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Update raygui.h
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@ -552,7 +552,7 @@ static Font guiFont = { 0 }; // Gui current font (WARNING: highly cou
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static bool guiLocked = false; // Gui lock state (no inputs processed)
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static bool guiLocked = false; // Gui lock state (no inputs processed)
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static float guiAlpha = 1.0f; // Gui element transpacency on drawing
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static float guiAlpha = 1.0f; // Gui element transpacency on drawing
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// Global gui style array (allocated on heap by default)
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// Global gui style array (allocated on data segment by default)
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// NOTE: In raygui we manage a single int array with all the possible style properties.
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// NOTE: In raygui we manage a single int array with all the possible style properties.
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// When a new style is loaded, it loads over the global style... but default gui style
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// When a new style is loaded, it loads over the global style... but default gui style
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// could always be recovered with GuiLoadStyleDefault()
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// could always be recovered with GuiLoadStyleDefault()
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