;
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int toggleGroupActive = 0;
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@ -174,12 +176,14 @@ int main()
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sliderBarValue = GuiSliderBar((Rectangle){ 320, 430, 200, 20 }, NULL, sliderBarValue, 0, 100, true);
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progressValue = GuiProgressBar((Rectangle){ 320, 460, 200, 20 }, NULL, progressValue, 0, 1, true);
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Rectangle view = GuiScrollPanel((Rectangle){ 560, 25, 100, 160 }, (Rectangle){ 560, 25, 100, 400 }, &viewScroll);
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Rectangle view = GuiScrollPanel((Rectangle){ 560, 25, 100, 160 }, (Rectangle){ 560, 25, 200, 400 }, &viewScroll);
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GuiSetStyle(DEFAULT, INNER_PADDING, 10);
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GuiStatusBar((Rectangle){ 0, GetScreenHeight() - 20, GetScreenWidth(), 20 }, "This is a status bar");
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GuiSetStyle(DEFAULT, INNER_PADDING, 2);
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alphaValue = GuiColorBarAlpha((Rectangle){ 320, 490, 200, 30 }, alphaValue);
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if (showMessageBox)
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{
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DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(RAYWHITE, 0.8f));
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@ -22,7 +22,7 @@
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#include <string.h> // Required for: strcpy()
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#include <stdlib.h> // Required for: atoi()
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#include <math.h> // Required for: round()
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//------------------------------------------------------------------------------------
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// Program main entry point
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@ -168,14 +168,14 @@ int main()
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//----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(GetColor(style[DEFAULT_BACKGROUND_COLOR]));
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ClearBackground(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)));
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if (texture.id != 0)
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{
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DrawTextureEx(texture, (Vector2){ screenWidth/2 - texture.width*imageScale/2, screenHeight/2 - texture.height*imageScale/2 }, 0, imageScale, WHITE);
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DrawText(FormatText("SCALE x%.0f", imageScale), 20, screenHeight - 40, 20, GetColor(style[DEFAULT_LINES_COLOR]));
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DrawText(FormatText("SCALE x%.0f", imageScale), 20, screenHeight - 40, 20, GetColor(GuiGetStyle(DEFAULT, LINE_COLOR)));
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}
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else DrawText("drag & drop RAW image file", 320, 180, 10, GetColor(style[DEFAULT_LINES_COLOR]));
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else DrawText("drag & drop RAW image file", 320, 180, 10, GetColor(GuiGetStyle(DEFAULT, LINE_COLOR)));
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// raygui: controls drawing
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//----------------------------------------------------------------------------------
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@ -195,14 +195,14 @@ int main()
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if (GuiValueBox((Rectangle){ windowOffset.x + 60, windowOffset.y + 130, 80, 25 }, &heightValue, 0, 8192, heightEditMode)) heightEditMode = !heightEditMode;
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GuiLabel((Rectangle){ windowOffset.x + 145, windowOffset.y + 130, 30, 25 }, "pixels");
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GuiGroupBox((Rectangle){ windowOffset.x + 10, windowOffset.y + 180, 180, 160 }, "Pixel Format");
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pixelFormatActive = GuiComboBox((Rectangle){ windowOffset.x + 20, windowOffset.y + 195, 160, 25 }, pixelFormatTextList, 8, pixelFormatActive);
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GuiLine((Rectangle){ windowOffset.x + 20, windowOffset.y + 220, 160, 20 }, 1);
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pixelFormatActive = GuiComboBox((Rectangle){ windowOffset.x + 20, windowOffset.y + 195, 160, 25 }, TextJoin(pixelFormatTextList, 8, ";"), pixelFormatActive);
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GuiLine((Rectangle){ windowOffset.x + 20, windowOffset.y + 220, 160, 20 }, NULL);
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if (pixelFormatActive != 0) GuiDisable();
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GuiLabel((Rectangle){ windowOffset.x + 20, windowOffset.y + 235, 50, 20 }, "Channels:");
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channelsActive = GuiToggleGroup((Rectangle){ windowOffset.x + 20, windowOffset.y + 255, 159, 25 }, channelsTextList, 4, channelsActive);
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channelsActive = GuiToggleGroup((Rectangle){ windowOffset.x + 20, windowOffset.y + 255, 156/4, 25 }, TextJoin(channelsTextList, 4, ";"), channelsActive);
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GuiLabel((Rectangle){ windowOffset.x + 20, windowOffset.y + 285, 50, 20 }, "Bit Depth:");
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bitDepthActive = GuiToggleGroup((Rectangle){ windowOffset.x + 20, windowOffset.y + 305, 159, 25 }, bitDepthTextList, 3, bitDepthActive);
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bitDepthActive = GuiToggleGroup((Rectangle){ windowOffset.x + 20, windowOffset.y + 305, 160/3, 25 }, TextJoin(bitDepthTextList, 3, ";"), bitDepthActive);
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GuiEnable();
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GuiGroupBox((Rectangle){ windowOffset.x + 10, windowOffset.y + 355, 180, 50 }, "Header");
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