mirror of
https://github.com/raysan5/raygui.git
synced 2025-12-25 10:22:33 -05:00
Reviewed layouts
Simplified to use latest GuiSliderBarEx() that includes label and value automatically.
This commit is contained in:
@ -1,46 +0,0 @@
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#
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# rgl text file (v1.0) - raygui layout text file generated using rGuiLayout
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#
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# Total number of controls: 31
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# Anchor info: a <id> <posx> <posy> <enabled>
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# Control info: c <id> <type> <name> <rectangle> <anchor_id> <text>
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#
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a 000 0 0 1
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a 001 50 50 1
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a 002 0 0 0
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a 003 0 0 0
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a 004 0 0 0
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a 005 0 0 0
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a 006 0 0 0
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a 007 0 0 0
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c 000 0 generateWindow 0 0 405 225 1 Generate Code Options - layout
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c 001 4 lblName 10 35 65 25 1 Name:
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c 002 13 toolName 75 35 135 25 1 tool_name
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c 003 4 lblVersion 225 35 50 25 1 Version:
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c 004 13 toolVersion 275 35 120 25 1 1.2.0-dev
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c 005 4 lblWindowSize 10 65 65 25 1 Window size:
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c 006 12 width 75 65 60 25 1 File name:
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c 007 4 lblx 140 65 10 25 1 x
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c 008 12 height 150 65 60 25 1 Untitled
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c 009 4 lblCompany 225 65 50 25 1 Company:
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c 010 13 company 275 65 120 25 1 raysan5
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c 011 4 lblDescription 10 95 65 25 1 Description:
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c 012 13 toolDescription 75 95 320 55 1 tool_description
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c 013 8 defineRecs 10 160 15 15 1
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c 014 4 lblDefineRecs 30 155 92 25 1 Define Rectangles
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c 015 8 defineTexts 10 180 15 15 1
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c 016 4 lblFullComments 160 195 100 25 1 Full comments
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c 017 4 lblCropWindow 30 195 92 25 1 Crop to Window
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c 018 8 exportAnchors 140 160 15 15 1
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c 019 4 lblExportAnchors 160 155 100 25 1 Export anchors:
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c 020 8 exportAnchor0 140 180 15 15 1
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c 021 4 lblExportAnchor0 160 175 100 25 1 Export anchor 0
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c 022 8 fullComments 140 200 15 15 1
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c 023 5 GenerateCode 275 190 120 25 1 Generate Code
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c 024 4 lblDefineTextsConst 30 175 95 25 1 Define text const
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c 025 8 cropWindow 10 200 15 15 1
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c 026 6 Toggle026 275 158 20 20 1 1
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c 027 6 Toggle027 350 158 20 20 1 1
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c 028 6 Toggle028 300 158 20 20 1 1
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c 029 6 Toggle029 325 158 20 20 1 1
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c 030 6 Toggle030 375 158 20 20 1 1
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@ -1,7 +1,7 @@
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#
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# rgl text file (v1.0) - raygui layout text file generated using rGuiLayout
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#
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# Total number of controls: 21
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# Total number of controls: 19
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# Anchor info: a <id> <posx> <posy> <enabled>
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# Control info: c <id> <type> <name> <rectangle> <anchor_id> <text>
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#
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@ -20,17 +20,15 @@ c 003 4 lblx 140 35 15 25 1 x
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c 004 12 height 150 35 60 25 1
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c 005 4 lblAlgorythm 10 70 65 25 1 Algorythm:
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c 006 9 algorythm 75 70 135 25 1
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c 007 8 lockAspect 20 110 15 15 1
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c 008 4 lblLockAspect 40 108 100 20 1 Lock Aspect Ratio
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c 009 8 canvasResize 20 135 15 15 1
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c 010 4 lblCanvasResize 40 133 80 20 1 Canvas Resize
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c 011 8 checkTopLeft 0 0 15 15 2
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c 012 8 checkTop 14 0 15 15 2
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c 013 8 checkTopRight 28 0 15 15 2
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c 014 8 checkLeft 0 14 15 15 2
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c 015 8 checkCenter 14 14 15 15 2
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c 016 8 checkRight 28 14 15 15 2
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c 017 8 checkBottomLeft 0 28 15 15 2
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c 018 8 checkBottom 14 28 15 15 2
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c 019 8 checkBottomRight 28 28 15 15 2
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c 020 5 ResizeImage 10 165 200 30 1 Resize Image
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c 007 8 lockAspect 20 110 15 15 1 Lock Aspect Ratio
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c 008 8 canvasResize 20 135 15 15 1 Canvas Resize
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c 009 8 checkTopLeft 0 0 15 15 2
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c 010 8 checkTop 14 0 15 15 2
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c 011 8 checkTopRight 28 0 15 15 2
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c 012 8 checkLeft 0 14 15 15 2
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c 013 8 checkCenter 14 14 15 15 2
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c 014 8 checkRight 28 14 15 15 2
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c 015 8 checkBottomLeft 0 28 15 15 2
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c 016 8 checkBottom 14 28 15 15 2
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c 017 8 checkBottomRight 28 28 15 15 2
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c 018 5 ResizeImage 10 165 200 30 1 Resize Image
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@ -1,7 +1,7 @@
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#
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# rgl text file (v1.0) - raygui layout text file generated using rGuiLayout
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#
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# Total number of controls: 5
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# Total number of controls: 4
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# Anchor info: a <id> <posx> <posy> <enabled>
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# Control info: c <id> <type> <name> <rectangle> <anchor_id> <text>
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#
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@ -14,7 +14,6 @@ a 005 0 0 0
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a 006 0 0 0
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a 007 0 0 0
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c 000 0 messageWindow 0 0 325 125 1 rGuiLayout - GuiMessageBox
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c 001 4 lblMsg01 35 40 155 25 1 Are you ready to create the
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c 002 4 lblMsg02 190 40 110 25 1 most amazing tools?
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c 003 5 SureButton 25 75 120 30 1 Sure!
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c 004 5 ContinueButton 180 75 120 30 1 Continue!
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c 001 4 lblMsg01 35 40 255 25 1 Are you ready to create the most amazing tools?
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c 002 5 SureButton 25 75 120 30 1 Sure!
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c 003 5 ContinueButton 180 75 120 30 1 Continue!
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@ -1,7 +1,7 @@
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#
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# rgl text file (v1.0) - raygui layout text file generated using rGuiLayout
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#
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# Total number of controls: 108
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# Total number of controls: 64
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# Anchor info: a <id> <posx> <posy> <enabled>
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# Control info: c <id> <type> <name> <rectangle> <anchor_id> <text>
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#
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@ -27,11 +27,11 @@ c 010 4 lblInfo03 20 280 85 20 1 www.github.com/
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c 011 4 lblInfo04 20 295 85 20 1 raysan5/raygui
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c 012 4 lblInfo05 20 320 85 20 1 www.github.com/
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c 013 4 lblInfo06 20 335 85 20 1 raysan5/raylib
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c 014 5 Mutate 10 364 95 20 1 Mutate
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c 015 5 Randomize 10 389 95 20 1 Randomize
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c 014 5 Mutate 10 365 95 20 1 Mutate
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c 015 5 Randomize 10 390 95 20 1 Randomize
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c 016 7 waveType 115 15 265 20 1
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c 017 6 screenSize 440 65 95 20 0 Screen Size x2
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c 018 4 lblVolume 390 49 95 20 1 VOLUME: 60%
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c 018 4 lblVolume 390 45 95 20 1 VOLUME: 60%
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c 019 15 volume 390 65 95 10 1
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c 020 5 PlaySound 390 81 95 20 1 Play Sound
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c 021 8 playOnChange 390 115 10 10 1
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@ -39,8 +39,8 @@ c 022 4 lblPlayOnChange 405 110 80 20 1 Play on change
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c 023 4 lblPoweredBy 390 135 80 20 1 powered by
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c 024 20 logo 390 153 95 95 1 LOGO
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c 025 4 lblRaylibDotCom 405 250 70 20 1 www.raylib.com
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c 026 5 LoadSound 390 283 95 20 1 Load Sound
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c 027 5 SaveSound 390 307 95 20 1 Save Sound
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c 026 5 LoadSound 390 280 95 20 1 Load Sound
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c 027 5 SaveSound 390 305 95 20 1 Save Sound
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c 028 9 sampleRate 390 340 95 20 1
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c 029 9 sampleSize 390 364 95 20 1
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c 030 5 ExportWav 390 389 95 20 1 Export Wav
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@ -51,73 +51,29 @@ c 034 1 GroupBox102 0 200 265 36 2
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c 035 1 GroupBox101 0 235 265 21 2
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c 036 1 GroupBox104 0 255 265 36 2
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c 037 1 GroupBox103 0 290 265 85 2
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c 038 4 lblAttackTime 43 3 80 20 2 ATTACK TIME
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c 039 4 lblSustainTime 40 18 81 20 2 SUSTAIN TIME
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c 040 4 lblSustainPunch 32 33 90 20 2 SUSTAIN PUNCH
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c 041 4 lblDecayTime 52 48 70 20 2 DECAY TIME
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c 042 4 lblStartFrequency 14 69 103 20 2 START FREQUENCY
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c 043 4 lblMinFrequency 32 84 90 20 2 MIN FREQUENCY
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c 044 4 lblSlide 87 99 30 20 2 SLIDE
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c 045 4 lblDeltaSlide 48 114 70 20 2 DELTA SLIDE
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c 046 4 lblVibratoDepth 30 129 90 20 2 VIBRATO DEPTH
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c 047 4 lblVibratoSpeed 31 144 90 20 2 VIBRATO SPEED
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c 048 4 lblChangeAmount 28 165 90 20 2 CHANGE AMOUNT
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c 049 4 lblChangeSpeed 37 180 80 20 2 CHANGE SPEED
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c 050 4 lblSquareDuty 43 201 80 20 2 SQUARE DUTY
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c 051 4 lblDutySweep 49 216 68 20 2 DUTY SWEEP
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c 052 4 lblRepeatSpeed 36 237 81 20 2 REPEAT SPEED
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c 053 4 lblPhaserOffset 29 258 88 20 2 PHASER OFFSET
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c 054 4 lblPhaserSweep 36 273 81 20 2 PHASER SWEEP
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c 055 4 lblLPFCutoff 51 294 66 20 2 LPF CUTOFF
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c 056 4 lblLPFCutoffSweep 11 309 106 20 2 LPF CUTOFF SWEEP
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c 057 4 lblLPFResonance 31 324 86 20 2 LPF RESONANCE
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c 058 4 lblHPFCutoff 50 339 67 20 2 HPF CUTOFF
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c 059 4 lblHPFCutoffSweep 10 354 107 20 2 HPF CUTOFF SWEEP
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c 060 15 attackTime 130 8 100 10 2
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c 061 15 sustainTime 130 23 100 10 2
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c 062 15 sustainPunch 130 38 100 10 2
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c 063 15 decayTime 130 53 100 10 2
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c 064 15 startFrequency 130 74 100 10 2
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c 065 15 minFrequency 130 89 100 10 2
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c 066 15 slide 130 104 100 10 2
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c 067 15 deltaSlide 130 119 100 10 2
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c 068 15 vibratoDepth 130 134 100 10 2
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c 069 15 vibratoSpeed 130 149 100 10 2
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c 070 15 changeAmount 130 170 100 10 2
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c 071 15 changeSpeed 130 185 100 10 2
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c 072 15 squareDuty 130 206 100 10 2
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c 073 15 dutySweep 130 221 100 10 2
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c 074 15 repeatSpeed 130 242 100 10 2
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c 075 15 phaserOffset 130 263 100 10 2
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c 076 15 phaserSweep 130 278 100 10 2
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c 077 15 lpfCutoff 130 299 100 10 2
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c 078 15 lpfCutoffSweep 130 314 100 10 2
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c 079 15 lpfResonance 130 329 100 10 2
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c 080 15 hpfCutoff 130 344 100 10 2
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c 081 15 hpfCutoffSweep 130 359 100 10 2
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c 082 4 textAttackTime 235 4 25 20 2 0.00
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c 083 4 textSustainTime 235 19 20 20 2 0.30
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c 084 4 textSustainPunch 235 34 20 20 2 0.00
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c 085 4 textDecayTime 235 49 20 20 2 0.40
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c 086 4 textStartFrequency 235 70 20 20 2 0.30
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c 087 4 textMinFrequency 235 85 20 20 2 0.00
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c 088 4 textSlide 235 100 20 20 2 0.00
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c 089 4 textDeltaSlide 235 115 20 20 2 0.00
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c 090 4 textVibratoDepth 235 130 20 20 2 0.00
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c 091 4 textVibratoSpeed 235 145 20 20 2 0.00
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c 092 4 textChangeAmount 235 166 20 20 2 0.00
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c 093 4 textChangeSpeed 235 181 20 20 2 0.00
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c 094 4 textSquareDuty 235 202 20 20 2 0.00
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c 095 4 textDutySweep 235 217 19 20 2 0.00
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c 096 4 textRepeatSpeed 235 238 19 20 2 0.00
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c 097 4 textPhaserOffset 235 259 19 20 2 0.00
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c 098 4 textPhaserSweep 235 274 19 20 2 0.00
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c 099 4 textLPFCutoff 235 295 20 20 2 1.00
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c 100 4 textLPFCutoff 235 310 20 20 2 0.00
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c 101 4 textLPFResonance 235 325 20 20 2 0.00
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c 102 4 textHPFCutoff 235 340 20 20 2 0.00
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c 103 4 textHPFCutoffSweep 235 355 20 20 2 0.00
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c 104 20 Wave 10 420 475 50 1 WAVE
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c 105 17 soundInfo 0 480 201 20 1 SOUND INFO: Num samples:
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c 106 17 duration 200 480 126 20 1 Duration
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c 107 17 waveSize 325 480 175 20 1 Wave size
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c 038 15 attackTime 125 10 100 10 2 ATTACK TIME
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c 039 15 sustainTime 125 25 100 10 2 SUSTAIN TIME
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c 040 15 sustainPunch 125 40 100 10 2 SUSTAIN PUNCH
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c 041 15 decayTime 125 55 100 10 2 DECAY TIME
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c 042 15 startFrequency 125 75 100 10 2 START FREQUENCY
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c 043 15 minFrequency 125 90 100 10 2 MIN FREQUENCY
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c 044 15 slide 125 105 100 10 2 SLIDE
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c 045 15 deltaSlide 125 120 100 10 2 DELTA SLIDE
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c 046 15 vibratoDepth 125 135 100 10 2 VIBRATO DEPTH
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c 047 15 vibratoSpeed 125 150 100 10 2 VIBRATO SPEED
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c 048 15 changeAmount 125 170 100 10 2 CHANGE AMOUNT
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c 049 15 changeSpeed 125 185 100 10 2 CHANGE SPEED
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c 050 15 squareDuty 125 205 100 10 2 SQUARE DUTY
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c 051 15 dutySweep 125 220 100 10 2 DUTY SWEEP
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c 052 15 repeatSpeed 125 240 100 10 2 REPEAT SPEED
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c 053 15 phaserOffset 125 260 100 10 2 PHASER OFFSET
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c 054 15 phaserSweep 125 275 100 10 2 PHASER SWEEP
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c 055 15 lpfCutoff 125 295 100 10 2 LPF CUTOFF
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c 056 15 lpfCutoffSweep 125 310 100 10 2 LPF CUTOFF SWEEP
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c 057 15 lpfResonance 125 325 100 10 2 LPF RESONANCE
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c 058 15 hpfCutoff 125 340 100 10 2 HPF CUTOFF
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c 059 15 hpfCutoffSweep 125 355 100 10 2 HPF CUTOFF SWEEP
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c 060 20 Wave 10 420 475 50 1 WAVE
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c 061 17 soundInfo 0 480 201 20 1 SOUND INFO: Num samples:
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c 062 17 duration 200 480 126 20 1 Duration
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c 063 17 waveSize 325 480 175 20 1 Wave size
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@ -21,10 +21,10 @@ c 004 4 Label004 40 185 55 20 1 Color Tint:
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c 005 20 DummyRec012 100 185 50 20 1 col
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c 006 1 GroupBox009 0 0 150 170 4 Normals
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c 007 20 DummyRec001 10 10 130 130 4 <NORMAL MAP>
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c 008 15 sldrNormal 10 150 130 10 4
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c 008 15 sldrNormal 10 150 100 10 4
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c 009 1 GroupBox010 0 0 150 170 2 Metalness
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c 010 20 DummyRec002 10 10 130 130 2 <METALNESS MAP>
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c 011 15 sldrMetalness 10 150 130 10 2
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c 011 15 sldrMetalness 10 150 100 10 2
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c 012 1 GroupBox011 0 0 150 170 3 Roughness
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c 013 20 DummyRec003 10 10 130 130 3 <ROUGHNESS MAP>
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c 014 15 sldrRoughness 10 150 130 10 3
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c 014 15 sldrRoughness 10 150 100 10 3
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@ -1,55 +1,48 @@
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#
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# rgl text file (v1.0) - raygui layout text file generated using rGuiLayout
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#
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# Total number of controls: 40
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# Total number of controls: 33
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# Anchor info: a <id> <posx> <posy> <enabled>
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# Control info: c <id> <type> <name> <rectangle> <anchor_id> <text>
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#
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a 000 0 0 1
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a 001 50 50 1
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a 002 60 95 1
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a 003 60 305 1
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a 004 60 465 1
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a 003 60 285 1
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a 004 60 445 1
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a 005 0 0 0
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a 006 0 0 0
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a 007 0 0 0
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c 000 20 titleSettings 0 0 231 30 1 ATLAS SETTINGS
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c 001 3 Panel039 50 80 230 580 0
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c 002 1 GroupPacking 0 0 210 195 2 Packing
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c 000 20 titleSettings 0 0 230 30 1 ATLAS SETTINGS
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c 001 3 Panel039 50 80 230 545 0
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c 002 1 GroupPacking 0 0 210 175 2 Packing
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c 003 4 lblAlgorythm 10 15 60 25 2 Algorythm:
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c 004 9 algorythm 70 15 130 25 2
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c 005 4 lblHeuristics 10 50 60 25 2 Heuristics:
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c 006 9 heuristics 70 50 130 25 2
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c 007 4 lblPadding 10 85 60 25 2 Padding:
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c 008 11 padding 70 85 130 25 2
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c 009 8 trimSprites 10 120 15 15 2
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c 010 4 lblTrimSprites 30 118 135 20 2 Trim sprites
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c 011 8 allowRotation 10 145 15 15 2
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c 012 4 lblAllowRotation 30 143 135 20 2 Allow rotation
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c 013 8 removeDups 10 170 15 15 2
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c 014 4 lblRemoveDups 30 168 135 20 2 Remove duplicates
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c 015 1 GroupTexture 0 0 210 145 3 Texture
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c 016 4 lblSize 10 15 30 25 3 Size:
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c 017 12 width 65 15 60 25 3
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c 018 4 lblx 130 15 10 25 3 x
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c 019 12 height 140 15 60 25 3
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c 020 8 forcePOT 10 50 15 15 3
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c 021 4 lblForcePOT 30 48 56 20 3 Force POT
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c 022 8 clearAlpha 115 50 15 15 3
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c 023 4 lblClearAlpha 135 48 65 20 3 Clear alpha
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c 024 8 forceSquared 10 75 15 15 3
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c 025 4 lblForceSquared 30 73 76 20 3 Force squared
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c 026 5 ExportImage 10 105 190 30 3 Export Image
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c 027 1 GroupFont 0 0 210 180 4 Font
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c 028 4 lblCharHeight 10 10 100 25 4 Char size (Height):
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c 029 4 lblPixels 165 10 36 25 4 pixels
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c 030 4 lblCharRange 10 35 100 25 4 Characters Range:
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c 031 11 minChar 10 60 85 25 4
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c 032 4 lblto 100 60 15 25 4 to
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c 033 11 maxChar 115 60 85 25 4
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c 034 5 ImportCharset 10 95 190 25 4 Import Charset
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c 035 8 generateSDF 10 130 15 15 4
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c 036 4 lblGenerateSDF 30 126 135 25 4 Generate SDF
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c 037 8 oversampling 10 155 15 15 4
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c 038 4 lblOversampling 30 151 135 25 4 Generate Oversampling
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c 039 12 charHeight 115 10 45 25 4
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c 009 8 trimSprites 10 125 15 15 2 Trim sprites
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c 010 8 allowRotation 110 125 15 15 2 Allow rotation
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c 011 8 removeDups 10 150 15 15 2 Detect Duplicates and use Alias
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c 012 1 GroupTexture 0 0 210 145 3 Texture
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c 013 4 lblSize 10 15 30 25 3 Size:
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c 014 12 width 55 15 65 25 3
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c 015 4 lblx 125 15 10 25 3 x
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c 016 12 height 135 15 65 25 3
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c 017 8 forcePOT 10 50 15 15 3 Force POT
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c 018 8 clearAlpha 10 75 15 15 3 Alpha Clear
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c 019 8 forceSquared 105 50 15 15 3 Force Square
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c 020 5 ExportImage 10 105 190 30 3 Export Image
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c 021 1 GroupFont 0 0 210 165 4 Font
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c 022 4 lblCharHeight 10 10 100 25 4 Char size (Height):
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c 023 4 lblPixels 170 10 31 25 4 pixels
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c 024 4 lblCharRange 10 35 100 25 4 Characters Range:
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c 025 11 minChar 10 60 85 25 4
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c 026 4 lblto 100 60 15 25 4 to
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c 027 11 maxChar 115 60 85 25 4
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c 028 5 ImportCharset 10 95 190 25 4 Import Charset
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c 029 8 generateSDF 10 135 15 15 4 Generate SDF
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c 030 12 charHeight 115 10 50 25 4
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c 031 8 CheckBox032 105 75 15 15 3 Alpha Premult.
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c 032 11 Spinner033 115 130 85 25 4
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Reference in New Issue
Block a user