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https://github.com/raysan5/raygui.git
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Update raygui.h
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@ -3223,7 +3223,7 @@ int GuiSliderPro(Rectangle bounds, const char *textLeft, const char *textRight,
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Rectangle textBounds = { 0 };
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textBounds.width = (float)GetTextWidth(textLeft);
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textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
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textBounds.x = bounds.x - textBounds.width - GuiGetStyle(LABEL, TEXT_PADDING);
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textBounds.x = bounds.x - textBounds.width - GuiGetStyle(SLIDER, TEXT_PADDING);
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textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
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GuiDrawText(textLeft, textBounds, TEXT_ALIGN_RIGHT, GetColor(GuiGetStyle(LABEL, TEXT + (state*3))));
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@ -3234,7 +3234,7 @@ int GuiSliderPro(Rectangle bounds, const char *textLeft, const char *textRight,
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Rectangle textBounds = { 0 };
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textBounds.width = (float)GetTextWidth(textRight);
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textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
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textBounds.x = bounds.x + bounds.width + GuiGetStyle(LABEL, TEXT_PADDING);
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textBounds.x = bounds.x + bounds.width + GuiGetStyle(SLIDER, TEXT_PADDING);
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textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
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GuiDrawText(textRight, textBounds, TEXT_ALIGN_LEFT, GetColor(GuiGetStyle(LABEL, TEXT + (state*3))));
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@ -3314,7 +3314,7 @@ int GuiProgressBar(Rectangle bounds, const char *textLeft, const char *textRight
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Rectangle textBounds = { 0 };
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textBounds.width = (float)GetTextWidth(textLeft);
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textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
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textBounds.x = bounds.x - textBounds.width - GuiGetStyle(LABEL, TEXT_PADDING);
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textBounds.x = bounds.x - textBounds.width - GuiGetStyle(PROGRESSBAR, TEXT_PADDING);
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textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
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GuiDrawText(textLeft, textBounds, TEXT_ALIGN_RIGHT, GetColor(GuiGetStyle(LABEL, TEXT + (state*3))));
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@ -3325,7 +3325,7 @@ int GuiProgressBar(Rectangle bounds, const char *textLeft, const char *textRight
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Rectangle textBounds = { 0 };
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textBounds.width = (float)GetTextWidth(textRight);
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textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
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textBounds.x = bounds.x + bounds.width + GuiGetStyle(LABEL, TEXT_PADDING);
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textBounds.x = bounds.x + bounds.width + GuiGetStyle(PROGRESSBAR, TEXT_PADDING);
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textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
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GuiDrawText(textRight, textBounds, TEXT_ALIGN_LEFT, GetColor(GuiGetStyle(LABEL, TEXT + (state*3))));
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