mirror of
https://github.com/raysan5/raygui.git
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Keep a pointer to icons data to update it if required
It's useful to point to a different iconset externally if required
This commit is contained in:
23
src/raygui.h
23
src/raygui.h
@ -87,7 +87,7 @@
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*
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* guiIcons size is by default: 256*(16*16/32) = 2048*4 = 8192 bytes = 8 KB
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*
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* TOOL: rGuiIcons is a visual tool to customize raygui icons.
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* TOOL: rGuiIcons is a visual tool to customize raygui icons and create new ones.
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*
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*
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* CONFIGURATION:
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@ -1137,6 +1137,9 @@ static unsigned int guiIcons[RAYGUI_ICON_MAX_ICONS*RAYGUI_ICON_DATA_ELEMENTS] =
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0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, // ICON_255
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};
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// NOTE: We keep a pointer to the icons array, useful to point to other sets if required
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static unsigned int *guiIconsPtr = guiIcons;
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#endif // !RAYGUI_NO_ICONS && !RAYGUI_CUSTOM_ICONS
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#ifndef RAYGUI_ICON_SIZE
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@ -3602,7 +3605,7 @@ const char *GuiIconText(int iconId, const char *text)
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#if !defined(RAYGUI_NO_ICONS)
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// Get full icons data pointer
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unsigned int *GuiGetIcons(void) { return guiIcons; }
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unsigned int *GuiGetIcons(void) { return guiIconsPtr; }
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// Load raygui icons file (.rgi)
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// NOTE: In case nameIds are required, they can be requested with loadIconsName,
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@ -3668,8 +3671,8 @@ char **GuiLoadIcons(const char *fileName, bool loadIconsName)
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}
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else fseek(rgiFile, iconCount*RAYGUI_ICON_MAX_NAME_LENGTH, SEEK_CUR);
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// Read icons data directly over guiIcons data array
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fread(guiIcons, iconCount*(iconSize*iconSize/32), sizeof(unsigned int), rgiFile);
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// Read icons data directly over internal icons array
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fread(guiIconsPtr, iconCount*(iconSize*iconSize/32), sizeof(unsigned int), rgiFile);
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}
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fclose(rgiFile);
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@ -3687,7 +3690,7 @@ void GuiDrawIcon(int iconId, int posX, int posY, int pixelSize, Color color)
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{
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for (int k = 0; k < 32; k++)
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{
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if (BIT_CHECK(guiIcons[iconId*RAYGUI_ICON_DATA_ELEMENTS + i], k))
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if (BIT_CHECK(guiIconsPtr[iconId*RAYGUI_ICON_DATA_ELEMENTS + i], k))
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{
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#if !defined(RAYGUI_STANDALONE)
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DrawRectangle(posX + (k%RAYGUI_ICON_SIZE)*pixelSize, posY + y*pixelSize, pixelSize, pixelSize, color);
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@ -3706,7 +3709,7 @@ unsigned int *GuiGetIconData(int iconId)
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static unsigned int iconData[RAYGUI_ICON_DATA_ELEMENTS] = { 0 };
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memset(iconData, 0, RAYGUI_ICON_DATA_ELEMENTS*sizeof(unsigned int));
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if (iconId < RAYGUI_ICON_MAX_ICONS) memcpy(iconData, &guiIcons[iconId*RAYGUI_ICON_DATA_ELEMENTS], RAYGUI_ICON_DATA_ELEMENTS*sizeof(unsigned int));
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if (iconId < RAYGUI_ICON_MAX_ICONS) memcpy(iconData, &guiIconsPtr[iconId*RAYGUI_ICON_DATA_ELEMENTS], RAYGUI_ICON_DATA_ELEMENTS*sizeof(unsigned int));
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return iconData;
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}
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@ -3715,7 +3718,7 @@ unsigned int *GuiGetIconData(int iconId)
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// NOTE: Data must be provided as unsigned int array (RAYGUI_ICON_SIZE*RAYGUI_ICON_SIZE/32 elements)
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void GuiSetIconData(int iconId, unsigned int *data)
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{
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if (iconId < RAYGUI_ICON_MAX_ICONS) memcpy(&guiIcons[iconId*RAYGUI_ICON_DATA_ELEMENTS], data, RAYGUI_ICON_DATA_ELEMENTS*sizeof(unsigned int));
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if (iconId < RAYGUI_ICON_MAX_ICONS) memcpy(&guiIconsPtr[iconId*RAYGUI_ICON_DATA_ELEMENTS], data, RAYGUI_ICON_DATA_ELEMENTS*sizeof(unsigned int));
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}
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// Set icon scale (1 by default)
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@ -3731,7 +3734,7 @@ void GuiSetIconPixel(int iconId, int x, int y)
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// This logic works for any RAYGUI_ICON_SIZE pixels icons,
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// For example, in case of 16x16 pixels, every 2 lines fit in one unsigned int data element
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BIT_SET(guiIcons[iconId*RAYGUI_ICON_DATA_ELEMENTS + y/(sizeof(unsigned int)*8/RAYGUI_ICON_SIZE)], x + (y%(sizeof(unsigned int)*8/RAYGUI_ICON_SIZE)*RAYGUI_ICON_SIZE));
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BIT_SET(guiIconsPtr[iconId*RAYGUI_ICON_DATA_ELEMENTS + y/(sizeof(unsigned int)*8/RAYGUI_ICON_SIZE)], x + (y%(sizeof(unsigned int)*8/RAYGUI_ICON_SIZE)*RAYGUI_ICON_SIZE));
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}
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// Clear icon pixel value
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@ -3741,7 +3744,7 @@ void GuiClearIconPixel(int iconId, int x, int y)
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// This logic works for any RAYGUI_ICON_SIZE pixels icons,
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// For example, in case of 16x16 pixels, every 2 lines fit in one unsigned int data element
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BIT_CLEAR(guiIcons[iconId*RAYGUI_ICON_DATA_ELEMENTS + y/(sizeof(unsigned int)*8/RAYGUI_ICON_SIZE)], x + (y%(sizeof(unsigned int)*8/RAYGUI_ICON_SIZE)*RAYGUI_ICON_SIZE));
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BIT_CLEAR(guiIconsPtr[iconId*RAYGUI_ICON_DATA_ELEMENTS + y/(sizeof(unsigned int)*8/RAYGUI_ICON_SIZE)], x + (y%(sizeof(unsigned int)*8/RAYGUI_ICON_SIZE)*RAYGUI_ICON_SIZE));
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}
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// Check icon pixel value
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@ -3749,7 +3752,7 @@ bool GuiCheckIconPixel(int iconId, int x, int y)
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{
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#define BIT_CHECK(a,b) ((a) & (1u<<(b)))
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return (BIT_CHECK(guiIcons[iconId*8 + y/2], x + (y%2*16)));
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return (BIT_CHECK(guiIconsPtr[iconId*8 + y/2], x + (y%2*16)));
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}
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#endif // !RAYGUI_NO_ICONS
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