Corrected small issue

This commit is contained in:
Ray
2018-04-19 20:18:39 +02:00
parent 04fed04b98
commit 940c457fdd

View File

@ -13,6 +13,7 @@
#define RAYGUI_IMPLEMENTATION #define RAYGUI_IMPLEMENTATION
#define RAYGUI_STYLE_SAVE_LOAD #define RAYGUI_STYLE_SAVE_LOAD
//#define RAYGUI_STYLE_DEFAULT_DARK
#include "raygui.h" #include "raygui.h"
#include "external/easings.h" #include "external/easings.h"
@ -459,7 +460,7 @@ int main()
} }
} }
if(!IsKeyDown(KEY_LEFT_ALT)) if (!IsKeyDown(KEY_LEFT_ALT))
{ {
if (snapMode) if (snapMode)
{ {
@ -1004,7 +1005,7 @@ int main()
{ {
// Save file dialog // Save file dialog
const char *filters[] = { "*.rgl" }; const char *filters[] = { "*.rgl" };
const char *fileName = tinyfd_saveFileDialog("Save raygui layout text file", "", 1, filters, "raygui Layout Files (*.rgl)"); char *fileName = tinyfd_saveFileDialog("Save raygui layout text file", "", 1, filters, "raygui Layout Files (*.rgl)");
// Save layout.controls file (text or binary) // Save layout.controls file (text or binary)
if (fileName != NULL) if (fileName != NULL)
@ -1358,7 +1359,7 @@ int main()
if (IsKeyDown(KEY_LEFT_ALT)) if (IsKeyDown(KEY_LEFT_ALT))
{ {
for (int i = layout.controlsCount; i >= 0; i--)DrawText(FormatText("[%i]", layout.controls[i].id), layout.controls[i].rec.x + layout.controls[i].ap->x + layout.controls[i].rec.width, layout.controls[i].rec.y + layout.controls[i].ap->y - 10, 10, BLUE); for (int i = layout.controlsCount - 1; i >= 0; i--) DrawText(FormatText("[%i]", layout.controls[i].id), layout.controls[i].rec.x + layout.controls[i].ap->x + layout.controls[i].rec.width, layout.controls[i].rec.y + layout.controls[i].ap->y - 10, 10, BLUE);
} }
// Draw status bar bottom with debug information // Draw status bar bottom with debug information
@ -1376,7 +1377,7 @@ int main()
{ {
// Save file dialog // Save file dialog
const char *filters[] = { "*.rgl" }; const char *filters[] = { "*.rgl" };
const char *fileName = tinyfd_saveFileDialog("Save raygui layout text file", "", 1, filters, "raygui Layout Files (*.rgl)"); char *fileName = tinyfd_saveFileDialog("Save raygui layout text file", "", 1, filters, "raygui Layout Files (*.rgl)");
// Save layout.controls file (text or binary) // Save layout.controls file (text or binary)
if (fileName != NULL) if (fileName != NULL)