RENAMED: gui_file_dialog -> gui_window_file_dialog

For consistency with other gui modules
This commit is contained in:
Ray
2023-06-17 17:00:54 +02:00
parent e6860d2e06
commit b6db462f72
3 changed files with 26 additions and 23 deletions

View File

@ -21,8 +21,8 @@
#include "../../src/raygui.h"
#undef RAYGUI_IMPLEMENTATION // Avoid including raygui implementation again
#define GUI_FILE_DIALOG_IMPLEMENTATION
#include "gui_file_dialog.h"
#define GUI_WINDOW_FILE_DIALOG_IMPLEMENTATION
#include "gui_window_file_dialog.h"
//------------------------------------------------------------------------------------
// Program main entry point
@ -38,7 +38,7 @@ int main()
SetExitKey(0);
// Custom file dialog
GuiFileDialogState fileDialogState = InitGuiFileDialog(GetWorkingDirectory());
GuiWindowFileDialogState fileDialogState = InitGuiWindowFileDialog(GetWorkingDirectory());
bool exitWindow = false;
@ -91,7 +91,7 @@ int main()
// GUI: Dialog Window
//--------------------------------------------------------------------------------
GuiFileDialog(&fileDialogState);
GuiWindowFileDialog(&fileDialogState);
//--------------------------------------------------------------------------------
//----------------------------------------------------------------------------------

View File

@ -1,13 +1,13 @@
/*******************************************************************************************
*
* FileDialog v1.2 - Modal file dialog to open/save files
* Window File Dialog v1.2 - Modal file dialog to open/save files
*
* MODULE USAGE:
* #define GUI_FILE_DIALOG_IMPLEMENTATION
* #include "gui_file_dialog.h"
* #define GUI_WINDOW_FILE_DIALOG_IMPLEMENTATION
* #include "gui_window_file_dialog.h"
*
* INIT: GuiFileDialogState state = InitGuiFileDialog();
* DRAW: GuiFileDialog(&state);
* INIT: GuiWindowFileDialogState state = GuiInitWindowFileDialog();
* DRAW: GuiWindowFileDialog(&state);
*
* NOTE: This module depends on some raylib file system functions:
* - LoadDirectoryFiles()
@ -18,7 +18,7 @@
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2019-2022 Ramon Santamaria (@raysan5)
* Copyright (c) 2019-2023 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@ -39,8 +39,8 @@
#include "raylib.h"
#ifndef GUI_FILE_DIALOG_H
#define GUI_FILE_DIALOG_H
#ifndef GUI_WINDOW_FILE_DIALOG_H
#define GUI_WINDOW_FILE_DIALOG_H
// Gui file dialog context data
typedef struct {
@ -77,7 +77,7 @@ typedef struct {
bool saveFileMode;
} GuiFileDialogState;
} GuiWindowFileDialogState;
#ifdef __cplusplus
extern "C" { // Prevents name mangling of functions
@ -101,21 +101,21 @@ extern "C" { // Prevents name mangling of functions
//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
GuiFileDialogState InitGuiFileDialog(const char *initPath);
void GuiFileDialog(GuiFileDialogState *state);
GuiWindowFileDialogState InitGuiWindowFileDialog(const char *initPath);
void GuiWindowFileDialog(GuiWindowFileDialogState *state);
#ifdef __cplusplus
}
#endif
#endif // GUI_FILE_DIALOG_H
#endif // GUI_WINDOW_FILE_DIALOG_H
/***********************************************************************************
*
* GUI_FILE_DIALOG IMPLEMENTATION
* GUI_WINDOW_FILE_DIALOG IMPLEMENTATION
*
************************************************************************************/
#if defined(GUI_FILE_DIALOG_IMPLEMENTATION)
#if defined(GUI_WINDOW_FILE_DIALOG_IMPLEMENTATION)
#include "../../src/raygui.h"
@ -153,7 +153,7 @@ FileInfo *dirFilesIcon = NULL; // Path string + icon (for fancy drawing)
// Internal Module Functions Definition
//----------------------------------------------------------------------------------
// Read files in new path
static void ReloadDirectoryFiles(GuiFileDialogState *state);
static void ReloadDirectoryFiles(GuiWindowFileDialogState *state);
#if defined(USE_CUSTOM_LISTVIEW_FILEINFO)
// List View control for files info with extended parameters
@ -163,9 +163,9 @@ static int GuiListViewFiles(Rectangle bounds, FileInfo *files, int count, int *f
//----------------------------------------------------------------------------------
// Module Functions Definition
//----------------------------------------------------------------------------------
GuiFileDialogState InitGuiFileDialog(const char *initPath)
GuiWindowFileDialogState InitGuiWindowFileDialog(const char *initPath)
{
GuiFileDialogState state = { 0 };
GuiWindowFileDialogState state = { 0 };
// Init window data
state.windowBounds = (Rectangle){ GetScreenWidth()/2 - 440/2, GetScreenHeight()/2 - 310/2, 440, 310 };
@ -214,7 +214,7 @@ GuiFileDialogState InitGuiFileDialog(const char *initPath)
}
// Update and draw file dialog
void GuiFileDialog(GuiFileDialogState *state)
void GuiWindowFileDialog(GuiWindowFileDialogState *state)
{
if (state->windowActive)
{
@ -419,7 +419,7 @@ static inline int FileCompare(const char *d1, const char *d2, const char *dir)
}
// Read files in new path
static void ReloadDirectoryFiles(GuiFileDialogState *state)
static void ReloadDirectoryFiles(GuiWindowFileDialogState *state)
{
UnloadDirectoryFiles(state->dirFiles);

View File

@ -351,6 +351,9 @@
<ItemGroup>
<ClCompile Include="..\..\..\examples\custom_file_dialog\custom_file_dialog.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\examples\custom_file_dialog\gui_window_file_dialog.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>