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Review controls state
All controls can have same states
This commit is contained in:
320
src/raygui.h
320
src/raygui.h
@ -1,11 +1,11 @@
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/*******************************************************************************************
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*
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* raygui v1.0 - IMGUI (Immedite Mode GUI) library for raylib (www.raylib.com)
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* raygui v1.1 - IMGUI (Immedite Mode GUI) library for raylib (www.raylib.com)
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*
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* DESCRIPTION:
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*
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* raygui is a library for creating simple IMGUI interfaces using raylib.
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* It provides a set of basic components:
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* It provides a set of basic controls:
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*
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* - Label
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* - Button
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@ -13,13 +13,14 @@
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* - ToggleGroup
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* - ComboBox
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* - CheckBox
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* - Switch
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* - Slider
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* - SliderBar
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* - ProgressBar
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* - Spinner
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* - TextBox
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*
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* It also provides a set of functions for styling the components based on its properties (size, color).
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* It also provides a set of functions for styling the controls based on its properties (size, color).
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*
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* CONFIGURATION:
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*
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@ -66,7 +67,7 @@
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*
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* LICENSE: zlib/libpng
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*
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* Copyright (c) 2015-2016 Ramon Santamaria (@raysan5)
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* Copyright (c) 2015-2017 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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@ -321,13 +322,8 @@ RAYGUIDEF int GetStyleProperty(int guiProperty); // Get
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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// GUI elements states
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typedef enum { BUTTON_DEFAULT, BUTTON_HOVER, BUTTON_PRESSED } ButtonState;
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typedef enum { TOGGLE_DEFAULT, TOGGLE_HOVER, TOGGLE_PRESSED, TOGGLE_ACTIVE } ToggleState;
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typedef enum { COMBOBOX_DEFAULT, COMBOBOX_HOVER, COMBOBOX_PRESSED, COMBOBOX_ACTIVE } ComboBoxState;
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typedef enum { SPINNER_DEFAULT, SPINNER_HOVER, SPINNER_PRESSED } SpinnerState;
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typedef enum { CHECKBOX_DEFAULT, CHECKBOX_HOVER, CHECKBOX_PRESSED } CheckBoxState;
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typedef enum { SLIDER_DEFAULT, SLIDER_HOVER, SLIDER_ACTIVE } SliderState;
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// GUI controls state
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typedef enum { DISABLED, DEFAULT, FOCUS, PRESSED, ACTIVE } ControlState;
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//----------------------------------------------------------------------------------
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// Global Variables Definition
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@ -716,7 +712,8 @@ RAYGUIDEF void GuiLabelEx(Rectangle bounds, const char *text, Color textColor, C
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// Button element, returns true when clicked
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RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text)
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{
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ButtonState buttonState = BUTTON_DEFAULT;
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ControlState state = DEFAULT;
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Vector2 mousePoint = GetMousePosition();
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bool clicked = false;
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@ -730,41 +727,34 @@ RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text)
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if (CheckCollisionPointRec(mousePoint, bounds))
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{
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) buttonState = BUTTON_PRESSED;
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
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else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) clicked = true;
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else buttonState = BUTTON_HOVER;
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else state = FOCUS;
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}
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//--------------------------------------------------------------------
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// Draw control
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//--------------------------------------------------------------------
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switch (buttonState)
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switch (state)
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{
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case BUTTON_DEFAULT:
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case DEFAULT:
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{
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DrawRectangleRec(bounds, GetColor(style[BUTTON_DEFAULT_BORDER_COLOR]));
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DrawRectangle((int)(bounds.x + style[BUTTON_BORDER_WIDTH]), (int)(bounds.y + style[BUTTON_BORDER_WIDTH]) , (int)(bounds.width - (2*style[BUTTON_BORDER_WIDTH])), (int)(bounds.height - (2*style[BUTTON_BORDER_WIDTH])), GetColor(style[BUTTON_DEFAULT_INSIDE_COLOR]));
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DrawText(text, bounds.x + ((bounds.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[BUTTON_DEFAULT_TEXT_COLOR]));
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} break;
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case BUTTON_HOVER:
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case FOCUS:
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{
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DrawRectangleRec(bounds, GetColor(style[BUTTON_HOVER_BORDER_COLOR]));
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DrawRectangle((int)(bounds.x + style[BUTTON_BORDER_WIDTH]), (int)(bounds.y + style[BUTTON_BORDER_WIDTH]) , (int)(bounds.width - (2*style[BUTTON_BORDER_WIDTH])), (int)(bounds.height - (2*style[BUTTON_BORDER_WIDTH])), GetColor(style[BUTTON_HOVER_INSIDE_COLOR]));
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DrawText(text, bounds.x + ((bounds.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[BUTTON_HOVER_TEXT_COLOR]));
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} break;
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case BUTTON_PRESSED:
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case PRESSED:
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{
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DrawRectangleRec(bounds, GetColor(style[BUTTON_PRESSED_BORDER_COLOR]));
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DrawRectangle((int)(bounds.x + style[BUTTON_BORDER_WIDTH]), (int)(bounds.y + style[BUTTON_BORDER_WIDTH]) , (int)(bounds.width - (2*style[BUTTON_BORDER_WIDTH])), (int)(bounds.height - (2*style[BUTTON_BORDER_WIDTH])), GetColor(style[BUTTON_PRESSED_INSIDE_COLOR]));
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DrawText(text, bounds.x + ((bounds.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[BUTTON_PRESSED_TEXT_COLOR]));
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} break;
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/*
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case BUTTON_CLICKED:
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{
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DrawRectangleRec(bounds, GetColor(style[BUTTON_PRESSED_BORDER_COLOR]));
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DrawRectangle((int)(bounds.x + style[BUTTON_BORDER_WIDTH]), (int)(bounds.y + style[BUTTON_BORDER_WIDTH]) , (int)(bounds.width - (2*style[BUTTON_BORDER_WIDTH])), (int)(bounds.height - (2*style[BUTTON_BORDER_WIDTH])), GetColor(style[BUTTON_PRESSED_INSIDE_COLOR]));
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} break;
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*/
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default: break;
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}
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//------------------------------------------------------------------
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@ -776,8 +766,8 @@ RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text)
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// Toggle Button element, returns true when active
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RAYGUIDEF bool GuiToggleButton(Rectangle bounds, const char *text, bool toggle)
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{
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ToggleState toggleState = TOGGLE_DEFAULT;
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Rectangle toggleButton = bounds;
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ControlState state = DEFAULT;
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Vector2 mousePoint = GetMousePosition();
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int textWidth = MeasureText(text, style[GLOBAL_TEXT_FONTSIZE]);
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@ -785,59 +775,59 @@ RAYGUIDEF bool GuiToggleButton(Rectangle bounds, const char *text, bool toggle)
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// Update control
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//--------------------------------------------------------------------
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if (toggleButton.width < textWidth) toggleButton.width = textWidth + style[TOGGLE_TEXT_PADDING];
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if (toggleButton.height < textHeight) toggleButton.height = textHeight + style[TOGGLE_TEXT_PADDING]/2;
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if (bounds.width < textWidth) bounds.width = textWidth + style[TOGGLE_TEXT_PADDING];
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if (bounds.height < textHeight) bounds.height = textHeight + style[TOGGLE_TEXT_PADDING]/2;
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if (toggle) toggleState = TOGGLE_ACTIVE;
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else toggleState = TOGGLE_DEFAULT;
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if (toggle) state = ACTIVE;
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else state = DEFAULT;
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if (CheckCollisionPointRec(mousePoint, toggleButton))
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if (CheckCollisionPointRec(mousePoint, bounds))
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{
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) toggleState = TOGGLE_PRESSED;
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
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else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON))
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{
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if (toggle)
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{
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toggle = false;
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toggleState = TOGGLE_DEFAULT;
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state = DEFAULT;
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}
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else
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{
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toggle = true;
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toggleState = TOGGLE_ACTIVE;
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state = ACTIVE;
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}
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}
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else toggleState = TOGGLE_HOVER;
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else state = FOCUS;
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}
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//--------------------------------------------------------------------
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// Draw control
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//--------------------------------------------------------------------
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switch (toggleState)
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switch (state)
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{
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case TOGGLE_DEFAULT:
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case DEFAULT:
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{
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DrawRectangleRec(toggleButton, GetColor(style[TOGGLE_DEFAULT_BORDER_COLOR]));
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DrawRectangle((int)(toggleButton.x + style[TOGGLE_BORDER_WIDTH]), (int)(toggleButton.y + style[TOGGLE_BORDER_WIDTH]) , (int)(toggleButton.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(toggleButton.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_DEFAULT_INSIDE_COLOR]));
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DrawText(text, toggleButton.x + ((toggleButton.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), toggleButton.y + ((toggleButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_DEFAULT_TEXT_COLOR]));
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DrawRectangleRec(bounds, GetColor(style[TOGGLE_DEFAULT_BORDER_COLOR]));
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DrawRectangle((int)(bounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(bounds.y + style[TOGGLE_BORDER_WIDTH]) , (int)(bounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(bounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_DEFAULT_INSIDE_COLOR]));
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DrawText(text, bounds.x + ((bounds.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_DEFAULT_TEXT_COLOR]));
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} break;
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case TOGGLE_HOVER:
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case FOCUS:
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{
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DrawRectangleRec(toggleButton, GetColor(style[TOGGLE_HOVER_BORDER_COLOR]));
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DrawRectangle((int)(toggleButton.x + style[TOGGLE_BORDER_WIDTH]), (int)(toggleButton.y + style[TOGGLE_BORDER_WIDTH]) , (int)(toggleButton.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(toggleButton.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_HOVER_INSIDE_COLOR]));
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DrawText(text, toggleButton.x + ((toggleButton.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), toggleButton.y + ((toggleButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_HOVER_TEXT_COLOR]));
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DrawRectangleRec(bounds, GetColor(style[TOGGLE_HOVER_BORDER_COLOR]));
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DrawRectangle((int)(bounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(bounds.y + style[TOGGLE_BORDER_WIDTH]) , (int)(bounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(bounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_HOVER_INSIDE_COLOR]));
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DrawText(text, bounds.x + ((bounds.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_HOVER_TEXT_COLOR]));
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} break;
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case TOGGLE_PRESSED:
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case PRESSED:
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{
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DrawRectangleRec(toggleButton, GetColor(style[TOGGLE_PRESSED_BORDER_COLOR]));
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DrawRectangle((int)(toggleButton.x + style[TOGGLE_BORDER_WIDTH]), (int)(toggleButton.y + style[TOGGLE_BORDER_WIDTH]) , (int)(toggleButton.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(toggleButton.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_PRESSED_INSIDE_COLOR]));
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DrawText(text, toggleButton.x + ((toggleButton.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), toggleButton.y + ((toggleButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_PRESSED_TEXT_COLOR]));
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DrawRectangleRec(bounds, GetColor(style[TOGGLE_PRESSED_BORDER_COLOR]));
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DrawRectangle((int)(bounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(bounds.y + style[TOGGLE_BORDER_WIDTH]) , (int)(bounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(bounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_PRESSED_INSIDE_COLOR]));
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DrawText(text, bounds.x + ((bounds.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_PRESSED_TEXT_COLOR]));
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} break;
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case TOGGLE_ACTIVE:
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case ACTIVE:
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{
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DrawRectangleRec(toggleButton, GetColor(style[TOGGLE_ACTIVE_BORDER_COLOR]));
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DrawRectangle((int)(toggleButton.x + style[TOGGLE_BORDER_WIDTH]), (int)(toggleButton.y + style[TOGGLE_BORDER_WIDTH]) , (int)(toggleButton.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(toggleButton.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_ACTIVE_INSIDE_COLOR]));
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DrawText(text, toggleButton.x + ((toggleButton.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), toggleButton.y + ((toggleButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_ACTIVE_TEXT_COLOR]));
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DrawRectangleRec(bounds, GetColor(style[TOGGLE_ACTIVE_BORDER_COLOR]));
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DrawRectangle((int)(bounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(bounds.y + style[TOGGLE_BORDER_WIDTH]) , (int)(bounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(bounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_ACTIVE_INSIDE_COLOR]));
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DrawText(text, bounds.x + ((bounds.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_ACTIVE_TEXT_COLOR]));
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} break;
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default: break;
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}
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@ -861,8 +851,8 @@ RAYGUIDEF int GuiToggleGroup(Rectangle bounds, int toggleNum, char **toggleText,
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// Combo Box element, returns selected item index
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RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboNum, char **comboText, int comboActive)
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{
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ComboBoxState comboBoxState = COMBOBOX_DEFAULT;
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Rectangle comboBoxButton = bounds;
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ControlState state = DEFAULT;
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Rectangle click = { bounds.x + bounds.width + style[COMBOBOX_PADDING], bounds.y, style[COMBOBOX_BUTTON_WIDTH], style[COMBOBOX_BUTTON_HEIGHT] };
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Vector2 mousePoint = GetMousePosition();
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@ -876,70 +866,71 @@ RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboNum, char **comboText, int
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//--------------------------------------------------------------------
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int textWidth = MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE]);
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if (comboBoxButton.width < textWidth) comboBoxButton.width = textWidth + style[TOGGLE_TEXT_PADDING];
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if (comboBoxButton.height < textHeight) comboBoxButton.height = textHeight + style[TOGGLE_TEXT_PADDING]/2;
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if (bounds.width < textWidth) bounds.width = textWidth + style[TOGGLE_TEXT_PADDING];
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if (bounds.height < textHeight) bounds.height = textHeight + style[TOGGLE_TEXT_PADDING]/2;
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if (CheckCollisionPointRec(mousePoint, comboBoxButton) || CheckCollisionPointRec(mousePoint, click))
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if (CheckCollisionPointRec(mousePoint, bounds) || CheckCollisionPointRec(mousePoint, click))
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{
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) comboBoxState = COMBOBOX_PRESSED;
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else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) comboBoxState = COMBOBOX_ACTIVE;
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else comboBoxState = COMBOBOX_HOVER;
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
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else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) state = ACTIVE;
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else state = FOCUS;
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}
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//--------------------------------------------------------------------
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// Draw control
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//--------------------------------------------------------------------
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switch (comboBoxState)
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switch (state)
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{
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case COMBOBOX_DEFAULT:
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case DEFAULT:
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{
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DrawRectangleRec(comboBoxButton, GetColor(style[COMBOBOX_DEFAULT_BORDER_COLOR]));
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DrawRectangle((int)(comboBoxButton.x + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.y + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(comboBoxButton.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_DEFAULT_INSIDE_COLOR]));
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DrawRectangleRec(bounds, GetColor(style[COMBOBOX_DEFAULT_BORDER_COLOR]));
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DrawRectangle((int)(bounds.x + style[COMBOBOX_BORDER_WIDTH]), (int)(bounds.y + style[COMBOBOX_BORDER_WIDTH]), (int)(bounds.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(bounds.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_DEFAULT_INSIDE_COLOR]));
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DrawRectangleRec(click, GetColor(style[COMBOBOX_DEFAULT_BORDER_COLOR]));
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DrawRectangle((int)(click.x + style[COMBOBOX_BORDER_WIDTH]), (int)(click.y + style[COMBOBOX_BORDER_WIDTH]) , (int)(click.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(click.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_DEFAULT_INSIDE_COLOR]));
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DrawText(FormatText("%i/%i", comboActive + 1, comboNum), click.x + ((click.width/2) - (MeasureText(FormatText("%i/%i", comboActive + 1, comboNum), style[GLOBAL_TEXT_FONTSIZE])/2)), click.y + ((click.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_DEFAULT_LIST_TEXT_COLOR]));
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DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_DEFAULT_TEXT_COLOR]));
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DrawText(comboText[i], bounds.x + ((bounds.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_DEFAULT_TEXT_COLOR]));
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} break;
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case COMBOBOX_HOVER:
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case FOCUS:
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{
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DrawRectangleRec(comboBoxButton, GetColor(style[COMBOBOX_HOVER_BORDER_COLOR]));
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DrawRectangle((int)(comboBoxButton.x + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.y + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(comboBoxButton.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_HOVER_INSIDE_COLOR]));
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DrawRectangleRec(bounds, GetColor(style[COMBOBOX_HOVER_BORDER_COLOR]));
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DrawRectangle((int)(bounds.x + style[COMBOBOX_BORDER_WIDTH]), (int)(bounds.y + style[COMBOBOX_BORDER_WIDTH]), (int)(bounds.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(bounds.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_HOVER_INSIDE_COLOR]));
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DrawRectangleRec(click, GetColor(style[COMBOBOX_HOVER_BORDER_COLOR]));
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DrawRectangle((int)(click.x + style[COMBOBOX_BORDER_WIDTH]), (int)(click.y + style[COMBOBOX_BORDER_WIDTH]) , (int)(click.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(click.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_HOVER_INSIDE_COLOR]));
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DrawText(FormatText("%i/%i", comboActive + 1, comboNum), click.x + ((click.width/2) - (MeasureText(FormatText("%i/%i", comboActive + 1, comboNum), style[GLOBAL_TEXT_FONTSIZE])/2)), click.y + ((click.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_HOVER_LIST_TEXT_COLOR]));
|
||||
DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_HOVER_TEXT_COLOR]));
|
||||
DrawText(comboText[i], bounds.x + ((bounds.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_HOVER_TEXT_COLOR]));
|
||||
} break;
|
||||
case COMBOBOX_PRESSED:
|
||||
case PRESSED:
|
||||
{
|
||||
DrawRectangleRec(comboBoxButton, GetColor(style[COMBOBOX_PRESSED_BORDER_COLOR]));
|
||||
DrawRectangle((int)(comboBoxButton.x + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.y + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(comboBoxButton.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_INSIDE_COLOR]));
|
||||
DrawRectangleRec(bounds, GetColor(style[COMBOBOX_PRESSED_BORDER_COLOR]));
|
||||
DrawRectangle((int)(bounds.x + style[COMBOBOX_BORDER_WIDTH]), (int)(bounds.y + style[COMBOBOX_BORDER_WIDTH]), (int)(bounds.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(bounds.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_INSIDE_COLOR]));
|
||||
|
||||
DrawRectangleRec(click, GetColor(style[COMBOBOX_PRESSED_LIST_BORDER_COLOR]));
|
||||
DrawRectangle((int)(click.x + style[COMBOBOX_BORDER_WIDTH]), (int)(click.y + style[COMBOBOX_BORDER_WIDTH]) , (int)(click.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(click.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_LIST_INSIDE_COLOR]));
|
||||
DrawText(FormatText("%i/%i", comboActive + 1, comboNum), click.x + ((click.width/2) - (MeasureText(FormatText("%i/%i", comboActive + 1, comboNum), style[GLOBAL_TEXT_FONTSIZE])/2)), click.y + ((click.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_LIST_TEXT_COLOR]));
|
||||
DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_TEXT_COLOR]));
|
||||
DrawText(comboText[i], bounds.x + ((bounds.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_TEXT_COLOR]));
|
||||
} break;
|
||||
case COMBOBOX_ACTIVE:
|
||||
case ACTIVE:
|
||||
{
|
||||
DrawRectangleRec(comboBoxButton, GetColor(style[COMBOBOX_PRESSED_BORDER_COLOR]));
|
||||
DrawRectangle((int)(comboBoxButton.x + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.y + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.width - (2 * style[COMBOBOX_BORDER_WIDTH])), (int)(comboBoxButton.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_INSIDE_COLOR]));
|
||||
DrawRectangleRec(bounds, GetColor(style[COMBOBOX_PRESSED_BORDER_COLOR]));
|
||||
DrawRectangle((int)(bounds.x + style[COMBOBOX_BORDER_WIDTH]), (int)(bounds.y + style[COMBOBOX_BORDER_WIDTH]), (int)(bounds.width - (2 * style[COMBOBOX_BORDER_WIDTH])), (int)(bounds.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_INSIDE_COLOR]));
|
||||
|
||||
DrawRectangleRec(click, GetColor(style[COMBOBOX_PRESSED_LIST_BORDER_COLOR]));
|
||||
DrawRectangle((int)(click.x + style[COMBOBOX_BORDER_WIDTH]), (int)(click.y + style[COMBOBOX_BORDER_WIDTH]) , (int)(click.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(click.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_LIST_INSIDE_COLOR]));
|
||||
DrawText(FormatText("%i/%i", comboActive + 1, comboNum), click.x + ((click.width/2) - (MeasureText(FormatText("%i/%i", comboActive + 1, comboNum), style[GLOBAL_TEXT_FONTSIZE])/2)), click.y + ((click.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_LIST_TEXT_COLOR]));
|
||||
DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_TEXT_COLOR]));
|
||||
DrawText(comboText[i], bounds.x + ((bounds.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_TEXT_COLOR]));
|
||||
} break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
//DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[]globalTextFontSize)/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[]globalTextFontSize/2)), style[]globalTextFontSize, COMBOBOX_PRESSED_TEXT_COLOR);
|
||||
//DrawText(comboText[i], bounds.x + ((bounds.width/2) - (MeasureText(comboText[i], style[]globalTextFontSize)/2)), bounds.y + ((bounds.height/2) - (style[]globalTextFontSize/2)), style[]globalTextFontSize, COMBOBOX_PRESSED_TEXT_COLOR);
|
||||
//--------------------------------------------------------------------
|
||||
}
|
||||
}
|
||||
|
||||
if (CheckCollisionPointRec(GetMousePosition(), bounds) || CheckCollisionPointRec(GetMousePosition(), click))
|
||||
if (CheckCollisionPointRec(GetMousePosition(), bounds) ||
|
||||
CheckCollisionPointRec(GetMousePosition(), click))
|
||||
{
|
||||
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
|
||||
{
|
||||
@ -952,65 +943,121 @@ RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboNum, char **comboText, int
|
||||
}
|
||||
|
||||
// Check Box element, returns true when active
|
||||
RAYGUIDEF bool GuiCheckBox(Rectangle checkBoxBounds, const char *text, bool checked)
|
||||
RAYGUIDEF bool GuiCheckBox(Rectangle bounds, const char *text, bool checked)
|
||||
{
|
||||
CheckBoxState checkBoxState = CHECKBOX_DEFAULT;
|
||||
ControlState state = DEFAULT;
|
||||
|
||||
Vector2 mousePoint = GetMousePosition();
|
||||
|
||||
// Update control
|
||||
//--------------------------------------------------------------------
|
||||
if (CheckCollisionPointRec(mousePoint, checkBoxBounds))
|
||||
if (CheckCollisionPointRec(mousePoint, bounds))
|
||||
{
|
||||
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) checkBoxState = CHECKBOX_PRESSED;
|
||||
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
|
||||
else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON))
|
||||
{
|
||||
checkBoxState = CHECKBOX_DEFAULT;
|
||||
state = DEFAULT;
|
||||
checked = !checked;
|
||||
}
|
||||
else checkBoxState = CHECKBOX_HOVER;
|
||||
else state = FOCUS;
|
||||
}
|
||||
//--------------------------------------------------------------------
|
||||
|
||||
// Draw control
|
||||
//--------------------------------------------------------------------
|
||||
switch (checkBoxState)
|
||||
switch (state)
|
||||
{
|
||||
case CHECKBOX_DEFAULT:
|
||||
case DEFAULT:
|
||||
{
|
||||
DrawRectangleRec(checkBoxBounds, GetColor(style[CHECKBOX_DEFAULT_BORDER_COLOR]));
|
||||
DrawRectangle((int)(checkBoxBounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(checkBoxBounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_DEFAULT_INSIDE_COLOR]));
|
||||
DrawRectangleRec(bounds, GetColor(style[CHECKBOX_DEFAULT_BORDER_COLOR]));
|
||||
DrawRectangle((int)(bounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(bounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(bounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(bounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_DEFAULT_INSIDE_COLOR]));
|
||||
} break;
|
||||
case CHECKBOX_HOVER:
|
||||
case FOCUS:
|
||||
{
|
||||
DrawRectangleRec(checkBoxBounds, GetColor(style[CHECKBOX_HOVER_BORDER_COLOR]));
|
||||
DrawRectangle((int)(checkBoxBounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(checkBoxBounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_HOVER_INSIDE_COLOR]));
|
||||
DrawRectangleRec(bounds, GetColor(style[CHECKBOX_HOVER_BORDER_COLOR]));
|
||||
DrawRectangle((int)(bounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(bounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(bounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(bounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_HOVER_INSIDE_COLOR]));
|
||||
} break;
|
||||
case CHECKBOX_PRESSED:
|
||||
case PRESSED:
|
||||
{
|
||||
DrawRectangleRec(checkBoxBounds, GetColor(style[CHECKBOX_CLICK_BORDER_COLOR]));
|
||||
DrawRectangle((int)(checkBoxBounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(checkBoxBounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_CLICK_INSIDE_COLOR]));
|
||||
DrawRectangleRec(bounds, GetColor(style[CHECKBOX_CLICK_BORDER_COLOR]));
|
||||
DrawRectangle((int)(bounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(bounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(bounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(bounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_CLICK_INSIDE_COLOR]));
|
||||
} break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
if (text != NULL) DrawText(text, checkBoxBounds.x + checkBoxBounds.width + 2, checkBoxBounds.y + ((checkBoxBounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2) + 1), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[LABEL_TEXT_COLOR]));
|
||||
if (text != NULL) DrawText(text, bounds.x + bounds.width + 2, bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2) + 1), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[LABEL_TEXT_COLOR]));
|
||||
|
||||
if (checked)
|
||||
{
|
||||
DrawRectangle((int)(checkBoxBounds.x + style[CHECKBOX_INSIDE_WIDTH]), (int)(checkBoxBounds.y + style[CHECKBOX_INSIDE_WIDTH]), (int)(checkBoxBounds.width - (2*style[CHECKBOX_INSIDE_WIDTH])), (int)(checkBoxBounds.height - (2*style[CHECKBOX_INSIDE_WIDTH])), GetColor(style[CHECKBOX_STATUS_ACTIVE_COLOR]));
|
||||
DrawRectangle((int)(bounds.x + style[CHECKBOX_INSIDE_WIDTH]), (int)(bounds.y + style[CHECKBOX_INSIDE_WIDTH]), (int)(bounds.width - (2*style[CHECKBOX_INSIDE_WIDTH])), (int)(bounds.height - (2*style[CHECKBOX_INSIDE_WIDTH])), GetColor(style[CHECKBOX_STATUS_ACTIVE_COLOR]));
|
||||
}
|
||||
//--------------------------------------------------------------------
|
||||
|
||||
return checked;
|
||||
}
|
||||
|
||||
// Switch element, returns true when active
|
||||
RAYGUIDEF bool GuiSwitch(Rectangle bounds, const char *text, bool active)
|
||||
{
|
||||
ControlState state = DEFAULT;
|
||||
|
||||
Vector2 mousePoint = GetMousePosition();
|
||||
|
||||
// Update control
|
||||
//--------------------------------------------------------------------
|
||||
if (CheckCollisionPointRec(mousePoint, bounds))
|
||||
{
|
||||
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = PRESSED;
|
||||
else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON))
|
||||
{
|
||||
state = DEFAULT;
|
||||
active = !active;
|
||||
}
|
||||
else state = FOCUS;
|
||||
}
|
||||
//--------------------------------------------------------------------
|
||||
|
||||
// Draw control
|
||||
//--------------------------------------------------------------------
|
||||
switch (state)
|
||||
{
|
||||
case DEFAULT:
|
||||
{
|
||||
DrawRectangleRec(bounds, GetColor(style[CHECKBOX_DEFAULT_BORDER_COLOR]));
|
||||
DrawRectangle((int)(bounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(bounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(bounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(bounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_DEFAULT_INSIDE_COLOR]));
|
||||
} break;
|
||||
case FOCUS:
|
||||
{
|
||||
DrawRectangleRec(bounds, GetColor(style[CHECKBOX_HOVER_BORDER_COLOR]));
|
||||
DrawRectangle((int)(bounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(bounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(bounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(bounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_HOVER_INSIDE_COLOR]));
|
||||
} break;
|
||||
case PRESSED:
|
||||
{
|
||||
DrawRectangleRec(bounds, GetColor(style[CHECKBOX_CLICK_BORDER_COLOR]));
|
||||
DrawRectangle((int)(bounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(bounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(bounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(bounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_CLICK_INSIDE_COLOR]));
|
||||
} break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
if (text != NULL) DrawText(text, bounds.x + bounds.width + 2, bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2) + 1), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[LABEL_TEXT_COLOR]));
|
||||
|
||||
if (active)
|
||||
{
|
||||
DrawRectangle((int)(bounds.x + style[CHECKBOX_INSIDE_WIDTH]), (int)(bounds.y + style[CHECKBOX_INSIDE_WIDTH]), (int)(bounds.width - (2*style[CHECKBOX_INSIDE_WIDTH])), (int)(bounds.height - (2*style[CHECKBOX_INSIDE_WIDTH])), GetColor(style[CHECKBOX_STATUS_ACTIVE_COLOR]));
|
||||
}
|
||||
//--------------------------------------------------------------------
|
||||
|
||||
return active;
|
||||
}
|
||||
|
||||
// Slider element, returns selected value
|
||||
RAYGUIDEF float GuiSlider(Rectangle bounds, float value, float minValue, float maxValue)
|
||||
{
|
||||
SliderState sliderState = SLIDER_DEFAULT;
|
||||
ControlState state = DEFAULT;
|
||||
|
||||
Vector2 mousePoint = GetMousePosition();
|
||||
float buttonTravelDistance = 0;
|
||||
float sliderPos = 0;
|
||||
Vector2 mousePoint = GetMousePosition();
|
||||
|
||||
// Update control
|
||||
//--------------------------------------------------------------------
|
||||
@ -1021,7 +1068,7 @@ RAYGUIDEF float GuiSlider(Rectangle bounds, float value, float minValue, float m
|
||||
|
||||
Rectangle sliderButton;
|
||||
sliderButton.width = ((int)(bounds.width - (2*style[SLIDER_BUTTON_BORDER_WIDTH]))/10 - 8);
|
||||
sliderButton.height =((int)(bounds.height - (2*style[SLIDER_BORDER_WIDTH] + 2*style[SLIDER_BUTTON_BORDER_WIDTH])));
|
||||
sliderButton.height = ((int)(bounds.height - (2*style[SLIDER_BORDER_WIDTH] + 2*style[SLIDER_BUTTON_BORDER_WIDTH])));
|
||||
|
||||
float sliderButtonMinPos = bounds.x + style[SLIDER_BORDER_WIDTH] + style[SLIDER_BUTTON_BORDER_WIDTH];
|
||||
float sliderButtonMaxPos = bounds.x + bounds.width - (style[SLIDER_BORDER_WIDTH] + style[SLIDER_BUTTON_BORDER_WIDTH] + sliderButton.width);
|
||||
@ -1033,11 +1080,11 @@ RAYGUIDEF float GuiSlider(Rectangle bounds, float value, float minValue, float m
|
||||
|
||||
if (CheckCollisionPointRec(mousePoint, bounds))
|
||||
{
|
||||
sliderState = SLIDER_HOVER;
|
||||
state = FOCUS;
|
||||
|
||||
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) sliderState = SLIDER_ACTIVE;
|
||||
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) state = ACTIVE;
|
||||
|
||||
if ((sliderState == SLIDER_ACTIVE) && (IsMouseButtonDown(MOUSE_LEFT_BUTTON)))
|
||||
if ((state == ACTIVE) && (IsMouseButtonDown(MOUSE_LEFT_BUTTON)))
|
||||
{
|
||||
sliderButton.x = mousePoint.x - sliderButton.width/2;
|
||||
|
||||
@ -1047,7 +1094,7 @@ RAYGUIDEF float GuiSlider(Rectangle bounds, float value, float minValue, float m
|
||||
sliderPos = (sliderButton.x - sliderButtonMinPos)/buttonTravelDistance;
|
||||
}
|
||||
}
|
||||
else sliderState = SLIDER_DEFAULT;
|
||||
else state = DEFAULT;
|
||||
//--------------------------------------------------------------------
|
||||
|
||||
// Draw control
|
||||
@ -1055,11 +1102,11 @@ RAYGUIDEF float GuiSlider(Rectangle bounds, float value, float minValue, float m
|
||||
DrawRectangleRec(bounds, GetColor(style[SLIDER_BORDER_COLOR]));
|
||||
DrawRectangle((int)(bounds.x + style[SLIDER_BORDER_WIDTH]), (int)(bounds.y + style[SLIDER_BORDER_WIDTH]), (int)(bounds.width - (2*style[SLIDER_BORDER_WIDTH])), (int)(bounds.height - (2*style[SLIDER_BORDER_WIDTH])), GetColor(style[SLIDER_INSIDE_COLOR]));
|
||||
|
||||
switch (sliderState)
|
||||
switch (state)
|
||||
{
|
||||
case SLIDER_DEFAULT: DrawRectangleRec(sliderButton, GetColor(style[SLIDER_DEFAULT_COLOR])); break;
|
||||
case SLIDER_HOVER: DrawRectangleRec(sliderButton, GetColor(style[SLIDER_HOVER_COLOR])); break;
|
||||
case SLIDER_ACTIVE: DrawRectangleRec(sliderButton, GetColor(style[SLIDER_ACTIVE_COLOR])); break;
|
||||
case DEFAULT: DrawRectangleRec(sliderButton, GetColor(style[SLIDER_DEFAULT_COLOR])); break;
|
||||
case FOCUS: DrawRectangleRec(sliderButton, GetColor(style[SLIDER_HOVER_COLOR])); break;
|
||||
case ACTIVE: DrawRectangleRec(sliderButton, GetColor(style[SLIDER_ACTIVE_COLOR])); break;
|
||||
default: break;
|
||||
}
|
||||
//--------------------------------------------------------------------
|
||||
@ -1070,7 +1117,8 @@ RAYGUIDEF float GuiSlider(Rectangle bounds, float value, float minValue, float m
|
||||
// Slider Bar element, returns selected value
|
||||
RAYGUIDEF float GuiSliderBar(Rectangle bounds, float value, float minValue, float maxValue)
|
||||
{
|
||||
SliderState sliderState = SLIDER_DEFAULT;
|
||||
ControlState state = DEFAULT;
|
||||
|
||||
Vector2 mousePoint = GetMousePosition();
|
||||
float fixedValue;
|
||||
float fixedMinValue;
|
||||
@ -1093,11 +1141,11 @@ RAYGUIDEF float GuiSliderBar(Rectangle bounds, float value, float minValue, floa
|
||||
|
||||
if (CheckCollisionPointRec(mousePoint, bounds))
|
||||
{
|
||||
sliderState = SLIDER_HOVER;
|
||||
state = FOCUS;
|
||||
|
||||
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
|
||||
{
|
||||
sliderState = SLIDER_ACTIVE;
|
||||
state = ACTIVE;
|
||||
|
||||
sliderBar.width = (mousePoint.x - bounds.x - style[SLIDER_BORDER_WIDTH]);
|
||||
|
||||
@ -1105,7 +1153,7 @@ RAYGUIDEF float GuiSliderBar(Rectangle bounds, float value, float minValue, floa
|
||||
else if (mousePoint.x >= (bounds.x + bounds.width - style[SLIDER_BORDER_WIDTH])) sliderBar.width = bounds.width - 2*style[SLIDER_BORDER_WIDTH];
|
||||
}
|
||||
}
|
||||
else sliderState = SLIDER_DEFAULT;
|
||||
else state = DEFAULT;
|
||||
|
||||
fixedValue = ((float)sliderBar.width*(maxValue - fixedMinValue))/((float)bounds.width - 2*style[SLIDER_BORDER_WIDTH]);
|
||||
//--------------------------------------------------------------------
|
||||
@ -1115,11 +1163,11 @@ RAYGUIDEF float GuiSliderBar(Rectangle bounds, float value, float minValue, floa
|
||||
DrawRectangleRec(bounds, GetColor(style[SLIDERBAR_BORDER_COLOR]));
|
||||
DrawRectangle((int)(bounds.x + style[SLIDER_BORDER_WIDTH]), (int)(bounds.y + style[SLIDER_BORDER_WIDTH]) , (int)(bounds.width - (2*style[SLIDER_BORDER_WIDTH])), (int)(bounds.height - (2*style[SLIDER_BORDER_WIDTH])), GetColor(style[SLIDERBAR_INSIDE_COLOR]));
|
||||
|
||||
switch (sliderState)
|
||||
switch (state)
|
||||
{
|
||||
case SLIDER_DEFAULT: DrawRectangleRec(sliderBar, GetColor(style[SLIDERBAR_DEFAULT_COLOR])); break;
|
||||
case SLIDER_HOVER: DrawRectangleRec(sliderBar, GetColor(style[SLIDERBAR_HOVER_COLOR])); break;
|
||||
case SLIDER_ACTIVE: DrawRectangleRec(sliderBar, GetColor(style[SLIDERBAR_ACTIVE_COLOR])); break;
|
||||
case DEFAULT: DrawRectangleRec(sliderBar, GetColor(style[SLIDERBAR_DEFAULT_COLOR])); break;
|
||||
case FOCUS: DrawRectangleRec(sliderBar, GetColor(style[SLIDERBAR_HOVER_COLOR])); break;
|
||||
case ACTIVE: DrawRectangleRec(sliderBar, GetColor(style[SLIDERBAR_ACTIVE_COLOR])); break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
@ -1150,11 +1198,12 @@ RAYGUIDEF void GuiProgressBar(Rectangle bounds, float value)
|
||||
// NOTE: Requires static variables: framesCounter, valueSpeed - ERROR!
|
||||
RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue)
|
||||
{
|
||||
SpinnerState spinnerState = SPINNER_DEFAULT;
|
||||
ControlState state = DEFAULT;
|
||||
|
||||
Vector2 mousePoint = GetMousePosition();
|
||||
Rectangle labelBoxBound = { bounds.x + bounds.width/4 + 1, bounds.y, bounds.width/2, bounds.height };
|
||||
Rectangle leftButtonBound = { bounds.x, bounds.y, bounds.width/4, bounds.height };
|
||||
Rectangle rightButtonBound = { bounds.x + bounds.width - bounds.width/4 + 1, bounds.y, bounds.width/4, bounds.height };
|
||||
Vector2 mousePoint = GetMousePosition();
|
||||
|
||||
int textWidth = MeasureText(FormatText("%i", value), style[GLOBAL_TEXT_FONTSIZE]);
|
||||
//int textHeight = style[GLOBAL_TEXT_FONTSIZE]; // Unused variable
|
||||
@ -1164,23 +1213,25 @@ RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue
|
||||
static int framesCounter = 0;
|
||||
static bool valueSpeed = false;;
|
||||
|
||||
//if (comboBoxButton.width < textWidth) comboBoxButton.width = textWidth + style[TOGGLE_TEXT_PADDING];
|
||||
//if (comboBoxButton.height < textHeight) comboBoxButton.height = textHeight + style[TOGGLE_TEXT_PADDING]/2;
|
||||
//if (bounds.width < textWidth) bounds.width = textWidth + style[TOGGLE_TEXT_PADDING];
|
||||
//if (bounds.height < textHeight) bounds.height = textHeight + style[TOGGLE_TEXT_PADDING]/2;
|
||||
|
||||
// Update control
|
||||
//--------------------------------------------------------------------
|
||||
if (CheckCollisionPointRec(mousePoint, leftButtonBound) || CheckCollisionPointRec(mousePoint, rightButtonBound) || CheckCollisionPointRec(mousePoint, labelBoxBound))
|
||||
if (CheckCollisionPointRec(mousePoint, leftButtonBound) ||
|
||||
CheckCollisionPointRec(mousePoint, rightButtonBound) ||
|
||||
CheckCollisionPointRec(mousePoint, labelBoxBound))
|
||||
{
|
||||
if (IsKeyDown(KEY_LEFT))
|
||||
{
|
||||
spinnerState = SPINNER_PRESSED;
|
||||
state = PRESSED;
|
||||
buttonSide = 1;
|
||||
|
||||
if (value > minValue) value -= 1;
|
||||
}
|
||||
else if (IsKeyDown(KEY_RIGHT))
|
||||
{
|
||||
spinnerState = SPINNER_PRESSED;
|
||||
state = PRESSED;
|
||||
buttonSide = 2;
|
||||
|
||||
if (value < maxValue) value += 1;
|
||||
@ -1190,7 +1241,7 @@ RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue
|
||||
if (CheckCollisionPointRec(mousePoint, leftButtonBound))
|
||||
{
|
||||
buttonSide = 1;
|
||||
spinnerState = SPINNER_HOVER;
|
||||
state = FOCUS;
|
||||
|
||||
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
|
||||
{
|
||||
@ -1201,7 +1252,7 @@ RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue
|
||||
}
|
||||
else framesCounter++;
|
||||
|
||||
spinnerState = SPINNER_PRESSED;
|
||||
state = PRESSED;
|
||||
|
||||
if (value > minValue)
|
||||
{
|
||||
@ -1212,7 +1263,7 @@ RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue
|
||||
else if (CheckCollisionPointRec(mousePoint, rightButtonBound))
|
||||
{
|
||||
buttonSide = 2;
|
||||
spinnerState = SPINNER_HOVER;
|
||||
state = FOCUS;
|
||||
|
||||
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
|
||||
{
|
||||
@ -1223,7 +1274,7 @@ RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue
|
||||
}
|
||||
else framesCounter++;
|
||||
|
||||
spinnerState = SPINNER_PRESSED;
|
||||
state = PRESSED;
|
||||
|
||||
if (value < maxValue)
|
||||
{
|
||||
@ -1242,9 +1293,9 @@ RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue
|
||||
|
||||
// Draw control
|
||||
//--------------------------------------------------------------------
|
||||
switch (spinnerState)
|
||||
switch (state)
|
||||
{
|
||||
case SPINNER_DEFAULT:
|
||||
case DEFAULT:
|
||||
{
|
||||
DrawRectangleRec(leftButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR]));
|
||||
DrawRectangle(leftButtonBound.x + 2, leftButtonBound.y + 2, leftButtonBound.width - 4, leftButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR]));
|
||||
@ -1260,7 +1311,7 @@ RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue
|
||||
|
||||
DrawText(FormatText("%i", value), labelBoxBound.x + (labelBoxBound.width/2 - textWidth/2), labelBoxBound.y + (labelBoxBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_TEXT_COLOR]));
|
||||
} break;
|
||||
case SPINNER_HOVER:
|
||||
case FOCUS:
|
||||
{
|
||||
if (buttonSide == 1)
|
||||
{
|
||||
@ -1290,7 +1341,7 @@ RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue
|
||||
|
||||
DrawText(FormatText("%i", value), labelBoxBound.x + (labelBoxBound.width/2 - textWidth/2), labelBoxBound.y + (labelBoxBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_HOVER_TEXT_COLOR]));
|
||||
} break;
|
||||
case SPINNER_PRESSED:
|
||||
case PRESSED:
|
||||
{
|
||||
if (buttonSide == 1)
|
||||
{
|
||||
@ -1330,13 +1381,14 @@ RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue
|
||||
// NOTE: Requires static variables: framesCounter
|
||||
RAYGUIDEF char *GuiTextBox(Rectangle bounds, char *text)
|
||||
{
|
||||
static int framesCounter = 0;
|
||||
|
||||
#define MAX_CHARS_LENGTH 20
|
||||
#define KEY_BACKSPACE_TEXT 259 // GLFW BACKSPACE: 3 + 256
|
||||
|
||||
Vector2 mousePoint = GetMousePosition();
|
||||
int initPos = bounds.x + 4;
|
||||
int letter = -1;
|
||||
static int framesCounter = 0;
|
||||
Vector2 mousePoint = GetMousePosition();
|
||||
|
||||
// Update control
|
||||
//--------------------------------------------------------------------
|
||||
|
||||
Reference in New Issue
Block a user