mirror of
https://github.com/raysan5/raygui.git
synced 2025-12-25 10:22:33 -05:00
Updated tool WIP
This commit is contained in:
BIN
tools/rGuiStyler/design/rguistyler2_light_REV4.png
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tools/rGuiStyler/design/rguistyler2_light_REV4.png
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After Width: | Height: | Size: 53 KiB |
@ -57,28 +57,44 @@
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#define STATUS_BAR_HEIGHT 25
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#define NUM_CONTROLS 15
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#define NUM_STYLES 12
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// NOTE: Be extremely careful when defining: NUM_CONTROLS, GuiElement, guiControlText, guiPropertyNum, guiPropertyType and guiPropertyPos
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// All those variables must be coherent, one small mistake breaks the program (and it could take hours to find the error!)
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#define NUM_STYLES 12
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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typedef enum {
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LABEL = 0,
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LABELBUTTON,
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BUTTON,
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IMAGEBUTTON,
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TOGGLE,
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TOGGLEGROUP,
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SLIDER,
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SLIDERBAR,
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PROGRESSBAR,
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CHECKBOX,
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SPINNER,
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COMBOBOX,
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CHECKBOX,
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TEXTBOX
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TEXTBOX,
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LISTVIEW,
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COLORPICKER
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} GuiControlType;
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typedef enum {
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BORDER_COLOR_NORMAL = 0,
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BASE_COLOR_NORMAL,
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TEXT_COLOR_NORMAL,
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BORDER_COLOR_FOCUSED,
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BASE_COLOR_FOCUSED,
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TEXT_COLOR_FOCUSED,
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BORDER_COLOR_PRESSED,
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BASE_COLOR_PRESSED,
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TEXT_COLOR_PRESSED,
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BORDER_COLOR_DISABLED,
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BASE_COLOR_DISABLED,
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TEXT_COLOR_DISABLED
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} GuiStyleType;
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//----------------------------------------------------------------------------------
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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@ -116,40 +132,7 @@ const char *guiStylesText[NUM_STYLES] = {
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"BASE_COLOR_DISABLED",
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"TEXT_COLOR_DISABLED"
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};
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/*
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const char *guiListText[30] = {
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"This",
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"is",
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"afghj",
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"test",
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"aaaaaaa",
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"bbbbbbb",
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"ccccccc",
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"ddddddd",
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"eeeeeee",
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"fffffff",
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"ggggggg",
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"hhhhhhh",
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"iiiiiii",
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"jjjjjjj",
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"kkkkkkk",
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"lllllll",
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"mmmmmmm",
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"nnnnnnn",
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"ooooooo",
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"ppppppp",
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"qqqqqqq",
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"rrrrrrr",
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"sssssss",
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"ttttttt",
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"uuuuuuu",
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"vvvvvvv",
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"wwwwwww",
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"xxxxxxx",
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"yyyyyyy",
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"zzzzzzz"
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};
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*/
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//----------------------------------------------------------------------------------
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// Module Functions Declaration
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//----------------------------------------------------------------------------------
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@ -166,70 +149,49 @@ int main()
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const int screenWidth = 700;
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const int screenHeight = 700;
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SetConfigFlags(FLAG_WINDOW_RESIZABLE);
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//SetConfigFlags(FLAG_WINDOW_RESIZABLE);
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InitWindow(screenWidth, screenHeight, "rGuiStyler - raygui style editor");
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SetWindowMinSize(700, 700);
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//SetWindowMinSize(700, 700);
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int dropsCount = 0;
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char **droppedFiles;
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const int guiPropertyNum[NUM_CONTROLS] = { 3, 11, 14, 1, 7, 6, 4, 14, 18, 8, 6 };
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// Defines if the property to change is a Color or a value to update it accordingly
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// NOTE: 0 - Color, 1 - value
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const unsigned char guiPropertyType[NUM_PROPERTIES] = { 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 1, 1, 1,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 1, 1, 0, 0, 0, 0, 1 };
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int aux = 0;
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int guiPropertyPos[NUM_CONTROLS];
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for (int i = 0; i < NUM_CONTROLS; i++)
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{
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guiPropertyPos[i] = aux;
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aux += guiPropertyNum[i];
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}
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Rectangle guiControlListRec[NUM_CONTROLS];
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for (int i = 0; i < NUM_CONTROLS; i++) guiControlListRec[i] = (Rectangle){ 0, 0 + i*CONTROL_LIST_HEIGHT, 140, CONTROL_LIST_HEIGHT };
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int guiControlSelected = -1;
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int guiControlHover = -1;
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Rectangle guiPropertyListRec[NUM_PROPERTIES];
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for (int j = 0; j < NUM_CONTROLS; j++)
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{
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for (int i = 0; i < guiPropertyNum[j]; i++)
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{
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if ((j + guiPropertyNum[j]) > 18) guiPropertyListRec[guiPropertyPos[j] + i] = (Rectangle){ guiControlListRec[0].width, guiControlListRec[18 - guiPropertyNum[j]].y + i*CONTROL_LIST_HEIGHT, 260, CONTROL_LIST_HEIGHT };
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else guiPropertyListRec[guiPropertyPos[j] + i] = (Rectangle){ guiControlListRec[0].width, guiControlListRec[j].y + i*CONTROL_LIST_HEIGHT, 260, CONTROL_LIST_HEIGHT };
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}
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}
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int guiPropertySelected = -1;
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int guiPropertyHover = -1;
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//------------------------------------------------------------
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// Gui area variables
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//-----------------------------------------------------------
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int guiPosX = 455;
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int guiPosX = 340;
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int guiPosY = 35;
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int guiHeight = 30;
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int guiWidth = 150;
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int deltaY = 45;
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// TODO: Define gui controls rectangles
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Rectangle bounds[NUM_CONTROLS] = {
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(Rectangle){ guiPosX + 20, guiPosY + 20, 30, 10 }, // LABEL
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(Rectangle){ guiPosX + 60, guiPosY + 20, 62, 10 }, // LABELBUTTON
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(Rectangle){ guiPosX + 140, guiPosY + 10, 150, 30 }, // BUTTON
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(Rectangle){ guiPosX + 300, guiPosY + 10, 30, 30 }, // IMAGEBUTTON
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(Rectangle){ guiPosX + 20, guiPosY + 60, 80, 30 }, // TOGGLE
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(Rectangle){ guiPosX + 120, guiPosY + 60, 75, 30 }, // TOGGLEGROUP
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(Rectangle){ guiPosX + 20, guiPosY + 110, 330, 30 }, // SLIDER
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(Rectangle){ guiPosX + 20, guiPosY + 150, 330, 30 }, // SLIDERBAR
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(Rectangle){ guiPosX + 20, guiPosY + 190, 290, 30 }, // PROGRESSBAR
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(Rectangle){ guiPosX + 320, guiPosY + 190, 30, 30 }, // CHECKBOX
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(Rectangle){ guiPosX + 20, guiPosY + 240, 150, 30 }, // SPINNER
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(Rectangle){ guiPosX + 200, guiPosY + 240, 150, 30 }, // COMBOBOX
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(Rectangle){ guiPosX + 20, guiPosY + 290, 150, 30 }, // TEXTBOX
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(Rectangle){ 0, guiPosY, 140, GetScreenHeight() - 100 }, // LISTVIEW
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(Rectangle){ guiPosX + 20, guiPosY + 330, 240, 240 }, // COLORPICKER
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};
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// Get current directory
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// NOTE: Current working directory could not match current executable directory
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GetCurrentDir(currentPath, sizeof(currentPath));
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currentPath[strlen(currentPath)] = '\\';
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currentPath[strlen(currentPath) + 1] = '\0'; // Not really required
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int selectPosX = 401;
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int selectWidth = screenWidth - 723;
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GuiLoadStyleImage("resources/rguistyle_default_light.png");
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Texture2D texIcons = LoadTexture("resources/icons.png");
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Texture2D texLogo = LoadTexture("resources/logo128x128.png");
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SetTargetFPS(60);
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//------------------------------------------------------------
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// Gui controls data
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@ -254,24 +216,9 @@ int main()
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Vector2 colorPickerPos = { (float)screenWidth - 287, 20.0f };
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Color colorPickerValue = RED;
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Texture2D texIcons = LoadTexture("resources/icons.png");
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Texture2D texLogo = LoadTexture("resources/logo128x128.png");
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int listViewActive = -1;
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int listViewStyleActive = -1;
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int controlsAnchorPos = 340;
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//-----------------------------------------------------------
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// Get current directory
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// NOTE: Current working directory could not match current executable directory
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GetCurrentDir(currentPath, sizeof(currentPath));
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currentPath[strlen(currentPath)] = '\\';
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currentPath[strlen(currentPath) + 1] = '\0'; // Not really required
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GuiLoadStyleImage("resources/rguistyle_default_light.png");
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SetTargetFPS(60);
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//--------------------------------------------------------------------------------------
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// Main game loop
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@ -285,7 +232,7 @@ int main()
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GuiLoadStyle(droppedFiles[0]);
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ClearDroppedFiles();
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}
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//colorPickerValue = GetColor(GuiGetStyleProperty(BUTTON_BASE_COLOR_NORMAL));
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//GuiSetStyleProperty(BUTTON_BASE_COLOR_NORMAL, GetHexValue(colorPickerValue));
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@ -307,75 +254,63 @@ int main()
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DrawRectangle(0, GetScreenHeight() - 25, GetScreenWidth(), 25, LIGHTGRAY);
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//Draw top and bottom bars' text
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GuiLabel((Rectangle){20, GetScreenHeight() - 18, guiWidth/2, guiHeight}, FormatText("CURRENT SELECTION: %s_%s", guiControlText[listViewActive], guiStylesText[listViewStyleActive]));
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GuiLabel((Rectangle){controlsAnchorPos + 100, GetScreenHeight() - 18, guiWidth/2, guiHeight}, FormatText("SAVE STATUS: %s", guiText));
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GuiLabel((Rectangle){20, GetScreenHeight() - 18, 100, 20}, FormatText("CURRENT SELECTION: %s_%s", guiControlText[listViewActive], guiStylesText[listViewStyleActive]));
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GuiLabel((Rectangle){guiPosX + 100, GetScreenHeight() - 18, 100, 20}, FormatText("SAVE STATUS: %s", guiText));
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DrawText("CHOOSE CONTROL", 25, 10, styleGeneric[DEFAULT_TEXT_SIZE], LIGHTGRAY);
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DrawText("> CHOOSE PROPERTY STYLE", 140, 10, styleGeneric[DEFAULT_TEXT_SIZE], LIGHTGRAY);
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DrawText("> STYLE VIEWER", controlsAnchorPos, 10, styleGeneric[DEFAULT_TEXT_SIZE], LIGHTGRAY);
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DrawText("> STYLE VIEWER", guiPosX, 10, styleGeneric[DEFAULT_TEXT_SIZE], LIGHTGRAY);
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//Draw texture of the logo
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DrawTexture(texLogo, 10, 540, WHITE);
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// Draw selected control rectangles
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/*switch (listViewActive)
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{
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case LABEL: DrawRectangleLines(selectPosX + 10, guiPosY - 10, selectWidth - 20, guiHeight + 20, Fade(COLOR_REC, 0.8f)); break;
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case BUTTON: DrawRectangleLines(selectPosX + 10, guiPosY + deltaY - 10, selectWidth - 20, guiHeight + 20, Fade(COLOR_REC, 0.8f)); break;
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case TOGGLE:
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case TOGGLEGROUP: DrawRectangleLines(selectPosX + 10, guiPosY + (2 * deltaY) - 10, selectWidth - 20, guiHeight + 80, Fade(COLOR_REC, 0.8f)); break;
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case SLIDER: DrawRectangleLines(selectPosX + 10, guiPosY + (4 * deltaY) - 10, selectWidth - 20, guiHeight + 80, Fade(COLOR_REC, 0.8f)); break;
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case PROGRESSBAR: DrawRectangleLines(selectPosX + 10, guiPosY + (6 * deltaY) - 10, selectWidth - 20, guiHeight + 20, Fade(COLOR_REC, 0.8f)); break;
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case SPINNER: DrawRectangleLines(selectPosX + 10, guiPosY + (7 * deltaY) - 10, selectWidth - 20, guiHeight + 20, Fade(COLOR_REC, 0.8f)); break;
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case COMBOBOX: DrawRectangleLines(selectPosX + 10, guiPosY + (8 * deltaY) - 10, selectWidth - 20, guiHeight + 20, Fade(COLOR_REC, 0.8f)); break;
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case CHECKBOX: DrawRectangleLines(selectPosX + 10, guiPosY + (9 * deltaY) - 10, selectWidth - 20, guiHeight + 20, Fade(COLOR_REC, 0.8f)); break;
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case TEXTBOX: DrawRectangleLines(selectPosX + 10, guiPosY + (10 * deltaY) - 10, selectWidth - 20, guiHeight + 20, Fade(COLOR_REC, 0.8f)); break;
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default: break;
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}*/
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listViewActive = GuiListView((Rectangle){ 0, guiPosY, 140, 720/1.5f }, guiControlText, NUM_CONTROLS, listViewActive);
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// Gui controls
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listViewActive = GuiListView(bounds[LISTVIEW], guiControlText, NUM_CONTROLS, listViewActive);
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listViewStyleActive = GuiListView((Rectangle){ 145, guiPosY, 140, 720/1.5f }, guiStylesText, NUM_STYLES, listViewStyleActive);
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if (listViewActive < 0) GuiDisable();
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listViewStyleActive = GuiListView((Rectangle){ 145, guiPosY, 180, GetScreenHeight() - 100 }, guiStylesText, NUM_STYLES, listViewStyleActive);
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GuiEnable();
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GuiLabel((Rectangle){controlsAnchorPos, guiPosY + guiHeight/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, guiWidth/2, guiHeight}, "Label");
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GuiLabel(bounds[LABEL], "Label");
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//if (GuiButton((Rectangle){controlsAnchorPos, guiPosY + deltaY, guiWidth, guiHeight}, "Button")) { }
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if (GuiLabelButton(bounds[LABELBUTTON], "LabelButton")) {}
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if (GuiLabelButton((Rectangle){controlsAnchorPos + guiWidth/3, guiPosY + guiHeight/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, guiWidth, guiHeight}, "LabelButton")) {}
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if (GuiImageButtonEx(bounds[IMAGEBUTTON], texIcons , (Rectangle){ 0, 0, texIcons.width/3, texIcons.height/6 }, "test")) { }
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if (GuiImageButtonEx((Rectangle){ controlsAnchorPos + guiWidth*2.3f - guiWidth/3, guiPosY, texIcons.width/3, texIcons.height/6 }, texIcons , (Rectangle){ 0, 0, texIcons.width/3, texIcons.height/6 })) { }
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if (toggle) toggle = GuiToggleButton(bounds[TOGGLE], "Toggle ACT", toggle);
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else toggle = GuiToggleButton(bounds[TOGGLE], "Toggle INE", toggle);
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|
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if (toggle) toggle = GuiToggleButton((Rectangle){controlsAnchorPos, guiPosY + deltaY, guiWidth/2, guiHeight}, "Toggle ACT", toggle);
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else toggle = GuiToggleButton((Rectangle){controlsAnchorPos, guiPosY + deltaY, guiWidth/2, guiHeight}, "Toggle INE", toggle);
|
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toggleValue = GuiToggleGroup(bounds[TOGGLEGROUP], toggleGuiText, 3, toggleValue);
|
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|
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toggleValue = GuiToggleGroup((Rectangle){controlsAnchorPos + guiWidth/1.5f, guiPosY + deltaY, guiWidth/2, guiHeight}, toggleGuiText, 3, toggleValue);
|
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sliderValue = GuiSlider(bounds[SLIDER], sliderValue, 0, 100);
|
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|
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sliderValue = GuiSlider((Rectangle){controlsAnchorPos, guiPosY + 2*deltaY, 2.2f*guiWidth, guiHeight}, sliderValue, 0, 100);
|
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sliderBarValue = GuiSliderBar(bounds[SLIDERBAR], sliderBarValue, -10.0f, 40.0f);
|
||||
|
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sliderBarValue = GuiSliderBar((Rectangle){controlsAnchorPos, guiPosY + 3*deltaY, 2.2f*guiWidth, guiHeight}, sliderBarValue, -10.0f, 40.0f);
|
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progressValue = GuiProgressBar(bounds[PROGRESSBAR], progressValue, 0.0f, 1.0f);
|
||||
|
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progressValue = GuiProgressBar((Rectangle){controlsAnchorPos, guiPosY + 4*deltaY, 1.9f*guiWidth, guiHeight}, progressValue, 0.0f, 1.0f);
|
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spinnerValue = GuiSpinner(bounds[SPINNER], spinnerValue, 0, 100);
|
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|
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spinnerValue = GuiSpinner((Rectangle){controlsAnchorPos, guiPosY + 5*deltaY, guiWidth, guiHeight}, spinnerValue, 0, 100);
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|
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comboActive = GuiComboBox((Rectangle){controlsAnchorPos + guiWidth*1.2f, guiPosY + 5*deltaY, guiWidth, guiHeight}, comboText, comboNum, comboActive);
|
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comboActive = GuiComboBox(bounds[COMBOBOX], comboText, comboNum, comboActive);
|
||||
|
||||
checked = GuiCheckBox((Rectangle){controlsAnchorPos + guiWidth*2, guiPosY + 4*deltaY, guiWidth/5, guiHeight}, checked);
|
||||
checked = GuiCheckBox(bounds[CHECKBOX], checked);
|
||||
|
||||
GuiTextBox((Rectangle){controlsAnchorPos, guiPosY + 6*deltaY, guiWidth, guiHeight}, guiText, 16);
|
||||
GuiTextBox(bounds[TEXTBOX], guiText, 16);
|
||||
|
||||
colorPickerValue = GuiColorPicker((Rectangle){ controlsAnchorPos, guiPosY + 7*deltaY, 240, 240 }, colorPickerValue);
|
||||
colorPickerValue = GuiColorPicker(bounds[COLORPICKER], colorPickerValue);
|
||||
|
||||
//Draw labels for GuiColorPicker information
|
||||
GuiLabel((Rectangle){controlsAnchorPos + guiWidth*1.9f, guiPosY + 7*deltaY + guiHeight/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, guiWidth/2, guiHeight}, FormatText("R: %i", colorPickerValue.r));
|
||||
GuiLabel((Rectangle){controlsAnchorPos + guiWidth*1.9f, guiPosY + 7.4f*deltaY + guiHeight/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, guiWidth/2, guiHeight}, FormatText("G: %i", colorPickerValue.g));
|
||||
GuiLabel((Rectangle){controlsAnchorPos + guiWidth*1.9f, guiPosY + 7.8f*deltaY + guiHeight/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, guiWidth/2, guiHeight}, FormatText("B: %i", colorPickerValue.b));
|
||||
GuiLabel((Rectangle){controlsAnchorPos + guiWidth*1.9f, guiPosY + 8.2f*deltaY + guiHeight/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, guiWidth/2, guiHeight}, FormatText("A: %i", colorPickerValue.a));
|
||||
GuiLabel((Rectangle){controlsAnchorPos + guiWidth*1.9f, guiPosY + 12.5f*deltaY + guiHeight/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, guiWidth/2, guiHeight}, FormatText("#%x", GetHexValue(colorPickerValue)));
|
||||
// Draw labels for GuiColorPicker information
|
||||
GuiGroupBox((Rectangle){ guiPosX + 300, guiPosY + 340, 50, 80 }, "RGBA");
|
||||
// GuiLabel((Rectangle){controlsAnchorPos + guiWidth*1.9f, guiPosY + 7.2f*deltaY + guiHeight/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, guiWidth/2, guiHeight}, FormatText("R: %i", colorPickerValue.r));
|
||||
// GuiLabel((Rectangle){controlsAnchorPos + guiWidth*1.9f, guiPosY + 7.5f*deltaY + guiHeight/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, guiWidth/2, guiHeight}, FormatText("G: %i", colorPickerValue.g));
|
||||
// GuiLabel((Rectangle){controlsAnchorPos + guiWidth*1.9f, guiPosY + 7.8f*deltaY + guiHeight/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, guiWidth/2, guiHeight}, FormatText("B: %i", colorPickerValue.b));
|
||||
// GuiLabel((Rectangle){controlsAnchorPos + guiWidth*1.9f, guiPosY + 8.1f*deltaY + guiHeight/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, guiWidth/2, guiHeight}, FormatText("A: %i", colorPickerValue.a));
|
||||
// GuiLabel((Rectangle){controlsAnchorPos + guiWidth*1.9f, guiPosY + 12.5f*deltaY + guiHeight/2 - styleGeneric[DEFAULT_TEXT_SIZE]/2, guiWidth/2, guiHeight}, FormatText("#%x", GetHexValue(colorPickerValue)));
|
||||
|
||||
// Draw Load and Save buttons
|
||||
if (GuiButton((Rectangle){ controlsAnchorPos + guiWidth*1.2f - guiWidth/3, guiPosY, guiWidth, guiHeight }, "Load Style")) BtnLoadStyle();
|
||||
if (GuiButton((Rectangle){ controlsAnchorPos + guiWidth*1.2f, guiPosY + 6*deltaY, guiWidth, guiHeight }, "Save Style")) BtnSaveStyle();
|
||||
if (GuiButton(bounds[BUTTON], "Load Style")) BtnLoadStyle();
|
||||
if (GuiButton((Rectangle){ guiPosX + 200, guiPosY + 290, 150, 30 }, "Save Style")) BtnSaveStyle();
|
||||
|
||||
// TODO: Draw selected control rectangles
|
||||
if (listViewActive >= 0) DrawRectangleLinesEx(bounds[listViewActive], 1, RED);
|
||||
|
||||
EndDrawing();
|
||||
//----------------------------------------------------------------------------------
|
||||
@ -384,9 +319,9 @@ int main()
|
||||
//--------------------------------------------------------------------------------------
|
||||
UnloadTexture(texIcons);
|
||||
UnloadTexture(texLogo);
|
||||
ClearDroppedFiles(); // Clear internal buffers
|
||||
ClearDroppedFiles(); // Clear internal buffers
|
||||
|
||||
CloseWindow(); // Close window and OpenGL context
|
||||
CloseWindow(); // Close window and OpenGL context
|
||||
//--------------------------------------------------------------------------------------
|
||||
|
||||
return 0;
|
||||
@ -426,3 +361,30 @@ static void BtnSaveStyle(void)
|
||||
fileName = "";
|
||||
}
|
||||
}
|
||||
|
||||
static int GetGuiStylePropertyIndex(int control, int property)
|
||||
{
|
||||
int guiProp = -1;
|
||||
|
||||
switch (control)
|
||||
{
|
||||
case LABEL: break;
|
||||
case LABELBUTTON: break;
|
||||
case BUTTON: guiProp = BUTTON_BORDER_COLOR_NORMAL + property; break;
|
||||
case IMAGEBUTTON: break;
|
||||
case TOGGLE:
|
||||
case TOGGLEGROUP: guiProp = TOGGLE_BORDER_COLOR_NORMAL + property; break;
|
||||
case SLIDER: break;
|
||||
case SLIDERBAR: break;
|
||||
case PROGRESSBAR: break;
|
||||
case CHECKBOX: break;
|
||||
case SPINNER: guiProp = SPINNER_BORDER_COLOR_NORMAL + property; break;
|
||||
case COMBOBOX: guiProp = COMBOBOX_BORDER_COLOR_NORMAL + property; break;
|
||||
case TEXTBOX: guiProp = TEXTBOX_BORDER_COLOR_NORMAL + property; break;
|
||||
case LISTVIEW: guiProp = LISTVIEW_BORDER_COLOR_NORMAL + property; break;
|
||||
case COLORPICKER: break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
return guiProp;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user