mirror of
https://github.com/raysan5/raygui.git
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RENAMED: gui_file_dialog -> gui_window_file_dialog
For consistency with other gui modules
This commit is contained in:
@ -21,8 +21,8 @@
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#include "../../src/raygui.h"
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#undef RAYGUI_IMPLEMENTATION // Avoid including raygui implementation again
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#define GUI_FILE_DIALOG_IMPLEMENTATION
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#include "gui_file_dialog.h"
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#define GUI_WINDOW_FILE_DIALOG_IMPLEMENTATION
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#include "gui_window_file_dialog.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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@ -38,7 +38,7 @@ int main()
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SetExitKey(0);
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// Custom file dialog
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GuiFileDialogState fileDialogState = InitGuiFileDialog(GetWorkingDirectory());
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GuiWindowFileDialogState fileDialogState = InitGuiWindowFileDialog(GetWorkingDirectory());
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bool exitWindow = false;
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@ -91,7 +91,7 @@ int main()
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// GUI: Dialog Window
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//--------------------------------------------------------------------------------
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GuiFileDialog(&fileDialogState);
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GuiWindowFileDialog(&fileDialogState);
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//--------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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@ -1,13 +1,13 @@
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/*******************************************************************************************
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*
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* FileDialog v1.2 - Modal file dialog to open/save files
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* Window File Dialog v1.2 - Modal file dialog to open/save files
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*
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* MODULE USAGE:
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* #define GUI_FILE_DIALOG_IMPLEMENTATION
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* #include "gui_file_dialog.h"
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* #define GUI_WINDOW_FILE_DIALOG_IMPLEMENTATION
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* #include "gui_window_file_dialog.h"
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*
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* INIT: GuiFileDialogState state = InitGuiFileDialog();
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* DRAW: GuiFileDialog(&state);
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* INIT: GuiWindowFileDialogState state = GuiInitWindowFileDialog();
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* DRAW: GuiWindowFileDialog(&state);
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*
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* NOTE: This module depends on some raylib file system functions:
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* - LoadDirectoryFiles()
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@ -18,7 +18,7 @@
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*
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* LICENSE: zlib/libpng
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*
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* Copyright (c) 2019-2022 Ramon Santamaria (@raysan5)
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* Copyright (c) 2019-2023 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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@ -39,8 +39,8 @@
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#include "raylib.h"
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#ifndef GUI_FILE_DIALOG_H
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#define GUI_FILE_DIALOG_H
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#ifndef GUI_WINDOW_FILE_DIALOG_H
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#define GUI_WINDOW_FILE_DIALOG_H
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// Gui file dialog context data
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typedef struct {
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@ -77,7 +77,7 @@ typedef struct {
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bool saveFileMode;
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} GuiFileDialogState;
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} GuiWindowFileDialogState;
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#ifdef __cplusplus
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extern "C" { // Prevents name mangling of functions
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@ -101,21 +101,21 @@ extern "C" { // Prevents name mangling of functions
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//----------------------------------------------------------------------------------
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// Module Functions Declaration
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//----------------------------------------------------------------------------------
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GuiFileDialogState InitGuiFileDialog(const char *initPath);
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void GuiFileDialog(GuiFileDialogState *state);
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GuiWindowFileDialogState InitGuiWindowFileDialog(const char *initPath);
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void GuiWindowFileDialog(GuiWindowFileDialogState *state);
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#ifdef __cplusplus
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}
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#endif
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#endif // GUI_FILE_DIALOG_H
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#endif // GUI_WINDOW_FILE_DIALOG_H
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/***********************************************************************************
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*
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* GUI_FILE_DIALOG IMPLEMENTATION
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* GUI_WINDOW_FILE_DIALOG IMPLEMENTATION
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*
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************************************************************************************/
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#if defined(GUI_FILE_DIALOG_IMPLEMENTATION)
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#if defined(GUI_WINDOW_FILE_DIALOG_IMPLEMENTATION)
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#include "../../src/raygui.h"
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@ -153,7 +153,7 @@ FileInfo *dirFilesIcon = NULL; // Path string + icon (for fancy drawing)
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// Internal Module Functions Definition
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//----------------------------------------------------------------------------------
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// Read files in new path
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static void ReloadDirectoryFiles(GuiFileDialogState *state);
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static void ReloadDirectoryFiles(GuiWindowFileDialogState *state);
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#if defined(USE_CUSTOM_LISTVIEW_FILEINFO)
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// List View control for files info with extended parameters
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@ -163,9 +163,9 @@ static int GuiListViewFiles(Rectangle bounds, FileInfo *files, int count, int *f
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//----------------------------------------------------------------------------------
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// Module Functions Definition
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//----------------------------------------------------------------------------------
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GuiFileDialogState InitGuiFileDialog(const char *initPath)
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GuiWindowFileDialogState InitGuiWindowFileDialog(const char *initPath)
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{
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GuiFileDialogState state = { 0 };
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GuiWindowFileDialogState state = { 0 };
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// Init window data
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state.windowBounds = (Rectangle){ GetScreenWidth()/2 - 440/2, GetScreenHeight()/2 - 310/2, 440, 310 };
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@ -214,7 +214,7 @@ GuiFileDialogState InitGuiFileDialog(const char *initPath)
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}
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// Update and draw file dialog
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void GuiFileDialog(GuiFileDialogState *state)
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void GuiWindowFileDialog(GuiWindowFileDialogState *state)
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{
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if (state->windowActive)
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{
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@ -419,7 +419,7 @@ static inline int FileCompare(const char *d1, const char *d2, const char *dir)
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}
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// Read files in new path
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static void ReloadDirectoryFiles(GuiFileDialogState *state)
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static void ReloadDirectoryFiles(GuiWindowFileDialogState *state)
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{
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UnloadDirectoryFiles(state->dirFiles);
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@ -351,6 +351,9 @@
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<ItemGroup>
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<ClCompile Include="..\..\..\examples\custom_file_dialog\custom_file_dialog.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\examples\custom_file_dialog\gui_window_file_dialog.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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