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https://github.com/raysan5/raygui.git
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REVIEWED: API functions specifiers
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@ -39,6 +39,8 @@
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#define RAYGUI_IMPLEMENTATION
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#include "../../src/raygui.h"
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#include <string.h> // Required for: strcpy()
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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32
src/raygui.h
32
src/raygui.h
@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raygui v3.0-dev - A simple and easy-to-use immediate-mode gui library
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* raygui v3.0 - A simple and easy-to-use immediate-mode gui library
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*
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* DESCRIPTION:
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*
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@ -159,7 +159,7 @@
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*
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* LICENSE: zlib/libpng
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*
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* Copyright (c) 2014-2020 Ramon Santamaria (@raysan5)
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* Copyright (c) 2014-2021 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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@ -181,31 +181,27 @@
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#ifndef RAYGUI_H
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#define RAYGUI_H
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#define RAYGUI_VERSION "3.0-dev"
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#define RAYGUI_VERSION "3.0"
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#if !defined(RAYGUI_STANDALONE)
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#include "raylib.h"
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#endif
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// Functions qualifiers/attributes definition
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// Function specifiers definition
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#ifndef RAYGUIAPI
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#define RAYGUIAPI // We are defining our functions as 'extern' by default (implicit attribute)
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#define RAYGUIAPI // Functions defined as 'extern' by default (implicit specifiers)
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#endif
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// Function qualifiers in case library is build/used as a shared library
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// Function specifiers in case library is build/used as a shared library (Windows)
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// NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll
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#if defined(_WIN32)
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// Microsoft attributes to tell compiler that symbols are imported/exported from a .dll
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#if defined(BUILD_LIBTYPE_SHARED)
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#define RAYGUIAPI __declspec(dllexport) // We are building this library as a Win32 shared library (.dll)
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#define RAYGUIAPI __declspec(dllexport) // We are building the library as a Win32 shared library (.dll)
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#elif defined(USE_LIBTYPE_SHARED)
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#define RAYGUIAPI __declspec(dllimport) // We are using this library as a Win32 shared library (.dll)
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#define RAYGUIAPI __declspec(dllimport) // We are using the library as a Win32 shared library (.dll)
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#endif
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#endif
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#if !defined(RAYGUI_MALLOC) && !defined(RAYGUI_CALLOC) && !defined(RAYGUI_FREE)
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#include <stdlib.h> // Required for: malloc(), calloc(), free()
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#endif
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// Allow custom memory allocators
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#ifndef RAYGUI_MALLOC
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#define RAYGUI_MALLOC(sz) malloc(sz)
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@ -561,14 +557,12 @@ RAYGUIAPI bool GuiCheckIconPixel(int iconId, int x, int y); // Check icon pi
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#if defined(RAYGUI_IMPLEMENTATION)
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#include <stdio.h> // Required for: FILE, fopen(), fclose(), fprintf(), feof(), fscanf(), vsprintf()
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#include <string.h> // Required for: strlen() [GuiTextBox()]
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#include <stdio.h> // Required for: FILE, fopen(), fclose(), fprintf(), feof(), fscanf(), vsprintf() [GuiLoadStyle(), GuiLoadIcons()]
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#include <stdlib.h> // Required for: malloc(), calloc(), free() [GuiLoadStyle(), GuiLoadIcons()]
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#include <string.h> // Required for: strlen() [GuiTextBox(), GuiTextBoxMulti(), GuiValueBox()], memset(), memcpy()
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#include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end() [TextFormat()]
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#include <math.h> // Required for: roundf() [GuiColorPicker()]
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#if defined(RAYGUI_STANDALONE)
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#include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
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#endif
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#ifdef __cplusplus
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#define RAYGUI_CLITERAL(name) name
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#else
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