Update dark.h

This commit is contained in:
Ray
2022-03-03 23:43:50 +01:00
parent 876dd2879a
commit d0f8e9bb0a

View File

@ -337,8 +337,8 @@ static void GuiLoadStyleDark(void)
// TODO: Setup a white rectangle on the font to be used on shapes drawing,
// this way we make sure all gui can be drawn on a single pass because no texture change is required
// NOTE: Setting up this rectangle is a manual process (for the moment)
//Rectangle whiteChar = { 0, 0, 0, 0 };
//SetShapesTexture(font.texture, whiteChar);
Rectangle whiteChar = { 124, 6, 1, 1 };
SetShapesTexture(font.texture, whiteChar);
//-----------------------------------------------------------------