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Review defines
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@ -37,7 +37,7 @@
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#include "raylib.h"
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#define RAYGUI_IMPLEMENTATION
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#define RAYGUI_SUPPORT_RICONS
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#define RAYGUI_SUPPORT_ICONS
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#include "../../src/raygui.h"
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#undef RAYGUI_IMPLEMENTATION // Avoid including raygui implementation again
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36
src/raygui.h
36
src/raygui.h
@ -63,8 +63,8 @@
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* internally in the library and input management and drawing functions must be provided by
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* the user (check library implementation for further details).
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*
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* #define RAYGUI_SUPPORT_RICONS
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* Includes ricons.h header defining a set of 128 icons (binary format) to be used on
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* #define RAYGUI_SUPPORT_ICONS
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* Includes riconsdata.h header defining a set of 128 icons (binary format) to be used on
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* multiple controls and following raygui styles
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*
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*
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@ -441,14 +441,13 @@ RAYGUIDEF GuiStyle LoadGuiStyle(const char *fileName); // Load style fr
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RAYGUIDEF void UnloadGuiStyle(GuiStyle style); // Unload style
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*/
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RAYGUIDEF const char *GuiIconText(int iconId, const char *text); // Get text with icon id prepended
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RAYGUIDEF const char *GuiIconText(int iconId, const char *text); // Get text with icon id prepended (if supported)
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#if defined(RAYGUI_SUPPORT_RICONS)
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#if defined(RAYGUI_SUPPORT_ICONS)
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// Gui icons functionality
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RAYGUIDEF void GuiDrawIcon(int iconId, Vector2 position, int pixelSize, Color color);
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RAYGUIDEF unsigned int *GuiGetIcons(void); // Get full icons data pointer
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RAYGUIDEF unsigned int *GuiGetIconData(int iconId); // Get icon bit data
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RAYGUIDEF void GuiSetIconData(int iconId, unsigned int *data); // Set icon bit data
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@ -468,13 +467,8 @@ RAYGUIDEF bool GuiCheckIconPixel(int iconId, int x, int y); // Check icon pi
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#if defined(RAYGUI_IMPLEMENTATION)
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#if defined(RAYGUI_SUPPORT_RICONS)
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#if defined(RAYGUI_STANDALONE)
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#define RICONS_STANDALONE
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#endif
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#define RICONS_IMPLEMENTATION
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#include "ricons.h" // Required for: raygui icons
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#if defined(RAYGUI_SUPPORT_ICONS)
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#include "riconsdata.h" // Required for: raygui icons data
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#endif
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#include <stdio.h> // Required for: FILE, fopen(), fclose(), fprintf(), feof(), fscanf(), vsprintf()
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@ -628,7 +622,7 @@ static Rectangle GetTextBounds(int control, Rectangle bounds)
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// Get text icon if provided and move text cursor
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static const char *GetTextIcon(const char *text, int *iconId)
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{
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#if defined(RAYGUI_SUPPORT_RICONS)
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#if defined(RAYGUI_SUPPORT_ICONS)
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*iconId = -1;
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if (text[0] == '#') // Maybe we have an icon!
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{
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@ -673,7 +667,7 @@ static void GuiDrawText(const char *text, Rectangle bounds, int alignment, Color
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int textWidth = GetTextWidth(text);
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int textHeight = GuiGetStyle(DEFAULT, TEXT_SIZE);
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#if defined(RAYGUI_SUPPORT_RICONS)
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#if defined(RAYGUI_SUPPORT_ICONS)
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if (iconId >= 0)
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{
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textWidth += RICON_SIZE;
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@ -711,7 +705,7 @@ static void GuiDrawText(const char *text, Rectangle bounds, int alignment, Color
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// Draw text (with icon if available)
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//---------------------------------------------------------------------------------
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#if defined(RAYGUI_SUPPORT_RICONS)
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#if defined(RAYGUI_SUPPORT_ICONS)
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if (iconId >= 0)
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{
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// NOTE: We consider icon height, probably different than text size
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@ -836,7 +830,7 @@ RAYGUIDEF bool GuiWindowBox(Rectangle bounds, const char *title)
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int tempTextAlignment = GuiGetStyle(BUTTON, TEXT_ALIGNMENT);
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GuiSetStyle(BUTTON, BORDER_WIDTH, 1);
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GuiSetStyle(BUTTON, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
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#if defined(RAYGUI_SUPPORT_RICONS)
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#if defined(RAYGUI_SUPPORT_ICONS)
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clicked = GuiButton(closeButtonRec, GuiIconText(RICON_CROSS_SMALL, NULL));
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#else
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clicked = GuiButton(closeButtonRec, "x");
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@ -1628,7 +1622,7 @@ RAYGUIDEF bool GuiSpinner(Rectangle bounds, const char *text, int *value, int mi
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GuiSetStyle(BUTTON, BORDER_WIDTH, GuiGetStyle(SPINNER, BORDER_WIDTH));
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GuiSetStyle(BUTTON, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
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#if defined(RAYGUI_SUPPORT_RICONS)
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#if defined(RAYGUI_SUPPORT_ICONS)
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if (GuiButton(leftButtonBound, GuiIconText(RICON_ARROW_LEFT_FILL, NULL))) tempValue--;
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if (GuiButton(rightButtonBound, GuiIconText(RICON_ARROW_RIGHT_FILL, NULL))) tempValue++;
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#else
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@ -3163,7 +3157,7 @@ RAYGUIDEF void GuiLoadStyleDefault(void)
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// a number that can change between ricon versions
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RAYGUIDEF const char *GuiIconText(int iconId, const char *text)
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{
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#if defined(RAYGUI_SUPPORT_RICONS)
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#if defined(RAYGUI_SUPPORT_ICONS)
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static char buffer[1024] = { 0 };
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memset(buffer, 0, 1024);
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@ -3184,7 +3178,7 @@ RAYGUIDEF const char *GuiIconText(int iconId, const char *text)
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#endif
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}
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#if defined(RAYGUI_SUPPORT_RICONS)
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#if defined(RAYGUI_SUPPORT_ICONS)
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// Get full icons data pointer
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RAYGUIDEF unsigned int *GuiGetIcons(void) { return guiIcons; }
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@ -3273,7 +3267,7 @@ RAYGUIDEF void GuiDrawIcon(int iconId, Vector2 position, int pixelSize, Color co
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{
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if (BIT_CHECK(guiIcons[iconId*RICON_DATA_ELEMENTS + i], k))
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{
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#if !defined(RICONS_STANDALONE)
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#if !defined(RAYGUI_STANDALONE)
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DrawRectangle(position.x + (k%RICON_SIZE)*pixelSize, position.y + y*pixelSize, pixelSize, pixelSize, color);
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#endif
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}
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@ -3329,7 +3323,7 @@ RAYGUIDEF bool GuiCheckIconPixel(int iconId, int x, int y)
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return (BIT_CHECK(guiIcons[iconId*8 + y/2], x + (y%2*16)));
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}
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#endif // RAYGUI_SUPPORT_RICONS
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#endif // RAYGUI_SUPPORT_ICONS
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//----------------------------------------------------------------------------------
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// Module specific Functions Definition
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