Working on issue #22 -WIP-

Trying to remove styling elements from functions
This commit is contained in:
Ray
2019-02-08 12:52:26 +01:00
parent d0f6f6c89d
commit 8a13b16246
2 changed files with 30 additions and 21 deletions

View File

@ -114,7 +114,7 @@ int main()
// First GUI column
forceSquaredChecked = GuiCheckBox((Rectangle){ 25, 108, 15, 15 }, "Force Square", forceSquaredChecked);
if (GuiSpinner((Rectangle){ 25, 135, 125, 30 }, &spinner001Value, 0, 100, 25, spinnerEditMode)) spinnerEditMode = !spinnerEditMode;
if (GuiSpinner((Rectangle){ 25, 135, 125, 30 }, &spinner001Value, 0, 100, spinnerEditMode)) spinnerEditMode = !spinnerEditMode;
if (GuiValueBox((Rectangle){ 25, 175, 125, 30 }, &valueBox002Value, 0, 100, valueBoxEditMode)) valueBoxEditMode = !valueBoxEditMode;
if (GuiTextBox((Rectangle){ 25, 215, 125, 30 }, textBoxText, 64, textBoxEditMode)) textBoxEditMode = !textBoxEditMode;
@ -142,7 +142,7 @@ int main()
if (GuiListViewEx((Rectangle){ 165, 180, 140, 200 }, listViewExList, 8, listViewExElementsEnable, &listViewExActive, &listViewExFocus, &listViewExScrollIndex, listViewExEditMode)) listViewExEditMode = !listViewExEditMode;
if (listViewExFocus >= 0 && listViewExFocus < 8) DrawText(FormatText("FOCUS: %s", listViewExList[listViewExFocus]), 165, 390, 10, listViewExElementsEnable[listViewExFocus] ? LIME : MAROON);
toggleGroupActive = GuiToggleGroupEx((Rectangle){ 165, 400, 140, 25 }, "ONE;TWO;THREE;FOUR", toggleGroupActive, 4, 1);
toggleGroupActive = GuiToggleGroup((Rectangle){ 165, 400, 140, 25 }, "ONE\nTWO\nTHREE\nFOUR", toggleGroupActive);
// Third GUI column
if (GuiTextBoxMulti((Rectangle){ 320, 25, 225, 140 }, multiTextBoxText, 141, multiTextBoxEditMode)) multiTextBoxEditMode = !multiTextBoxEditMode;

View File

@ -360,12 +360,11 @@ RAYGUIDEF bool GuiImageButton(Rectangle bounds, Texture2D texture);
RAYGUIDEF bool GuiImageButtonEx(Rectangle bounds, Texture2D texture, Rectangle texSource, const char *text); // Image button extended control, returns true when clicked
RAYGUIDEF bool GuiToggle(Rectangle bounds, const char *text, bool active); // Toggle Button control, returns true when active
RAYGUIDEF int GuiToggleGroup(Rectangle bounds, const char *text, int active); // Toggle Group control, returns active toggle index
RAYGUIDEF int GuiToggleGroupEx(Rectangle bounds, const char *text, int active, int padding, int columns); // Toggle Group with extended parameters
RAYGUIDEF bool GuiCheckBox(Rectangle bounds, const char *text, bool checked); // Check Box control, returns true when active
RAYGUIDEF int GuiComboBox(Rectangle bounds, const char *text, int active); // Combo Box control, returns selected item index
RAYGUIDEF bool GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMode); // Dropdown Box control, returns selected item
RAYGUIDEF bool GuiSpinner(Rectangle bounds, int *value, int minValue, int maxValue, int btnWidth, bool editMode); // Spinner control, returns selected value
RAYGUIDEF bool GuiValueBox(Rectangle bounds, int *value, int minValue, int maxValue, bool editMode); // Value Box control, updates input text with numbers
RAYGUIDEF bool GuiSpinner(Rectangle bounds, int *value, int minValue, int maxValue, bool editMode); // Spinner control, returns selected value
RAYGUIDEF bool GuiValueBox(Rectangle bounds, int *value, int minValue, int maxValue, bool editMode); // Value Box control, updates input text with numbers
RAYGUIDEF bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control, updates input text
RAYGUIDEF bool GuiTextBoxMulti(Rectangle bounds, char *text, int textSize, bool editMode); // Text Box control with multiple lines
RAYGUIDEF float GuiSlider(Rectangle bounds, const char *text, float value, float minValue, float maxValue, bool showValue); // Slider control, returns selected value
@ -373,7 +372,7 @@ RAYGUIDEF float GuiSliderBar(Rectangle bounds, const char *text, float value, fl
RAYGUIDEF float GuiProgressBar(Rectangle bounds, const char *text, float value, float minValue, float maxValue, bool showValue); // Progress Bar control, shows current progress value
RAYGUIDEF void GuiStatusBar(Rectangle bounds, const char *text, int offsetX); // Status Bar control, shows info text
RAYGUIDEF void GuiDummyRec(Rectangle bounds, const char *text); // Dummy control for placeholders
RAYGUIDEF int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxValue);
RAYGUIDEF int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxValue); // Scroll Bar control
// Advance controls set
RAYGUIDEF bool GuiListView(Rectangle bounds, const char *text, int *active, int *scrollIndex, bool editMode); // List View control, returns selected list element index
@ -1188,19 +1187,24 @@ RAYGUIDEF bool GuiToggle(Rectangle bounds, const char *text, bool active)
// Toggle Group control, returns toggled button index
RAYGUIDEF int GuiToggleGroup(Rectangle bounds, const char *text, int active)
{
return GuiToggleGroupEx(bounds, text, active, GuiGetStyle(TOGGLE, GROUP_PADDING), 32);
}
// Toggle Group with pro parameters, returns toggled button index
// NOTE: bounds refer to an individual toggle size, spacing refers to toggles separation and columns defines number of columns
RAYGUIDEF int GuiToggleGroupEx(Rectangle bounds, const char *text, int active, int padding, int columns)
{
#define TOGGLEGROUP_MAX_ELEMENTS 16
#define TOGGLEGROUP_ELEMENTS_DELIMITER ';'
float initBoundsX = bounds.x;
int currentColumn = 0;
// TODO: columns parameter
int textLen = strlen(text);
int currrentRow = 0;
int currentElement = 0;
bool elementRow[TOGGLEGROUP_MAX_ELEMENTS] = { 0 };
for (int i = 0; i < textLen; i++)
{
elementRow[currentElement] = currrentRow;
if (text[i] == ';') currentElement++;
if (text[i] == '\n') currrentRow++;
}
// Get substrings elements from text (elements pointers, lengths and count)
const char *elementsPtrs[TOGGLEGROUP_MAX_ELEMENTS] = { NULL };
@ -1213,15 +1217,18 @@ RAYGUIDEF int GuiToggleGroupEx(Rectangle bounds, const char *text, int active, i
if (i == active) GuiToggle(bounds, TextSubtext(elementsPtrs[i], 0, elementsLen[i]), true);
else if (GuiToggle(bounds, TextSubtext(elementsPtrs[i], 0, elementsLen[i]), false) == true) active = i;
bounds.x += (bounds.width + padding);
bounds.x += (bounds.width + GuiGetStyle(TOGGLE, GROUP_PADDING));
currentColumn++;
if ((currentColumn + 1) > columns)
// TODO: Implement columns logic
/*
if ((currentColumn + 1) > columns)
{
currentColumn = 0;
bounds.y += (bounds.height + padding);
bounds.y += (bounds.height + GuiGetStyle(TOGGLE, GROUP_PADDING));
bounds.x = initBoundsX;
}
*/
}
return active;
@ -1545,15 +1552,16 @@ RAYGUIDEF bool GuiDropdownBox(Rectangle bounds, const char *text, int *active, b
// Spinner control, returns selected value
// NOTE: Requires static variables: framesCounter, valueSpeed - ERROR!
RAYGUIDEF bool GuiSpinner(Rectangle bounds, int *value, int minValue, int maxValue, int btnWidth, bool editMode)
RAYGUIDEF bool GuiSpinner(Rectangle bounds, int *value, int minValue, int maxValue, bool editMode)
{
bool pressed = false;
int tempValue = *value;
int tempBorderWidth = GuiGetStyle(BUTTON, BORDER_WIDTH);
Rectangle spinner = { bounds.x + btnWidth + GuiGetStyle(TEXTBOX, SPINNER_BUTTON_PADDING), bounds.y, bounds.width - 2*(btnWidth + GuiGetStyle(TEXTBOX, SPINNER_BUTTON_PADDING)), bounds.height };
Rectangle leftButtonBound = { bounds.x, bounds.y, btnWidth, bounds.height };
Rectangle rightButtonBound = { bounds.x + bounds.width - btnWidth, bounds.y, btnWidth, bounds.height };
Rectangle spinner = { bounds.x + GuiGetStyle(TEXTBOX, SPINNER_BUTTON_WIDTH) + GuiGetStyle(TEXTBOX, SPINNER_BUTTON_PADDING), bounds.y,
bounds.width - 2*(GuiGetStyle(TEXTBOX, SPINNER_BUTTON_WIDTH) + GuiGetStyle(TEXTBOX, SPINNER_BUTTON_PADDING)), bounds.height };
Rectangle leftButtonBound = { bounds.x, bounds.y, GuiGetStyle(TEXTBOX, SPINNER_BUTTON_WIDTH), bounds.height };
Rectangle rightButtonBound = { bounds.x + bounds.width - GuiGetStyle(TEXTBOX, SPINNER_BUTTON_WIDTH), bounds.y, GuiGetStyle(TEXTBOX, SPINNER_BUTTON_WIDTH), bounds.height };
int textWidth = GuiTextWidth(TextFormat("%i", tempValue));
int textHeight = GuiGetStyle(DEFAULT, TEXT_SIZE);
@ -2275,6 +2283,7 @@ RAYGUIDEF void GuiDummyRec(Rectangle bounds, const char *text)
//------------------------------------------------------------------
}
// Scroll Bar control
RAYGUIDEF int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxValue)
{
GuiControlState state = guiState;
@ -3293,7 +3302,7 @@ RAYGUIDEF void GuiLoadStyleDefault(void)
GuiSetStyle(DROPDOWNBOX, ARROW_RIGHT_PADDING, 16);
GuiSetStyle(TEXTBOX, INNER_PADDING, 4);
GuiSetStyle(TEXTBOX, MULTILINE_PADDING, 5);
GuiSetStyle(TEXTBOX, SPINNER_BUTTON_PADDING, 20); // SPINNER specific property
GuiSetStyle(TEXTBOX, SPINNER_BUTTON_WIDTH, 20); // SPINNER specific property
GuiSetStyle(TEXTBOX, SPINNER_BUTTON_PADDING, 2); // SPINNER specific property
GuiSetStyle(TEXTBOX, SPINNER_BUTTON_BORDER_WIDTH, 1); // SPINNER specific property
GuiSetStyle(COLORPICKER, COLOR_SELECTOR_SIZE, 6);