REVIEWED: API functions specifiers

This commit is contained in:
raysan5
2021-10-05 18:33:02 +02:00
parent 8993f07c94
commit f822fb1468
2 changed files with 15 additions and 19 deletions

View File

@ -39,6 +39,8 @@
#define RAYGUI_IMPLEMENTATION
#include "../../src/raygui.h"
#include <string.h> // Required for: strcpy()
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raygui v3.0-dev - A simple and easy-to-use immediate-mode gui library
* raygui v3.0 - A simple and easy-to-use immediate-mode gui library
*
* DESCRIPTION:
*
@ -159,7 +159,7 @@
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2014-2020 Ramon Santamaria (@raysan5)
* Copyright (c) 2014-2021 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@ -181,31 +181,27 @@
#ifndef RAYGUI_H
#define RAYGUI_H
#define RAYGUI_VERSION "3.0-dev"
#define RAYGUI_VERSION "3.0"
#if !defined(RAYGUI_STANDALONE)
#include "raylib.h"
#endif
// Functions qualifiers/attributes definition
// Function specifiers definition
#ifndef RAYGUIAPI
#define RAYGUIAPI // We are defining our functions as 'extern' by default (implicit attribute)
#define RAYGUIAPI // Functions defined as 'extern' by default (implicit specifiers)
#endif
// Function qualifiers in case library is build/used as a shared library
// Function specifiers in case library is build/used as a shared library (Windows)
// NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll
#if defined(_WIN32)
// Microsoft attributes to tell compiler that symbols are imported/exported from a .dll
#if defined(BUILD_LIBTYPE_SHARED)
#define RAYGUIAPI __declspec(dllexport) // We are building this library as a Win32 shared library (.dll)
#define RAYGUIAPI __declspec(dllexport) // We are building the library as a Win32 shared library (.dll)
#elif defined(USE_LIBTYPE_SHARED)
#define RAYGUIAPI __declspec(dllimport) // We are using this library as a Win32 shared library (.dll)
#define RAYGUIAPI __declspec(dllimport) // We are using the library as a Win32 shared library (.dll)
#endif
#endif
#if !defined(RAYGUI_MALLOC) && !defined(RAYGUI_CALLOC) && !defined(RAYGUI_FREE)
#include <stdlib.h> // Required for: malloc(), calloc(), free()
#endif
// Allow custom memory allocators
#ifndef RAYGUI_MALLOC
#define RAYGUI_MALLOC(sz) malloc(sz)
@ -561,14 +557,12 @@ RAYGUIAPI bool GuiCheckIconPixel(int iconId, int x, int y); // Check icon pi
#if defined(RAYGUI_IMPLEMENTATION)
#include <stdio.h> // Required for: FILE, fopen(), fclose(), fprintf(), feof(), fscanf(), vsprintf()
#include <string.h> // Required for: strlen() [GuiTextBox()]
#include <stdio.h> // Required for: FILE, fopen(), fclose(), fprintf(), feof(), fscanf(), vsprintf() [GuiLoadStyle(), GuiLoadIcons()]
#include <stdlib.h> // Required for: malloc(), calloc(), free() [GuiLoadStyle(), GuiLoadIcons()]
#include <string.h> // Required for: strlen() [GuiTextBox(), GuiTextBoxMulti(), GuiValueBox()], memset(), memcpy()
#include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end() [TextFormat()]
#include <math.h> // Required for: roundf() [GuiColorPicker()]
#if defined(RAYGUI_STANDALONE)
#include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
#endif
#ifdef __cplusplus
#define RAYGUI_CLITERAL(name) name
#else