Update raygui.h

This commit is contained in:
raysan5
2020-05-18 18:31:45 +02:00
parent 4643d3769d
commit 65bad19e26

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@ -552,7 +552,7 @@ static Font guiFont = { 0 }; // Gui current font (WARNING: highly cou
static bool guiLocked = false; // Gui lock state (no inputs processed)
static float guiAlpha = 1.0f; // Gui element transpacency on drawing
// Global gui style array (allocated on heap by default)
// Global gui style array (allocated on data segment by default)
// NOTE: In raygui we manage a single int array with all the possible style properties.
// When a new style is loaded, it loads over the global style... but default gui style
// could always be recovered with GuiLoadStyleDefault()